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Meknomancer

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Everything posted by Meknomancer

  1. If you stuck the heal on auto you'd never die but what help is that. Yes burn should be on auto and if you have fire res cap and close/above 45% fire def they won't have an issue with dying.
  2. Been playing this swapping dark consumption/shadow maul, energy torrent/cross punch in and out. Its awful for some reason. Tried to build some resist in but sacrificed all the recharge needed for dark melee to keep soul drain up perma. Feels unkillable til it meets +4 arach mobs and other funky stuff. Then i realise i skimped on the psi/toxic res too. Just dosn't feel like a great combo on a brute especially after playing something like a dm/sd/soul scrap: This Villain build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn DM RAD SL RES: Level 50 Mutation Brute Primary Power Set: Dark Melee Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: ------------ Level 1: Smite SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Dmg/EndRdx/Rchg(7), SprBrtFur-Acc/Dmg/Rchg(7), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg(9) Level 1: Alpha Barrier Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(11), Ags-ResDam/EndRdx/Rchg(11), Ags-ResDam(13), StdPrt-ResDam/Def+(17) Level 2: Gamma Boost Prv-Absorb%(A), Prv-Heal(3), Prv-Heal/Rchg(13), Prv-Heal/EndRdx(15) Level 4: Super Jump WntGif-ResSlow(A) Level 6: Touch of Fear Arm-Dam%(A), Arm-Dmg/EndRdx(21), Arm-Acc/Rchg(23), Arm-Acc/Dmg/Rchg(23), Arm-Dmg/Rchg(25), Arm-Dmg(25) Level 8: Siphon Life TchofDth-Dam%(A), TchofDth-Dmg/EndRdx/Rchg(15), TchofDth-Acc/Dmg/EndRdx(17), TchofDth-Dmg/Rchg(27), TchofDth-Dmg/EndRdx(27), TchofDth-Acc/Dmg(29) Level 10: Proton Armor UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33) Level 12: Fallout Shelter UnbGrd-Max HP%(A), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(34) Level 14: Boxing Empty(A) Level 16: Radiation Therapy Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(34), PrfZng-Dam%(34), PrfZng-Acc/Rchg(36) Level 18: Tough Ags-ResDam/EndRdx(A), Ags-ResDam(19), Ags-ResDam/EndRdx/Rchg(19), Ags-ResDam/Rchg(36) Level 20: Beta Decay AchHee-ResDeb%(A) Level 22: Dark Consumption SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg(39), SprAvl-Acc/Dmg/EndRdx(49) Level 24: Weave Rct-ResDam%(A), ShlWal-ResDam/Re TP(37), ShlWal-Def(39), ShlWal-Def/EndRdx(39), ShlWal-Def/EndRdx/Rchg(40) Level 26: Soul Drain SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(40), SprUnrFur-Dmg/EndRdx/Rchg(40), SprUnrFur-Acc/Dmg/Rchg(42), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg(42) Level 28: Particle Shielding Prv-Heal/Rchg(A), Prv-Heal(43), Prv-Heal/Rchg/EndRdx(43), Prv-EndRdx/Rchg(43) Level 30: Hasten RechRdx-I(A), RechRdx-I(45) Level 32: Midnight Grasp Hct-Dam%(A), Hct-Dmg/EndRdx(45), Hct-Acc/Rchg(45), Hct-Acc/Dmg/Rchg(46), Hct-Dmg/Rchg(46), Hct-Dmg(46) Level 35: Ground Zero PrfZng-Acc/Rchg(A), PrfZng-Dam%(36), FuroftheG-Dam/Rech(47), FuroftheG-Dam/End/Rech(48) Level 38: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(47) Level 41: Focused Accuracy HO:Cyto(A) Level 44: Physical Perfection PrfShf-End%(A) Level 47: Energy Torrent FrcFdb-Rechg%(A), Ann-Acc/Dmg/Rchg(48), Ann-Acc/Dmg/EndRdx(48), Ann-Acc/Dmg/EndRdx/Rchg(49), OvrFrc-Dam/KB(50) Level 49: Meltdown GldArm-3defTpProc(A) Level 1: Fury Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Hurdle Empty(A) Level 1: Health Pnc-Heal/+End(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(21) Level 1: Stamina PwrTrns-+Heal(A), PwrTrns-EndMod(5) Level 4: Double Jump ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1363;685;1370;HEX;| |78DA6593594F135114C7EF74A602A5A594A505A152B6165A1C8A4BA28231688B116| |842DAC407B7A6912B34D6B64E4B228F3EF8197C310A2E8FEEFA014CFC22246A5CD8| |14D707538FF77F280F4C32F9CDFDCF39F7FCEFB9F7266EC49C4F4EDF3C21B4FA53B| |94CA9943E692D94656D62A19C29670B795D08E18A2502C9F15820351D48C65335A4| |7855503A2173529AB18C75159F7EC8317945E64BD24C6666B36A92F4B875AD6009E| |74CA19033A765A698CDCFB9D460223B375FA691438D52452967DDDB51B3D22ACD67| |8BEDF162F6B219CF4B6B6E319DC894CAD25A84C9367212A077556C3F15BB78448E4| |70C613C04F73C60DE076B97994BE0E320A5692AD710514D698E11E641D079086CF4| |11FD86981AA414E4E8DA1AE6B17D049D5FC0864FA08FDAA5C39BD03BA0ADD3C8CE7| |EEDC76D4A6B1903BDA3CC6360DB51E6117083B26A38B7264D0851AD4B60E34570EF| |05E679B0F31CF894D65AC7BEEB7EC1CBBE1FCCEF60E037F88C62EB39B6FE0FFFDB8| |EE19C6E8ED5C8908BD7E8AAD0239E53B65BB5B5A2BBB923DDABCC1256D27B1DD429| |DBC3953CBC034DDCF126DE815EDE9117346FB36A7D4534BFA1FC66437CA5512B6A1| |9ADCB868AEB5B62DE038377C0E85DD0A09A3EDE75DF167CF54D81C149E604183A03| |7EA3E876D4B1B77B304FA891E906071B982EA6137C49BE3B788D1DDC8F309F9830F| |725FC19EC216F7EC46AFE8850DA10738BD0C5BBDF1541FF86C2CC4170FF0033C40C| |82AFC8430F7BE8E1DEF7F25E98A3A83D3C067AC9433F7BE86F45EFCDBF429D7E874| |78801FC13038709862E9CA445588BDCB6A9D3E622CDE41E9BB75067F81DD7790F46| |3F80232BE06BF218E593143DA0AB7A1346F586563A8DEA4DFF3FA49336BD4B99313| |89C144D296B8EEA0C1CB3BE4BD9D8516CA29BEFF4A4A656D272161DD8DC89D1C44F| |3E499BE0DB70F59E57FE01A4B5D8E0| |-------------------------------------------------------------------|
