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Everything posted by Six-Six
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I learned the ropes with a Sent. To me they were very forgiving with more than enough armour to be a cock-block between you and the nurse. (I remember my noobish self trying out other ATs for the first time and being more than first-name basis with the med bay staff... she was about to introduce me to her parents). And with Old Skool and Sunsette's help, I learned the rest of the game. From there, my play style morphed from a "hover-blaster with extra padding" to a non-hovering hover blaster, to an actual blaster and finally a blapper. Them tanky-rangey ones will always have a place in my heart. 😃
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"Take out Hero. Retrieve List" Mission by Alan Desslock Bugged
Six-Six replied to Apparition's topic in Bug Reports
I take it you're a Spider to have Alan as a contact. He's one of the first contacts, then like most "official" spider contacts, he goes radio silent for some time. When you're at the proper level, he returns to your contact's list with the call button active. He's an on-going arc, but only has one story arc. could it be that you started the arc around 30-40 (first two missions), then forgot about him or had a huge XP surge (like an ITF or Market Crash) and then went back and finished the third? What level did it say on the mission list before you started it? If not, does he already appear in the Pillar's mission list? you can abandon it then do it from the crystal so that the mission and your level will be a match. I distinctly remember having to tangle with BAB on a lowbie spider, and it was tough. -
If you're on UK time, it may be better to switch to Reunion which is active mostly during EU evenings.
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No, you're absolutely right. I don't take too kindly to such talk. Thank you for reminding me. You may bow and leave now, off you go. 😃
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The power of love... or as Tenecious D put it, the power to move you.
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Hey. Welcome back. Running out of end at low levels is normal. You barely have any way to address it with slotting (since you haven't earned slots yet) and really not much you can do other than the obvious one: turn off travel powers, sometimes even sprint, that will consume end. you don't really need it while fighting. You can try slotting an End Mod in Stamina, but again, it will offer just a small percentage at that level. At level 10, you have 7 powers. If most of those are def/res toggles, then you're going to have to pick which ones to turn on. I tend to pick attack powers over def/res toggles and just hit and run. Plan your skirmishes into bouts you can handle before your blue bar runs out. The good news is, it gets better as you level. You can slot accordingly and get some nifty set bonuses in the process. Brutes and Scrappers are quite fun in general with a nice mix of offensive and defensive powers. /SD and WP are quite good, and Energy is also good. Elec/ is up for discussion, but I like it. Just stick with it until 30 then decide if it's worth keeping.
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What foes use the confuse debuff against players?
Six-Six replied to cohRock's topic in General Discussion
Me... with the star. Have me as the leader of your group and we'll all be happily confused together 😃 -
Awesome! Another RED Blood! Soon there will be enough of us to rule the world (line delivered like Plankton from Spongebob)... with ME as King of course. 😃
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I've been playing over a year and a half now, and I'm still learning new stuff. That's what makes it fun. Incidentally, I'm not of the min-maxing or even soft capping camps. I prefer to think of being over powered and under powered as dependent on your play style and strategy. The best built toon can be crap in the hands of an amateur. In the same breath, I have toons that don't visit the trainer from level 1 - no other powers, no slots, not even rest. It's not a pissing contest, so just enjoy and play what floats your goat. pick the powers you like, don't get the ones you don't like, slot what tickles your fancy and don't let anyone else say you're doing it wrong. It boils down to how good you look doing it -- so craft the hell out of that costume! 😃 except capes. capes are definitely underpowered.
