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Everything posted by Murcielago
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Forgive my ignorance - but what are the sniper changes? And how do they benefit Scrappers outside of access to a different group of set bonuses? NOT FORGIVEN! HOW DARE YOU NOT KNOW! Seriously though, the interrupt was removed from sniper powers so they're instant activation. They have solid damage and stupid range so they make great for pulling in TF and Incarnate TF scenarios.
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This was my leveling build, cheap and dirty, and close to soft capped defenses. Just add one purple koolaid and you're golden. | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1488;629;1258;HEX;| |78DA6D93D96EDA4014866D6CE260566763495843128AC181B6D7ADD4D2569542140| |9A9B7C88229A022B06C50C3659FA26FD0CBBE5997AB4ABD293DF1FC43710512FA3C| |E79C7FCE3F5BF7BE13FBFAE6D373494EBC9CDA9ED7EF0D5CDB7198ABDDDA8BA56B4| |F25FAE9DDA53B98B0A93D9A6B34CC8A9A7E974D19B33AB6FB817F1637990E7BCF66| |1EB37A63D20DC5D0783B1B3397CD1696F888DDCDE753EB86D9CE64364A8AC190B9D| |E78E2C4FDF1EBC968BCA0ACEE8F7A0E6343E3953319582FE6C355BF6B7B0BE6AE32| |E4EB82FEEE8341FFB70E4B39425B950A8279625E95EA793E6E989CED32A71E27CAD| |0FEE2B5A1DF6081D7A8A8551B9C7B8F153FEF6990925646BF13F012FDAE04D1F70A| |7345A9AF82BE0AFA26D03755E07C24580EF284FA86B95609431B8336064D02B54BA| |AD5E05183B7BAA0D813B0098F4D788C93C708EF23474C3E9F0EC62817E5B950B40A| |DFE04183D3A0C6715EA3C6E1F3003E8FFE602DF09B83DF106992DCAF94CCF1D8478| |A19FE4EAF1503DE9BE0B519A442B587D89B43ACE3083CC3F915D2B23FAF4AB5C7F0| |770C7F19F8CBC05F0EFEAEE12F41EB4ECBBE17298D79EF699E2CF717CEC2D719584| |24DC90CB20C2669BE53EE413AC57D3BA7F9F288E52321BFEF8A62459C6311739705| |717E55F0D20CD2A01E15682BD09C0BE683AC9A415634FEC61ECEF90267DFFE8F3D7| |A0E359C590DBA2FD4D3C4DD314BB8679F692D19BA0394B3506FE1AEA428D6C29A5B| |D8EB3375F3AE25F1AE8BEAE6BDAEEBDBF926CFB776C4DA3B624F76C49EEE88DDEC8| |8DDA99B772FC9586F2445EF99C7D6DF74CA632D32343FFEC542F233D9DF87FD77FC| |1EEA65C51F7FDFD6D5B8EEE7B60EFBB807EE633FFF02FF74B045| |-------------------------------------------------------------------|
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What's Garry's mod?
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Also how do you have 4b INF on one toon when the cap is 2b INF?
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This was Booster Blue, he was my Fire/Energy that had soft capped ranged defense and he was pretty awesome. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Booster Blue: Level 50 Natural Blaster Primary Power Set: Fire Blast Secondary Power Set: Energy Manipulation Power Pool: Flight Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Force Mastery Hero Profile: Level 1: Flares -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(7), SprBlsWrt-Acc/Dmg/EndRdx(13), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(15), SprBlsWrt-Rchg/Dmg%(15) Level 1: Power Thrust -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(13), Hct-Dmg/EndRdx(27), Hct-Dam%(29) Level 2: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(23), SprWntBit-Acc/Dmg/EndRdx(23), SprWntBit-Acc/Dmg/Rchg(25), SprWntBit-Dmg/EndRdx/Acc/Rchg(25) Level 4: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(7), Rgn-Acc/Dmg/Rchg(19), Rgn-Acc/Rchg(19), Rgn-Dmg/EndRdx(21) Level 6: Fly -- BlsoftheZ-ResKB(A) Level 8: Hover -- LucoftheG-Rchg+(A), BlsoftheZ-Travel/EndRdx(11), BlsoftheZ-ResKB(11) Level 10: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(17), PstBls-Dmg/Rchg(17), PstBls-Dmg/Rng(31), PstBls-Acc/Dmg/EndRdx(34) Level 12: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(31) Level 14: Boxing -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(43), Stp-Acc/EndRdx(43), Stp-Stun/Rng(43), Stp-Acc/Stun/Rchg(45), Stp-KB%(45) Level 16: Tough -- StdPrt-ResDam/Def+(A), GldArm-End/Res(29), GldArm-3defTpProc(36) Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(39), Thn-Dmg/EndRdx/Rchg(42) Level 20: Weave -- HO:Cyto(A), HO:Cyto(27), LucoftheG-Def/EndRdx(40), LucoftheG-Rchg+(42) Level 22: Maneuvers -- HO:Enzym(A), HO:Cyto(40), LucoftheG-Def/EndRdx(40), LucoftheG-Rchg+(50) Level 24: Stun -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(39), Stp-Acc/EndRdx(46), Stp-Stun/Rng(46), Stp-Acc/Stun/Rchg(46), Stp-KB%(48) Level 