  3. Not a combo i tried on a fender although do have a sonic/kin corr (doesn't matter how often i play fenders i always prefer the corr version regardless of buffs/debuffs scourge just does it for me) and i'm not a fan of teleport pool, squeezing it into builds means leaving out too much good stuff like repel/assault/vengeance/amplify but something like this may work. No fighting pool means its just a little low on numbers defensively and resists wise. Put together with minimal inf in mind so its just the defender AT bits in and a couple pvp pieces. Shockwave is there purely to bump recharge. With the bump to travel powers i find i can get around faster now with fly-evasive-hover-afterburner running than i could with ss+cj and this comes from someone who only used to run those travel powers on every single alt. Now every alt gets fly if i can unless its a pure melee toon. So ghosting to the end of missions isn't a problem with a celerity thrown in sprint. With tp pool there wasn't room for sirens song either: This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn KIN SONIC: Level 50 Science Defender Primary Power Set: Kinetics Secondary Power Set: Sonic Attack Power Pool: Teleportation Power Pool: Flight Power Pool: Leadership Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Transfusion NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(5), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal/Rchg(7), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/EndRdx(9) Level 1: Shriek SprVglAss-Rchg/+Absorb(A), SprVglAss-Acc/Dmg(9), SprVglAss-Acc/Dmg/EndRdx(11), GldJvl-Dam%(11) Level 2: Scream Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(23) Level 4: Teleport Target WntGif-ResSlow(A) Level 6: Siphon Speed Acc-I(A), RechRdx-I(17) Level 8: Increase Density GldArm-3defTpProc(A) Level 10: Howl SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg(17), SprDfnBst-Acc/Dmg/EndRdx(19), SprDfnBst-Dmg/EndRdx/Rchg(19), SprDfnBst-Dmg/Rchg(21), SprDfnBst-Acc/Dmg(21) Level 12: Speed Boost BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(48) Level 14: Fly BlsoftheZ-Travel(A), BlsoftheZ-ResKB(27) Level 16: Teleport EndRdx-I(A) Level 18: Hover LucoftheG-Def/Rchg+(A), Ksm-ToHit+(29), ShlWal-ResDam/Re TP(29), Rct-ResDam%(31), BlsoftheZ-Travel(31), BlsoftheZ-Travel/EndRdx(31) Level 20: Shockwave OvrFrc-Dam/KB(A), FrcFdb-Rechg%(46), Bmbdmt-+FireDmg(49), Bmbdmt-Acc/Rech/End(50), Bmbdmt-Acc/Dam/Rech/End(50) Level 22: Evasive Maneuvers LucoftheG-Def/Rchg+(A) Level 24: Maneuvers RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(33), RedFrt-EndRdx/Rchg(34), RedFrt-Def/EndRdx/Rchg(34), RedFrt-Def(34), RedFrt-EndRdx(37) Level 26: Transference PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(40), PreOptmz-EndMod/Acc/End(42), PreOptmz-EndMod/Rech(42), PreOptmz-EndMod/End(42), PreOptmz-Acc/Rech(43) Level 28: Fold Space RechRdx-I(A), RechRdx-I(48), Acc-I(50) Level 30: Tactics GssSynFr--Build%(A), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit(47), GssSynFr--ToHit/EndRdx(48) Level 32: Fulcrum Shift Acc-I(A), RechRdx-I(33), RechRdx-I(33) Level 35: Screech Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(37) Level 38: Dreadful Wail SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(39), SprVglAss-Acc/Dmg/EndRdx/Rchg(39), Erd-%Dam(39), Erd-Acc/Dmg/EndRdx/Rchg(40), Erd-Acc/Dmg/Rchg(40) Level 41: Team Teleport RechRdx-I(A) Level 44: Dark Embrace StdPrt-ResDam/Def+(A), Ags-ResDam/EndRdx(45), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx/Rchg(45), Ags-ResDam(46) Level 47: Power Boost RechRdx-I(A), RechRdx-I(47) Level 49: Hasten RechRdx-I(A), RechRdx-I(49) Level 1: Brawl Empty(A) Level 1: Sprint Clr-Stlth(A) Level 1: Vigilance Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Health Pnc-Heal/+End(A), Mrc-Rcvry+(3) Level 1: Hurdle Empty(A) Level 1: Stamina PrfShf-End%(A), PrfShf-EndMod(3) Level 14: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1370;682;1364;HEX;| |78DA65934953134114C77B26136316088B04212C613348604800CF96825A104024E| |835950A0D4C999A89938985470F7E012F9E5CCBF5E2C1F5EEC7003D607914B4CA83| |BBF165FE8F80E514D42FFDEFB775BFD773EB53A1A767AE1E174AFD6421572A65A7E| |48A3497A5EDCBE40D69E6A5A0CF9F9E9E8F65CECE4F4FFA6815D935C99E2CAFACE8| |69C3948E912F75D4E4C59CB92A97F58C651AF9EC09C7C9E52F8AA605CB2AE84BB22| |08B96EDE41CC33283AE74BA60ACAE3961F7F7ACCC917F69CD2806DC75A628E572F4| |54D1C8EB93966D978B8E65673356B9909DCB951C695F394CE5C4E8DF54057F15AFB| |8A00891D284769EB9041EC83017C183E7C08DAAAFE2FA7AC4310D7B493030CE1CF6| |B8DC54D994F2283785AB856E316F83F5779877C1C83D7080EECE035FE18922DE258| |AE755AA112B8AB71D760D09D0A63D1FDBFBC660FF96343FE7F7BF86D6F00A6C7AC9| |7C011E7ACE7C0696C837085F25580D44DAE82618A44475BC57B701AD9D6DE2B417E| |63AC23DA8CD4F5A23EECCDBD8827BECF84DCB4E621AF9BABE30395E17E77A476846| |3CAD790B3623D7B09754BD2E537F70EF2905EB374342B4700D2D9CAF916A68E51A5| |A03D06241B027C4AC63D683FD61B04CE9DAF81EDB7E2157FC2778F407F33BF31B38| |F415F4448488C2578D72AF469929EE6133D5D6C9B5753EC1D9861E311F82230F40F| |D3EF7E2317899D0ED4E5945EDE678B1C4BFDC229B5EAEBF97E7B08FE7B08FE7B08F| |E7B09FE7B09FE7F03DF90EB0EF400A673A32C69C60EEA86E2FE3DBCC8FE0209D6B9| |0FB30C8B5AC530B1338AB96A83684EC8693B8E7E114731C1C99003F8484D079DE74| |8EB3CB5ECA91443C25C9DA2E3BB4DA3BA73FFAC4AC567BBDF4347083F37B5A6541A| |BBD58A1B81EDB817D1EAEF2694F51440F26529D2121AE899DFFAC3FEFB7BE818CEA| |7550446AEFA8F21793F0CEF3| |-------------------------------------------------------------------|
  4. Mine was a mess and still is i haven't touched it since i last posted those above builds. Your set bonuses got me all confused I'm not sure what it is your going for exactly, you've thrown in a lot of 6 slotted stuff and 1-2-3-4-5 slotted stuff that give what appear to be useless bonuses. Check out the above builds mbre2006 posted what looks like a weird build that actually works extremely well if you cycle unleash potential and unrelenting. You should definitely have an aim in mind when you start throwing your sets in and perma dom on a domi is usually a good one to go for.
