Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

plainguy

Members
  • Posts

    1331
  • Joined

  • Last visited

Everything posted by plainguy

  1. Sadly I thought this benefit was given to the Mastermind..
  2. How you dealing with stuns and such.. I created this build and I am running Incarnate mish on 3/8 setting as a test run and I am getting stunned and slept left and right.. I do eat a Break Free insp before the start of a fight but getting crushed. As this is my first warshade ever figure I would ask.
  3. This gives you Range Defense cap since you are playing a Hover Blaster.. Swap out what you like. You should try to keep Range Defense cap ( personal opinion ) You could go Scorpion Shield and get Range and Smash Lethal Defense cap as well. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Blaster Primary Power Set: Assault Rifle Secondary Power Set: Energy Manipulation Power Pool: Fighting Power Pool: Speed Power Pool: Flight Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Burst -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(7), Thn-Dmg/EndRdx(9), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(29) Level 1: Power Thrust -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(33), Mk'Bit-Acc/Dmg/EndRdx/Rchg(23), Mk'Bit-Dam%(17) Level 2: Slug -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(5), Thn-Dmg/EndRdx(5), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(29), Thn-Dmg/EndRdx/Rchg(31) Level 4: Buckshot -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rchg(9), PstBls-Dmg/Rng(11), PstBls-Acc/Dmg/EndRdx(31), PstBls-Dmg/EndRdx(31), SuddAcc--KB/+KD(42) Level 6: Kick -- Acc-I(A) Level 8: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(21) Level 10: Build Up -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(13), AdjTrg-ToHit/EndRdx/Rchg(13), AdjTrg-EndRdx/Rchg(15), AdjTrg-Rchg(15) Level 12: M30 Grenade -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(17), OvrFrc-Acc/Dmg/End(19), OvrFrc-Dmg/End/Rech(19), OvrFrc-Acc/Dmg/End/Rech(21), OvrFrc-Dam/KB(33) Level 14: Hover -- LucoftheG-Def/Rchg+(A) Level 16: Tough -- StdPrt-ResDam/Def+(A) Level 18: Flamethrower -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/EndRdx(27), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(42), SprBlsWrt-Rchg/Dmg%(43) Level 20: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39) Level 22: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(34), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(36), NmnCnv-Regen/Rcvry+(43) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50) Level 26: Ignite -- Rgn-Dmg(A), Rgn-Dmg/Rchg(50), Rgn-Acc/Dmg/Rchg(36), Rgn-Dmg/EndRdx(36), Rgn-Knock%(42), Rgn-Acc/Rchg(46) Level 28: Sniper Rifle -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(34), StnoftheM-Acc/ActRdx/Rng(37), StnoftheM-Dmg/ActRdx/Rchg(37), StnoftheM-Dmg/EndRdx/Rchg(37), StnoftheM-Dam%(43) Level 30: Power Boost -- RechRdx-I(A) Level 32: Full Auto -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/Rchg(40), SprDfnBrr-Acc/Dmg/EndRdx(40), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(40), SprDfnBrr-Rchg/+Status Protect(48) Level 35: Boost Range -- RechRdx-I(A) Level 38: Bonfire -- FrcFdb-Rechg%(A) Level 41: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46) Level 44: Fire Shield -- GldArm-3defTpProc(A), GldArm-ResDam(48) Level 47: Melt Armor -- AnlWkn-%ToHit(A) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Defiance Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal(23) Level 2: Stamina -- PrfShf-End%(A), EffAdp-EndMod/EndRdx(39), EffAdp-EndMod(48), EffAdp-EndMod/Rchg(50) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 4: Ninja Run Level 50: Ageless Core Epiphany Level 1: Quick Form Level 50: Musculature Total Core Revamp ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1506;701;1402;HEX;| |78DA6594CB4F135114C6EFD0A9B54085D2D6F22842A994D2421F80BA343E90A0601| |0D46D3391A11D1DA6B59D26B274E14E17AE48540AF84212E3C6D79FE10357065F71| |EDE33FA8A7FD4E4B4D276D7F77BE33E77CE7DE3BB7B3374EB7BE98BA795C488E53B| |A92CF274FD2AFA9E66CE715B390537451BE6CF4F5712039AF182975317A229F570A| |BA999CD7967435500D2E14B2D94CCE8C4E1A6A2EB5929C550C2D5BD01553CB18CE6| |923ADE654C38C56078EB94C468F9ED15269533352CD95BB85ACAA2EB620A097236D| |95F18CAA2CAAB97C5ACB764C66B52B145396552A5F365DE9A4F642F41D14D5AB641| |56B84842C9AD6C17D1BE0FE22D8BD09FA1E82CBF5B94B9C9B029BD360BF061EBC0A| |B65F038304897325F695D9572EFEEFEF63DF43EC3B44B070AEE525F7F89A7DDFF0B| |36F99AFC0E19F32FAA37DB1225758BB110BD8B05DA449B6CF4D15CDBD0B6648B557| |1A2DC9F622B4D675E606786093F9082CAF6B0BF7D7B26BC1BCBF801D5F99DF40F77| |7B0FF0768A7461CF0130E8F54D12CA4B5B1D6E6A541AF2C2274E7640FE73DE476DE| |673E00BBD7C0E122185E079D54CF857A928B3D82EDE075523D88593D17A0F5CF83F| |E05E6453070090C5F0665AAEBE5BA5EAE9BE0BA23A47671BF5D6358A7C438189860| |1E05878F81A347C03065F5706ECF3BEC99FF3D78F803F32373070C7F02F3845EDEE| |FDE08B451421FCFB14FE0BD084AE05013D3C294C1981534296B80EB0D70BD2D5AD6| |41DE9FC15BD4B35B162E5A8B107B841E631E234F984F995B3CCF67CC6D709BEA457| |81D2363D8B3580C7CEE1022CAFED11D3CDF415E71F68FFBCB3DD9854FAE9D4DFAD0| |2566EA153B32E7E4DA291452E529BF5C3D98A5D2AF661A725D691473FD5DAF85A0F| |DD9D324E92C0D86E8BC4F837FF762166915AEC1BB60EC36BF0777C07843CFE10625| |D1A04C3428E30D8ABDBDF68F515A7591198FCF856B4F96A6EAF47F997CEA92| |-------------------------------------------------------------------|
  4. Amazing how people get annoyed and express their concept for the idea. Funny
  5. It was added by the HC Devs.. No one asked for it, No one complained on how it was before.. It has a duration of 90 seconds.. It doesn't last 2 seconds.. I am thinking it would pull mobs off a tank and I have a 2nd account to test this out actually.. The MAGNITUDE of the taunt is way way too high for the frailty it has. It needs more HP then. The survivablity of it is negligent. It literally fires off a burst and then gets crushed from aggro.
  6. Someone mentioned Field Medic auto power.. Yes.. +1 Here..
  7. No it is not.. If you mean short term like in 2 seconds then I retract my bug.. But as I have it on several blasters I can clearly tell you for a hover blaster it is working well enough.. But for a close range blaster it is useless. I am pretty sure that is not how a T9 power is suppose to be. It literally is destroyed the second it is summoned.. I could fire of several AOE powers in succession and then summon Gun Drone and still have it killed instantly.. Again this is not working as intended..
  8. They should have a Dual Pistol Beam version.. I like the arm cannon post.. Would be nice to have powers like Dual Pistols but just originating from other points on the body.. Eg HOB from the chest maybe using that CJ alt emote.. The one where the toon throws his hands out from the chest.. Honestly It would have been nice if the game went in the direction of Energy Blast is the power. But here are your animation options of where Energy Blast comes from..
  9. Funny I was hoping to get the Crab backpack on a non VEAT toon.
  10. Just would be nice to have hats without the hair.
  11. Think its a interesting idea.. Definitely needs to be checked and double checked to make sure nothing unbalanced occurs. But its a very simple idea.
  12. I don't like the caves because I can get motion sickness in them sometimes.. The angle on occasions forces me to go first person and that causes me issues. Plus even being a Mastermind kind of guy even with the push through fix I won't argue it can be a pain in the ass and even worse if you have more than one mastermind. For the life of me though I really thought they were going to redo all the caves before closing or I thought it was discussed you could go to other zones to get the big cave and sewer missions appropriate for your levels.. So there was a fix or a work around being discussed..
  13. Gun Drone aggro make the power useless to anyone who is not a hover blaster.. The Aggro is so great that.. Full auto followed up by Mighty total radial followed up by Trip Mine will NOT pull aggro away from the Gun Drone.. Imagine clicking super speed and you could only walk.. This is how bad this thing is..