26: Bone Smasher -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(39) Level 28: Energy Punch -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(42), SprDfnBrr-Acc/Dmg/Rchg(48), SprDfnBrr-Acc/Dmg/EndRdx(48), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(50), SprDfnBrr-Rchg/+Status Protect(50) Level 30: Build Up -- RechRdx-I(A), RechRdx-I(31) Level 32: Inferno -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34) Level 35: Boost Range -- RechRdx-I(A) Level 38: Aim -- RechRdx-I(A), RechRdx-I(45) Level 41: Personal Force Field -- LucoftheG-Rchg+(A) Level 44: Temp Invulnerability -- HO:Ribo(A) Level 47: Force of Nature -- RechRdx-I(A) Level 49: Energize -- RechRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Defiance Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Heal(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(5) Level 2: Stamina -- EndMod-I(A), EndMod-I(5), PrfShf-End%(9) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Agility Core Paragon ------------
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I prefer Vista
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New build, going to give confront and moonbeam a shot. I'm interested in the snipe changes. I also lowered the cost of the build by at least 40m INF by getting rid of some HOs as they're 20-25m INF a pop. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Murcielago: Level 50 Natural Scrapper Primary Power Set: Dark Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Ancillary Pool: Soul Mastery Villain Profile: Level 1: Smite -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(13), Hct-Dam%(13) Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(3), LucoftheG-Def(5), LucoftheG-Rchg+(5) Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(7), ShlWal-Def(9), ShlWal-ResDam/Re TP(17), LucoftheG-Rchg+(17) Level 4: True Grit -- GldArm-ResDam(A), GldArm-End/Res(7), GldArm-RechRes(15), Pnc-Heal/EndRedux(25), Pnc-Heal(25), Pnc-Heal/+End(42) Level 6: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(9), LucoftheG-Rchg+(39) Level 8: Siphon Life -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(15), Mk'Bit-Acc/EndRdx/Rchg(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(40) Level 10: Active Defense -- EndRdx-I(A) Level 12: Maneuvers -- Rct-EndRdx/Rchg(A), Rct-Def/EndRdx(19), Rct-Def/Rchg(43), Rct-ResDam%(50) Level 14: Super Speed -- Clr-Stlth(A) Level 16: Boxing -- Acc-I(A) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(42) Level 20: Against All Odds -- EndRdx-I(A) Level 22: Phalanx Fighting -- LucoftheG-Rchg+(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-End/Res(34), GldArm-3defTpProc(34), UnbGrd-ResDam/EndRdx(40), UnbGrd-Max HP%(45) Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(27), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(46) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(45) Level 30: Soul Drain -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(31), SprScrStr-Dmg/EndRdx/Rchg(39), SprScrStr-Acc/Dmg/EndRdx/Rchg(43), SprScrStr-Rchg/+Crit(46), GssSynFr--Build%(46) Level 32: Midnight Grasp -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(39) Level 35: Shield Charge -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37) Level 38: Moonbeam -- StnoftheM-Dmg/EndRdx(A), StnoftheM-Acc/ActRdx/Rng(42), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(48), StnoftheM-Dam%(50) Level 41: Shadow Meld -- HO:Membr(A), HO:Membr(48) Level 44: Confront -- MckBrt-Acc/Rchg(A), MckBrt-Rchg(50) Level 47: One with the Shield -- ResDam-I(A) Level 49: Grant Cover -- EndRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Critical Hit Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- RgnTss-Regen+(A), Mrc-Heal(29), Mrc-Rcvry+(37), NmnCnv-Regen/Rcvry+(45), Prv-Absorb%(48) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(21), PrfShf-EndMod/Acc(21), PrfShf-End%(40) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Agility Core Paragon Level 50: Void Core Final Judgement Level 50: Paralytic Interface ------------
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The answer is always shield
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Finally working on my lore pets now that I finished judgement and interface(for now)! How long do seers last?
