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Everything posted by Six-Six
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First off, I'd say any and all of the scrapper powers or power combos are solo-able. 2/5ths of my 100+ toons have reached 50 on their own save for the occasional TF (because group chaos is fun). If you're planning to go at it on your own, then have a decent line up of ST attacks vs AoE. You're alone, so you don't want to over do the aggro. ST attacks will be of better use when you get to EBs and AVs. Speaking of tough bosses, you might want to look into some epics that have some sort of hold. Also, are you looking to solo vanilla? +4x8? Running solo, my personal sweet spot is at +3x2 at around level 25-30 ish as it gives the optimum XP per hour for me. something less wouldn't offer enough challenge, anything more would eat up my limited game time per day. But that's just me. Next is the armour. I think Dark, Bio and SR are the best for me, not sure if they will be for you. some armours will tend to be end guzzlers, so at low levels, you may have to postpone taking some powers until your recovery has been sorted out. higher levels it is rarely a problem. Inf should not be an issue. there are cheap sets that give very nice stats and set bonuses. in the same light, some purples are over-rated. In any case, you get about 20+ mil inf total from 1-50 without even touching the AH. Now this is chump change. But you also get about 80 recipe drops (whites not counted). This plus converters should cover your needs. Finally, I think character creation is an intimate and personal thing. It will be your toon. moreover, your preference will choose which power sets/combo appeals to you the most (I like guns and weapons vs glowing hands), and your personal play style will dictate which powers you pick and how you enhance them. Good luck. May you find your perfect toon... or at least one that will ultimately lead you to the perfect one.
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I would nominate /Dark as one of the better ones as well as one of the biggest end guzzlers. Super Reflexes is another one of my go-to armours.
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you can also try the HC Discord the AT-specific opt in section. People there are very helpful for decisions on the fly. Sometimes I would take a look at someone's build and "modify" it to my particular play style, so it's merely a starting off point with some tips on what goes well where. I don't have MIDs so putting together a build is a mini-game in itself. 😃
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I rarely take the time to unlock all slots, and I only RP in my head (for now). So the 6 slots are used for something akin to Frozen Burn's progression: The first is the "normal" usually hoodie + jeans which is what he/she wears when landing in Mercy. Then I have certain milestone levels (depending on the toon's backstory/origin) to change into the next slot... one tech origin starts of normal, then gradually looses limbs and gains augmentations, another mutation origin starts of in T-shirt and jeans and gradually has skin changes and stuff growing/glowing out of his body, and one natural but into tech starts off with mismatched eyesores for gear and ends with a dashing suit worthy of Edna Mode.
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Haha, because of this, I revisited my parked pool boy. He's a Psi/Bio Scrapper. Currently level 32, I respec-ed into T2 Primary, T1 + T2 Secondary All of Fighting Pool + Brawl... and maybe Sands of Mu if I can fit it in the power tray where my fingers can reach them (heehee) Will be taking all of Leaping except T1 (Jump Kick) Same with Experimentation (all except Exp Injection) All of Presence except Provoke And I'm eyeing Weapons Mastery or Mace Mastery (still got 3 levels before I decide). I don't have MIDS so I pretty much build by ear. Thanks for the revitalisation of a toon 😃 Oh, and IIRC, you can use Air Superiority even when you're not flying.
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Awesome! A quick note on Experimentation: I like Speed of Sound the most when it comes to immersion. It's the only travel power that behaves "realistically" other than Flight. When it's on, you have a tendency to bump into things--think of Flash just getting the hang of his powers. I especially enjoy the inertia and the fact that you can't change direction in mid air like Mighty Leap or Super Jump. That said, Jaunt will take care of your Teleport problems. And while you may not find much use for the first two powers if your toon will be solo (save for the occasional missions with NPC Allies), Corrosive Vial is underrated. Here are the binds I use for Jaunt: /bind [key] powexec_location Target Jaunt -- TPs you directly in front of your selected target /bind [key] powexec_location Back:40 Jaunt -- TPs you away from melee at a distance for most short ranged cones (you may change the distance by increments of 5) /bind [key] powexec_location cursor Jaunt -- TPs you to where your mouse pointer is at. With these three, you can fire from range, TP in (you'll arrive almost simultaneously with your projectile) TP out and back in or next target. It's a blast once you get the hang of it... and as long as you sort out SoS's end guzzling. Enjoy your spanking new toon.
