Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Clave Dark 5

Members
  • Posts

    3467
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Clave Dark 5

  1. Now That I can get behind!
  2. Both of these builds look pretty good, I'll have to consider them both! To a certain extent I do get an urge to have "more to do than just heal" when I'm playing (even my Defenders try to contribute some damage) so a chance to kick off some attacks at least as fillers between heals would be great. I've heard Resist is often more important than Defense, because squishies get chewed up quickly if a foe gets through your Def, but for the given toon, this does sound like a plausible course of action. I did get Group Fly and having the bots flying behind me, well, I doubt that'll ever get boring, so I am going to have to keep it ha ha. Seriously, I even when Afterburner is running, they may not go as fast as I do, but they do not drop to the ground and they will fly in soon enough (I think they get "respawned" closer to you). But it's great, definitely fun. I told me wife about it and now she wants to see my Beasts MM with his flying pets, because flying lions would just be fun right? Thanks again for your help on this project everyone!
  3. Ok, sigh, I gave up on Pulse Rifle Burst and Arcane Bolt. If i get sick of Group Fly then I can respec later. This Villain build was built using Mids Reborn 3.0.5.6 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Maid of Metal FINAL: Level 50 Technology Mastermind Primary Power Set: Robotics Secondary Power Set: Empathy Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Battle Drones (A) Sovereign Right - Accuracy/Damage: Level 50 (5) Mark of Supremacy - Accuracy/Damage: Level 50 (5) Mark of Supremacy - Damage/Endurance: Level 50 (7) Mark of Supremacy - Damage: Level 50 (7) Mark of Supremacy - Endurance/Pet +Resist +Regen: Level 50 (9) Sovereign Right - Resistance Bonus: Level 50 Level 1: Healing Aura (A) Numina's Convalesence - Heal/Endurance: Level 50 (9) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (11) Numina's Convalesence - Endurance/Recharge: Level 50 (11) Numina's Convalesence - Heal/Recharge: Level 50 (15) Numina's Convalesence - Heal: Level 50 (15) Numina's Convalesence - Heal/Endurance/Recharge: Level 50 Level 2: Heal Other (A) Doctored Wounds - Heal/Recharge: Level 50 (19) Doctored Wounds - Heal/Endurance: Level 50 (21) Doctored Wounds - Heal: Level 50 (34) Doctored Wounds - Heal/Endurance/Recharge: Level 50 (37) Doctored Wounds - Endurance/Recharge: Level 50 Level 4: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (23) Karma - Knockback Protection: Level 30 (43) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 Level 6: Equip Robot (A) Recharge Reduction IO: Level 50 Level 8: Kick (A) Kinetic Combat - Knockdown Bonus: Level 35 (45) Kinetic Combat - Accuracy/Damage: Level 35 (45) Kinetic Combat - Damage/Endurance: Level 35 (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35 (48) Crushing Impact - Accuracy/Damage: Level 50 (48) Crushing Impact - Accuracy/Damage/Recharge: Level 50 Level 10: Maneuvers (A) Luck of the Gambler - Defense/Endurance: Level 50 (37) Luck of the Gambler - Defense/Recharge: Level 50 (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (39) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (39) Luck of the Gambler - Defense: Level 50 Level 12: Protector Bots (A) Command of the Mastermind - Accuracy/Damage: Level 50 (13) Command of the Mastermind - Damage/Endurance: Level 50 (13) Command of the Mastermind - Accuracy/Damage/Recharge: Level 50 (17) Command of the Mastermind - Recharge/Pet +AoE Defense Aura: Level 50 (17) Edict of the Master - Defense Bonus: Level 40 (19) Defense Buff IO: Level 50 Level 14: Absorb Pain (A) Doctored Wounds - Heal: Level 50 (21) Doctored Wounds - Heal/Endurance: Level 50 (23) Doctored Wounds - Heal/Recharge: Level 50 (50) Doctored Wounds - Heal/Endurance/Recharge: Level 50 Level 16: Clear Mind (A) Endurance Reduction IO: Level 50 Level 18: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 Level 20: Group Fly (A) Freebird - +Stealth: Level 50 Level 22: Fortitude (A) Luck of the Gambler - Defense/Endurance: Level 50 (25) Luck of the Gambler - Defense/Recharge: Level 50 (25) Luck of the Gambler - Endurance/Recharge: Level 50 (27) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (27) Luck of the Gambler - Defense: Level 50 Level 24: Assault (A) Empty Level 26: Assault Bot (A) Mark of Supremacy - Accuracy/Endurance: Level 50 (29) Mark of Supremacy - Accuracy/Damage/Endurance: Level 50 (31) Sovereign Right - Accuracy/Damage: Level 50 (33) Sovereign Right - Damage/Endurance: Level 50 (34) Sovereign Right - Accuracy/Damage/Endurance: