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UltraAlt

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Everything posted by UltraAlt

  1. I think characters are sucked into the incarnates at 50 if they like it or not. I think that they become possessed by the powers of the avatars that are making them incarnates regardless if they like it or not. As people have said, even if you don't slot incarnate powers, the incarnate system still will unlock for you as you level up. But I do enjoy seeing what other people think about it. People could level lock as soon as they turn 50 and stop from leveling any further ... stop the avatars from turning them into incarnates (the incarnations of themselves). I'm wondering if anyone does that. It's already too late for the few 50's I have. They have been possessed. Should I level lock them now before the avatars get a bigger grip on them? quite possibly. I think all the 50's I level in the future will get level locked as soon as I ding 50.
  2. This is the best (most balanced) PvP in City of Heroes.
  3. Yeah, if you sell them to a vendor they are gone. But, at the same time, the DEVs are seeding the market. is there a net loss? yes. It mainly affects recipes and not salvage. Primarily, IO set recipes and generic level 45 and 50 IOs recipes. But, of course, as a result of having these out in the market means possible increase in the amount of the related crafted recipes on the market. I don't know about the TO, DO, or SO enhances as I neither sell them to vendors nor on the market. I sometimes give the dropped enhances away, but I usually just delete them.
  4. I honestly think DCUO is a lot worse of forcing lore up on the characters. In DCUO you aren't actually a superhero, alien, mystic being, etc., you are just a normal person infected by exobytes. And it doesn't stop there. When someone talks about your character, they tell you that you are male, pink skinned, an earth dweller, etc. regardless of your character's gender, skin color, costuming, etc. That is one of the things that really upset me about the Incarnate system was the lore that forced "godhood" or, at least, "demigodhood" upon my character. I was playing a superhero game and not a game about becoming a demigod.
  5. I don't really play 50's and I don't like the incarnate system (seems it has improved a bit over time). I am thinking for some reason about what it means to be level 50 versus what it means to be Incarnate (and when that really starts). Level 50 appears to be the highest level one can be a superhero. Incarnate appears to start once the Alpha Slot is unlocked. "....Incarnates are humans who have been exposed to the Well of the Furies in some way, empowering them with the powers of the gods themselves. As such, they are substantially more powerful than most other superbeings." What do you think are the differences from standpoints of lore, gameplay, teaming, ingame social, etc.
  6. Warning. the next clip is not a song. But everyone loves Kirin beer.
  7. There is a minstrel mastermind set coming out with sonic pets!? What?! Well, I would have liked customizable MM pets or at least customization options to pick from different types of visuals for the MM pets, but I can settle with Bards, but I would have hoped for a more Rock and Roll or Heavy Metal customization for a sonic mastermind pets.
  8. Read the book, but at no point do they say it is winged. It was, however, trapped in the form of a white horse for the entirety of the main storyline in the book. It being a dragon trapped in the form of a white horse. In fact, most Chinese Dragons don't have wings. I tried tracking down a picture of said Horse Dragon, and the only one that looked like it might be historical at all was the one that I pictured that ended up coming from the wiki site. Most of all of the other ones were modern images, and I agree that some of them did have wings (other didn't). I do think that it may have been indicated that the horse could fly by cloud treading, but simply because something can fly does not necessarily mean it has wings. I think that. in many cultures, it is assumed that something can fly through the air must have wings ... and that is why I went looking for classical images of Long Ma. That is to say, over time, things that can fly can have wings assigned to them when the original source doesn't say anything about them having wings but instead simply indicate that they can fly. But I can yield to your point, but it is a bit like calling the Triads the Chinese Mafia.
  9. I had a character before the Sunset called HeWhoShallNotBeNamed that had costumes that roughly (but not exactly) looked like Mon-El, The Thing, Doc Samson, and some others that I don't recall at the moment. I never mentioned any of the characters in the bio. I never ran into any issues, but character jump and costume change to much that I don't know if anyone ever realized about the costumes. I admit that I have at least one character like this currently, so I'm interested in hearing from the DEVs as well.
  10. The difference is pretty simple. Hulk, Incredible Hulk. Huik (the i looks like a lowercase L ingame by default), etc. would be copyright infringement ... especially if your character has green skin and you were torn purple pants. A Homage would be Rampage, Angry Radioativeman, etc. with purple skin and green torn pants.
  11. Some players are going to hate it, but it is our responsibility to report character names that are in violation of the CoC though the support system. We do this not only because it is a violation of the CoC but also to protect the game that we love. Report as you need to in order to protect THE CITY. The people that are against the community reporting violations of the CoC don't really love this game.
  12. https://en.wikipedia.org/wiki/White_Dragon_Horse versus https://en.wikipedia.org/wiki/Pegasus
  13. Sentinels are great. I have several of them and enjoy playing them. ... but I'm unsure what the hate or love of Sentinels have to do with the AE.
  14. Good for you. You quoted me and changed my quote to mislead other people in what I said. You have earned a spot on my ignore list. You have worked for it. Be proud of yourself. I'm sure you are.