  5. Is the idea just to hit 45% ranged and hover blast? If thats the case you have a few pieces slotted you could swap out like rectified reticles and unbreakable guards. 6th slot in snipe from manticore set does 0 for you. Strangler is a surprisingly good source of dps so i'd dump the lockdown set in it for more interesting pieces. Haven't played the combo but maybe something a bit like this? This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn FIRE PLANT: Level 50 Mutation Blaster Primary Power Set: Fire Blast Secondary Power Set: Plant Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Flame Mastery Hero Profile: ------------ Level 1: Flares SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(7) Level 1: Entangle Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Acc/Dmg/EndRdx(40) Level 2: Fire Ball SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(7), SprBlsWrt-Acc/Dmg/EndRdx(9), SprBlsWrt-Acc/Dmg/Rchg(9), SprBlsWrt-Dmg/Rchg(11), SprBlsWrt-Acc/Dmg(11) Level 4: Strangler UnbCns-Dam%(A), GhsWdwEmb-Dam%(13), GldJvl-Dam%(13), GldJvl-Acc/Dmg(15), GldJvl-Dam/End/Rech(15) Level 6: Rain of Fire Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(17), Artl-Acc/Dam/Rech(17), Artl-Dam/Rech(19), Artl-Dam/End(19), Artl-Acc/Dam(21) Level 8: Fly BlsoftheZ-Travel(A), BlsoftheZ-ResKB(21) Level 10: Toxins AdjTrg-ToHit/Rchg(A) Level 12: Aim AdjTrg-ToHit/Rchg(A) Level 14: Hover Ksm-ToHit+(A), LucoftheG-Def/Rchg+(23), BlsoftheZ-Travel(23), BlsoftheZ-Travel/EndRdx(25), ShlWal-ResDam/Re TP(43), Rct-ResDam%(43) Level 16: Spore Cloud EndRdx-I(A) Level 18: Blaze Apc-Dam%(A), Apc-Dmg/EndRdx(25), Apc-Acc/Rchg(27), Apc-Acc/Dmg/Rchg(27), Apc-Dmg(29), GldJvl-Dam%(29) Level 20: Wild Fortress Prv-Absorb%(A), Prv-Heal(31), PrfShf-End%(31), PrfShf-EndMod(31) Level 22: Evasive Maneuvers LucoftheG-Def/Rchg+(A) Level 24: Hasten RechRdx-I(A), RechRdx-I(33) Level 26: Blazing Bolt StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(33), StnoftheM-Acc/Dmg(33), StnoftheM-Dmg/EndRdx(34), StnoftheM-Acc/ActRdx/Rng(34) Level 28: Maneuvers RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(34), RedFrt-EndRdx/Rchg(36), RedFrt-Def(36), RedFrt-EndRdx(46), RedFrt-Def/EndRdx/Rchg(46) Level 30: Kick FrcFdb-Rechg%(A) Level 32: Inferno Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(36), Erd-Acc/Dmg/Rchg(37), FuroftheG-ResDeb%(37), Arm-Dam%(37), Arm-Dmg/Rchg(40) Level 35: Bonfire FrcFdb-Rechg%(A), SuddAcc--KB/+KD(39) Level 38: Vines Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(39), Lck-EndRdx/Rchg/Hold(40), Lck-Rchg/Hold(48), Lck-Acc/Rchg(48), Lck-Acc/Hold(49) Level 41: Fire Shield HO:Ribo(A) Level 44: Tough StdPrt-ResDam/Def+(A), GldArm-3defTpProc(45), GldArm-End/Res(45) Level 47: Weave RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(47), RedFrt-EndRdx/Rchg(47), RedFrt-Def/EndRdx/Rchg(48), RedFrt-Def(49), RedFrt-EndRdx(50) Level 49: Tactics HO:Cyto(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Health Mrc-Rcvry+(A), Pnc-Heal/+End(42), NmnCnv-Regen/Rcvry+(42) Level 1: Hurdle Empty(A) Level 1: Stamina PrfShf-End%(A), PwrTrns-+Heal(42), PwrTrns-EndMod(43) Level 49: Quick Form Level 8: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1376;669;1338;HEX;| |78DA65934D4F13511486EFCCDCA15F945A4A0BC867CB674B9DB6262E5C280A5244C| |03460DC36139994494ADB9436D1A50BFF801B1315882BE3C61FE11F50A32B75E7C6| |85451223A889A9A7F39E561326D067E6DCF3BEE7CC997BD7EF5EEB7EB97C7F5E28F| |EC5A2B9BB9B5FA0DF9A5575AFD76B66CD2E97045DDEECCAC6D2786EEDEACD5B2E7A| |1CE49CFC86592A585B46D6AE5AD0C5DA2B9BF54AA55CAD19B9A259AAE5D7CD925DA| |917E1E7CB95CB45235BB40BDB35AF73BF59B1ACAD8073BB66995B567577DBAEF891| |D6CAB24B85DEA58A7D8744E68E456EAD12F706A89328FD5F11EDABA90B5D0A91914| |2D5982A2815A600BB24D813EF6855B1279CD8F43E38F30C5C2028ECAF1C68D0EF83| |EE3DE653D0FB84F9183C43FE9A236E4A6D457562DD3B0A98D4B807A6012E52B6CEF| |574B70E1F17B30BECD59912ECD3401F7D1E17B48AEB03EAF57D0283D48B076BC273| |80D8123DF938E6E398870CFCE859F7FF218C481109A3E7087B0E7C0413ABE839F11| |D8C508D00FB05A2985F961064BF6086F569F06C8A6980C3C936E11722BF10B45AA8| |81D8E817E623E48E3E045F25840873ED30F71BA377E9875EE99F433FE3CCE5D64E4| |6BE1C7CCF6BEF98AFC1E81BE65B30487E43FC2E435ED488FAC0896E660F782EC0F4| |832A6947A015230FD0F3757A1AE36F3D76A83AB39E6880935F99F378DFC94BD0CC5| |C049F5338C6DF3AC67ED39FB1AFC334B729F69DFACD6BBF58FF134C9D308FC1F40F| |F005F9CE729FB3970952131AF53E87983AD71A28F5953C8FBE921950528EC1B3317| |83606CFC6E0D9A47816699E51866714226D9A6BA62FA0E6B0EC9C4DFAA34B4465FB| |28369B6BA75673B2734E85E2441ADE4E3EE77CFB1751C50DBA9991221E45FFF1DBE| |8E5F094EAE87F15EFBAF831269D38025769F7A551BD29229D53D8FC0BED8AC9AF| |-------------------------------------------------------------------|