Level 50 (34) Sudden Acceleration - Knockback to Knockdown: Level 50 Level 28: Recovery Aura (A) Preemptive Optimization - Accuracy/Recharge: Level 50 (29) Preemptive Optimization - EndMod/Endurance: Level 50 (31) Preemptive Optimization - EndMod/Recharge: Level 50 (31) Preemptive Optimization - EndMod/Accuracy/Endurance: Level 50 (33) Preemptive Optimization - EndMod/Accuracy/Recharge: Level 50 (33) Preemptive Optimization - EndMod/Endurance/Recharge: Level 50 Level 30: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50 (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50 (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50 (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50 (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50 (48) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50 Level 32: Upgrade Robot (A) Recharge Reduction IO: Level 50 Level 35: Regeneration Aura (A) Doctored Wounds - Heal/Endurance: Level 50 (36) Doctored Wounds - Endurance/Recharge: Level 50 (36) Doctored Wounds - Recharge: Level 50 (36) Doctored Wounds - Heal/Recharge: Level 50 (37) Doctored Wounds - Heal/Endurance/Recharge: Level 50 Level 38: Adrenalin Boost (A) Doctored Wounds - Heal/Endurance: Level 50 (40) Doctored Wounds - Heal/Recharge: Level 50 (40) Doctored Wounds - Heal: Level 50 (40) Doctored Wounds - Heal/Endurance/Recharge: Level 50 (43) Doctored Wounds - Endurance/Recharge: Level 50 Level 41: Scorpion Shield (A) Reactive Defenses - Defense: Level 50 (45) Reactive Defenses - Defense/Endurance: Level 50 (46) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (46) Reactive Defenses - Defense/Endurance/RechargeTime: Level 50 Level 44: Power Boost (A) Recharge Reduction IO: Level 50 Level 47: Tough (A) Impervious Skin - Status Resistance: Level 30 (50) Unbreakable Guard - +Max HP: Level 50 Level 49: Weave (A) Reactive Defenses - Scaling Resist Damage: Level 50 (50) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 1: Supremacy Level 1: Brawl
  4. Not all MMs are Necro though, so I take what I can get.
  5. My guess is that, like the Live game, they don't want to "crowd" too much stuff at once. Right now it's all Halloween this, and trick or treat that. Once we're done with that, then they can bring in some new stuff. Plus, you know, it also just might not be ready yet.
  6. I don't mind it too myself, but, sort of like power creep, it's also a bit much, too flashy. Think of it as "flashy-creep." Wait, no, don't think of it as that, that sounds perverse.
  7. So many great replies here! After tinkering with my build, I decided I can't justify keeping that Pulse Rifle Burst, I was giving up Assault to keep the Group Fly and running an MM without that's just madness. Still probably going to keep Arcane Bolt though, even if if breaks theme (not something I would normally do). But who knows, maybe after a bit more playing I'll see that's pointless too. Or maybe I'll get tired of Group Fly after a few times and want to respec back to PRB. Anyway, for now, the plan is to put the Pulse Rifle's slots onto Kick and mule it for little extra +Def bonuses (it's a shame it does so little damage). I have teamed a couple of times now though and been reminded that yeah, Emp does keeps you busy as your foolish teammates keep trying to die around you all the time, so being an Emp MM is just like having more teammates I need to take care of. Absorb Pain has been pretty helpful for that, so I'm for keeping it, at least right now. I';d have probably had a completed build by now, but, you know, Halloween happened. Give me maybe a week to get tired of ToT. Maybe.
  8. Having fun doing another one of these with all y'all!
  9. But you know, "all" your powers...
  10. That was my guess, but since it said "all of your powers," I wasn't sure.
  11. But I think we can all agree that the very biggest, most important of all of these was putting Halloween decorations in the lit windows of buildings at night. I mean, I like those.
  12. @Maelwys Great tips in there thanks. 1) I generally frown on "my build sucks so I'll use Incarnate abilities as a crutch to fix them" build-making because I don't tend yo stick with new alts too fast past level 50. PLus I dunno, it just feels cheap somehow, ha ha. Most of my play with this alt is going to be as they level up. 2) "Battle Drones don't need much Endurance Reduction or a KB -> KD IO (because the only KB power they get is with the level 6 upgrade power, which you should never be using on them or the Assault Bot after you hit level 32+)" Wait, what? Why shouldn't you be using your level 6 upgrade power past 32? And thanks to everyone else, you're really helping me put my build together and I appreciate it.
