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Everything posted by Bill Z Bubba
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Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
I've got the fire/claws tank built but I don't like the build. I did heavy testing with the fire/em tank and while he's ok most of the time, having to flee from Cimeroran debuffs and Kheldian slows is just a nonstarter for me. Edit: Yes, I could probably steal more slots from offense so that I could slot more slow resists and I could go ageless for the DDR... Edit 2: Apologies for the tone... last couple weeks have turned me disgruntled. -
Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
I tried. It's fine for my claws/fire brute farmer but fire armor is just too damn weak, like bio, for the things I need it to do. -
Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
All 6 incarnate powers T3ed. Was barely outpacing 3rd mish of ITF Rom's regen. Disappointing is an understatement. Never had any threat of death. Took out the entire seafood spawn + 3 cimeroran spawn adds without breaking a sweat. But the damage output is painful with aoe being a little less painful than the st. -
Unfortunately, not as much as you'd think. Using SR's powers as recharge mules still had me at 57/55/55 for MRA defense but it let me add Elec Fences and Ball lightning, which, hilariously actually slowed me down in mission clearing rather than sticking with followup, focus, spin, shockwave, repeat as my aoe chain. Yea, you could skimp down even harder, but when your 5 primary attacks are already 6 slotted with purps, ATs and other procs and you've already added assault into the mix... what else are you gonna do?
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Based on what I did with my sr/claws tank and claws/sr brute, brutes will always win on ST damage. Tanks now pull ahead on AoE... while being vastly tougher. No, brutes are not midway between scrappers and tanks. They should be. They are not.
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Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
Got Alpha to Musc T3 last night on the SR/WM. She's tough as can be as expected but we'll see where the damage ends up after getting fully incarnated. Shouldn't take more than a day or two. It is nice having two perfect attack chains. Here it's clobber, jawbreaker, shatter, repeat for ST and shatter, crowd control, whirling mace, repeat for AOE. -
Did I find her? Is this Mace/Bio the character I've been seeking?
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
Went SR/Mace. PLing her up today. Which means some other tank is about to get the strip n purge. -
This. And Eva Destruction's Praetorian Invasion AE mission is a lovely place to find some lvl 54 AVs just waitin for a beat down.
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Considering I have generally only found a use for the microfilaments +2 in sprint or quickness or the like.... yes please.
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Going purely off memory, I think that was intentional when SR was ported to tanks. But I don't disagree. Thing is, as it stands now, SR on a tank is already pretty damned ludicrously hard to kill. As much as I would LOVE to see the Sent SR changes rolled over to the melee ATs, the tanks would, once again, come out WAY on top. An absorb click on top of a massive pool of HP that already feeds the passive scaling resists on top of a damres granting AT IO and another scaling resist IO, all sitting with a build that takes such little work to hit the incarnate softcap? Sure. Gimme. I don't mind being even MORE unkillable.
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It also allows you to avoid a whole slew of debuffs that have to hit you in the first place. Finding myself constantly slowed, confused and end drained on my non-SR armors has made me appreciate SR even more lately.
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As per my other thread, Dwarf would be far more useful if its mez protection carried over at least for a short time. I've been bouncing between my HO WS and my TF WS and dropping to Human to get a pet or heal is always a PITA when I've got stacked mez on me. Bout rdy to say fark it and just start buying P2W Defense on all my squishies... cuz why not? Makes the game far more fun to not be mezzed all the time.
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Sprint with a Microfilament+2 for the win.
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Champions had its issues. I once created Lead Lined Shit Man so that no-one with x-ray or n-ray (that couldn't see through shit) could see through him.
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Lore pets don't buff defense when in range of Phalanx Fighting from Shield Defense. While this might be WAI, the fact that healers can heal them and buffers can buff them implies to me that they should properly benefit any character with them appropriately.
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That's cuz the five of us that play are all obscenely rich!
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Big freakin yay for SR on a tank. Even Rom's autohit fluffy becomes laughable. Based on recent build testing, I've also been pondering an SR/Mace tank since my mace/shield brute isn't working out as I'd hoped. Between the ease of softcap, high hit points, built in scaling resists + scaling resist proc + tank AT IO + damres ... it gets damn silly damn fast.
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While this statement is true, fault can be loaded up with some groovy procs to make it do damage on top of a force feedback chance for +recharge to help out your ST chain.
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I bet the fact that they're +1 has a whole lot to do with this and other things. Example: it only takes me about twice as long, last I checked, to PL an alt to 50 using BZB and DA as it does with my fire farmer in AE. And that is fully due to both the lack of an XP nerf in DA as well as the enemies only being +1.
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Citation needed. I see no reason for there not to be an infinite number of hells to go along with the infinite number of earths.
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Interesting. I love DA. And yet, both my brute and my scrapper claws/sr users sit at only around 46-52% defense to MRA (melee always being the highest, of course) and that's KNOWING that everyone in DA is sporting that +13% tohit buff but I still tear through them with nary a thought. Probably because I have barrier on both. To the topic, SR is just awesome. It's more awesome on brutes because of the higher base HP benefiting both your survival on its own and more so your scaling damres. This is doubly true on tanks. As others have said, if you want to see how your scaling resists benefit you, just monitor S/E/F resistance and learn to love the deep orange/red health bar.
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I am being reminded of one nuisance. No good way to tell I'm already mezzed without dropping out of Dwarf. Would be nice if there was some holdover duration on the Dwarf's mez protection to other forms. That's how every other click mez protection works in the game.
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My HO WS and PB have sat languishing since pretty early on after HC went live. All purpled up but just... lacking. Yesterday morning, I ran with a buddy that was testing out his new tri-form PB build and while watching the form shifting something from waaay back before the snap was triggered in my brain. So I spun up a new warshade and PLed her to 32. Did a quick cheapo IO build in mids, geared heavily toward the forms but keeping in mind the human form tools I'd need. Then I remembered the binds. Ok, T for Nova gototray 6, Y for Dwarf gototray 7, bind u to toggleoff the others and go back to tray 1. Ok. Slap some IOs in there, done. Then I ran few radio missions and hopped into a Posi 1. I had missed this. Ya see, I got my original PB and WS to 50, the hard way way back when being solo still meant a huge damres debuff. Back when being solo meant getting one shotted by boss quantums and cysts still showed up. It was frelling nightmare. I bitched and moaned so much about how bad Khels were yet I persisted. Coming back to the game to be part of the shutdown after Khels were buffed was drastic but I didn't get to spend much time with them before everything went to dust. So I'm going to delete my HO WS and strip him of his goodies. (Yea, I could just change his costume, sex and name but whatever.) Then I'm going to respec the PB into triform. They're just more fun with the form hopping. Side note: apparently back in the day, all those years ago, I used V, B and H for Squid, Crab, Human. My fingers are STILL trying to go down to those instead of up to TYU. Muscle memory is some amazing shit. Edit: Playing her more now. I really should just rebind back to VBH. 🙂
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I've started doing both now that all my old mains are back to where they should be. Sometimes I street sweep to 4, then run a witch farm to 12 then go run paper missions. Sometimes I PL to 50. Sometimes I'll run regular content just for the hell of it and do a PL bump in the middle of it. That's the beauty of this game. Do what you want. Just don't hurt anyone else in the process.
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