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Unfortunately no, you can only get either hero side contacts (Hero and Vigilante) or villain side contacts (Rogue and Villain). For example, you start out as a Hero then switch to vigilante by either 10 tip missions + 1 morality missions (which start dropping at level 20 and earns you 40 spanking merits) or through Nul the Gull in pocket D, you can go to the Rogue Isles, but any contact there will ignore you and not give you missions. Similarly, you will have slightly different contacts and stories if between Hero and Vigi (or Villain and Rogue). You can however switch alignments as often as you like, but it might be counter productive if you're trying to experience a nice story flow. Here's what I do with every new alt: I do the Breakout Tutorial, land in Mercy and take it from there on normal XP (no XP boost from P2W lady). every now and then you get a choice of contact referrals. I just do them on the fly. The nice thing about the content is that it is not very linear, so you can do them pretty much in any order you like and the result is somewhat of a unique story in itself for that particular character. At level 15 I sometimes do Flashback arcs of the stories that I missed. not always. I do this while my powers are still relevantly limited to the level range. but most of the time, just following the flow of contacts is enough. I only try to have 1-2 active story arcs at a time, 3 at the most. otherwise my wee brain can't handle what's going on. haha. So you've reached level 50, but you have this aching feeling that you've only seen maybe a fraction of all the contacts out there, so you're missing out on a lot of stuff. Here's the fun part: Roll a new toon. try different powers on the same costume, different costume with the same powers, or totally different toon altogether... and do it all over again, but taking a different route than you did before. This, my friend, is how I became an altoholic. 😃
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@Furius Awesome! You're right about the community. It's one of the best in all the MMOs I've tried in the past. It starts with the amazing devs and GMs and trickles down. of course you still get the odd asshat here and there, but it's just the law of probabilities doing its thing. Just don't mind them and enjoy the game the way you want to. A bit more advice from someone who prefers to solo (and also because I'm feeling chatty atm)... If you're into content, then I suggest you go villain. It's purely subjective, but I for one think red-side content is better than blue. you can change your alignment to Rogue which means you get red-side contacts but you can step on blue soil if you feel like it; similarly, Vigilante will have you see blue contacts with the ability to visit the villain part of town, as opposed to being pure Hero or Villain that locks you in your respective parts of Paragon City. Once you get your hero legs back, you can roll a Going Rogue or Praetorian character (not to be confused with the Rogue alignment) and try gold-side content, which I think is the best even in its unfinished state. But I'd save that for when you're comfortable with your toon. A lot of us also tend to Disable XP at level 7, 14, 24, 34, 39, 44 in order to not out-level some contacts and miss out on content. however, you simply can't get them all. In such cases, there's a Pillar of Ice and Flame in Ouroboros that lets you go back to any story arc you missed. You can access Ouroboros through a portal which you can earn or mooch off of someone (if someone activates theirs and you use it, you'll also get power yourself). Some supergroup bases will also have this Pillar which lets you do Flashback missions starting level 15. There are plenty of SG bases that give you access sans membership. some people are just nice like that. Play with whatever powers you like, wearing whatever turns you on, doing what you find fun. Enjoy the game. 😃
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Whaaaaat??? There's a game AFTER the character creation screen??? 😃
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1- Not necessarily so. There are teams that form for story purposes and working together rather than steam-rolling through mobs. Although when you do solo, you do get to take your time and read the content that only the star-holder is privy to. But yeah, solo works, or a small group. Another way to go is to run the game at your own pace, then when you come across something you can't hack alone, just give a shout in Looking For Group chat and a people will gladly oblige. A) If you're interested in MMs, I'd suggest Demons over Zombies. I find Zombies a little TOOOO slow. Demons (or doggies) are strong enough that I have one toon with just the Demonlings go until 50. /Dark on almost any AT is strong. IMHO It tends to be an end-guzzler, though; but if you sort out your endurance consumption vs. recovery early on, it should serve you well. /Dark also gels nicely with Soul Patron Power Pool which is one of my favourites for utility and animation. B) This totally depends on your play style. I myself learned the game on a Sentinel, which is a very survivable ranged tank. Over the course of over a hundred toons, and about half of them incarnates, I can say that I like the versatility to go ranged and up close and personal when I feel like it. So Blasters, Spiders and Dominators do it for me. I do still run melee toons (Tanks, Scrappers, Brutes, and Stalkers) for concept purposes and I also enjoy an occasional Mastermind. C) The Epic ATs are more than strong enough, hence the term Epic. A lot of people will advise you not to run them until you've got a good grasp of the ropes. But it will be worth it. WS, PBs and Spiders also have a special story only available to them that you will sure want to go through. 2- Quick answer is yes. Though nothing will match stalker level concealment. Other ATs will have variations of this power built into them, in varying degrees... and not right off the bat. Spiders get them after level 24, Blasters have Field Operative (/Devices), Shinobi (/Ninja Training), etc. Other ATs also offer some sort of concealment power some with or without the Crit mechanic. You can also slot a Stealth IO into running and sprints or jumping to give you a weak form of concealment -- foes will see you if you get too close, but it works well enough to let you sneak past most enemies.