  13. Looking at some IO sets that list "Improves the Damage of all your powers by x.x%" listed for however many of them you slot. Does that power also up the damage of your pets, or just you?
  14. I have it on a stalker and it does crit for them. It also seems to "proc" (as in "ready for double damage - click meeee!") just about every scrap I get into, which is fun (that's very anecdotal, I know, and perhaps overstating it, but really: it does happen often). I'm currently building a Bots/Emp and wanted both Pulse Rifle Burst and this, but the build's awful tight, so I'm thinking to drop the rifle and take just Arcane Bolt.
  15. But my vampire characters won't be able to visit!
  16. Oh hey wait, does that affect your pets' Endurance use, or the casters?
  17. I also think there's a certain amount of go-it-alone macho posturing involved. 😉
  18. And the guy behind the desk hassles you into renting bowling shoes for five hundred Inf.
  19. These builds look great and gave me a lot to think about, great job and thank you! Stray thoughts: The MM strategy page on the wiki reminded me of something I noted back on Live when I had a Mercs MM and didn't know any better about skipping the Primary set attacks: tho the personal attacks on their own aren't all that strong, they can really help chew through foes when combined with those of your pets (plus on a Mercs it was fun to have another machine gun chattering away at the same time, it just was, no YOU shut up!). So Pulse Rifle Burst may only be 50 dmg umenhanced, but it does help out, plus the knockback is a useful soft control when it fires (also see below about Tactics). Then there's that theme-breaking Arcane Bolt, which has a chance to "proc" whenever you use any other power; that recharges it if it's not already and doubles the damage. That clocks in at 45 points of dmg unenhanced, so make it eighty and you can see how that can come in handy and feels hard to pass-up. I mean, I may be a whimpy Emp MM, but I want people to fear me as well as my bots. I normally advocate taking Resurrect powers, but skipped on my build for space, also partly because it's useless on pets, and because I can buy the temp power from helpful P2W lady too. Not taking Weave is a bit hard though, yeah, I am having second thoughts there. Maybe I'll drop Pulse Rifle and keep Arcane Bolt so I can pick that up. "You've 6 slotted a lot of sets that won't help you out at all like doctored wounds/luck of the gambler." I just ported those over from the build I was starting from; given time to look into the possibilities, I am more than happy to re-pick sets or to move slots elsewhere, sure! I am probably shooting for strong Def and Resist here, yeah, so I'd look into better choices in that direction. Tactics is one of those perhaps overly-slotted powers (except that's a lot of defense); I like taking it for just the Gaussian's Build Up proc, which fires based upon the number of peeps you're running with, including tour pets, so I may just need the single slot there. Mix that proc's Build Up in with the two attacks already mentioned and my personal damage starts to look even better. "You Pet sets already have +Endurance, so maybe the ally Endurance recovery powers from Empathy might not be that useful?" Oh yeah? You said those come from the pet sets? Big if true! It might not endear me to anyone I team with, but I wouldn't mind dropping some Emp powers to tailor this toon more for my own fun; I'm wondering how often I might really need Clear Mind for example, heck even my Emp controller never used it that much.