  14. I thought back in the day there was discussion of redoing all the cave missions to look like the newer sewers or the caves used in the underground Trial. I recall the complaints of masterminds and cramp quarters.. ETC..
  15. You could always pick up A DP Device or a AR Device and just swap out DP or AR and fix what is not slotting correctly. Sometimes you end up with a decent build with little rework. Just did a quick change on my AR Device Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Blaster Primary Power Set: Sonic Attack Secondary Power Set: Devices Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Mace Mastery Hero Profile: Level 1: Shriek -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(29) Level 1: Toxic Web Grenade -- EnfOpr-Acc/Rchg(A), EnfOpr-Immob/Rng(3), EnfOpr-Acc/Immob/Rchg(11), EnfOpr-Acc/Immob(33) Level 2: Scream -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(5), Thn-Dmg/EndRdx(5), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(29), Thn-Dmg/EndRdx/Rchg(31) Level 4: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(31), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(43) Level 6: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(19), KntCmb-Dmg/EndRdx/Rchg(25) Level 8: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(21) Level 10: Targeting Drone -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--ToHit(13), GssSynFr--ToHit/Rchg(13), GssSynFr--Rchg/EndRdx(15), GssSynFr--ToHit/EndRdx(15), GssSynFr--Build%(17) Level 12: Shockwave -- Artl-Acc/Dam(A), Artl-Dam/End(34), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37) Level 14: Caltrops -- Rgn-Knock%(A) Level 16: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(17) Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(21) Level 20: Hasten -- RechRdx-I(A), RechRdx-I(23) Level 22: Field Operative -- LucoftheG-Def/Rchg+(A), PrfShf-End%(34), Prv-Absorb%(34), Prv-Heal(33) Level 24: Shout -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(25), Thn-Dmg/Rchg(50), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(27) Level 26: Screech -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(50) Level 28: Amplify -- AdjTrg-ToHit/Rchg(A) Level 30: Smoke Grenade -- DarWtcDsp-ToHitDeb/Rchg(A) Level 32: Dreadful Wail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/EndRdx(40), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(40), SprBlsWrt-Rchg/Dmg%(46) Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(46) Level 38: Gun Drone -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(42), Apc-Dam%(42) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(46) Level 44: Trip Mine -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48) Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), Rct-ResDam%(50) Level 49: Burnout -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Defiance Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal(23) Level 2: Stamina -- PrfShf-End%(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 4: Ninja Run Level 50: Agility Radial Paragon Level 1: Quick Form Level 50: Ageless Core Epiphany Level 50: Void Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Carnival Radial Superior Ally Level 50: Melee Radial Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1564;701;1402;HEX;| |78DA65944B6F125114C7EF650629B458B050FA6E81BE0419183571697CB5A96D4D2| |D4B1F38C284121B20304D74E53B6E4DD434D1B654E373E3D685DFC4F801DC544D5C| |768107CE7FA0291398DF99F39E73B82CDFBDD8F375FEE15921BD17D68D6A35739EE| |E9659715D31AC8D8AB12E1A978BBEC33064568D62DECC69E952B190CD9CB32C237B| |2764DBD21BE572A96269F3462E6F5A55FF4271CDAC98454BB305EF4AA9B4AECD15F| |26B56A198F7349FD265D3CCF536C525D3C89995EA5AA1DC633F97C96FF052B990D5| |EC22CB46D6A45B43BE37409D25E97B4DD857DD29B609BA2A1C3BCC233566D72E73E| |82D73E41DF37E3B5611CF25C7BE607A5E32275E31AF9397441D893A2AF2AB763DD4| |19419D31D4B9415010AB284EEE49657A9CCCB123A08B19EB623A68054EF4E85C214| |45471EC2AB8CA1C4833A32EDE18F94AD70F47333EF093F988B46EC93DB83FB2AEE7| |3DF88179F413F899E9FBC2BC4951DD9C57ED46FF61F43F89FE27D1FF24FA7F40DE5| |E8E11DE339C47A1E67AB907D91B2261946A9C549A363FD9FCB0F9833CF3808F1921| |5B1F6C7D719E693FF88410649B12445C7893EB85F738F7C42F6686BC42D843083B1| |CC0EE74EC328A1D46B1C321ECF0366110B183889D406C14B1D3888D215647ECADC6| |29C22C866BDCDB637A1A856EF41BEBB2F4348E1AE3AFB9E7E937CC992D701BDC612| |66A4C956614E139382298432CC04C608ECFC83A853D4E25B8E6B4C63C9E0453A0CE| |DCF709318BBCB3C87BE250DEA7648D236F7C4B659F6D708799AC81BBCC7EEA57435| |E0D79938BFC2EFA3FA6A35F88146694C2BE47D4D699A50F5D62E9A0C6CD5DAFA8AD| |D32A64D32BACDA07B85EDFF39028614D70DEDF0775B3ACFBD3D64979998419EA7B8| |1F9F7A03F7E6FA98EDE621D1ABD4373BA4373AA43E3F6B5FE41EAFB34151DF262AC| |E579F8DAEC6BBBC50324E3E5E7426DBD0CB6F5DF230DBD6CCAFF019C49FE8C| |-------------------------------------------------------------------|