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The idea is not as silly as it sounds. It's called the pool boy challenge, and several people including myself have completed it. I enjoyed it so much that I have 2 more in their early 30s. So, here's a shot at it: AT: Brute. Because I am Broot. Primary: Psionic Melee T1 or T2. I think Psi Melee makes the "losing access to super powers" easier to RP. Secondary: Bio Armour. I'd go with Bio Armour because Bio's T1 and T2 offer more value than the other secondaries. You get Lethal, Smashing, Toxic, Disorient, Sleep, Slow and End drain res + regen and recovery. Other armours have these too, but at later levels. Force of Will OR Leaping Surprisingly, FoW gels very well with Psi melee in terms of animation, concept and even sound effects. Mighty leap's Takeoff is also a rather useful cc for what it's worth; and unleash potential is simply awesome IMHO. unfortunately, the other powers animate really slllloooowwww... which may contribute to the RP (him having trouble with powers). However, Leaping has CJ which is a very good bang for your buck. Super Jump is redundant with Mighty Leap; as is Spring Attack is with Takeoff, but the former deals damage. If you choose Leaping, then you can take Experimentation and do what @roleki stated above. Note about Sorcery. With Bio armour, you won't need to rely on Rune of Protection as much. And if your toon concept doesn't fly, then it's a waste of Flight, which can slot some nifty set bonuses. However, Arcane Bolt and Enflame are really good. Fighting. In lieu of your failing powers, this will be your main damage dealer. You may not have most of your powers, but you can still throw a punch. Read the bit about the attacks synergising, then if slotted right, could be quite an effective attack chain (you can even throw in brawl). Of course, with your secondaries missing, Fight and Weave are that much more important. Presence. Hey, you've lost your powers, but your enemies don't need to know about it. Intimidate and Invoke Panic before they wise up... or Pacify =). You also get Unrelenting, which is another winner. Leadership. Powers guzzle end like there's no tomorrow, but they are quite effective. I rarely take Super Speed and Concealment on my toons, so I am in no position to discuss them. For your Epic Pool, I would suggest Mace Mastery. not only would Scorpion Shield be very useful to a brute, but you can RP the Mace attacks + pets as having to rely on some tech when you realised your powers were gone.
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You are absolutely correct. Sorry, my bad. I apologise if I came across as snarky. 😃
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I'm wondering where you get this data from. The last line doesn't really hold much weight. There is a way to access Tip Missions, but not through Ouro. And it requires a bit of ingenuity: You can place an item called Mission Computer in an SG base. From there, it will list all tip missions for your corresponding level (i.e. L40 red has 22 missions -- both for Rogue and Villain) and you can fire one up at the cost of 1 merit each. So if you're planning to do the ones you missed, just team with someone in that level range, pass him the star and pick the missions.
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In almost any industry and scenario, it is always easier to remove than to add. I suppose with all the requests for "increased difficulty/challenge" the easiest path factoring in dev time and code tinkering is to decrease power... or nerf the bastard, albeit temporarily. The logistics are simpler and the end result is close enough. *disclaimer... except holes... it's easier to add holes.
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I rarely consider the sex of the players when I encounter them. if it's a female toon, I treat them like females, males males (and huge huge haha). Just the other day, I found out that one of my SG mates who I've been "treating" as a girl turned out to be a man IRL. not that I cared. my toons themselves are quite equally divided into the 3 body types -- no deep reason behind it. That said, I suppose I'm one of the generous ones. sometimes I'll drop purple recipes on people with toons that I find "cute" (very loose definition here) or a team mate that I found cool during the run. I don't use them so much so I figure might as well have others put them to better use. I'm not a insp popper, so I rarely pay attention to insps. but on some occasions I'd drop greens, purples, oranges and blues to team mates who look like they need them and reds to damage dealers during tough boss fight. again, they can put it to better use than me. did he ask for your phone number? 😉
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About half of my sentinels are built as tanks. I took lightning field from Elec mastery and slotted a damage IO. this seems to take care of the aggro, at least those within melee range. Another one is Arch/Nin which is specifically built to be the tank of all archer runs. does really well.
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I just slot it with the +chance to stun end mod proc. It is a neat little critter to bounce heals and buffs off of.
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Haha. I was joking. Love songs are love songs. It's your twisted minds that are putting ill-intent and malice into the songs. You should be ashamed, you... stalkers. =P
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There is also an event in St. Martial for 35+ and scales to your level. It's near the casinos in Jackpot district. Start with defeating 15 longbow, then go inside to beat up Family. You also get the Oobatz badge after.
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Ever notice how most "love" songs, if you really pay attention to lyrics, suddenly become very dark? If you think about it, this is all going on in the singer's head and the "target" person isn't aware of it. Hence we should rename the genre to Stalker songs.