  20. Still not all that sold on Incarnate stuff personally. When I hit 50 it's often time to give in and play that new alt I've been itching to try out anyway. 😀
  21. My theme is she's a robot who builds her robot friends, so Arcane Bolt is something of a stretch, but I worked it in anyway for now; I am open for dropping it though, with a good reason. Speaking of theme, I figure this might be my only chance to fly over the streets of Paragon/screaming citizens of the Rogue Isles with my fleet of justice-dealing/terror bots, so I just had to take Group Fly for once in my life, kind of a now or never thing. I ended up dropping in the non-superior MM IOs, breaking my "cheap" tendencies, but would happily drop those for cheaper alternatives. I just threw this together now before bed and may have missed obvious stuff, but here it is. This Villain build was built using Mids Reborn 3.0.5.6 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Maid of Metal: Level 50 Technology Mastermind Primary Power Set: Robotics Secondary Power Set: Empathy Power Pool: Flight Power Pool: Leadership Power Pool: Sorcery Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: Level 1: Battle Drones (A) Sovereign Right - Accuracy/Damage (5) Sovereign Right - Damage/Endurance (5) Sovereign Right - Accuracy/Endurance (7) Sovereign Right - Accuracy/Damage/Endurance (7) Sovereign Right - Accuracy (9) Sovereign Right - Resistance Bonus Level 1: Healing Aura (A) Preventive Medicine - Heal (9) Preventive Medicine - Heal/Endurance (11) Preventive Medicine - Endurance/RechargeTime (11) Preventive Medicine - Heal/RechargeTime (15) Preventive Medicine - Heal/RechargeTime/Endurance (15) Preventive Medicine - Chance for +Absorb Level 2: Heal Other (A) Doctored Wounds - Heal/Recharge (19) Doctored Wounds - Heal/Endurance (21) Doctored Wounds - Heal Level 4: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Karma - Knockback Protection (43) Shield Wall - +Res (Teleportation), +5% Res (All) Level 6: Equip Robot (A) Recharge Reduction IO Level 8: Fly (A) Flight Speed IO Level 10: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Luck of the Gambler - Defense/Recharge (39) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Endurance/Recharge (39) Luck of the Gambler - Defense/Endurance/Recharge (40) Luck of the Gambler - Defense Level 12: Protector Bots (A) Mark of Supremacy - Damage (13) Mark of Supremacy - Damage/Endurance (13) Mark of Supremacy - Accuracy/Damage (17) Mark of Supremacy - Accuracy/Endurance (17) Mark of Supremacy - Accuracy/Damage/Endurance (19) Mark of Supremacy - Endurance/Pet +Resist +Regen Level 14: Absorb Pain (A) Doctored Wounds - Heal (21) Doctored Wounds - Heal/Endurance (23) Doctored Wounds - Heal/Recharge Level 16: Clear Mind (A) Endurance Reduction IO Level 18: Pulse Rifle Burst (A) Thunderstrike - Accuracy/Damage (34) Thunderstrike - Accuracy/Damage/Endurance (46) Thunderstrike - Damage/Endurance (48) Thunderstrike - Damage/Endurance/Recharge Level 20: Assault (A) Endurance Reduction IO Level 22: Fortitude (A) Luck of the Gambler - Defense/Endurance (25) Luck of the Gambler - Defense/Recharge (25) Luck of the Gambler - Endurance/Recharge (27) Luck of the Gambler - Defense/Endurance/Recharge (27) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Arcane Bolt (A) Thunderstrike - Accuracy/Damage (48) Thunderstrike - Accuracy/Damage/Endurance (50) Thunderstrike - Damage/Endurance (50) Thunderstrike - Damage/Endurance/Recharge Level 26: Assault Bot (A) Expedient Reinforcement - Accuracy/Recharge (29) Expedient Reinforcement - Accuracy/Damage (31) Expedient Reinforcement - Damage/Endurance (33) Expedient Reinforcement - Accuracy/Damage/Recharge (34) Expedient Reinforcement - Endurance/Damage/Recharge (34) Expedient Reinforcement - Resist Bonus Aura for Pets Level 28: Recovery Aura (A) Preemptive Optimization - Accuracy/Recharge (29) Preemptive Optimization - EndMod/Endurance (31) Preemptive Optimization - EndMod/Recharge (31) Preemptive Optimization - EndMod/Accuracy/Endurance (33) Preemptive Optimization - EndMod/Accuracy/Recharge (33) Preemptive Optimization - EndMod/Endurance/Recharge Level 30: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (43) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 32: Upgrade Robot (A) Recharge Reduction IO Level 35: Regeneration Aura (A) Doctored Wounds - Heal/Endurance (36) Doctored Wounds - Endurance/Recharge (36) Doctored Wounds - Recharge (36) Doctored Wounds - Heal/Recharge (37) Doctored Wounds - Heal (37) Doctored Wounds - Heal/Endurance/Recharge Level 38: Adrenalin Boost (A) Doctored Wounds - Heal/Endurance (40) Doctored