  16. Not my build.. EDIT - Wrong Build and realize you are mentioning the same thread. I think if you are going to pick up Scorpion Shield then you should get the cap at least. I get it, but those builds ( which is one below ) gives you smash/lethal and Range Defense cap. I am doing 3/8 without incarnates. I am sure I could do 4/8 with them. I posted in a thread further down and then the build was improved by 2 others. This is what I went with eventually.. The issue you will have is Gun Drone will die fast.. I Posted in suggestions and got some backing on this from other players. Once you play it for a few minutes you will see how fast it gets aggro and gets killed off. Hopefully the Devs hear enough complaints that they do something about it.
  17. I've had this issue where it would either give me some odd number on the convert OR I could not convert at all.. Relogging fixed the issue..
  18. I have a DP Kin.. The build is on the forums.. Darkir actually helped out A LOT with the final build.. I think barring any changes with the new IOS out that are out. That it is the best DP kin build around.. Really keeps you in the mix..
  19. Since Homecoming decided to open up this can of worms and I really feel they should have stuck to just running the game server and such.. I will jump in.. Where was BLM when David Dorn a retired police officer was killed by another Black man and ridiculed as they streamed it live on Facebook as he died. Mind you I don't want BLM to derail anything of what is going on with Floyd.. But at a minimum make a statement condoning these actions. But they didn't do or say a thing. I think Alexandria Ocasio-Cortez ( AOC ) is dumb as a stump.. But she did something.. She didn't like what she seen, stopped being a Bartender and ran for office and WON... She didn't sit on the side lines and complain.. I will get back to this.. I do not condone what this officer did to Floyd.. One of those cops had 4 days in the streets.. He didn't know anything. He was just following what the senior guys were doing that is common with any type of law enforcement or military job... I believe they made comments but it fell on deaf ears.. I am pretty darn sure this isn't the first time this cop put his foot on someones back.. But is the first time someone died from him doing that.. But someone is going to have a hard time proving that was racially motivated. Nonetheless, Many Cops ( active and retired ) and Civilians since then have been killed or hurt because of this incident that had noting to do with the Cop or Floyd.. Is this okay ? I surely don't think so. Long gone are the day of an Eye for an Eye ( code of hammurabi ).. The justice system and the laws we have in place might not be perfect but this is all we have ATM.. Looting, destroying property, destroying others peoples lives and dream and killing other people ( yes those cops are people ) doesn't bring back Floyd and surely does not fix anything.. You think Cops are going to be more understanding when one of their own gets killed.. Absolutely not.. Are there instances of police brutality of course and do cops get arrested of course.. Not everything in which a cop kills someone is police brutality even if someone says it is.. Not everything is white cop vs POC a racially motivated incident . But if you feel so unjust and you think something has to be changed.. I suggest you do like AOC... Go make a stand, become a cop and make those changes you think need to be done.. Maybe then you might see that its not so black and white in thought as you think.. NOT everything is about race.. Again what happen to Floyd was tragic but it definitely wasn't a White vs Black thing like many try to make it.. And it definitely isn't all cops are bad and racist thing either as many are trying to make it out and demonize Law Enforcement.. I almost wish they would disband police so people would be BEGGING to have them back shut up with some of the nonsense some people are spewing..