  6. I remember making one of these in week 1 but i hardly played it after 50 even though i love time. Lost the build anyway. Pretty sure there was some mention of a way to change beam sound effx somewhere here on the forums but i have no clue where it is. Some searching might be required. Theres literally an infinite way to build stuff and you haven't mentioned what powers you want/what playstyle you use. Do you wanna range/hover blast with single target stuff only? Do you wanna jump into melee and chuck out end of time and the odd melee attack? I like cutting beam but thats usually the first power i see dropped in other players builds. Anyway i'll throw this on, not sure about how necessary time stop/time shift are now or even if theres enough end to throw out all the attacks without blue bar vanishing: This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn BEAM TIME: Level 49 Technology Blaster Primary Power Set: Beam Rifle Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Single Shot SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), FrcFdb-Rechg%(7) Level 1: Time Wall ImpSwf-Acc/EndRdx(A), ImpSwf-Dam%(17) Level 2: Cutting Beam Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(11) Level 4: Time Stop NrnSht-Dam%(A), NrnSht-Acc/EndRdx(13), GhsWdwEmb-Dam%(13), GhsWdwEmb-Acc/EndRdx(15) Level 6: Disintegrate Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(21) Level 8: Aim AdjTrg-ToHit/Rchg(A) Level 10: Chronos AdjTrg-ToHit/Rchg(A) Level 12: Lancer Shot SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(23), SprDfnBrr-Acc/Dmg/EndRdx(23), SprDfnBrr-Acc/Dmg/Rchg(25), SprDfnBrr-Dmg/Rchg(25), SprDfnBrr-Acc/Dmg(27) Level 14: Fly BlsoftheZ-Travel(A), BlsoftheZ-ResKB(48) Level 16: Maneuvers LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(33), Rct-Def/EndRdx(33), Rct-Def(33) Level 18: Penetrating Ray ExcCnt-Stun%(A), ExcCnt-Dmg/Rchg(36), ExcCnt-Dmg/Rng(37), ExcCnt-Dmg/ActRdx(37), ExcCnt-Dmg/EndRdx(37), ExcCnt-Acc/Dmg(39) Level 20: Temporal Healing Prv-Absorb%(A), Prv-Heal(40), PwrTrns-+Heal(43), PwrTrns-EndMod(43), PrfShf-End%(43) Level 22: Hover LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Ksm-ToHit+(46), BlsoftheZ-Travel/EndRdx(46), BlsoftheZ-Travel(48) Level 24: Evasive Maneuvers LucoftheG-Def/Rchg+(A) Level 26: Piercing Beam Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(27), Artl-Acc/Dam/Rech(29), Artl-Dam/Rech(31), Artl-Dam/End(31), Artl-Acc/Dam(31) Level 28: Hasten RechRdx-I(A), RechRdx-I(29) Level 30: Kick Empty(A) Level 32: Overcharge SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(34), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Dmg/Rchg(36), SprBlsWrt-Acc/Dmg(36) Level 35: Time Shift ImpSwf-Acc/EndRdx(A), ImpSwf-Dam%(39), CldSns-%Dam(39), CldSns-Acc/EndRdx/Rchg(49) Level 38: Time Lord StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40) Level 41: Tough Ags-ResDam/EndRdx(A), Ags-ResDam(42), Ags-ResDam/Rchg(42), Ags-ResDam/EndRdx/Rchg(42) Level 44: Charged Armor Ags-ResDam/EndRdx(A), Ags-ResDam(45), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx/Rchg(45) Level 47: Weave LucoftheG-Def/Rchg+(A), Rct-Def(47), Rct-ResDam%(47), Rct-Def/EndRdx(48) Level 49: Tactics HO:Cyto(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Health Pnc-Heal/+End(A), Mrc-Rcvry+(46) Level 1: Hurdle Empty(A) Level 1: Stamina PrfShf-End%(A), PrfShf-EndMod(49) Level 1: Disintegrating Level 49: Quick Form Level 14: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1395;678;1356;HEX;| |78DA6593594F13511886CF74A694B6544096B2AF42A1C0505CAE0DAB223421C0B5C| |D48873266681B28895C7AE11FF0C644055C12F7F823DC7F837A2F372CD1C43B53BF| |CEFBD2903069E73973CEFB2DE77CDF49DE99AA7A7FEDEE55A545265D6B73333521E| |F82BD115AB657D6B2393797D956F20427A6C7935DCBB3C9E9807C3553945AB4B219| |3B6D4ED8D67A6AD15975EDBE9395A5AD7C3EB7513097ED75A1E5A69256D6C96FB95| |6C1C9655578219773CD19D7C9AC15AABDF1BC6DA5ED8DCD35271FF2BE97F2B69D8E| |40565239D94C743AEFAC982701925BE2B234DA6E928C7AE49FAA979756CAB6E857A| |F0CA5C60CE57B4DBE018DB7E43BB0E29ECFE3F860D95653CF65D06EA89A17A055CF| |25F1ABE97ED81960A59FAC004301B2129C14BF3A6C75DD82BFAA9BE4BAE669CEDD0| |66F491C3FE3F877943757B30B9EDF239F80F54FC967E08AD80660AB027BD8D394C4| |0E722EC8B9B4E8C28C11F6E30C1A0D52079B7CA406B628302C0122B0D522DFE16FF| |427582B6BD5383FBDBA01FBE9FAAD8347E421684B0EB5CCA1F61BF2EFFD0A5EF842| |7E263F81FD1FC119D9531DE2187507F017DB07E37F9167FC987C80DC82925B036D1| |A985B6C0E3623FF94578B911FDC0FF7F521AE54946717A5CDAAE4DDCCBC9B59DF16| |D6BB8DF5EF603F74B03F3AD82F3D92432BFBAB75087B69237DB2D6CE58ED4579544| |622753252E71E32EDDE2577C8C760EF23F221787D10B7A154891E76723F3BB97FDF| |E731F10B9C156D1FB3EA8B4213BB083FBA6435C08A0E2470028397C931F212582AE| |710B543D40E533B4CED30B586F835A93579B2263BC3FC038EB263EA449B805625AE| |080C5DB5198A4F517EA5D3EA36CA77B7387F6675C128DF5EA5793307A1B29E9AA3D| |0A9DBDFCDCEB8211331431D9E511F9F56B3C712F7C197F172FCE29C8C131CABC6F2| |DD29FE077ED2D973| |-------------------------------------------------------------------|
  7. I've been playing /elec blasters a long time on live and here on HC and i always used to take ice/mace epic/patrons for s/l/ranged defences and tons of recharge but i'm finding it a lot more survivable if you go for 45% ranged and 75% s/l resist. Playing in melee a lot even if your jousting in and out with combat jump you can find yourself massively debuffed very quickly. I die a lot less with a resist shield which makes playing it more enjoyable even if it means dumping all the recharge i had with a def shield. With /elec you can squeeze in the 2 ff+rech pieces in thunder strike and handclap and that seems like just about enough. I still take hasten but with all the ranged def bonuses and s/l res bonuses from sets there's almost nowhere to fit recharge bonuses so the nuke/end drain tools aren't up anywhere near as fast but being alive is higher dps than being dead. And if you've been playing for ages and are getting on in years you may not be as fast on the keyboard as you were 😛
  8. I have a few martial blasters, rad/ma is my most played it just feels right sitting in melee spamming irradiate/burst of speed/dragons tail everything gets def debuffed and knocked down its one of the lazy ma toons i don't feel the need to be hopping about teleporting in and out of combat.
