@Jimmy, I appreciate your efforts to engage with the community on this topic, and I don't want to sideline the main subject too much, but I did want to address something in particular from you:
"Travel powers exist for a reason. Trainers, stores, and crafting locations exist out in the world for a reason. All of the zones in the game have various connections to each other for a reason. All of these other travel options existed in the live game for a reason. The command obviated huge parts of the game. That's not a good thing. If you think otherwise, then I'm not sure how you ever enjoyed the game during retail."
Would you like to take the time to work with the players who -still do- enjoy the game, Legacy Retail or otherwise, despite our criticisms and concerns, and communicate with us about how we apparently have a fundamentally different understanding from you and your fellow teammates of where the enjoyment comes from for us in this amazing game?
Because; I most certainly do not speak for everyone, but I've long felt we've been on a very different wavelength about what City has to offer in terms of enjoyment and meaning.
Probably not in this thread, of course, but maybe you and the Team will consider examining this more closely in the near future?
Please?