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SuggestorK

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Everything posted by SuggestorK

  1. though contact wouldnt be responsive if he is currently "on the other side" but this seems not likely to be the issue here as far we know
  2. hm u posted it on a Tuesday , was it right happening before u posted or some time earlier, cause Tuesday server maintenance is happening which of course would kick u out whatever u are doing.
  3. yeah maybe a malfunctioning or glued button, some Logitech basic mice like the b110 are sadly known for a manufacturing error on the right mouse button , had it myself on 2 of em, one corrected itself after a while but the other mouse i had to throw in garbage.
  4. yeah its the same for me for months now.
  5. yup that screams like a firewall issue.
  6. It was once in the game (an error/bug) if u logged out u could not get back into the TF, to circumvent that, this function was activated. Its kinda obsolete at its current state unless i miss some point .
  7. Cause Operating System only stating what happening and not the cause/reason of it, its like how they are programmed and honestly if a OS could do that i would start worrying that "skynet" would be lurking around the corner to replace humanity. It needs intelligence to recognize the reason for something that's why a simple OS/Software cant do that, until we get Artificial Intelligence running that is, but in that case we get other Problems 🙂 . As in my Case i also just could have stopped browser gaming at same time as running CoH, but i didn't want to do that, so the other solution was upgrading.
  8. well they do vanish though if u leave a certain lvl bracket like lvling from 29 to 30... cause tips are divided in brackets, the last and permanent bracket is from 40 to 50.
  9. yeah right the acquired bonus.. but if u in the right area u should have 2 of the same icons then.
  10. Well back to original topic .. this and make it for every (moving) pet the same treatment that MM henchmen got. Had lately a TF with many Controller/Dominators and their Pets blocking doors/small passageways was very annoying. Greetings
  11. Well again, the 1st picture is not a ferry, its a smuggler boat. Stating in Wiki its awarded only by ferries https://homecoming.wiki/wiki/Smuggler_Badge So what u see as icon is a display bug, i don't know when it was introduced but still is a bug. The place u standing in 2nd picture is right, for this place u should get progression on that badge. Just a thought, did u change alignment to vigilante meantime maybe? It should even then make progression till 99 % but wont award badge , so the 93% would be strange. At that point surely only a Dev can look into it whats truly happening on that char.
  12. yeah u are just on the wrong "boat" the badge is awarded from the ferries not the "smuggler" ships, lol, interesting incident. And captain is right, i normally stay at one of the 2 entrances of the ferry or just on the very top if im going for the badge.
  13. or the keyboard itself, alt key could be stuck, you wouldnt believe what u find in used keyboards.... keys that are glued together cause someone drank lemonade is the least..
  14. As from the official comic books she had ice blasts and a fire sword so i would say ice/fire blaster?
  15. Aaaah that would explain why i dont see it on my grav/kin controller,.. i keep it speed boosted 😁..... Greetings
  16. yeah u basically have to have autorun active or its just a frickle. try activating fly without hover, then autorun and then /flypose1 as example has always worked for me since it was implemented.
  17. Well CoH is known for its memory leaks but with today 64 bit version and the Memory PCs have normally, it shouldnt be the issue. Sounds more like a open GL Problem since CoH uses that.. maybe some more AMD knowledgeable ppl are able to jump in here And Artriel_Javan, does ur friend always use same Powerset? Maybe a file is kinda corrupt did u try to verify install?
  18. I recall some Devs Answer from Live when they increased the slots for hitting lvl 50 that more slots would break something in the game code to a full breakdown, hence the idea they circumvented that with how Alpha Slot works.
  19. Well its not limited to flying pets, as it was reported in different threads, nearly any pet gets stuck in 1st mission on Posi Part 2 TF in the narrow sewer passage before 1st big room. Have seen it over a Dozen times happen on any MM Pet, they get ported to you after you leave the big room cause of the range. So at least there it must be a geometry issue too, its 100% reproduceable.
  20. Well u can have midnighter access at lvl 10 when u do the Montague arc, possibly be lvl 11 after but heck therefore are xp, not really a trick necessary to have the access on a lvl 15 char.
  21. Also to add even in Champions Online they used only special Missions/Alerts designed for the Nemesis System to use those Critters/and Nemesis, you couldnt find em elsewhere in other content. But the System is nice and i would love it, but surely it was a coding nightmare at this point to do that. Greetings
  22. and new record.. had to do 7 times dismissing/relogging for my blaster to get the right detective
  23. well if i recall correctly this is the same issue as when u have a radio mission in mission list and a patch hits and then mission is empty or filled with other enemys. Sometimes the enemy ID is changed by patch, like when new Enemies are added . The solution for Radio mishes is easy .. just dont have any when u log off. doing it this way since years on live. The solution for AE is just what u did, you have to edit and republish, i remember that to happening on live as well.
  24. Was u soloing it or had u ppl that was lvl 35 and above on team... that the longstanding issue with old TFs, it sets the max lvl cause of them beiing 35+. Easiest solution till it will be fixed some time: Give one with lvl 35 and above in team the star to start it.
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