  9. Meknomancer

    Ice/Plant

    I played one for a while it was one of the more enjoyable combo's i made a lazy ice/plant/soul hover blaster running the immob/cones and holds its not a fast killer but it is a lot of fun.
  10. I haven't posted any for months and lost my old builds so i'll just point you to this: Build Request - Spines/Fire NON FARMER - Brute - Homecoming (homecomingservers.com)
  11. If you take the time to scroll through the archtype forums theres usually a build with something close to what your looking for. I messed about with one earlier its been respecced 3-4 times since and i'm not the only one that posted bots/rad build it took me about 50 seconds to find 2 other posts with builds in. Mines somewhere on here when i was messing about with the fly pool for soloing gm's (probably won't open with the new mids but you can see how they got slotted) : Robots/Rad build help - Mastermind - Homecoming (homecomingservers.com)
  12. Mind/Psi/Psi Build - Dominator - Homecoming (homecomingservers.com) Posted a build way back when at the bottom of the page probably won't open with new mids but something to look at. They look really old can you tell i'm not a massive fan of domi's 😛
  13. Mind/Psi/Psi Build - Dominator - Homecoming (homecomingservers.com) Posted a build way back when at the bottom of the page probably won't open with new mids but something to look at.
  14. Pylon damage thread has tons of builds by the pro's who min max stuff for dps i hit page 12 at random and found 1
  15. Page 3: War Mace / Bio, looking for feedback/help - Scrapper - Homecoming (homecomingservers.com)
  16. Meknomancer

    Ice/Ice?

    My main on live was an ice/ice tank but when we got HC it became an ice/ice brute been through a few respecs this build was just to see what defence numbers i could get for an icex3: This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn ICE X 3 SLENEFC: Level 49 Magic Brute Primary Power Set: Ice Melee Secondary Power Set: Ice Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Arctic Mastery Villain Profile: ------------ Level 1: Ice Sword Hct-Dam%(A), Hct-Dmg/EndRdx(7), Hct-Acc/Rchg(7), Hct-Acc/Dmg/Rchg(9), Hct-Dmg(9) Level 1: Frozen Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def(11) Level 2: Frost SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Dmg/EndRdx/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Acc/Dmg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15) Level 4: Hoarfrost UnbGrd-Max HP%(A), UnbGrd-Rchg/ResDam(17), UnbGrd-EndRdx/Rchg(17), UnbGrd-ResDam/EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal(21) Level 6: Build Up RechRdx-I(A) Level 8: Ice Patch EndRdx-I(A) Level 10: Chilling Embrace EndRdx-I(A), Taunt-I(21) Level 12: Wet Ice EndRdx-I(A) Level 14: Hasten RechRdx-I(A), RechRdx-I(23) Level 16: Glacial Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def(23) Level 18: Super Speed WntGif-ResSlow(A) Level 20: Energy Absorption PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/Acc/End(25), PreOptmz-EndMod/End(25) Level 22: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(27), ShlWal-ResDam/Re TP(27), Rct-ResDam%(29), Rct-Def(29) Level 24: Boxing Empty(A) Level 26: Freezing Touch SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Acc/Dmg(31), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(33) Level 28: Tough GldArm-3defTpProc(A), StdPrt-ResDam/Def+(34), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-ResDam/EndRdx(36) Level 30: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(31) Level 32: Frozen Aura SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg(37), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(39) Level 35: Block of Ice SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(39), SprEnt-Acc/Hold/End(39), SprEnt-End/Rchg(40), SprEnt-Hold/Rchg(40), SprEnt-Acc/Hold(40) Level 38: Icicles SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(42), SprBrtFur-Dmg/EndRdx/Rchg(42), SprBrtFur-Acc/Dmg/Rchg(42), SprBrtFur-Dmg/Rchg(43), SprBrtFur-Acc/Dmg(43) Level 41: Ice Blast SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg(46) Level 44: Ice Storm SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Acc/Dmg/EndRdx(47), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg(48) Level 47: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(47) Level 49: Tactics AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(49), AdjTrg-ToHit/EndRdx/Rchg(49) Level 1: Fury Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 2: Swift Empty(A) Level 2: Hurdle Empty(A) Level 2: Health Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5), Mrc-Rcvry+(5) Level 2: Stamina PwrTrns-+Heal(A), PwrTrns-EndMod(3), PrfShf-End%(3) ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1337;648;1296;HEX;| |78DA65935B4F13511485CFB453116829B52D05B9B5540AB43A16FD0106A118B0352| |889F18D34658426489BB626FAE83FF01A5F14016F20EA930A9848BCFE17132392A8| |0826A66E662D918426CD3767EDB3F6DEB3CF9CD4A53EE7F313578E29ADBA77225D2| |C8E1C2F5C2C998E547A2C9BB12BA5DC03BD89E0B9E0D1E07032712AD1DF5B219ADF| |DA339232274CD318C8F02900B5CF3C6F4E16A1F7142EE40AAA6A28979B3086F3A63| |9EAB41E93663A9F9D1C73598BFEECD8784956EE7FA151B3501CCFE6BD897C3663F4| 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|-------------------------------------------------------------------| Fire/Cold dumped for more recharge and s/l resists: This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn ICE X 3: Level 49 Magic Brute Primary Power Set: Ice Melee Secondary Power Set: Ice Armor Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Arctic Mastery Villain Profile: ------------ Level 1: Ice Sword Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(3), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Acc/Dmg(7) Level 1: Frozen Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def(13), LucoftheG-Def/EndRdx(13), LucoftheG-Def/Rchg(15), LucoftheG-Def/EndRdx/Rchg(15) Level 2: Frost SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Dmg/EndRdx/Rchg(7), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11) Level 4: Hoarfrost NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(17), NmnCnv-Heal/EndRdx(17), NmnCnv-EndRdx/Rchg(19), NmnCnv-Heal/Rchg(19), NmnCnv-Heal/EndRdx/Rchg(21) Level 6: Build Up GssSynFr--Build%(A) Level 8: Chilling Embrace EndRdx-I(A) Level 10: Wet Ice EndRdx-I(A) Level 12: Hasten RechRdx-I(A), RechRdx-I(34) Level 14: Super Speed Qck-EndRdx/RunSpd(A) Level 16: Glacial Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(25) Level 18: Boxing Empty(A) Level 20: Energy Absorption EffAdp-EndMod/Acc/Rchg(A), EffAdp-Acc/Rchg(25), EffAdp-EndMod/Rchg(31) Level 22: Tough UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(40), UnbGrd-Max HP%(43), UnbGrd-ResDam/EndRdx(43), GldArm-3defTpProc(46), StdPrt-ResDam/Def+(46) Level 24: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(49) Level 26: Freezing Touch Hct-Dam%(A), Hct-Dmg/EndRdx(27), Hct-Acc/Rchg(27), Hct-Acc/Dmg/Rchg(29), Hct-Dmg(29) Level 28: Combat Jumping LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39) Level 30: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 32: Frozen Aura Arm-Dam%(A), Arm-Dmg/EndRdx(33), Arm-Acc/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg(34) Level 35: Icicles SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(36), SprBrtFur-Dmg/EndRdx/Rchg(36), SprBrtFur-Acc/Dmg/Rchg(36), SprBrtFur-Dmg/Rchg(37), SprBrtFur-Acc/Dmg(37) Level 38: Hibernate Prv-Absorb%(A) Level 41: Block of Ice SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Dmg/EndRdx/Acc/Rchg(43) Level 44: Ice Blast Apc-Dam%(A), Apc-Dmg/EndRdx(45), Apc-Acc/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Dmg(46) Level 47: Ice Storm Rgn-Dmg/Rchg(A), Rgn-Knock%(47), Rgn-Acc/Dmg/Rchg(47), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48) Level 49: Ice Patch EndRdx-I(A) Level 1: Fury Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 2: Swift Empty(A) Level 2: Hurdle Empty(A) Level 2: Health Pnc-Heal/+End(A), Mrc-Rcvry+(34) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(31), PrfShf-EndMod/Rchg(31) ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1329;633;1266;HEX;| |78DA65935B4F13511485CF69A754A0A5ADA51404847299420B43116FF112835C0C4| |8132E6A7C234D19CA2842D3D6441FFD016AA20FBE7A1784F8EA25D17F849AA8893E| |D5CDAC25983049F39DB3CED97BAFD9DD93BD331E7877E9DE05A5EBC75673E5F2E2C| |5D2ED8AEDCBE60A4EDEAB94F24F8D4D745EEF1CF1CB3AE69E2D66ED55DBB6A6F25C| |C5A18EDBCBF65A19FA68E9D67A49D5CDAEAFAF5A0B45DB5E0ABACB49A7B05271D60| |A01773763E78AB209FDDB2CD9A5F28A538C4E149DBC355ACA579CFC623657AED8A5| |BBCD52BC437EEF4DC5A7EA533705C386F2DC201DD058210B60CD3238DD2FD46EACA| |162DAD5028D64186C889051F083C910A9A72306F285C0430D6410AC0B9061F0B5C4| |7A19EBBD867CE1ABE41C78789E5C001BAF801F25D607AFCAB7E971B537A2F9A9F91| |378A70DD16AA9D552EB927FAA1E9AAE4F434B90DD7216842715AC41DE4DC911625F| |42EC4B23FBD2C4BE34B12FCDEC8B963C11E68954E5514B49A5A27A374DD5137D80C| |CCD0FC1A3F741AF44C550C917FBED75B5E44F61BBA1527FB04FFD02078F9171ED9E| |1B121BA7CB385D26E9324997437499A1CBCFF2662D7069B4A4E1E1488AEC07DBFA4| |8136C923AADA8E369659D9ECBF062FE002372A79D77DA79C7A417935EBE9898D8DD| |DA1DE791BBF31C79963C03264E835B12D3C5FE74BD42ADEE97E40BF239D8F38C7C0| |A6E4B6C2F27A17707DAACA08F1EFA363095FD9BE45B720B4C6D83731293664C7A18| |BE0632E41069818303E0BCC4588CB146A059A7C8E3E0D009F224F849FC663841194| |EEEA4B1F78556DB8CBD2F7D772B133673409935F6BE4EA55D65A74E14FDBFF2F580| |F26D5FD13A814E25A645481AEAFBFE99473FE1F43E221F837F014FBDBCCE| |-------------------------------------------------------------------| Dropped even more defence and recharge to see what happens if i throw some procs in (currently testing this now) : This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn ICE ICE: Level 50 Magic Brute Primary Power Set: Ice Melee Secondary Power Set: Ice Armor Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Villain Profile: ------------ Level 1: Ice Sword SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Dmg/EndRdx/Rchg(7), SprUnrFur-Acc/Dmg/Rchg(7), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg(9), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11) Level 1: Frozen Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def(11), LucoftheG-Def/EndRdx(13), LucoftheG-Def/EndRdx/Rchg(13) Level 2: Frost PstBls-Dam%(A), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rng(15), PstBls-Acc/Dmg(17), PstBls-Acc/Dmg/EndRdx(17), Ann-ResDeb%(19) Level 4: Hoarfrost NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/Rchg(19), NmnCnv-Heal/EndRdx(21), NmnCnv-Heal(21), NmnCnv-EndRdx/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(27) Level 6: Chilling Embrace EndRdx-I(A) Level 8: Boxing Empty(A) Level 10: Wet Ice EndRdx-I(A) Level 12: Super Speed WntGif-ResSlow(A) Level 14: Tough UnbGrd-Max HP%(A), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-ResDam/EndRdx(29), StdPrt-ResDam/Def+(31), GldArm-3defTpProc(36) Level 16: Cross Punch FrcFdb-Rechg%(A), ScrDrv-Dam%(31), ScrDrv-Dmg/EndRdx(31), FuroftheG-Acc/Dmg(33), Obl-%Dam(33), Erd-%Dam(33) Level 18: Glacial Armor Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(34), Rct-Def/Rchg(34), Rct-EndRdx/Rchg(34), Rct-Def/EndRdx(36), Rct-Def(36) Level 20: Energy Absorption EffAdp-EndMod/Acc/Rchg(A), EffAdp-Acc/Rchg(23), EffAdp-EndMod/Rchg(23) Level 22: Super Jump BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(25) Level 24: Hasten RechRdx-I(A), RechRdx-I(37) Level 26: Freezing Touch Hct-Dam%(A), Hct-Dmg(39), UnbCns-Dam%(39), GhsWdwEmb-Dam%(39), GhsWdwEmb-Acc/EndRdx(40), GldNet-Dam%(40) Level 28: Build Up GssSynFr--Build%(A), RechRdx-I(40) Level 30: Ice Patch EndRdx-I(A) Level 32: Frozen Aura Arm-Dam%(A), Arm-Dmg/EndRdx(42), FuroftheG-ResDeb%(42), Erd-%Dam(42), ScrDrv-Acc/Dmg(43), ScrDrv-Dam%(43) Level 35: Icicles SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(43), SprBrtFur-Dmg/EndRdx/Rchg(45), SprBrtFur-Acc/Dmg/Rchg(45), SprBrtFur-Dmg/Rchg(45), SprBrtFur-Acc/Dmg(46) Level 38: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46) Level 41: Weave LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(46), ShlWal-Def(47), ShlWal-Def/EndRdx(47) Level 44: Greater Ice Sword Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(48), Mk'Bit-Acc/EndRdx/Rchg(49), Mk'Bit-Dmg/Rchg(50), Mk'Bit-Dmg/EndRdx(50), Mk'Bit-Acc/Dmg(50) Level 47: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(48) Level 49: Hibernate Prv-Absorb%(A) Level 1: Fury Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 2: Swift Empty(A) Level 2: Hurdle Empty(A) Level 2: Health Pnc-Heal/+End(A), Mrc-Rcvry+(5) Level 2: Stamina PwrTrns-+Heal(A), PwrTrns-EndMod(3), PrfShf-End%(3) ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1329;649;1298;HEX;| 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  17. Being annoyed at seeds feels like being annoyed at a blaster's nova because... would be true if the blasters nova was up every 5-7 seconds. Seeds is up every mob. It doesn't annoy me none of the powersets do at least not half as much as the energy blaster or stormy that feels free to knockback everything on the map with no regard for the rest of the team. As to finding good tanks its becoming more and more the case that tanks are building towards dps and even more of them think taunt is a skippable power that if they just jump in a mob there job is done. How many times do you see them aggro the entire map stand next to the team and expect them to handle all the spill over aggro when they have no way to taunt enemies off the squishies or think 'punchvoke' is enough. I've stood next to av's on soldiers/widows/shield scrappers knowing the tank won't hold the aggro because all they are doing is clicking footstomp and have no taunt. I don't blame them there so many posted builds on forums if your looking for something it probably won't have taunt in the build and with so many different AT's being capable of tanking/soloing everything in game now there may not be a need for it. I love that HC brought the game back to us but within a week i heard complaints about the changes made because everything was made to be soloed and i just thought can't you just be happy the games back. Anyway Seeds is just one of those powers you need to be considerate with the same way you would be with something like Gale. Its never the power thats the problem its usually the player using it and i just figure its either lack of experience with it or they are just old pro's who can handle anything which is the reason i'll jump past the mob they hit. I love that Xiddo will take the time to ask the other team members thats the sort of consideration i really appreciate when teaming.