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Which ability did you take for your choice and why? I picked paralytic for the -def but I'm thinking I might switch to diamagnetic for the -regen.
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This has brought back some memories, of rage dying because L54 Chief Soldiers kept killing me during my attempts. I'll have to give this another shot once my build is done-ish.
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I used to run soft capped ranged defense and played a high damage sentinel with zero mez resistance. Worked well 90% of the time. The other 10% I'd click personal force field and run lol.
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Another strategy is to die a lot.
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Anything shield is great for solo'ing. I'm partial to Dark/Shield as it gives a heal, endurance recovery power, and a massive +damage power.
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I have several actually, Brooklyn has been the most popular.
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Not at all, whys yous ask?
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Yep it's perfectly safe, just make sure that you put @Murcielago in the recipient row.
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I have an issue with Scrappers, does anyone else?
Murcielago replied to FUBARczar's topic in Scrapper
It's one of those things that hits harder at low levels before SOs but wishes it had scrapper damage at high levels. Never heard of it! -
I have an issue with Scrappers, does anyone else?
Murcielago replied to FUBARczar's topic in Scrapper
What's a Brute? -
Nope but that does sound interesting! New build, got rid of shadow maul and 5 slotted dark blast to get another purple set in. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Murcielago: Level 50 Natural Scrapper Primary Power Set: Dark Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Ancillary Pool: Soul Mastery Villain Profile: Level 1: Smite -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(13), Hct-Dam%(13) Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(3), LucoftheG-Rchg+(5), HO:Ribo(5), HO:Ribo(9) Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(7), ShlWal-Def(9), ShlWal-ResDam/Re TP(17), LucoftheG-Rchg+(17) Level 4: True Grit -- GldArm-ResDam(A), GldArm-End/Res(7), GldArm-RechRes(15), Pnc-Heal/EndRedux(25), Pnc-Heal(25), Pnc-Heal/+End(42) Level 6: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(39), LucoftheG-Rchg+(50) Level 8: Siphon Life -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(15), Mk'Bit-Acc/EndRdx/Rchg(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(40) Level 10: Active Defense -- EndRdx-I(A) Level 12: Maneuvers -- Rct-EndRdx/Rchg(A), Rct-Def/EndRdx(19), Rct-ResDam%(43) Level 14: Super Speed -- Clr-Stlth(A) Level 16: Boxing -- Acc-I(A) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(42) Level 20: Against All Odds -- EndRdx-I(A) Level 22: Phalanx Fighting -- LucoftheG-Rchg+(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-End/Res(34), GldArm-3defTpProc(34), UnbGrd-ResDam/EndRdx(40), UnbGrd-Max HP%(45), HO:Ribo(50) Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(27), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(46) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(45) Level 30: Soul Drain -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(31), SprScrStr-Dmg/EndRdx/Rchg(39), SprScrStr-Acc/Dmg/EndRdx/Rchg(43), SprScrStr-Rchg/+Crit(46), GssSynFr--Build%(46) Level 32: Midnight Grasp -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(39) Level 35: Shield Charge -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37) Level 38: Moonbeam -- Acc-I(A) Level 41: Dark Blast -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(48), Apc-Dam%(50) Level 44: Shadow Meld -- HO:Membr(A), HO:Membr(48) Level 47: One with the Shield -- ResDam-I(A) Level 49: Grant Cover -- EndRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Critical Hit Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- RgnTss-Regen+(A), Mrc-Heal(29), Mrc-Rcvry+(37), NmnCnv-Regen/Rcvry+(45), Prv-Absorb%(48) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(21), PrfShf-EndMod/Acc(21), PrfShf-End%(40) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Agility Core Paragon Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1558;732;1464;HEX;| |78DA6594DB4E1A511486F73043150439098A62110F802003B4DED4B6F6A2D6562B8| |D0949EF1A3BC216A804C800A95EF615DAA43E436FFA223D3D467B6335699AF44C97| |F32F950412F3ADFDCF5A7BADFDCF1E0B076BAEB7F75FDC11CAE8DDBAD16EEF144BA| |6D16A4973E891D1E99A465D1542380B5DB3549375A3D21CA265F83C67A720EB52EA| |6B86B98F307AF1644DEEC9465BEAC52AD595CF97BE8D46559AB2D1D1CF03D776B35| |9D7B7A4D1AA352A9EF345599AED6AADE5B4D6C5969465B715AED72AD50E2586EFB5| |6A25BDD831EAFBD4ABD8ECD6770A46BB23CDC3099A2F4D7FE6D9A0D6AFA789B84D8| 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|3A901253FA02C0F28D707945F216A80297A47018AF9E4FF01A23FE473| |-------------------------------------------------------------------|
