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kelika2
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Everything posted by kelika2
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The new Draw-In mechanic to Singularity
kelika2 replied to kelika2's topic in Suggestions & Feedback
Did you reply to the right person? -
Been getting into Sents recently. thinking of Water/Fire to maximize single and aoe damage.
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Post ideas for it: Force Bubble revamp, targeted AoE. Enemies keep getting pulled in and force field can animate to shrinking, maybe multiple bubbles repeating the shrinking animation. enemies caught inside suffer -tohit because they are trying to fire outwards. Dont like this idea? use Detention Field instead. Name works, 99.9% useless ability gets a revamp Hurricane renamed to Eye of the Fuck Staff has this, instead of repel, it pulls inwards to you Black Hole, instead of intangibidadable it starts living up to its name. -slow/snare attributed to it because its a damn black hole Dimension Shift (which is not gravity like at all) can be renamed to Center of Gravity and functions as Black Hole, but because of Gravity Controls lack of -kb on its AoE Immobilize, itll come out on top of Dark Miasma Increase Density, revamped to a single target buff. keeps the resist i got bored typing this, post your ideas.
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I personally wont mind the clipping, just let hairstyles be used with hats.
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If Storm Kicks old flurry animation came back id be in for it being a cone.
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Interface DoT procs are the biggest thing you can do as a mastermind. There is no limit on how many DoTs can go out as far as I know, and each pet can proc a dot But there is a limit on the debuffs from any source, exact instances I just dont know
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Focused Feedback: Power Changes (Release Candidates)
kelika2 replied to Arcanum's topic in [Open Beta] Focused Feedback
I vote for this as well -
someone make math 1 alt = 2b 1000 alts = ??? ??? accounts = ??? And two, I max out an alts enhancements at 300m-500m. the fuck do you need 2b for?
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Phoenix is not needed at all or very much. Very overslotted as well. its very common for people to rage-hosp or insta awaken or even return to battle. If you want a rez spend 3 days at the hospital and 3 days at a college for rez others. also has massive knockback and end cost. Thaw is the same thing, few people need it, even fewer call it out, fewerererer instant break free Heat Exhaustion can be taken at level 49, there will not be many instances of needing -regen pre-50 Pet stuff is taken pretty late You can put off recall friend until the 20s The absorb proc in heal other only procs on you Melt Armor is pretty meh. high recharge, moderate -resist, tohit check. I still take it on my thermals but as a 44/47/49 power slotted 1 acc/2 rech
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Does not take Range enhancements. Unsure if this is a bug or not but thought id put it out there. For anyone who is reading, it has a 20ft range.
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This is one oldass thread here. Dark Melee got some buffs recently, Touch of Fear>Shadowmaul is pretty fun these days. Touch is an AoE and Maul got an arc boost Kin Melee's Burst from hide still has a near 100% crit chance Dark Melee/Fiery Aura might be your best aoe stalker bet. Also note the initial hit of Burn can crit, dot does not. also any dot (caltrops, spine poison, etc) can and will interrupt hide/placate/ATO1 proc
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Slapping KB to KD in Shockwave is a game changer. But I would trade Focus for Spin tho.
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I never heard this before.
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Focused Feedback: Power Changes (Release Candidates)
kelika2 replied to Arcanum's topic in [Open Beta] Focused Feedback
Necromancy > Zombie Horde still has a rather lengthy cast time. -
While late to the thread I am going to hard no on any willpower stalker. All those toggles and they took away Quick Recovery. Brutal.
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buttcapes and wings please
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Swap Mud Pots and Hurl Boulder, bump Hurl Boulders damage up to Superior No special reason. I just wanted a fire/earth dom and stacking damage auras from a low level. Well thats a lie. Mud Pots is pretty much skippable as it already is, and Fissure is outclassed by Epic/Patron pools. Having two "bad" final tiers is kinda silly.
