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Everything posted by Yomo Kimyata
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Never let it be said that I didn't do the absolutely lowest level thing I can do!
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I have a presence on Indominable, but my new philosophy there is if someone politely asks you to join something, you sure as shit join that thing. Just had a very enjoyable 4 person Posi I.
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We begin by coveting what we see every day.
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Anyone who thinks that Shadow Maul from Dark Melee has been improved by Homecoming is either a liar or a buffoon or both. In my humble opinion.
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It rubs the lotion on its skin or else it gets the hose again.
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What Can Be Done to Recruit Players?
Yomo Kimyata replied to Apparition's topic in General Discussion
I'd go so far as to say that the golden age of Homecoming is behind us. That doesn't mean we can't have fun. -
What Can Be Done to Recruit Players?
Yomo Kimyata replied to Apparition's topic in General Discussion
So, you are complaining that your efforts have gone to naught. I don't know how to help you? -
What Can Be Done to Recruit Players?
Yomo Kimyata replied to Apparition's topic in General Discussion
Good luck getting the light bulb to change by itself. We are playing an *AWESOME* game that is now 16 years old. It's old enough to give you side-eye when you ask it to help around the house. I do not see a path where CoX gets tens of thousands of new players. But I do recommend reaching out to all your old friends who used to play the game. -
Observations on multi page threads or the sandbox theorem
Yomo Kimyata replied to The_Warpact's topic in General Discussion
Ohh.... TENTACLE pie... Carry on. -
If this was a buffet, what build should everyone try?
Yomo Kimyata replied to oedipus_tex's topic in General Discussion
Play something you don't like, just to make sure you don't like it. Play a knockdown toon. Because they are AWESOME! -
Observations on multi page threads or the sandbox theorem
Yomo Kimyata replied to The_Warpact's topic in General Discussion
There's nothing here that a good rickroll wouldn't fix. -
I'd be curious to hear what people are seeing nowadays, now that the event is long over. At the time: Salvage (notably white and yellow, I wasn't watching orange) was not coming into the /AH at nearly the rate it normally did. My assumption was that people who would normally farm and sell their drops were getting xp from the event instead. Recipes (notably yellow, again wasn't watching orange) also came in at a much lower rate. Finished products, especially high end stuff, sold like hotcakes. Again, my assumption was that people were fast tracking 50s and pulling out the stops to equip them right away. How much of this, if any, have you seen continuing? I feel that prices on things are slightly higher for the most part, but I'm not observing as closely as I once was.
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It's pretty straightforward. Same level, it's 100% chance of combining to +1. One level difference, it's 95% chance. Two level difference, it's 90% chance. If you start with 4 lvl 50 HOs, you can expect to convert them into a level 53 (1.00 * 0.95 * 0.90) = 85.5% of the time. Or you can start with 8 lvl 50s for 100% guarantee.
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You are both strong AND pretty.
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What are your tips for managing a large character roster?
Yomo Kimyata replied to oedipus_tex's topic in General Discussion
That's a good point. A large character tip: Before Agent G's mission line, if your character body type is Huge, you may want to consider going to a cosmetic surgeon and switching to something smaller for the missions. Using the Arachnos disguise as Huge makes you a giant, which I find *incredibly* annoying when you are running through tunnels and bases. -
Actually, I would consider 8-boxing to be solo play, since there is (presumably) only one person actually working on it. But then again, I can't imagine 8-boxing would be the most efficient way to raise one character 1-50!
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I’ve been going down the non-elemental sword ice melee wormhole, and it’s pretty great. I’m running mostly scrappers since I want *some* survivabilty challenge. Frost is the real star of the set. So many great bonuses/procs. Most definitely 90 degrees, and if you can work in some range extension, you will not regret it.
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To be honest, the fastest way is to two-box, which is technically solo, which can get you from 1-50 in a number of hours, but I doubt you are talking about that. If we are talking about some sort of challenge, where people would compete against the clock, it is intellectually interesting to me to think about how I would approach it. first question is: self-funding or not? I made a thread a long time ago about speed inf gathering, and it’s not as lucrative as it once was, but you could probably still pull it off. Second question is what types of missions, if any? AE farms would probably be fastest, followed by regular missions, lastly street sweeping. if I were to go down this path, I would have a catheter installed, self-fund, and mainly do paper missions, specifically Council missions. I’d probably start blue side at +1/x1 (which is my starting default) and run my first set of contacts (probably natural origin). By the time I hit level 5, I would expect to have enough inf to keep myself in SOs and I would start running paper missions. Depending on your AT and power choices (I’d probably pick some sort of brute, definitely one that is AoE friendly, because I prefer melee and going to the hospital will shave previous time off your goals), then it’s just pushing the limits on your +/x to max out your xp. Double xp? Sure. Normally, I go +1/x1 to +1/x3 to +2/x3 to +2/x5 to +3/x5 to +3/x8 and I usually don’t go +4/x8 pre 50 unless I’m playing something really overpowered. But for xp gain I might prioritize the x over the + and shoot for +1/x8 ASAP. I’ve never tried to do it in a single session—not even close. But I suspect someone could easily pull it off before 8 hours of double speed expired. Even faster if you add 8 hours of boosters as soon as you can.
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Yeah, I found that to be the interesting part as well. We don't often get supply droughts.
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Embrace the Fear! Playing with Invoke Panic and Dark [Dark/KM]
Yomo Kimyata replied to Onlyasandwich's topic in Tanker
It's been a while since I took my fearmonger out for a spin, but you don't see a lot of runners with the terrorized mechanic. IIRC if they are in cower mode and take damage, they either counter attack or run away for a few seconds before going back into cower mode. @Bionic_Flea had a good post about this titled "Phobophobia" in General a while back and there was some good stuff in there.- 5 replies
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Two more things I'll add to this that may be a little esoteric. Weaken Resolve takes a *lot* of procs. And you should be pretty much maxed out in terms of activation percentage. Don't sleep on the two +to hit procs -- they can have some real usefulness! Just make sure you have plenty of accuracy built in the power in the first place. If you are a knockdown freak like myself, Takeoff (from Mighty Leap) is an auto-hit (I think) knockdown. It's only available when Mighty Leap is active, but it is quick, easy, and tremendously amusing to click Mighty Leap, then Takeoff, then turn off Mighty Leap and get back to business in the midst of all that floppery.
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Massive demand and reduced supply of raw materials. A robber baron's wet dream.
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I love macro events, and I particularly *love* unannounced macro events. Anyone want to guess what happens when you give 10x experience events?
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That's exactly what a shapeshifter would say.