  15. Here you are wrong. The game design was to use players to create game content on par with what was in the rest of the game to give players more game content to play because the DEVs couldn't keep up with the playerbase's appetite. The DEVs didn't sit down and think. Gee, we should create a system so that it can be exploited for player's gain. They caught it while it was happening on the test servers and went about finding ways to stop it and their solution was the ban hammer. And, remember, when it comes down to NCSoft gold farming, they didn't even have to run missions to get influence. They could just create it out of thin air with no more than some god-mode clicks and then sell any amount of influence they wanted at competitive rates or below that of the gold farmers. They DEVs didn't intentionally make a farming tool. The players made it that. The missions -that historically were/are farmed - were not created to be farmed. Players decided to farm them because they were created in a way that could be exploited. And how do you know that none of the DEVs from before the Sunset aren't DEVs here at Homecoming? I don't know how much farmers contribute to items on the market. I know that they sure buy a lot of the goods that I generate. 1000's every week. I simply don't think that doorsitting for leveling should mean that you don't have to login in order to keep your character name. I think the rewards are too high for farming in the AE. And, obviously, I think it drags characters past the low level content that enjoy playing and into the end-game that I don't enjoy. So part of my stance is - I'm too tired to think of the correct words at this point. I have to go to sleep - more than 50% of the characters on at any given time on every server are level 50's. I think that level 50's that play lower level content are detrimental to the lower level teams because they want to show off how cool they are. It's just how I feel about. Farming/doorsitting allows it to happen. But I can't keep my eyes open.
  16. It is still an exploit. Farms actively and loudly defend their exploitation. It doesn't mean that it isn't exploiting the AE. I'll add admit, that in most cases, I will load up on 8 hours of x2xp boosters when I first create a character. If I'm not running with someone trying to level characters to keep up with each other (the level pact without the level pact mechanic) I don't use an more of them. I don't use them because I want to avoid rushing past content that enjoy doing and actually being able to complete arcs without outleveling them. But sometimes even that doesn't happen because I like to play at least at +2 level. A bunch of those missions were made timed missions to stop the grinding. The DEVs need to take a deeper look into the missions that still need timers put onto them so they can't be farmed. I was there when what seemed like 100s of warwolves herded into a shipping container to get nuked. I've seen exploits. I know what they are. I just have to shake my head, quit a team, and go back to actually playing the game. I'm not going to say that I haven't been in some Trick or Treat door-knocking slaughter houses or Rikti invasion teams. But all of the instances are different than creating enemies that are easy for your character to defeat intentionally to increase your rewards. Thank you. But you should feel free to express your views. I simply can't the fun that is generated by not playing a game and leaving a character automated to farm or simply to door sit afk. I guessing that the players are having fun doing something else or actually working while their characters robotically gain influence and xp. Yep. Pretty much my point. Team power-leveling through sidekicking at various levels on the same team was removed because it was an exploit and that was built into the game from scratch. I see no reason that this kind of equalizing path couldn't be done to Farming and doorsitting in the AE.
  17. An exploit is never using the existing game code to do what it was meant to do. That is why it is called an exploit.
  18. Thumbs up on this part. How has the "design philosophy" changed to support farming? "Player expectations" haven't changed. They are still exploiting the AE for gains greater than outside of the AE for both influence and power-leveling. That is why the did it to begin with, and that's why they are still doing it. People won't farm if they weren't getting disproportionately greater returns. That's the whole reason they started doing and the whole reason they continue to do it. Cut the rewards to 1/4 of what they are now, and you will see far less farmers. The DEVs said the would ban people that exploited the AE before it came out. Then almost immediately caved when it came out because they would have lots of accounts that were exploiting the system and many of them had not bothered to read the warning in the forums. But yes, I agree, it should have been nipped in the bud instead of allowed to fester. But I think at the time, it turned into a cash cow for NCSoft Corporate (It was luring in F2P players that became microtransaction P2P players) so they told NCSoft Austin to let it happen. I have a feeling that NCSoft was behind some of the gold farming as well, and gold farmer definitely profited off of AE farming.
  19. All missions in the AE are not farms. There are story missions in the AE. There are good story missions in the AE. Missions in the AE don't have to be built to exploit the weaknesses of the foes for XP and influence increases. Farming exploits the system to gain increased XP and influence by purposefully creating enemies that are easily defeated. Some people like challenging content. I wonder if they take time to make difficult missions in the AE in order to hone their skills?
  20. But is Mystery Men a "spoof movie" if it is true to the original content? It doesn't entirely line up with what went on in Flaming Carrot, but most of those characters are in Flaming Carrot and many have the same powers. The movie storyline doesn't appear in the pages of the comic, but it's pretty true to the atmosphere and feeling of the comic book. Flaming Carrot is a spoof of the comics genre, but it is in comic book form. (Though I do wish that a Flaming Carrot movie was made!) It is in the pages of Flaming Carrot that the Mystery Men first appear. But maybe the origin of the Flaming Carrot will tell us more ....
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