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As usual, I'm way late in finding out about these things. And I doubt if my connection and time zone will allow me to play with you guys. But the concept and character creation was reward enough in itself. I rolled a Fire/Elec Stalker. Back story: I wasn't even supposed to be there. As usual, Sal called in sick (ya, my ass! -- probably hiding from some bookie again), so I filled in for him. It as supposed to be a simple job. That place always had things breaking down, AC, Freezers, this time it was a faulty fuze box. There was nothing wrong with the fuze box, there were just too many things plugged into it. The owner of the place... what was it???... Frozen Fellas... Felons... whatever, Dario Feloni was a cheapskate who liked to DIY his own stuff and goes crying to us professionals when things go wrong. Last week, I heard it was a plumbing vent (I hope Dave's back's all right after that doozie), this time it was wiring. So there I was trying to sort the noodle mess Dario made in the fuze box while Dario was mouthing off that "it wasn't a fire hazard at all" when all of a sudden everything goes bright! And I mean bright like meet your maker bright. I don't know how long I was out, but when I came to, every one was on the floor, some guy was throwing up, and unfortunately Dario was still alive, the cheap bastard. The Police and Emergency Services came and pretty much just sent everyone home. I didn't even get overtime! Sal owes me big time. And then this happened. I felt all hot and tingly... and started turning a funny colour... grew a tail... and wings (too small to fly with)... and spewed fire. what the hell is this??? Only Sal knew, and my buddy Dave the plumber. Dave said I should go to SERAPH to get tested or something. Sal went on and on about turning into a dragon and how he had this helmet at his house and we can make a cool costume and fighting crime at night and stuff... Like I have time for all of that. I should have listened to Dave. ... and that's the story so far. I don't have a name yet. Still don't know if I'll play him or not, but his costume's saved. Oh, and for the costume. I also rolled for body type, then hit the randomiser. Then I just fine-tuned what it chose. It was fun. Thanks guys. 😃
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As a dominator, you have control powers + range + melee attacks. You're like a controller in a bad mood. I personally like dominators and play them like blappers (I play my blappers like doms, too). hold enemies helpless in place while I slowly kill them. You don't get a lot of def/res, but you don't really need them if your foe is pinned down and can't harm you. 😃 I mostly solo, so it works for my style of play. In a team, it's a bit hard to say. Teaming in CoH is a big grey area where you can do as you please.
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A max level character has never been my goal
Six-Six replied to Diantane's topic in General Discussion
The main game for me is the character creation screen. The "one" afterwards is just a perk. I do enjoy the content and I'm still experiencing new arcs I haven't done before with over year of playing. I prefer the lower levels when I have no attack chain to speak of. It forces me to think on my feet as to how to overcome hurdles and complete the mission without dying. I tend to get bored with a toon in the late 30s, but push myself to finish until the toon dings 50... for some sort of closure, I suppose. At the higher levels, I find myself playing Pillar missions instead. I only have a handful of incarnates. tried them, didn't really like them. so I stick to lowbies and gimped toons. Each to his own, do what floats your goat as long as you're not trampling someone else's goat. The point of the journey is not merely to arrive. -
It's not a bug. Your clones are not exact copies of you.
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Came down from the trees??? I was told the ground came up to us. This contradiction to my view of how the universe should be cannot and will not be tolerated. I shall whine and complain until it is so.
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Since def and res slottable powers are in short supply for blasters, try to squeeze in set bonuses to shore up def/res. Also, some secondaries will be more def-friendly than others... like Ninja Training and Devices. Then again, you're a blaster--your best defence is a good offence. Kill them before they know what hit them. 😃
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Can you build around pool powers as main attacks?
Six-Six replied to Mashugana's topic in General Discussion
As Grey Cat mentioned, there are players who do the pool boy challenge. As soon as the pool powers are available to you (Level 4) you're not allowed to take any powers other than the tertiary pool powers. I finished one a few months ago and I'm working on a new one... preferably with a different set of pool powers than the last one. Some of them are quite strong, like Sorcery's Arcane Bolt and Enflame. Presence's Invoke Panic is also quite usefulThe one I'm doing now chose Force of Will, and I must say the animation is a bit long, hopefully it will earn its way with procs. Other non-attacks like Unleash Potential and Unrelenting are also favourites. -
The important thing is you're having fun playing the way you want to play. Enjoy and don't let anyone else tell you how to 😃
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I have never slotted more than 2 perf shifters (end mod + proc) on any of my toons. none of them have end issues, although some toons with more toggles tend to consume more of the blue bar. I remember reading somewhere that the chance to heal proc has a factor that cancels itself out if you slot toon many. I'm not sure if that's also the case with the perf shifter proc. At any length, I always aim to get a bigger end bar than faster recovery.