  20. You can't really necro a suggestion thread. Much better to have one thread with 50 post then 5 threads repeating the same thing in my opinion. Same as discussing a build or posting a build in an existing thread about certain builds.. EG AR Device thread on Blaster comes to mind.. Its a great thread to see a bunch of AR Device builds in one place.. Why have to click on different thread. I think though a LONG thread can be unruly it does show the Devs that there is a bunch of interest in a specific topic. Instead of 10 small threads over the course of 5 months that when not looked in totality look like just some small faction of people slightly interested in a specific change.. They might not see 10 threads with 50 unique posters posting. But they will see 1 thread with 50 posters because its a long paged thread and stays on top long enough.. Which is something I brought up a while back when suggested started.. Who is counting up these request ? Or is it someone from the teams comes here and notices some hot topic for that day or week and missed the other big topics from 2 weeks ago. Again this just my opinion on this.
  21. The biggest example brought up has been pimps and ladies of the evening.. I honestly don't care. But the rules should be ULTRA CLEAR and there should be real consequences. Changing names and costumes don't do anything. You can change your name any time. and you have costumes saved on YOUR PC.. You could change it back and keep the generic names.. The image is still there.. If they are limited in staff and time they shouldn't create something like this that is going to cause more issues and waste more time for them.. I think they need to make it super clear they are not going to waste their time investigating and asking questions and such.. I would even go as far as saying create a document which is an amendment to the EULA specifically for this and a player has to sign with user id and password and save it as a flat file. Like a digital signature.. When you get I didn't know.. You send them back the doc.. You signed this with your account ID and password.. I didn't sign it, this is my kids account he did.. It clearly said on all amendments that an adult as to sign for their kids. It also explains how you could REDO the signing for your kids if they "accidentally" signed instead of you. The player gets a in game copy minus the password and if possible a email sent to the registered email address for the account.. There should be no flip flopping, there should be no we didn't ban player A because of this excuse but we banned player B. Or we gave everyone a grace period but now we are banning because its too much for us.. So Player A again gets a slide because he was in this grace period but Player B gets banned because now they had enough.. Again I don't really care this isn't something that would offend me personally. I work in cyber security and retired Law Enforcement. I've seen many times what happens when policy is not made clear. It actually causes more work trying to fix the issue or investigate the incident. Because people are free to play ignorant to the policy or rules and we need to prove otherwise..
  22. I just wanted to back this thread as well. The "COTTAGE RULE" was full of good intentions BEFORE Invention Sets and the set bonuses they supply and Incarnates.. Force Field was greatly loved back then because it gave everyone the defenses they needed. It was even very useful in base raid PVP. But as the game evolved they added things that just made Force Field very much not needed. But because of the cottage rule they couldn't make any constructive changes to it. Nonetheless, my simple suggestion is create an alternate power the player can choose some similar to VEATS.. Honestly I would like all sets to get a VEAT rework.. But we could start with Force Field...
  23. Yea no clue on how someone might want to either go with incarnates to obtain it or rework the build. Incarnates is the easy route but I hate relying on incarnates to shore up weaknesses in a build. I don't play doms but I always consider starting one..
  24. Exporting the build would be helpful for better review I think