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What's YOUR main characters favorite take out place?
Six-Six replied to Crystal Dragon's topic in Roleplaying
I doubt if they're the best burgers in town, but it's Coal Burgers for me. It's a small place just outside of Hellforge where Six, Billy, Omie and Dwayne (that's Bile, Ohmtown and Drek for the rest of yous) used to hang out when we'd come down from The Crush. I think the proper term would be "char-burned," but them quarter pounders are guaranteed to give you a heart attack. Luckily, us Freaks have built in defibrilators. Ha! Clear! Just make sure you get there before the 'yarders' afternoon whistle, otherwise the place will be packed with smelly, sooty, sorry bastards. Also, That's where Doc (Buzzsaw) introduced me to Katy (Pierce). We've been dating ever since. (srsly, aside from her fetish for taking apart appliances and grafting them into dead guys, what's not to love?). -
Hi, I'm Six-Six and I'm an altoholic. I've got over 100 toons, roughly half of them at 50, only a handful of them have earned their T4s, and I constantly play around 3-4 toons to get them to 50. I'm on a similar boat. It's not that I lose interest in a toon, it's that I keep getting new ideas--for costumes and power combos--that I want to try. However, the main driving force for me to complete the journey to 50 is the story. Like Greycat, each toon is his/her own character. It has its own unique path of contacts and missions that give it its own context and personal story... at least in my head. I enjoy the low level content and the fact that I have limited powers early in the game. (I do tend to get a little bored when I transform in to a steam-rolling avatar of destruction). I try instil some sort of discipline to see things through to 50 solo (with no XP boost and often disabling XP in order not to outlevel some contacts), but the at the higher levels when I start to lose interest, I tend to join TFs like ITF or Market Crash that gives a huge push... so that I can say that I'm done with that toon for now and move on to my next idea. I suppose one thing that helps is that I play them hobo style. Meaning they don't get a lot of help from other alts in terms of IOs or inf. I've ran several toons like this and each toon gets about 100 recipes just from drops and about 25m inf. With all the merits they earn from mission arcs, it's more than enough to fully IO each one. I guess "earning" their way up adds to the challenge and keeps the interest in a particular toon going. I rarely PL a toon, except one or two that I created solely out of a curiosity of how a certain Epic/Patron will interact with a power combo. My problem is not getting to 50, it's going back to a toon after it's reached 50. So many alts, so little play time. =(
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I've got a different take on it. In broad strokes, I have an idea of the in game history (i.e. Reichsman, Statesman, the Phalanx, Rikti, etc.) and how they loosely tie in to each other. Now against that backdrop of loose lore, I make my own story. For example, my spanking new toon sees an opportunity and breaks out of the Zig (...or is mutated during the attack on Galaxy). He lands in Mercy and as a referral from one of the contacts from the Zig, he hooks up with Kalinda. As he does odd jobs for Kalinda here and there, his network of contacts grow (i.e. bumps into Kuzmin, Mongoose and Burke hear about his snake jobs, etc.). This goes on... albeit in my head... for each progressive zone. So while the contacts and missions are the same, the order in which a toon does them, and I suppose the context, is somewhat unique. I don't think any of my 40+ incarnates have the exact same story. So I don't mind that the arcs are not related linearly as it gives me more wiggle room to craft my current toon's personal story. 😃
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Savage is fun--jumping around slashing everything that stands. I haven't re-run my savage after the recent patch, but from reading about it, it seems to have made savage better. Super Reflexes is an awesome secondary. You'll be loading up on defence which is far better than resistance. I wouldn't say endurance would be a problem if you take the time to slot accordingly. Dark is also good, but I find dark to be an end guzzler so much so that trying to control the end consumption becomes a task. but it's really good. Another awesome set if you don't mind the graphics is Bio. Enjoy scrapping babies 😃
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You can also run a few higher level door missions for Abyss and Tavish Bell for Mynx, Synapse, Ms. Lib and a bunch of Vindicators. Black Scorpion's latter arcs has an Automoton Posi and Manti, dunno if they count as heroes.
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Haha. yeah. I tried that, too. ended up with the one I showed you. 😃
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You can have an old one I designed a few months back but stopped using because of concept changes... that is if it tickles your fancy. 😃 Dee Monette.costume she's shorter in game
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