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Doomguide2005

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Everything posted by Doomguide2005

  1. Oh where to start especially since currently I can't. Some sort of special layer of hell where you find your favorite MMO exists years after Sunset, you get to enjoy it for about 4 months and Boom, dead computer followed by Covid-19 followed by ... yeesh. So one things certain once I can log in again the list will be way too long to post and work will find out just how much PTO I've got saved up in the interim.
  2. Well of course it's the Forums! (And involves a topic involving a great of min/max and number crunching)
  3. Oh god, oh god, oh god, oh ... I've played this exact AT combo on Live. When I'm feeling masochistic I'd love to revisit it and see how changes in the game (such as inherent Fitness) would improve things. I can safely say as someone who has leveled multiple Empaths and various Controllers (successfully) this pairing was as close to impossible to solo as I've seen at pre pet levels. Damage was so low I'd readily run out of endurance trying to kill those "3 minion" spawns. But no recovery serum, no p2w Amps, no inherent Fitness but then again I got Stamina at 20th and that didn't make a huge difference as I recall. It was post IOs but pre Incarnate at the time. Teamed was no issue though so despite the above comments I would do it again and think with the various changes it would work ... just slow even by controller standards
  4. Life imitates Art?
  5. Welcome Home! Think it's been pretty well covered already but: Forums and specifically the various Archetype sub-forums are a great place to ask about the various ATs (powers, strengths and weaknesses, etc..) Vidiot Maps, City of Data and the HCwiki are great resources out of game. In game there's the Help channel and some players in-game avatars may display "Helper" (as I recall) and specifically like to be helpful. Sounds like you may have left well before City of Villains was released so yes there's a whole bunch of new stuff indeed. Just jump in you've 1000 character slots per server. Moving between servers is very very easy compared to when you were playing (I don't even know if you could back then) and there's 5 servers (each with 1000 slots) so good luck filling them up. Basically if you have a question ask we're all a helpful bunch overall.
  6. "Invite to team and use Teleport Target. I find that solves that particular problem" -Murdrack the Marvelous, Dimension Walker
  7. A legitimate concern. I'm also fairly certain if the numbers produced were 'unusual' they'd shortly be fielding questions about 'what's your build?', 'what's your attack chain?' and similar questions, at least if posted in the Pylon thread. In turn that would likely reveal why they had the numbers they had followed shortly by, to put it politely, why they were not following the intent of the test and it's rules (or simply a 'well sure but how does it do outside the Pylon test?). There's a video more or less poking fun at this very thing of a MM obliterating a Pylon in about 9 seconds ... clearly buffing the living daylights out of all their pets with Super Team Imbuements including level shift version iirc and then unloading. DPS through the proverbial roof but equally clearly not a serious Pylon test run.
  8. Defense vs Recharge question. Pretty much zero need to be in melee range of foes with Thermal. Your two big debuffs (Heat Exhaustion and Melt Armor) both have 70ft base range. Rad Blast has Irradiate and Atomic Blast which require up close and personal. For me stealth and inspires say I can choose when to get in melee ranges. I generally just want to be close enough so my Leadership is reaching the melee combatants so when my offender lock isn't in charge I'll be ~ 30 to 40ft from the melee scrum. So any defense I build is likely Ranged. I also tend to want substantial global recharge and will generally prioritize that over defense. I'm not very familiar with procs but yes they can be potent way of upping damage for Rad Blast and you need global accuracy and To Hit to ensure you hit up rank foes. To be continued lunch over
  9. City of Data v2.0 is also an excellent resource for learning about powers and their differences.
  10. Been a while at this point for me but Fluffy should show in a pet window as well I believe.
  11. In addition to DreadShinobi's don't ignore (or forget) your inspirations you can buff yourself with SG Empowerment Buffs. There's several particularly useful ones. Knockback protection, Increase Recovery and Increase Attack Rate. And there's also p2w Amplifiers if you're open to using them.
