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SwitchFade

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Everything posted by SwitchFade

  1. The animation is awesome. I'm all for adding alternates, but cross punch animation is superb.
  2. And a fish swimming about in it.
  3. From a programming perspective, adding such a filter to a system is normally fairly straight forward. Also, yes vote.
  4. For most stalker primary sets, if you plan on min/maxing, epic attacks will lower DPS, generally. Most stalker primaries, with 170% recharge will have an attack chain that yields highest DPA with the attacks from the primary. That said, with recharge at 140% or lower, an epic snipe can increase DPS slightly, give some range flexibility and you may just find it fun.
  5. It's stronger than many t1 and t2, if you take both kick and punch. Compare it to jab, punch and stone mallet, for example.
  6. 1 - sorry, no vote. More damage, maybe, that's too high 2 - sorry, no vote. Any change that removes the healing component, no vote. 3 - sorry, no vote. Procs for damage are already prolific and the mechanic is a bit gimmicky.
  7. Works great on tanks. Especially if you take kick and boxing.
  8. Also, a yes vote. Current status is obscene time waste for zero return.
  9. Seeds is very overturned, in need of a detune. Mass confusion is quite potent. Mind has both MC and TD, which can be alternated. TK needs attention.
  10. Looooong animations Looooong recharge Clunky synergy of powers Some useless powers "Follow" drone, slowing you down Fixed summons that don't follow Some very underpowered powers Clickie intensive It's a great concept, with just too many drawbacks combined. Many sets have one or two, traps has too many. Needs a tweak.
  11. Seeds will most likely see a detune. It's out of whack. That said, mass confusion is very, very powerful. If it had any kind of buff, there would be a commensurate reduction to total domination. A well built mind down, between MC and TD, has a potent set of aoe control. A few powers could use tweaks (I'm looking at you, TK!) But nothing major.
  12. No. Most optimal stalker china will be with high recharge, and at that point it's much more effective to not worry about stacks.
  13. With SR, skip DA. Your dpa, attack chain and happyjoyjoy will thank you.
  14. Kick bunnies. Knock over sand castles. Steal candy from babies. You know, general skullduggery.
  15. Or.... Use DOWNscaling! Let's turn this mofo into 8 bit goodness.
  16. Welcome back! Many new and exciting updates, check out the patch notes and have fun!
  17. Generic package The big generic Kicked in the generic Hit me with your generic stick Gen Eric Jen Air Wreck Consentual generic Me So Generic There you go. A whole bunch of names to use for toon' makin' offense creatin' debouchery.
  18. Nothing wrong with that for me 😁
  19. So what you're REALLY saying is.... I can't make 'buttfacegasattack?
  20. Unpopular, but I like hunts. Never encountered one that was burdensome.
  21. WP is a superb set for play where you won't be expecting to min/max. This is a very friendly "set and forget" set, which is forgiving for beginner to upper intermediate, due to the layered mitigation. I've build many WP toons and love them, but when the difficult ramps it will tend to fall off; what causes this is the layered mitigation with too heavy a reliance on regeneration. Because WP doesn't have very high defense or resist, it will tend to take much more damage. Normally, this is ok, but due to how RttC works, it doesn't completely translate to sturdy at the extremes. As one encounters debuffage in the end game, especially -regen, WP will begin to falter. Once defense drops, damage will become quite extreme. Further, if you're hit with -regen, life gets very uncomfortable. So, recognizing that WP is great, plays easy and is very forgiving, will yield a fun experience. Don't expect it to do what it can't; Pushing into territory an invuln or stone would faceroll will cause some sad days.
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