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In Project1999 there was this guild called Ald Lang Syne or something like that. They forbade anyone who joined to buy gear from the commonlands, or get gear from a friend, and all natural leveling only. I think it is time for you to do the same. Might be weird to manage a DO/SO only no firefarming, market manipulating supergroup but it might be easier than asking the devs to piss off the 99%
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New Notoriety Option: No Enhancement Set Bonuses
kelika2 replied to Blackfeather's topic in Suggestions & Feedback
All or nothing. OP lost me at numina proc as an example being omitted. This would also mean Miracle, panacea and Perf Shifter Plus the enhancements used are all hybrids, even without set bonuses you are still pretty well off since you also have healthy amount of rech/end on top off acc/dmg in attacks. ATO/Purple/PvP pretty much max out acc/dmg/rech/end in attacks While being killable sounds like what the OP wants, the absolute power of IOs turning Footstomp into a 9s cooldown, or nukes being down to 60 seconds, etc is still there. In which case, all you need with this whole idea upside down is making a bubbler/ice shielder/sonic reso a mandatory member -
It almost is the last of the classic sets to be looked at. To my memory the classic sets are: Invul Dark Stone Fiery Reflex Regen? Energy Aura? Not sure how accurate ParagonWiki is, but pre issue 11 are classic, and were available to brutes and scrappers Reflex always felt like its held back by its name, but it did get some changes over time like scaling resists from autos, and defense debuff resist. resist which easily caps itself Fire is fire cmon Stone armor is getting some buffs, that Rooted change on Beta might be the tipping point for many people. I know it will for me at least. Dark armor has always been a sleeper.. set. I think their Cloak of Darkness got a defense buff and immobilization protection at some point after release. Regen is.. is.. might take priority over this theoretical Invul change No wiki info on energy auras release date, but I dont ever remember making one so another tossup.
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Because i could not think of anything else that would be useful without breaking the theme of the set. Mechanically, bullets do not bounce off Invuls, but with the idea of Thick Skin, yeah I can see it. Now, Smashing and Lethal damage is not hard to get high or cap on many secondary sets. My radi tank is sitting around 85%, dark tank around 80%, willpowers all 79-85% range and Invul not being special anymore in that regard I thought hey why not. ... nameswap. The name Dull Pain does not mean you take less, just take more. Maybe rename Dull Pain to Thick Skin. And maybe Dull Pain can be the Absorb.
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I am not used to the new Edit button location and quoted myself
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Realistic request: Swap Resist Elements and Invincibility. Reason why: its the taunt aura for brutes and scrappers. Its pretty brutal trying to get through lower level content Unrealistic requests: Merge Resist Elements and Energies Bump Invincibility and Tough Hide up a tier New t8 ability called Thick Skin, strait up Absorb click Adding +dmg% or a 100% proc chance to Unstoppable and halving the crash to 50%hp/50%end. I mean if you are unstoppable, wont you hit a little harder or deal a little extra smashing damage? New Set would look like this Resist Physical Damage Temp Invul Dull Pain Resist Elements Unyielding Invincibility Tough Hide Thick Skin Unstoppable Either change would have Invincibility at level 10 or 20(15 if exemp)
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Ninja! A primary so stealthy that they aren't discussed!
kelika2 replied to The_Warpact's topic in Mastermind
Classic Ninja/Dark Alternate Darkest Night and Fearsome Stare Frankenslot Shadowfall with 3 ribos, 2 def, 1 lotg/7.5. Plus makes ninjas stealthy Maneuvers + aura IOs And on Beta you can insta TP your Dark Servant into melee for its gigantic autohit -tohit aura. or team teleport now. -
Just to warn ya, the splash debuff effect are at like half power than the original. While all this sounds good you will have a hard time exemplaring down past 33. And the splash radius is only 8ft. melee range is 7ft. But in large teams this might not be much of an issue. My poison/pistol def and plant/poison troller pretty much only has time to Envenom a boss before next group is being charged at. As someone who was hurt bad by merc/poison all those years ago on CoV launch I still dont recommend it for everyone But if all you want is a poison/murky theme I highly recommend beast/dark and color all the miasma stuff greenish. all that -tohit really meshes well with beasts +def. slot fearsome stare for -tohit and not fear and you are good to go