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UltraAlt

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Everything posted by UltraAlt

  1. Level 1-50 your dps changes by level, the gear you have, and what powers you select. After 50, your leveling is somewhat related to your access to incarnate powers, the gear you have, and what powers you select. This isn't like other games. Just have fun, you don't have to mini-max. If you want to mini-max, use MIDs If you want to bypass experiencing the game yourself, use MIDs.
  2. I never found it to be all that bad, but I never crunched the numbers. The thing about LRM rockets is the range. It comes with lots of range from the get go. The big letdown for me about it is finding out ::
  3. Just ran into this disappointment with a teammate. Utterly, ruined their night. It is what It is and I understand that. Perhaps a power customization could take care of it? Use the executioner's shot animation and have the rocket come out of the pistol?
  4. Your dps changes every level as you level up. Different blaster types do different amounts of damage. They all affect DPS. I don't use MIDs but I believe that it list DPS.
  5. Yes. Before the Sunset and here on Homecoming. On multiple characters. They seemed to be confused far more than a millisecond, but maybe I'm a speedster and time seems to go by much slower to me. If you don't think the confuse duration is long enough put a confuse enhancement or two in it. I have never had a problem with it. Seems to work fine to me.
  6. ? There is no point to a thread if you can't even bring up what your point of discussion is. What way? No one has any idea of knowing and you "don't really think I need to explain much here."
  7. "You will not receive experience" for any enemies that confused enemies defeat. You receive experience for any enemies that your team arrests even if they are confused. Confuse is a good way to whittle down enemy's health to make them easier to arrest. Get to 50 and slot a contagious confuse in it and "let the mayhem begin!"
  8. Depending on your window sizing, you might not see this option immediately if you hit the "architect options" button as the option is at the bottom of the window that opens. You may need to scroll down in order to see it.
  9. It wouldn't be CoH if we only had one character.
  10. What level? How many veteran levels do you have? How any incarnates powers do you have slotted? How many pets are you using? What power sets do you have? What enhancements do you have slotted? Level 50+ is the end-game. The actual game is level 1-50.
  11. Reunion - Henry Peter Wong is running around in circles. I don't know if he is stuck in the little water troth on the base portal platform or what. I thought I saw him running around in circles around where he usually stands earlier. Checked a couple other servers and he was standing where he should be.
  12. For all you farmers out there "I don't want to play. I just want to sit at the door all day." 🙄
  13. It gets defense debuff instead. You can slot it up for defense debuff. It only get slow effect for ice ammo.
  14. The DEVs on Homecoming have a focused blueprint for what they are doing, and they are releasing updates on a fairly regular schedule. I think in some ways, they are release updates faster than was happening in CoH before the Sunset. And I have to say, that many of the "rapid"/regular schedule updates were P2W and microtransactions. I'm not a fan of either, though as a subscriber I did benefit from some of the P2W advantages. By participating in the forums on Homecoming, you are actively supporting the game. I think you are locked into the mindset that "supporting" a game means providing money versus working to support the community through the forums, hosting teams in game, and participating in the wiki. You have plenty of ways that you can "support" Homecoming without it needing to become "commercial". I find Homecoming to be far superior to where CoH was before the Sunset, but, that should be obvious, I'm playing Homecoming now and cancelled my subscription to CoH a year before the Sunset because I didn't like the direction the game was going at that time. I don't want to see a game that I love go back to the game that I loved that turned into something I found distasteful and had to stop playing because of it.
  15. Why would you want to make it commercially viable? Don't you enjoy playing City of Heroes? What is your problem with the way it is now?
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