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kelika2

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Everything posted by kelika2

  1. Damage procs: If said attack has the attribute that allowed the enhancement to be slotted, yes. Example: if Achilles Heel chance for -resist is slotted in the Commando, the Commando's Burst will have a chance to proc it. However it will never proc from Slug. Utility procs such as Luck of the Gambler and Kismet: These will only apply to you, the player. So if you have Kismet in your Enforcers only you will benefit from the tohit However if you have Luck of the Gambler: 7.5% global rech/Defense, your Enforcer's Maneuvers will be slightly stronger but only you will benefit from the Global Recharge we need more words or something because i tried to type in pet procs like call to arms and command of the mastermind and just strait up gave up
  2. For weeks I thought it was Sympathy control
  3. one of the reasons why i hate hero planner is how long it takes to set up a single build and having to learn like 100 or so acronyms when reading someone elses build
  4. Warning 1, end game build with lots of inf Warning 2 for self diagnosed OCD people, frankenslotting I got bored just taking the screenshots Those are acc/dmg hamis in the pets those are cytos in the enforcers those are ribos in the resist stuff those are quad/tri stats at the end of the attacks I am at 86% global rech I know I have no hasten call thugs has: Mark of Supremacy acc/dmg/end and end/global procs gang war ATO1s are all the ones with Recharge and 2 Call to Arms acc/rech and acc/dmg rech --- those stats are for the punks ---
  5. I think Dad Posting and youtube tier comments should be illegal if theres a reason to do it more now
  6. Vet level 0 all tier 4 incarnate alt less than an hour after hitting 50 Go
  7. Discovery is majority owner of Warner Brothers Discovery is just cleaning Warner Brothers the fuck out, cutting and slashing damn near everything Discovery's CEO is ruthless cost cutter Prepare your CRT TVs and Cable Boxes however for Deadliest Catch x Batman and Lone Star Law x Loonie Toons reality shows tho
  8. I personally do not get either side of this change but I am thankful AE vet exp is returned back to how it was. On one hand, the time it takes to AE exp someone to level 99 is a hefty chunk of time. My farmers Tier3 around vet level 12-15 and Tier4 around vet level 45-50, and the emps earned 50-99 are pretty small in number. Like, the amount of INF gained from farming that much greatly outweighs the merits from leftover emps. dont make me do math I forgot what the other hand was. probably something about math
  9. Small radius on debuffs forced me to reroll to something else
  10. I think giving players more protective layers thins their skin to need more protective layers in a never ending cycle to a point of us eventually asking for a /permatimeout command
  11. Would it be too much to ask to add NPCs of the pic related type to be added around kings row/steel canyon/oakes AE buildings after the patch?
  12. time to buff giant monsters and their rewards
  13. irrelevant since there is a button to go to the original post
  14. hard disagree because many people just like to tell alternate truths with more words than needed, a hard translation is needed
  15. simple translating, nothing more
  16. thats not how masses work
  17. I will never forget a mod/dev/bluename making a post week 1 that someone made over 100 alts in less than 7 days.
  18. If that was true her name would be Quadshot
  19. I still cannot comprehend having enough slots to actually use human toggles outside of mules
  20. My rain/snarepit corrs get replayed the most fire/ta ice/storm water/dark etc
  21. I wonder if Eden is farmable. with incarnates and such it seems like the perfect sit door mission.
  22. Would you still like it if you had to repeat it many many many times?
  23. I am finding that bossless council PI radio missions are the next best thing. s/l/e builds are cheaper to make. for now at least. we adapted before, we will adapt again. every time the old devs messed with something players just moved on to the next best thing. I am just going to assume that they made AE and just stopped messing with players exp and let them be. If folks are not interested in new content, they never will be. I am sorry that the new vahzilok missions and such were coded, written and tested but not played but the most prime example I can think of is City of Heroes vs City of Villains. For all the shit it gets, a Synapes TF will fill up faster than any villain SF simply because its on heroside, familiar and easy. People would rather do radio missions over actually talking to a radio. And in a world of primarily speed only task forces (exp/drops issue) with a non-functioning LFG tool (people who dont want to lead) on top of a terrible Earned Merit:Merit Cost ratio at the vendor this change is just a kick in the pants to casual players. With the word casual now in use, I think the Vet system was designed for casual players to get incarnates and adding another layer of tediousness on top of that is just a step in the wrong direction
  24. Are you for or against the fear/scatter from rains and patches? i cant tell
  25. With the AE nerf thing on the table for debate I want to suggest adding stuff to task forces. Repeatable or Advancing kill counters that reward small amounts of merits that has an 18 hour lockout per character Example: a team of 6 has to kill 30 enemies in Yin's TF. 30 enemies defeated grants 1 merit, then it resets to 60 kills for 2 and so on. These numbers can go up or down depending on team size or personal preference because this is a suggestion Now because of the personal lockouts for the side missions they cannot be farmable and deters speed only all the time every time content Escortless saving/whatever villains call it You know how you last street swept over 15 years ago and an NPC awarded you with a little INF after thanking you? We both know there are captured maintenance workers in Synapes that can reward 1 merit ' actually now that i typed this much out i know someone out there will do the finalized math and start forming "speedish task forces" to minmax rewards with this new system and lost all interest in finishing it
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