  25. Never built this. This is a change up from an Electric savage build. 1 sec off perma dom. Positional defense cap minus a bit short on negative and of course psionic. Shadow Field is good for another 15% defenses, but NOT Perma. It is a good drop when you are getting defense debuffed. Endurance is a bit short. Endurance use is 1.44 so recovery should be at least 3.44 currently at 2.88. This is without incarnates. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Dominator Primary Power Set: Darkness Control Secondary Power Set: Savage Assault Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Dark Grasp -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(17), SprEnt-End/Rchg(17), SprEnt-Acc/Hold/End(37), SprEnt-Acc/Hold/End/Rchg(37), SprEnt-Rchg/AbsorbProc(42) Level 1: Call Swarm -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(23), Thn-Dmg/Rchg(37) Level 2: Living Shadows -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(5), SprFrzBls-Acc/Dmg/EndRdx(5), SprFrzBls-Acc/Dmg/Rchg(9), SprFrzBls-Dmg/EndRdx/Acc/Rchg(9), SprFrzBls-Rchg/ImmobProc(15) Level 4: Vicious Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7), SprBlsCol-Rchg/HoldProc(7) Level 6: Kick -- Empty(A) Level 8: Fearsome Stare -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(13), DarWtcDsp-ToHitdeb/Rchg/EndRdx(15), DarWtcDsp-Rchg/EndRdx(50) Level 10: Unkindness -- PstBls-Dam%(A) Level 12: Heart of Darkness -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(40), SprDmnGrs-EndRdx/Rchg(40), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(40), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(42), SprDmnGrs-Rchg/Fiery Orb(43) Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(19), RctArm-ResDam/EndRdx(19), RctArm-ResDam(46), RctArm-ResDam/Rchg(46) Level 16: Spot Prey -- RctRtc-ToHit(A) Level 18: Haunt -- CaltoArm-Dmg/EndRdx(A), CaltoArm-Acc/Dmg/Rchg(25), CaltoArm-EndRdx/Dmg/Rchg(25), CaltoArm-Acc/Rchg(31), CaltoArm-Acc/Dmg(36) Level 20: Rending Flurry -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/EndRdx(21), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(27) Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(29) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(29) Level 26: Shadow Field -- Lck-%Hold(A), BslGaz-Acc/Hold(27), BslGaz-EndRdx/Rchg/Hold(34), BslGaz-Acc/Rchg(39), BslGaz-Rchg/Hold(46) Level 28: Blood Craze -- Mrc-Heal/Rchg(A), Mrc-Heal/EndRdx/Rchg(39) Level 30: Super Speed -- BlsoftheZ-ResKB(A) Level 32: Umbra Beast -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(33), BldMnd-Acc/EndRdx(33), BldMnd-Acc/Dmg/EndRdx(33), BldMnd-Acc(34), BldMnd-Dmg(34) Level 35: Call Hawk -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(36) Level 38: Feral Charge -- KntCmb-Acc/Dmg(A), KntCmb-Knock%(39), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(45) Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42) Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45) Level 47: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50) Level 49: Scorpion Shield -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) Level 1: Blood Frenzy ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1499;704;1408;HEX;| |78DA6594CB4F135114C6EF3C2A96575B0B1428CF162814185B75A92201C50724558| |C5B32814969ACD3A6AD4697EE5C2A6A5C28A089CF8D2BE5B1131FFF818F8DCFAD0A| |B83698F174BE434B329399F9DD39F79C7BBF7BEEB9337179B4FAF9D8D521217946D| |27A3E3F359AB99032F54226E79AD093A96945D055414FA8D4313592310BB94C5A1B| |D573E74D8362D8D0517619CEE7F58BE98236A95FD293C6F6A7EF84396BE40CB3A06| |D376A12191AE8582A395B4899C94AFB6B326B1833D57673DCD0B364F76C7FCC18B9| |FC6C2A1B3C9A4D4D6BE5D926F469835EF98291BBD2485A23F46C05E82515D55B2EF| |14A1522AE0AEF1AF335D8F586F916EC7B076EF509BE2C59CC0BDBD6B000762D82FF| |023C3C8D2FBD409CFA92B904EE5E66AE80B5ABA0880AA170AC721DB6CA1BCC39B0F| |A26B8EB16F33628D366B8102B5C165DC20A6087C8A2542CC9885E066B57C0F82A28| |D1CC6E8E76AF6025825256C56AAA0E6296C821E661E61067E808181D06159AB8065| |9566BF629B66D4F800CADC4366244158321663BA890060F6284E72EE9F2932ED2E0| |8306D5F74DB6E31BBF337F806D5FC0F05750A671FCACDB7F0F7AEAE6990B60DB22F| |33ED8FC80778874D743835C5F6C1477B80E6CF18221F209C0470AF423572D4C99F4| |36B1DEA6BFC86DF37BE8EAFC04F67C00073F822AE90D22460A8E21173DC7C130CDD| |5CAFBD2FA19E32934473BAFAFFD27E6EDF8C5FCCD5C073B37989B5C9D54C121BB3E| |2D39C4151CE60A0E73055BE4D3CD6BE84E148F38E9390B464F33CF8003936003E9E| |CE59CF472DEFA386F3EEAEBE79CF673DF00F70D704EFDE4A3F1A9D41E629D7B1F31| |1F339F70CD3E653E03AF5179C5B86E623C7E8B5A3AA974174F43A86CB14E45CBEDA| |8C333E6B0C41D96FD0ECB018765DC6149A8A57F83906C8BDB5B3AF1D67A25F54A3B| |7B37CB16493A898A90CF61851B0EEF3F3BBDEF2037F21C68444A7F3DEB3F7F67022| |7| |-------------------------------------------------------------------|
×
×
  • Create New...