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Everything posted by Troo
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Regeneration Suggestion for Instant Healing: Toggle Self Heal
Troo replied to Solarias's topic in Suggestions & Feedback
Well thanks. To be clear I just compiled what lots of different folks have chimed in with over time and likely left a bunch out.. -
Regeneration Suggestion for Instant Healing: Toggle Self Heal
Troo replied to Solarias's topic in Suggestions & Feedback
Yep, I guess people skip it simply because it only last 10-11 seconds after the long animation.. or think it has a crash.. or think it is a waste of a power pick? Data mining could reveal if it is trooly skipped by a lot of characters. I guess folks ignore that it is crashless while having +Def (except Tox and Psi), +Res (except Psi), +Recovery, and def/res to Knock, Repel, Held, Stunned, Sleep, Immob. It is a debuff/mezz counter/eraser. -
Regeneration Suggestion for Instant Healing: Toggle Self Heal
Troo replied to Solarias's topic in Suggestions & Feedback
Making suggestions is good. (Good Bad Ugly, it's just a suggestion after all) Some folks want a revamp. Tear it down and rebuild it.. blah blah blah. Screw exiting players who invested time to learn it, like their characters, and only request some minor tweaks. Disregard that players have shown current Regeneration can tackle some of the hardest content. A revamp could also change Regeneration to be same-same rather than the something different it is now. Besides, any revamp will be balanced, so something that 'sounds' great at first will have tradeoffs. What we will get will have a narrow design that guards against being OP. Folks will have to play it the new way. How many of the folks who want a revamp actually play Regeneration?.. versus wanting to change it to what they do play. Some folks just want a couple tweaks. -regen debuffs has been identified as a pain point. With some suggesting that Regeneration should have the same regen debuff resistance as Super Reflexes does for defense debuff resistance (DDR). (I'd take this) -recharge can mess with heal availability. Some rech debuff resistance could help, maybe 40-50% for a set that is more reactionary than most. Additional is available through IO set bonuses. This could also help with the learning curve since the heal availabilities can vary greatly between using hasten or being under high -rech pressure. (I'd take this) Psi Hole could be addressed. Nothing crazy which would require trade offs. Scaling resists - This would be amazing but likely would require trade offs I wouldn't want. Moment of Glory (MoG) is a good power but it is very short, 15 seconds, 3+ seconds of which get gobbled up activating it. 3+ sec when a player might need it most. So it gets skipped. Shortening the activation penalty to a more reasonable number and allow something closer to the advertised 15 seconds could be helpful and minor coding. (I'd take this) Some folks want Instant Healing to be a toggle again. I get this. We are likely never getting the old version back as it was at the time determined to be OP. Would it be OP now? It's not hard to argue that it would not be OP and would generally not vault Regeneration into the top spot or even over most other sets. Would I take a toggle? Sure, but I don't need it. Instant Healing is currently available on a high recharge build every ~180s for 90s duration. 1/2 time. Selecting a power once every 180s is not very clicky. If you want links to similar discussions or regen builds feel free to ask. @Solarias Your suggestion would appear to work great against minions and maybe luts but not so well against bosses EBs and AVs. I like that it is reactive to the situation. It would maybe work against large mobs of soft targets. I'm not sure how it helps against hard targets or for single target specialists. My current Instant Healing is typically around 1,000% (~60hp/sec on a brute and 50 on a stalker) Your scenario with big mobs might be more hp/sec and would have a player keep smaller targets while focusing on harder targets. Starting to feel a little willpower-ish. -
😞 I am looking at Battle Axe, War Mace, and Dark Melee as pairings for Ninjitsu. Dark Melee ended up feeling too clunky on the test server. War Mace is at least a little smoother while still hitting hard. Managing when crits have the most chance to hit might take some time. I grabbed Mace as an Epic ranged because 'the numbers' but it ended up being really wonky with a delayed activation and then another long delay before damage was applied. Maybe it was just on the test server.
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Just using out-of-the box costume graphics.
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I don't often Scrapper, but when I do.. I ask for some guidance. The combination War Mace - Ninjitsu is only available on Scrappers (I did not know this). So I am intrigued. Battle Ax too Ninjitsu pairings only available on Scrappers: Battle Axe | Katana | Titan Weapons | War Mace Attacking out of Ninjitsu;s stealth power can provide increased crits. Interesting. It's all about the crits! Below is what I was able to cobble together build wise. Concerns, comments, and suggestions welcomed. I am good with using Kuji-In Retsu (T9) often. As I understand it, the set can deal with the endurance crash. I would have liked to squeeze Tactics in but went with double HOs instead. I'll port this into the test environment and see if Moon Beam quick snipes and is worth not selecting the alternatives.
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Dual Blades.
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This seems to happen only sometimes. I thought I was able to repeat the error when I used 'Scrapper' with 'War Mace' and 'Legacy War Mace' selected before loading the costume. Attempting costume fix with the button = This costume I just save today from a character I deleted. So I glad it worked after I picked a different mace. Slip Knot.costume
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Pants, you're always forgetting their pants!! :P
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+1,000
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Welcome to the giant screens are better club. Add a recliner and a controller and you'll be golden.
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Looking for a collection ob Mid's builds I lost....
Troo replied to Pankratios's topic in General Discussion
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does that mean Scuttlebuttler is still available?!
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you miss spelled 'Merica sweet cheeks. @lordporkbone you could try suggesting closing Excelsior and Everlasting to merge them onto Indomitable or Torchbearer. If that sounds like a bad idea, you might have your answer.
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Feature request: Stop buffs breaking poses
Troo replied to Mulligan's topic in Suggestions & Feedback
Right-Click>Cancel works on some but not all unfortunately. @Mulligan Some poses don't break. Figuring out which don't break when buffed is one way to wait for Hami. ( others spend that time defeating GMs trying to spawn Hami. 😛 ) -
Playing by Iron Man rules. Do I live or die?
Troo replied to AyamSirias's topic in General Discussion
Sorry, any debt = loss of character and all resources. Rules for the Iron Man Challenge Start with a newly created character. May team with other Iron Man Challenge participants. May purchase upgrades (inspirations and enhancements) with money earned by doing missions or by own means. May use buffs and temps acquired through game play. No Power Leveling. No outside funding or items. No P2W/Start items. No SG buffs or empowe If your character dies for any reason they are to be deleted immediately. All resources from the character are lost. Feel free to add to or revise as needed.