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Everything posted by Bill Z Bubba
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This was true before the addition of the +crit chance AT IOs. Since that change, brutes can no longer reach scrapper level damage output. Where do scrappers live knowing that? Honestly it's flavor. Nothing more. I know stalkers can dish out more ST damage than scrappers, yet I've deleted every stalker I've made. I know brutes can outlive scrappers but seeing the pylon go down in three minutes instead of four is worthwhile to me. I know tanks are disgustingly immortal compared to scrappers and it doesn't matter how low their damage is because they can live long enough to get the job done. A scrapper's place? It's for the players that like to ride that red line. It's for the players that enjoy the possibility of death while dishing out massive damage. We're the melee blasters with the biggest difference being that we can actually pull off the fantastic instead of eating dirt.
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Ninjitsu comes with a heal and an end boost among some other really nice tools. But vastly less defense debuff resistance than SR, so while you'll still be softcapped, it's far easier for the Nin user to see that defense fail horribly.
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Here ya go. | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1554;716;1432;HEX;| |78DA7594496F525114C7EFE33D44A00348A173193AD042A1A06E9C93DA21B6A5D25| |2353131F5416F5BF4A525A58DEDD2AFA0896E75635CF91DDC3A7E013571E7A68353| |A22B3CEFFD4F8184F812F2BBFCDFFF9C73CFB95C32BB134DAFA61F5E114ACB55432| |F979773852DBD54925BF68CBE562C087A3CE345C308DD0E8DEFE4F37A687EF29683| |C4B663DF72461A522629F84139581527E4AADC28CB646EC7FCB628570DB92BCBC29| |DDDDC34925346716D7DBB196B7359DC587359DF722529579AACE59CD44BA47B274B| |C542727C73656F39A397B7E5D65E07554FD267DDDC86F55484F8A80A91D644C6D41| |44B538547B1349B0F3CD1067AFCE03D075B45C5AE446DF00E83DA08D816037BE2E0| |C06BA24F13F314AB721D95EB68FFA9E326AF9DF769EF27A49DC220CD6155AFD81D7| |735CB775267E6415781B902062468A35827F2D99C9FD077E83318FE0266C9E3E69A| |EEB0B0B4FBA43573BFCDE7D04FCB79E605EEF72218B8048E3D47CD058A6D45BFB6D| |603D4E83F647E0737C8E3E5FCDE04E24F2599636022C579D3CC51C42E52AC0FF985| |2F81FD5E27CDCF35FD535C6B1A1C980155F2B4C3636FFF05ADE737D8F78767F3976| |34E832366402F9D17C576F21976F21986BD4C3EC3213EC30879BBE155BAE338C310| |3347EF7A799FBD3C9B119E4D8C6753224F9067137CC39EB7EC79C77C0F263E80E9A| |FE012C546B8C708E71FE2FC43476094EB447F307F82018A1DE47D0F5A3D3945DA0F| |E6C832CCBF9161EEE505FD40E25C2B1E468ED1CB98D7E80C314ADCE77D7E5391EF9| |AA93B85D3817B69E64BCEC2230242A4584BF12C7BB4BA7B5BA14704B5EAADADC41A| |DEA61A94748372A64139DBA0CC352859ADFA0F20144B717AE85E43A9ECBBE8AD52F| |FF6B0A6D8950574D3B1C8CC815D4B60DF0DE64DF0A021DB514D519547B80F4D8F99| |4FC0AEA7A0EEB2766DED2B5FB7BE53B7CED6AD677D14C6137D19A9ADA7DA6BEB67A| |6E7D81FABCEA6F20F66C7FBF4| |-------------------------------------------------------------------|
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And that's really all this comes down to. A lot of us have made it very clear here and back before the snap that for whatever reason we may like playing character X, we'd vastly prefer it if we didn't have to self-gimp just to stop annoying other players. Be that gimping by spending a slot in every KB power for a KB-->KD or choosing to gimp our DPS by not using said attacks at all or until Y situation allows for it. Side note: Don't slot a chance for KD in Burn. It often doubletaps and sends the enemies FLYIN!
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Is work on page 6 ongoing or stalled?