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I haven't figured out a way to get to perma SD yet but I'm sure it's possible. Your build looks like it's not at the soft cap for ranged or aoe def so you might want to plug those holes before shooting for perma SD. This is the build I'm currently working toward. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Murcielago: Level 50 Natural Scrapper Primary Power Set: Dark Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Ancillary Pool: Soul Mastery Villain Profile: Level 1: Smite -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(13), Hct-Dam%(13) Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(3), LucoftheG-Rchg+(5), HO:Ribo(5), HO:Ribo(9) Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(7), ShlWal-Def(9), ShlWal-ResDam/Re TP(17), LucoftheG-Rchg+(17) Level 4: True Grit -- GldArm-ResDam(A), GldArm-End/Res(7), GldArm-RechRes(15), Pnc-Heal/EndRedux(25), Pnc-Heal(25), Pnc-Heal/+End(42) Level 6: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(39), LucoftheG-Rchg+(50) Level 8: Siphon Life -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(15), Mk'Bit-Acc/EndRdx/Rchg(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(40) Level 10: Active Defense -- EndRdx-I(A) Level 12: Maneuvers -- Rct-EndRdx/Rchg(A), Rct-Def/EndRdx(19), Rct-ResDam%(43) Level 14: Super Speed -- Clr-Stlth(A) Level 16: Boxing -- Acc-I(A) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(42) Level 20: Against All Odds -- EndRdx-I(A) Level 22: Phalanx Fighting -- LucoftheG-Rchg+(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-End/Res(34), GldArm-3defTpProc(34), UnbGrd-ResDam/EndRdx(40), UnbGrd-Max HP%(45), HO:Ribo(50) Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(27), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(46) Level 28: Shadow Maul -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(50) Level 30: Soul Drain -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(31), SprScrStr-Dmg/EndRdx/Rchg(39), SprScrStr-Acc/Dmg/EndRdx/Rchg(43), SprScrStr-Rchg/+Crit(46), GssSynFr--Build%(46) Level 32: Midnight Grasp -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(39) Level 35: Shield Charge -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37) Level 38: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(43) Level 41: Dark Blast -- Acc-I(A) Level 44: Shadow Meld -- HO:Membr(A), HO:Membr(48) Level 47: One with the Shield -- ResDam-I(A) Level 49: Grant Cover -- EndRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Critical Hit Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- RgnTss-Regen+(A), Mrc-Heal(29), Mrc-Rcvry+(37), NmnCnv-Regen/Rcvry+(45), Prv-Absorb%(48) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(21), PrfShf-EndMod/Acc(21), PrfShf-End%(40) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Agility Core Paragon Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1558;731;1462;HEX;| |78DA6594DB4E1A511486F73043150439098AA288078E0AD27A53DBDA8B5A5BAD342| |624BD6BEC085BA0122003A47AD9576893FA0CBDE98BF4F418BDB29A344D7A9E2EE7| |5F280993906FED7FD6DAEBB0F75038DA70BD7BF0F2AE5046EFD5F5767BAF5832F45| |64B1A438FF54ED7D0EBAA10C259E81AA59AACEB95E6102DC33D9FBD82AC4B99DDD0| |8D4398D1CB371BF24036DA325BAC525CB9B7F46D35AAD2908D4EB667B8769BCD7A7| |647EAAD5AA3E2E92DCAD268576B2DA7B52EB6A42CBB2D73B356A976C8317CBF552B| |658B1DBD7E48B98ACD6E7DAFA0B73BD2389EA0FA32F4332E0AB51E5313719B10794| 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I would also bring Warberg Nukes and as many pets that you can muster.
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Is the endurance issue with Dark Armor worth trying to work around?
Murcielago replied to cprice's topic in Scrapper
This was my spines/da build, he was definitely an end hog but his AoE was only beat out by Spines/Fire. -
You can invest all of your INF by emailing it to me @Murcielago. and then I'll run away with it