  12. Yes it's a proc type special IO. As long as the power is functional, not grayed out it'll work. So you're correct the lvl is basically moot. The other levels probably exist primarily so when you're lvl 30 or 50 or whatever it still has a chance to drop as a recipe as afaik recipes drop based on whatever your current security level and notoriety is (and limited by the sets lvl range as well). Running at lvl 50 you won't see lvl 30 recipes drop (or in this case lvl 15). Sort of, it's not that they have no level but rather they always match your current security level limited by the lvl range of the set itself. So for example the Decimation ranged set has a level range of 25 to 40. If its attuned the set will match your lvl anytime your are playing between 22 and 40. At 21 or less the set bonuses will not function. 41 to 50 they'll work normally. And yes they'll lvl with you. Archetype Origin Enhancements are particular to each Archetype or Class and are similar to Invention Origin Enhancements differing mostly in name
  13. And ED or diminishing returns effect the total values the enhancements are generating so if for example you've got a menagerie of generic IOs, SOs, HOs (Hamidon Origin) and anything else in a power ED will apply.
  14. How's your endurance holding up? I don't see any obvious KB protection as set bonuses or special IOs, do you have any (sorry dead computer, only this phone for internet so can't use Mids)? If none then consider swapping out the BotZ in CJ for either the BotZ kb prot or a Karma kb prot (which ever your budget allows). I'd favor the BotZ -4 kb IO. In general you got great advice up thread and it should apply to a Corruptor as readily as a Defender. Time for sleep back later.
  15. In the long run you probably want recharge in Tar Patch and Howling Twilight.
  16. Hmmm <insert farming rant here> <insert AE rant here> <insert knockback rant here> Nerf Regen <insert soft cap/defense rant here> <insert Healorz rant here> <insert Trinity rant here> Nerf Regen! <insert aggro rant here> <insert difficulty rant here> <insert rant of the week here> About cover it πŸ€ͺ? PS: Nerf Regen
  17. All tests have their faults or limitations. Understanding what those limits are to a test is important to interpreting the test and drawing conclusions about those results. Not sure where you draw the conclusion that poor mitigation would be present. Pylons will hurt when they hit. If you can't mitigate that incoming damage you will die and die repeatedly which in turn will significantly hurt your damage output. And that's what Pylon testing is intended for. Determining your dps. Other tests and "challenges" test other aspects of a build. Basically I'm echoing Bill Z's post. It's one test for essentially one thing. RWZ challenge tests another, Trapdoor tests other things, @Galaxy Brain's tests are looking at other parameters. And all see their critics and discussions on merits or lack thereof.
  18. Well unless you are a character with substantial DDR. An SR character would barely register the debuff ... it would be about 3.5% after adjusting for purple patch (50Γ—1.44) and 95% DDR. If they we're fortunate enough to hit mine in the first place the second might be looking at 44% defense Now the +100% To Hit buff from DE Quartz pets that's ridiculous 😜. But yeah ZemX is right that sort of strength in a debuff (or buff) is there exactly to make one pause and to highlight the difference between various powers and abilities. But it's also why folks will preferentially run Council and not Arachnos, Malta or Carnival etc..
  19. Ahh, that makes total sense. My brain just did not want to connect masks and the costume creator. I blame 3yr old induced sleep deprivation. Thanks.
  20. Lololol ... 😈 Having been on the same boat with a different member of the *ahem* Trinity more than a couple of times as a frequent Empathy 'offender' player yeah ignorance sometimes willfully so even. And it's a long, long way from a new phenomenon unfortunately. I feel your frustration.
  21. Keep in mind that unlike power choices your Incarnate Abilities can be swapped in and out. No need to go to an alt build (or just not have the power). Doing normal mission content slot up Barrier, doing a TF swap to Incandescent etc..
  22. Well unless things changed and I missed it I wouldn't want Gun Drone changed that way. AFAIK it is quite possible to have multiple Gun Drones in play. The others it would a πŸ‘ to some QoL improvement to avoid having to constantly resummon
  23. Okay I'm utterly clueless about what you're asking for. Please enlighten me.
  24. Especially in the case of defdebuffs quantity might be a bigger factor than quality too.
  25. Few thoughts keeping in mind I don't necessarily outright disagree with some of the last few posts but: Getting a defense set to high or capped resistance without external help is a whole lot harder than getting a resist set to the defense caps (at least to a position and/or couple types, nevermind more positions or types). Stopping at zero really buggers a whole lot of meaningful defdebuffs when you're looking at non-set builds, thinking primarily of SO builds. The game like it or not was designed (balanced?) with this debuffing well below zero as a potential outcome vs SOs ... changing something along these lines is a very messy change to overall balance. Things like the Mask of Vitiation are the outliers. I wouldn't be in hurry to change defdebuffing in general but looking at the Mask for potential tweaking.
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