Wounds - Heal/Recharge (40) Doctored Wounds - Heal Level 41: Scorpion Shield (A) Reactive Defenses - Defense (45) Reactive Defenses - Defense/Endurance (45) Reactive Defenses - Endurance/RechargeTime (45) Reactive Defenses - Defense/RechargeTime (46) Reactive Defenses - Defense/Endurance/RechargeTime (46) Reactive Defenses - Scaling Resist Damage Level 44: Power Boost (A) Recharge Reduction IO Level 47: Kick (A) Accuracy IO Level 49: Tough (A) Impervious Skin - Status Resistance (50) Unbreakable Guard - +Max HP Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 1: Supremacy Level 2: Rest | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1422;662;1324;HEX;| |78DA6593496F127118C6FF0C546C01D9A1A5D0D216A4520BE51398685B0FED74C37| |86D463A85498069802672F42BF4E249138DEBC5B35163F4E457712B5B6B6CD5647C| |E17D02242590DFF0CCBB3DFF45BEBF6C7F73FBC10D6172DD2A2AD5EAAEAC546B6AA| |5A495F7C6EEA8B942592FEAF9BA5908E190156D2FAAEF4765B5A614ADA48406B1BB| |D9C352492FA776F47B7A4DCB558343AF6E1EEEEFA7564A074AAD5017B62D5D2FA65| |68B5ABE5073F69ED755654FAD540BDA81BDF73FAB57726AA5EEE0C06E9C56CE8757| |0EB45C6AA8A8ACE454CC5A1FA75962F47B3722F03146448B90B1084B1BEC302F9D8| |0A7CCCBBF98AE04D184DCAF667EF78D39F61DFCC1BCF2133C66BA1348158664924D| |3DCDB3C6F46D324769C1CC5C5F32FB590B9CD1DF884524D7B8CE079A9F2D1862648| |1E7B2519E159A758E353709A3987514B5626EE65517E801BDCC848FF9911AD8906B| |DBB0F434FB26B8C5746D833B4C4F16249F0EF874C0970F3E03F0EDA31827E675CEF| |0BCEFA9A79B35B3FB116B334F988B8F99E9A74C0F79F322DF8B7C3FD5F4635FFDF0| |370EBFE3F01982CF107CA6B12E47712182E81D44EF347A67D03B83DE9F68CE09F49| |9684A3D2DDC624EB599D10E73E6043C650668C649ACEBE46F5EAFF01973EA1CFCC3| |8CFE05FF31BDE43982DCC833AE77ED39F8027CC94CBE025F333FD3CCD358AF699C9| |920CD328B7AB3D89FB975700BC47EC5B08FB10DAC27E5C6B1C771E426109B40EC5B| |3AAEF3A83FDFE0B37BBD09B6C03673B1039E301B76211630EF02E695C87F0A5A2AC| |49A99B425EE615AEA2E0EDD93CC39D7085BFAF79CBEF411EB171479A018DD638DFB| |294CBDB7C763FDDB8EF8E6B072977D362E44B5068A241EF20E48476094275F4E0E3| |A8B40FFF61A2BA4DBF0FC25D93F95C66AB27FEA8CFF1955E54F| |-------------------------------------------------------------------|
  22. I tend to go cheaply too, so that still does help, thanks for that and the link.
  23. This. Jerry Siegel and Joe Shuster patterned Superman's underroos on that look back in 1938 and made them really colorful as well, and now we're all stuck with this convention. Unless you favor lots of pouches everywhere instead, anyway.
  24. The porting makes them a bit harder to deal with, worse than runners; you try and shoot/hit them only to find them gone so now you have to re-target. Just a simple little wrinkle on the usual grunts who'll stand there and try and hit you or whatever.
  25. When did you started playing CoX? Was it before or after the game shut down? Tell me a little about how you met the game. A roommate was playing it and I kept watching over his shoulder and thinki9ngit looked like fun. Which was a real deal fort me as I generally consider all video games a waste of time ha ha - I could be reading a book instead of running thru a pre-set maze! And yet here I am. Have you played the game before the shut down in 2012? If the answer is yes, tell me about how you feel about the game’s “Death”. What was that experience like? Yes. I was maybe a bit burned out, but still felt kinda sad about it; not like actually super depressed, but "well dang, that's a pity" sad. And when the game returned in 2019? What did you felt? Was it like a “Homecoming”? That was great, I felt like I'd have a chance to hop in and get one last fix, so that even if it went away tomorrow, I'd be able to be satisfied that I had another shot at what had been taken away (there's still so much I haven't done yet). What was the first thing you did after playing the game for the first time in years? Created a few characters, duh! I dunno, probably started leveling a few. What are your thoughts on the return of the servers? Did you brought something with you from the original server? (Avatars, builds, things like that) I did maybe one or two, but not too many. I tend to come up with new ideas for characters instead of returning to "old favorites" no matter how much I liked them. Do you like to play with a specific character? (can be more than one) If yes, what makes it so special to you? Mainly character concept and if it feels like it plays in a fun and/or easy way instead of a "this is going to be very complex" tricky way. I don't tend to revisit characters once I feel I'm done with them, partly because I'm captivated to play a new character and only have so much time.
×
×
  • Create New...