Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Bionic_Flea

Members
  • Posts

    3041
  • Joined

  • Last visited

  • Days Won

    15

Everything posted by Bionic_Flea

  1. Wait . . . don't you use catalysts on ATOs and WinterOs? I do that on every character when it hits 50 and since I like WinterOs so much I need 18-36 catalysts per character. So while I don't actively log in my 50s daily like Heraclea, I do periodically dump all my catalysts in a base storage bin for the next 50 to use. P.S. I never use a catalyst on an "ordinary" set IO. I'll just buy one already attuned from the market. If I want a low level proc, I'll just buy the low level proc (or the recipe).
  2. adsiofyua0e98rfgyhabvlia!
  3. @Bionic Flea. Also, thanks MonkiLord, I sold you a couple of Serendipitys for your collection. And another also . . . the prices of yellows have come down. Magic!
  4. They were not finished. They were names and ideas that had not been tested and had no animation work. The other servers just cut and pasted animations from other powers, which, to be fair, the live devs did several times.
  5. I have to know which sin you are!
  6. What does a high magnitude knockdown do? Does it bounce ever higher? Is that even a thing? I thought knockdown was less then 1 mag knockBack.
  7. Air Supremacy or Air Superiority. https://en.wikipedia.org/wiki/Air_supremacy
  8. I'm still disappointed Dark Consumption/Equilibrium changes got pulled. It seemed to me that they just needed to tweak the damage up a little bit from Ver2. Oh well.
  9. NO! Asking for the same thing over and over and over is not very persuasive. Saying it in big letters doesn't make mine any more persuasive, but it does balance out the noise a bit.
  10. Pardon my ignorance: what channels are those? Arena maybe? I have no idea on the /ma.
  11. Can we get a slight boost to DE to put in right in the middle of V1 and V2? I think that might hit the spot.
  12. Has anyone compared a live Dark Consumption with a Brainstorm Dark Equilibrium? While this is a severe reduction from what it was last patch, it is still a buff.
  13. I think you are misunderstanding. It does the most damage when you are full on endurance and the least amount of damage when almost out of endurance (if you're totally out you can't use the attack).
  14. *Shrug* Things happen. People (and insects) adjust. I think it's unfortunate. Or maybe people will ignore general . . . we'll see what happens.
  15. On Excelsior I personally think that we've done a pretty good job of answering questions when asked while still continuing to have a conversation or goof around.
  16. The latest version is not as sweet as the previous one. But it still about doubles the damage of Dark consumption/equilibrium that my tank is currently doing. So while it's not as nice a buff, it's still a buff.
  17. I'm not a fan. I currently "live" on help channel and provide assistance when needed and chat when not. If my chatting on help is going to be policed, I'll end up going to general and helping less. I didn't even monitor the help channel and LFG channels when the game was live. Petty? Perhaps. But it's accurate.
  18. I'm agreeing with this. While I was loving the damage that I was doing on my shield/dark tank, I understand that clearing mobs solo in three attacks might be a bit much (Soul Drain, Dark Consumption, Shield Charge). And though the concept of tying it to endurance is cool, I think it is better for overall game play for players to know "this power does X damage" and then let them add enhancements, +damage, and/or procs (or not) as they wish. Alternatively or additionally, can we see what the existing formula for the new Dark Consumption is? Has that been posted anywhere?
  19. Wait. You're removing the chance for scrappers to crit on dark consumption AND putting +DAM on a curve for everyone using consumption?
  20. Here's mine. I was intrigued by an AoE stalker and this certainly fit the bill. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Electric Flea: Level 50 Mutation Stalker Primary Power Set: Electrical Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: Level 1: Charged Brawl -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(39), SprAssMar-Acc/Dmg/Rchg(40), SprAssMar-Dmg/EndRdx/Rchg(45), SprAssMar-Acc/Dmg/EndRdx/Rchg(45), SprAssMar-Rchg/Rchg Build Up(46) Level 1: Hide -- Rct-Def(A), Rct-ResDam%(5), ShlWal-ResDam/Re TP(5), ShlWal-Def(11) Level 2: Jacobs Ladder -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(27), SprAvl-Rchg/KDProc(29) Level 4: Deflection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(13), LucoftheG-Def/Rchg+(13), LucoftheG-Def/EndRdx(15) Level 6: Assassin's Shock -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(11) Level 8: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def(46) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(21) Level 12: Build Up -- GssSynFr--Build%(A) Level 14: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(19), Prv-Absorb%(19), Prv-Heal(21) Level 16: Active Defense -- EndRdx-I(A) Level 18: Chain Induction -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(40), GldStr-%Dam(43) Level 20: Against All Odds -- EndRdx-I(A) Level 22: Kick -- FrcFdb-Rechg%(A) Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(25), Ags-ResDam/EndRdx/Rchg(25) Level 26: Thunder Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(31), ScrDrv-Dmg/Rchg(31), ScrDrv-Acc/Dmg/EndRdx(34), ScrDrv-Dam%(36), FuroftheG-ResDeb%(36) Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def(46) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 32: Lightning Rod -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34) Level 35: Shield Charge -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(37), ScrDrv-Acc/Dmg/EndRdx(37), ScrDrv-Dam%(37), Arm-Dam%(43) Level 38: Super Speed -- Clr-Stlth(A) Level 41: Moonbeam -- GldJvl-Dam%(A), GldJvl-Dam/End/Rech(42), GldJvl-Acc/Dmg(42), StnoftheM-Dam%(42), StnoftheM-Acc/Dmg(43), StnoftheM-Dmg/EndRdx/Rchg(45) Level 44: Shadow Meld -- LucoftheG-Def/Rchg+(A) Level 47: Soul Storm -- GldJvl-Acc/Dmg(A), GldJvl-Acc/Dmg/End/Rech(48), GldJvl-Dam/Rech(48), GldJvl-Dam%(48), GldNet-Dam%(50) Level 49: One with the Shield -- Ags-Psi/Status(A), Ags-ResDam(50), Ags-ResDam/EndRdx(50) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Musculature Core Paragon Level 50: Ion Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Rebirth Core Epiphany Level 41: Quick Form Level 50: Assault Radial Embodiment ------------
  21. What a goober . . .
×
×
  • Create New...