  18. Pretty sure i teamed with you on a morti kal a few days ago but it was one of those speed runs where your so busy moving as fast as you can i didnt get a chance to see how your build played . I want to love experimentation but i keep taking it and dropping it although i quite like toxic dart as a filler on toons like controllers that don't have much st stuff and i don't mind the wait for the toxic tics. Corrosive vial went out the window on several builds unless i had an immob for it. I prefer sorcery for rune on soldiers when i can even if all i use it for is a set mule. I also always take musculature they really need the help single target-wise for damage and if your running ageless anyway.... I don't 6 slot spiders bite, 4 pieces and 2 procs usually does me. You have a blessing and a karma slotted, from playing i see 0 difference between 4 points kb prot and 8. its 4 points or 10+ for me. I'm still annoyed the galaxy enemies in moonfire put out mag 9.72 kb cones and can bounce you when its set to a high rep and its such a low level tf. How many low level toons have room for multiple kb enhances 😛 CT: Offensive when you have the full gaussians and leadership running- would assault not be better when you already have all your attacks slotted with so much accuracy. Theres no doubt you playtested your widows/soldiers way beyond what i would i have too much altitis and i don't number crunch so i probably have no idea whats necessary for the really tough stuff just some thoughts.
  19. Yup as i said its got nothing to do with xp/inf although as dread alludes to time is always a factor when you take seeds into account. Not everyone playing wants to speed through everything as fast as possible and most don't run things simply for drops/inf...a lot of players you will see around are there to team and your original question was what are peoples thoughts on teaming with toons running seeds. I feel like most running those types of toons may as well be soloing the tf, the rest of the team are just there to clean up whats left and help out at the av's. Its just a feeling from recent tf's run with plant domis and controllers when the team leader is asking them to hold up and wait for the rest of the team. Its different for everyone...now that your playing one do you feel the need to be the first person to every mob so you can hit it with seeds before the rest of the team arrives? If you only have an hours game time/day due to RL stuff then you generally find players want to run speed stacks in record time for rewards/drops/inf as fast as possible in which case those players appreciate some fast active play and seeds really helps out there. If you find yourself on a team of players looking to kill every mob together old school style coh where everyone participates and nobody is rushing through then you'll find people complaining if your running ahead throwing seeds out before the rest of the team arrives or they just end up bypassing those mobs entirely. I like to check out everyones builds before teaming starts to see what they are running and how powered/over powered it will be and try to play in a way that helps out the weaker toons and just let the stronger ones get on with it. If i see a toon running seeds i automatically assume they can solo everything they come across with no help and stick with other members of the team buff/heal/take aggro for them instead.
  20. I dislike teaming with domi/troller running plant but its not an xp/inf issue its more the seeds-immob-creepers combo pinning everything before the mob has a chance to bunch together and get hit by the rest of the team. I end up watching the melee toons running about trying to single target enemies pinned out of range while the troller/domi has already left the mob to hit the next one. When you team with them you feel like your just there on clean up duty to finish up whats left of a couple of bosses/mob it just isn't fun and its why i stopped playing mine. You could run ahead and hit mobs alone but then you may as well be playing solo. Teaming with plant/domi trollers feels like that. They may as well be soloing everything while you wander along behind them. Its a lot like teaming with a high dps toon that runs ahead wiping maps/speeding through and then you get to the av and they throw out assemble the team because its the only part of the tf they can't handle solo.
  21. I think i went the usual route of BP, alpha slot fixed end issues and dehydrate is part of the attack chain its a really fun combo. Low level content i run recovery serum and some empowerment buffs when i remember to pop into base and top them up. Phantoms are a good idea i'll have to look at those i haven't taken them on anything other than ill trolls since live when there wasn't many to choose from.
  22. Meknomancer

    Ice/ss tank

    Any chance of seeing a data chunk for the latest version of mids?
  23. I downloaded the newest version of mids and its still not letting me open either of the above builds i get the unable to recognise message. With the above build i see a lot of sets 6 slotted but can't tell if they are for specific bonuses. I wouldn't bother 6 slotting time crawl and your running hover so you could dump the steadfast kb in charged armr. 4 points is usually enough if you can't get 10 in the build then an extra 4 points won't make any difference. I should of slotted the overwhelming and and explosive strike proc in assault bot it makes all the difference. Not sure i would skip slotting some accuracy in slowed response. And i'm only seeing 2 of the pet pieces in the build that offer def/res etc they make a big difference even on /time mm's. Try to build enough recharge into the build to dump agility for musculature/intuition radial the pets need all the extra damage they can get especially when you hit +4 mobs and the -to hit/- def help loads although i get agility if your chasing perma chrono. If you don't mind giving up some set bonuses you can get some really interesting slotting in distortion field and time stop with some of the hold damage pieces.I haven't played mine in a while it really needs an overhaul i got a bit carried away with necro mm's right now but i'll get back to it eventually.
