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ShardWarrior

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Everything posted by ShardWarrior

  1. Well no, you're saying (in your narrow opinion) they made the wrong primary selection. There are a lot more combinations and builds available than DM/Regen or KAT/Regen. We had one on Triumph. I cannot recall the name, but they were a Spines/Regen scrapper who tanked Hami before ED and the great regen nerfs.
  2. As I recall, PvP had nothing to do with nerfs to Regen. Regen was overpowered back in the days before ED when you could 6 slot heal enhancements and could stack Dull Pain - which is what made Regen overpowered more than anything else.
  3. Yes it is. That's one of the major issues with it. Saying Regen should "focus exclusively on recharge" is not good advice at all in my opinion and your own post actually says this too by recommending sword sets or DM as a primary because of the Buffs/Debuffs those provide. Incidentally, ToHit debuffs from DM or the DEF buff from parry doesn't save you from ranged or AoE attacks. You can have all the global recharge bonuses you want, they won't save you when you're overwhelmed by damage since Regen has no resistances or defenses other than pure healing to to fall back on. I've played with @Heraclea numerous times on all kinds of content - he/she knows what they are doing and how to build/play a character.
  4. I don't see the need for it. Just split up and have people cover individual zones. Do you really need all 8 people to defeat Clockwork in Atlas Park?
  5. Agreed on both counts.
  6. Personally, I take fly on characters I envision as being flyers. I take SJ on characters that I envision being leapers. Same goes for SS. Teleport is the only one I don't have on any characters for thematic reasons, although I do use the teleport in Mystic Flight every so often.
  7. Incoming pseudo prophetic posts about how this would cause an imbalance in the game to such a degree that all of creation would twist inward unto itself, thereby causing destruction on a cosmic scale the likes of which has never been witnessed....
  8. Most NPCs have some form of ranged attacks as well, so this point is moot. Also, you may not get knocked back/down with Hover, but you're still being affected by them, just a different animation. It doesn't negate the effect completely.
  9. ^ See what I mean? 😁
  10. My SR/Nin/SD etc. scrappers, tanks, stalkers all finish most every battle at 100% health.
  11. You're going to get all kinds of responses about how increasing the speed of flight will somehow completely and utterly destroy the game and the entire universe because of "balance".
  12. Regen being better than DEF/Res sets is a matter of perception too. My experience is my DEF/RES characters are far and away superior to Regen. You don't constantly need to worry about clicking something to heal yourself and hoping that you're not stuck in an animation. It's only saving grace IMO is QR, which you can get with WP too, so not much reason to take Regen anymore.
  13. This was quite true. I would be all for turning IH back into a toggle. Regen is much, much, much too clicky a set for a melee class now IMO. P.S. Thread title should be "Undo the Regen Nerfs (plural)" there were quite a lot of them lol.
  14. ^ Definitely worth a visit! I loved the theme of this base. Some truly exceptional design work. I wish it could be ported over to use as a real map in game!
  15. This would be my vote for worst of the worst as well. Truly horrible combination - so much so they should not be allowed.
  16. Just me personally, but I don't feel simply adding +5 and up does anything to help the situation in the long term. It might work as a sort of band-aid in the interim, however I feel that content (iTrials, story arcs etc.) designed specifically with fully decked out incarnates in mind to challenge them is the better solution.
  17. You're very welcome! I think I may have run into you while you were there. The handle name sounds familiar.
  18. Thanks! Feel free to use anytime and be sure to share the code!
  19. All of Penelope Yin's TF missions are in IP.
  20. Rotating the plot won't change the orientation of the rooms - if I am understanding your question, you're looking to change the position of the room itself. To do that, click on the room(s) you want to move while in edit mode. You should see a button for "Move Room". Use that to drag them where you want. That button allows you to reposition the room(s) to whatever orientation you want.
  21. I don't think these are accurate or fair generalizations. People (such as myself and many online friends) who don't PL to 50 and use TFs for levelling generally skip everything we can as well. Not because we are in a race to 50, rather older TFs like Citadel and Synapse are a boring slog. I also know of people who farm PL alts to 50, yet still enjoy playing these older TFs without skipping/stealthing anything. For me personally, if Synapse or Citadel were "updated" to make everything all in one zone, that would be a big help.
  22. Regardless of when they were released, they're still different systems in how they work and what they do.
  23. Yes. Right click while in Upgrade Plot view.
  24. You can substitute those with any other AT and still come to the same conclusion.
  25. Why wouldn't we? Level Pacts can allow those who are offline to earn XP if the other in the pact is online playing. It keeps everyone the same level, including powers/slots etc. If I'm 50 and sidekicking my son on his level 5 toon, he doesn't have access to the slots, powers, enhancements etc. Same for exemplaring down to him. Were we able to level pact, he would be at equal performance level.
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