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SeraphimKensai

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Everything posted by SeraphimKensai

  1. Kheldians exist.
  2. I have an 50 Stone Armor Stalker as well. its probably my sturdiest stalker. I once solo'd a +2x8 synapse tf, and turned hide off in a fight and went to make a sandwich. my toon was still alive when i got back from eating it.
  3. That build is for an ice/cold corruptor.
  4. Cold gives decent defense, you need a lot of stacked defense. It also increases max hp. It refills endurance, and has pretty decent debuffing. Personally I like my ice/dark/dark corruptor for most content, but for 4star hard mode I think cold has more use. That said I was contemplating running the numbers on a potential sonic/cold, but to me it almost feels criminal to have a Corruptor with no rain power, but -res would be useful too and the devs just tweaked sonic blast with i4.
  5. Try Stone Armor if you haven't, its a pretty good powerset. I made one I really like paired with radiation melee that works really well.
  6. I really really enjoy my ice/dark/dark corruptor. It shreds things that aren't hard mode. It does alright in hard mode as well, but /cold is better imo for it than /dark. It all depends on what you want out of your characters and how you build them.
  7. This thread is probably better suited under the Blaster's AT subforum. That said world of confusion works best when stacked with other sources of confusion like Artic Air from Ice Control. As @Frozen Burnstated the pbaoe range of the power would sort of work in better application with a melee based blaster, as the radius is 8 feet. here's the CoD page: https://cod.uberguy.net/html/power.html?power=blaster_support.mental_manipulation.world_of_confusion&at=blaster
  8. Caltrops are treated as a patch/pseudopet. They last 45 seconds, have a radius of 15 feet. Most targeted AoE procs have a PPM of 3.5, there are outliers however, but using 3.5 as a basis for calculating, Caltrops can get a 21.71% chance to trigger every 10 seconds.
  9. Engine won't allow it. I have my own server and it would require a pretty significant rebuild to get somewhere close to what you're looking at doing mainly because of how character names work, as globals we're originally implemented as an after thought and the original devs thought if you needed your character on another server if you rebuilt it would keep you actively working on rebuilding and paying a subscription.
  10. So things were super slow, to help mitigate some incoming damage. Everyone was at HP cap due to overlapping Frostwork, which should of boosted the amount of absorb they all got from you. Layered Defense shields, likely allowed for staggered Ageless Radial DDR? Plus the heavily stacked debuffs for the hard fights. Looks fun. So what caused the 9 deaths? And what might allow you to make the sub 30 mark?
  11. My "main" is basically Legion. It's an omnipotent psychopath with 148 distinct personalities and powersets. Every once in awhile a new personality emerges with its own psyche and powersets.
  12. You have to do a ritual to Beelzebub and resummon Mephistopheles and make a demonic pact to get them back for a small price.... your soul. Or just click on one of the demonic summon powers in the primary and cast it. Maybe your power tray bar got shifted.
  13. A much better system for the the @SeraphimKensaitax program. For each time you're rewarded either influence, or merit, etc. 1% gets redistributed to me. Seems totally fair and good for the economy. ... Realistically you can send someone a tip via email if you feel inclined, but to make the system designed to reward the leader over the rabble, then we'll have all chiefs and no indians.
  14. Blaster has a Melee 1.0 and Ranged 1.125 Damage Scale while a Corruptor has a Melee 0.75 and a Ranged 0.75 Damage Scale. Otherwise they both have the same 500% damage cap, note 100% of that is the base, so in game at the damage cap you'll see a bonus of 400%. So without buffs or enhancements a 100 point ranged attack on a blaster will do 112.5 points of damage, while the Corruptor does 75 points with the same attack. When they use buffs a blaster will continue to pull ahead in a vacuum than a corruptor unless that corruptor has either damage capped themselves or reduced the target's resistance enough to compensate for the damage scale. On a team the blaster will benefit from fulcrum shift or resistance debuffs just like the Corruptor. The Corruptor will not benefit from the Blaster's attacks (unless they are reducing resistance as well). That said both AT's can be built to be extremely sturdy however depending on Powerset the Corruptor will have an easier time due to buffs to it's resistance/defense in the secondary. The Corruptor is a force multiplier much the same way a Defender is, where a Blaster is at it's core damage. A team of 8 Corruptors on a 4 Star ITF is going to get a lot farther than a team of 8 Blasters (assuming we're not staggering Barriers and other Destiny powers).
  15. Seems like an interesting concept.
  16. I play a DP/Devices with Fold Space and high melee defense. It works pretty well.
  17. I play a nature/seismic. It seemed to fit the theme the toon was going for and also has a decent assortment of -defense and knock down on the attacks to assist with debuffing and mitigating incoming damage for the team.
  18. I actually like the Crey Revamp, before they were a complete pushover with built in annoyance of a Mogging/Elude Paragon Protector. Maybe I'm a little sick and twisted, but when I get confused in PvE I pop reds, buildup, aim, etc and go to town on those pesky teammates. It's not my fault I was confused.
  19. Willpower scrapper is running Rise to the Challenge. It has a taunt aura baked in.
  20. SeraphimKensai

    Why SR?

    I may have an SR/RM with RoP and Darkest Night. It might be a bit overkill, but useful for 4star stuff.
  21. Also it'd be great if the extracted pet matched your own color scheme.
  22. I did that with an Empath in circa 2004, once they raised the level cap to 50. Then I did a respec and added in a few attacks once PvP came out so I could kill steal my team.
  23. I noticed that the first build has a membrane in empowering circuit. It doesn't benefit from defense or need recharge to be permanent. I'd suggest a THB/EndRdx io.
  24. Sadly I don't have access to Mids at work, so I'll check out your build when I have some time hopefully tonight. Working, have a newborn, have MMA practice tonight, and my team plays in MNF. If not tonight I should have a bit of time tomorrow to look at it.
  25. Each of my VEATs run 3 builds a piece, and I use macros to hotswap builds on the fly. My Kheldians also have 2 builds a piece, one with shape shifting and the other without. Otherwise I haven't had much compulsion to make multiple builds for my other toons, aside of one that I have as an experiment that has hasten, adrenal booster that I'll click and then switch builds to make use of those powers that I couldn't fit in the rest of the build.
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