  24. Its a great combo although i still prefer /dark (probably because i don't have to worry about a non-existent blue bar so much) and i still go for a slotted gale for the low level tf's when i have no decent powers. I also took hurricane although i'm not sure why i don't think i ever turned it on. Not really happy with my current build even though it seems to do whats required. Went for 45% ranged def and never got there and have some really awful slotting in some powers just to chase a defence i couldn't reach. Theres a lot of stuff just thrown in for recovery and hp bonuses that aren't needed. The more i play my mm's on HC the more i'm coming round to the idea of proc slotting as much as possible and ignoring softcap's to take more interesting/fun epic/patron powers. Taking a good single target attack from the mm primary and an immob and hold from a patron make a huge difference to the playstyle and help out your damage a lot which it didn't on live because you can go all out procs in them and they fire off loads. I see a lot of good changes coming up for mm's and while i originally felt mm primary attacks were a complete waste i now look at them in a different way. Anyway here's the current build cardiac/reactive/barrier/support. As it stands i can pretty much spam gale on mobs and drop the pseudo pets on them so defence becomes irrelevant i'm looking at a different options in mids for a respec right now: This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn NECRO STORM: Level 49 Magic Mastermind Primary Power Set: Necromancy Secondary Power Set: Storm Summoning Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Field Mastery Villain Profile: ------------ Level 1: Zombie Horde SvrRgh-Acc/Dmg(A), SvrRgh-PetResDam(7), SlbAll-Build%(7), SlbAll-Dmg(9), SprMarofS-Dmg/EndRdx(9), SprMarofS-EndRdx/+Resist/+Regen(11) Level 1: Gale FrcFdb-Rechg%(A), SuddAcc--KB/+KD(11), Dtn-Acc/Dmg/EndRdx(13), PstBls-Acc/Dmg/EndRdx(13), Ann-Acc/Dmg/EndRdx(15) Level 2: O2 Boost DctWnd-Heal/EndRdx/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(15), Prv-Heal/Rchg/EndRdx(21) Level 4: Super Speed BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(47) Level 6: Enchant Undead EndRdx-I(A) Level 8: Life Drain Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(23), Thn-Dmg/Rchg(23), Thn-Acc/Dmg/Rchg(25), Thn-Acc/Dmg/EndRdx(25), Thn-Dmg/EndRdx/Rchg(34) Level 10: Steamy Mist RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(42), RedFrt-EndRdx/Rchg(43), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def(43), RedFrt-EndRdx(46) Level 12: Grave Knight SprMarofS-Dmg(A), SprMarofS-Acc/EndRdx(37), SprCmmoft-Dmg/EndRdx(37), SprCmmoft-Acc/Dmg(40), AchHee-ResDeb%(42), TchofLadG-%Dam(42) Level 14: Hasten RechRdx-I(A), RechRdx-I(21) Level 16: Freezing Rain Rgn-Dmg/Rchg(A), Rgn-Dmg/EndRdx(17), AchHee-ResDeb%(17), TchofLadG-Rchg/EndRdx(19), TchofLadG-%Dam(19) Level 18: Soul Extraction ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(47), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(48), ExpRnf-EndRdx/Dmg/Rchg(48), ExpRnf-+Res(Pets)(49) Level 20: Hurricane EndRdx-I(A) Level 22: Combat Jumping LucoftheG-Def/Rchg+(A) Level 24: Kick Empty(A) Level 26: Lich SprMarofS-Acc/Dmg(A), SprMarofS-Acc/Dmg/EndRdx(27), CaltoArm-Acc/Dmg(27), CaltoArm-Dmg/EndRdx(33), CaltoArm-+Def(Pets)(34), EdcoftheM-PetDef(34) Level 28: Tough HO:Ribo(A), StdPrt-ResDam/Def+(29), GldArm-3defTpProc(29) Level 30: Weave RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(31), RedFrt-EndRdx/Rchg(31), RedFrt-Def/EndRdx/Rchg(31), RedFrt-Def(33), RedFrt-EndRdx(33) Level 32: Dark Empowerment EndRdx-I(A) Level 35: Tornado SlbAll-Dmg/Rchg(A), SlbAll-Dmg/EndRdx(36), SuddAcc--KB/+KD(36), SprCmmoft-Dmg/EndRdx/Rchg(36), SprCmmoft-Rchg/PetAoEDef(37) Level 38: Lightning Storm SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Acc/Dmg/Rchg(39), SprWntBit-Dmg/EndRdx/Acc/Rchg(40), SuddAcc--KB/+KD(40) Level 41: Temp Invulnerability HO:Ribo(A) Level 44: Maneuvers RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(45), RedFrt-Def(45), RedFrt-EndRdx(45), RedFrt-EndRdx/Rchg(46), RedFrt-Def/EndRdx/Rchg(46) Level 47: Tactics EndRdx-I(A) Level 49: Snow Storm EndRdx-I(A) Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 1: Supremacy Level 2: Rest Empty(A) Level 2: Swift Empty(A) Level 2: Health Mrc-Rcvry+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(3) Level 2: Hurdle Empty(A) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(5), EndMod-I(5) Level 1: Zombie Level 12: Grave Knight Level 26: Lich ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1388;683;1366;HEX;| |78DA6593CB4F135114C6EF4CA7227D50A03CA594B68085021535710906441343815| |0445D91A61D4A93BE6C4B84A50BFF0137AE7CAE1010E3CAB589C618E35FA0D144E3| |C244055FEB7A9CEFD39230E9F43773CEB9E77EDFB96D6CED8C6BE7DCB571A5354E6| |613E5F2522C51AE98A55C269FB2C712E94CD2A69472CE4C4DCECF06E20BB3F3B13A| |79F7D58A96E2ABB95C211F9D3193A5422E914FAEF7EC4B4EAC2E2F47E3954229C7B| |A4C3EAD1C738542361A2F9A66CA653D4E9B89A224DCD6CBD94C7AA5226F9E7FA994| |592AAF648ACD53C54C52B26636458DEB1D222524F7865DBE34B955D5AEF604C70D7| |5E83739A95B3C3C465E302C3A2E834543F1AA1AEA3A6A1C1F91733D460FD713B0E1| |93CDE21583DBA9AAAECD68C82D802D5F50D32B73B2A146B3BD41DFE85B7053F4DA9| |153F6207A6F49A00E317BDD2DC4DA6E9377C08EBBE43D30781F2C8B9E7AFAAF7740| |C7A0138CB84837D9008E78C06DD9D7C9B5CE05F8EEBB483E8797F03370F0A9E8F70| |A5FC3474804BBB156730F414B0B5991161EE40CCF49D4379E22D9A7F915DE9BD9EF| |A16869E20C9A7639B33DF0D877F207F9131CFD05AECA7E5ECED4CB99B689BE56685| |0ADADF0AB4BAC9D75ED55B9D48EECDAC95D3B17E1FCC825F29D74EF3654E03D18FC| |407E96F2B0A16CD2AD0B3BE85D6302C3A67CED9A55E33B81A91952D3CD0977F374F| |C3C1D3F4FC7CFD309F074023C9D47A2AD876A7BE8EAAA480B71B2A171B8EF9D20F9| |CBED7D81BDFB5E826B12EEA7C7FE0DD41C7D406E925B60789B64AFB946A50638C50| |17A6C124F43F434444FC3F4344C0FC3F430428F23F4E895B551F68BD25349B61AA5| |CF51C67CB57FA67CFE9ED4F48148AC16A9CED5FE954AB3B25F1D12D1F647766B115| |D3BAF5967A80731237D11FABE1D58B5B77FD54D4CDAB84106A0762C5253322ECF4E| |3E9F8EFCFF7555FF00C1AAD7F5| |-------------------------------------------------------------------|
  25. Thats a great idea but you'd have to lower dark consumptions recharge to match DP and then add regen/absorb its hard to see that happening and what happens to touch of the beyond. Wishful thinking but it would make it so much more playable.
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