Bill Z Bubba replied to aethereal's topic in Open Beta Testing
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@Sovera talked me into respecing my FA/EM Tank. Now cruising with ET/BS/TF/Burn, using whatever is up. Hit a few pylons, averaging 3:30 with assault core fired off to start. Not bad for a tank. Kicks the crap out of my SR/Claws tank's times. Hell, it's better than the Claws/SR brute's average time. Fiery Embrace backed ET and TF are nice. Edit: Respec knocked over an hour off my solo max diff ITF time.
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Alright so it's a little embarassing
Bill Z Bubba replied to Neogumbercules's topic in General Discussion
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I tried it. What became weird is that I ended up with a pauseless attack chain with just boxing, cross punch and the T2 from the set I was using. So brawl ended up not entering into it. Seems like doing this on a corruptor may be even more interesting than a sent just for scourge but of course the sent can live in melee without issue.
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But it will be after they fix it, right? RIGHT?!!? Someone on the old forums had as their forum icon a gif of a girl using what I can only describe as energy martial arts from some animated something or other. Same pompoms of doom but also on her feet. Does anyone remember this or have any clue what show it was from?
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That was @Werner I ain't that good. No shockwave? No massive collapses due to stacked slows? Ok, I really need more slow resists. No shockwave? Damn... nice job! I shall again peruse your build to see where mine is wrong. I suspect it will all come down to you having more defense and slow resists. No shockwave? WTH is wrong with you?!!?!? 🙂 Edit: Reread your comments about why you're not running it or taunt. Makes sense, really. Very nice and thanks.
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2nd part is the case. We know it's being looked at. We've no clue what may, if anything, come of it.
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He's freshly T4ed and 50. Was sitting on 200 emps to start him. Just go start a solo max diff ITF. Hop into a spawn and see what happens. You don't gotta finish it. One plus you DO have, of course, is the glorious mitigation from shockwave and focus. My FA/EM tank only has a chance for KD in whirling hands. I'll look into getting more slow resists. Looks like I'm only sitting on 15%.
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What Combat Attributes do you monitor?
Bill Z Bubba replied to Yomo Kimyata's topic in General Discussion
Hit points. Positional Defense or Typed Defense (usually one of the pair as with resistance) depending on what the AT grants. Resistance, usually only one of the pair since they are often identical, so Smashing, Fire and Energy are common. I always assume my toxic and psi defense and resistance are zero even if they aren't. Damage buff. Influence. -
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The statement I quoted that is completely false: This statement on its face without anything else is completely false. Running around with 59% defense and no DDR and expecting that to function as decent mitigation without other forms of mitigation backing it up is silly. That 59% defense will turn to negative defense on one max diff spawn in DA.
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I must admit I'm relatively new to this whole tank thing. Never really groked it back on live. But defense and DDR and the tohit equations REALLY don't care about archetypes. That said... dude... SR at tank values.... daaaaaaamn.
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Completely false statement. Absolutely, categorically, hysterically wrong. It's also easy to test. Go start an ITF with a character with no defense. Take a full load of purples insps to stay at 50% defense. That's just two medium lucks a pop. Do not eat more unless they are about to expire. Stand in a group. Monitor defense. Now do the same with an SR scrapper, brute and tank with the same slotting for equivalency. The scrapper and brute around 45% defense to all positions and 95% DDR and the tank should be sitting around 56% and 95% DDR. The actual cascading defense failure that will befall the character without DDR will rapidly become apparent. No, in normal content it doesn't matter if your defense is at 45% or 200%. Once you're at the softcap on defense, ALL incoming attacks have a 5% chance to hit which is then adjusted by critter rank, level and power adjusted accuracy. This is true whether you're at 45% in normal content or 58% in incarnate content. The floor is the floor. Yes, it is still true that if you enter a battle having eaten a huge luck, you will get to delay the defense failures caused by defense debuffs, possibly long enough to survive, but eventually those lucks will run out. And the characters with DDR will keep truckin while those attempting to rely on defense and no DDR will fall by the wayside.
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It's their job. They should be good at it. At least I have Focus and Shockwave to knock them on their asses when they try to run.