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Psyonico

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Everything posted by Psyonico

  1. don't bother slotting for taunt in your attacks. Gauntlet will keep enemies right next to you between Chilling Embrace, Icicles, Frozen Aura, and your ST attacks (they automatically taunt 5 enemies).
  2. you get 5 transfers per week, apparently the week starts on wednesday for server transfers.
  3. Honestly, unless you're looking for something like Perma Phantom Army, Perma Hasten just isn't necessary, just aim for 70% global recharge and viola, you have essentially perma hasten. Also, Agility is a Destiny power, not an alpha power.
  4. I play redside, just not that often. The problem with Redside is the Invader accolade. Hero Slayer is kind of annoying to get, so I feel like the easiest way to do it is to do a mayhem mission every five levels, and if your're teaming one of two things happens 1. your team doesn't want to do the mayhem mission 2. you out-level the content before you can do it.
  5. Technically TA is the most focused on enemies, as every single power is targeted at enemies. I personally love the set (have like 5 of them) but I'll be the first to admit it isn't the strongest set, at least until you get Oil Slick and EMP arrow slotted.
  6. just to jump in on the side note, I too love Melee Judgement, just for the animation's sake.
  7. Quicksand + Earthquake = win, which is why I think it's a necessary power. My Earth/Nature is not IO'd out, otherwise I'd post the build. But even with generic IOs, he's very strong.
  8. I always liked the original Posi TF. Posi 1 and 2 are certainly easier/faster, but something about it made me smile.
  9. the limit for power pools is 4
  10. so, this is kinda dumb, but my favorite tank is WP/Mace with the shovel weapon... just because I like smacking things around with a shovel. He's also really tanky, sitting over 90% resist to S/L and over 45% def to F/C/N/E.
  11. SR/MA can soft cap without any IOs/Maneuvers/Weave if memory serves correctly. the trick to Aid Self is 2x 50+4 Interrupt IOs. That will put you at the ED cap and should make you be able to fire it off as much as needed. So, since you can soft cap without IOs, you should focus on resist and recharge, since that's your weak point.
  12. depends on what sets the brute are. Yeah, if you're going /Stone armor and don't want to build to break even with damage, recharge, and movement speed (which you can do) then a Kin is your best friend. But /Stone armor is such a good set that there is no reason not to build for those. Depending on the set, would depend on the best support. For a Defense based set, a Sonic/Sonic or Thermal/Sonic are going to be great to bolster support for when you do get hit, for a resist based set (assuming you can get close to the resist cap) Cold or Time/Sonic would be your best friend for the same reasons.
  13. If you're farming only, you can drop Super Jump for Consume. You don't need KB protection in a fire farm, and you can get away with 1 slotting consume. You've got Ageless Core, so you shouldn't have too many end issues. I don't know which is better, Miracle +recovery or Pancea Health/End, but you can always drop a slot from Build Up for Miracle to get both benefits. Because of your tohit buffs, you can cut a slot out of Melt Armor, just have the resist debuff and put in Numina's Regen/Recovery as well. Those should all help your end drain.
  14. I mean, if you can tank recluse on MLTF I'd say you're doing pretty good. Instead of recharge, might I suggest building for resist and defense and using Ageless Radial as Defense Debuff resistance? You should be able to cap all resists (with the possible exception of Psi/Toxic) which will make you even tankier, but I'm no master at Dark melee, so I don't know how the resist game plays out in IO world.
  15. you should absolutely take veng on a Rad/ defender. just remember. Veng before Fallout.
  16. Beam is going to have better ST damage while AR has better AoE damage. Beam gets some AoE -Defense and ST -Regen From what I've heard, Beam is objectively better than AR, but really, with rad as a primary, it boils down to "do you want to do ST or AoE damage"
  17. strange thing... I just tried to run Skyrim: Special Edition and I was able to move just fine. My old computer does not have the software because it's not the RGB model. I wonder if it's the software on my newer rig that is causing the issue. Though that seems to only be for changing the key colors and nothing else.
  18. Mouse test worked perfectly, so just for fun I plugged in a different keyboard and voila it worked no problem. Looks like there must be some problem with the keyboard. Thanks again all!
  19. Tried this, no luck. I'm running Win10 64. I've updated all of my drivers and changed my audio to use the onboard chip rather than the HDMI, still no luck. I went to MSI's website and updated drivers that way, and still have the issue, is there something else I should be trying? Also, I want to reiterate that my character is the only thing that is stuttering/barely moving. Everything around me is running normal. He's also a Force Field Controller and Dispersion Bubble runs normal as well. I doubt this is the issue, but once I get a chance later today, I'm going to plug my laptop into my TV to see if I have the same problem.
  20. If you don't like the slow animations of Broad Sword, might I suggest Katana? It's identical in terms of powers, but damage is slightly lower, animation time and recharge time are slightly higher.
  21. Nope, I double checked and I am in fact plugged into my GPU. Thanks for all the suggestions all.
  22. I'm actually running the exact same keyboard on both setups (some Cooler Master, don't remember the model) I tried installing the C++ distribution but I'm already running a newer version, so it wouldn't let me install it. the intel ethernet driver update didn't seem to fix the problem either. Thanks for the advice though.
  23. Important in Earth: Fossilize Quicksand Stalagmites Earthquake Volcanic Gasses Animate Stone Important in Poison: Envenom Weaken Neurotoxic Breath Paralytic Poison Venomous Gas Good Luck
  24. banner seems to have disappeared for me, but it said game was going down for maintenance from 1300 UTC for "Several hours" whatever that means.
  25. Do you want natural, or do you want an actual "Last Man Standing" If you want the last man standing, perhaps something like Stone/MA. Storm Kick provides an addition 10%!!!!! Defense to everything except psi, so granite caps without any slotting for it, giving you extra room to slot to fix the negative sides of granite. Here is my build for reference, damage is at -4.5% and haste is at -1.25% before hasten movement speed is slightly higher than base (without Swift) movement speed, but you have Teleport to move into groups. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! TakenForGranite: Level 50 Natural Tanker Primary Power Set: Stone Armor Secondary Power Set: Martial Arts Power Pool: Teleportation Power Pool: Speed Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Energy Mastery Hero Profile: Level 1: Rock Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(5), GifoftheA-Def/EndRdx(7), GifoftheA-Run+(17) Level 1: Thunder Kick -- FcsSmt-Acc/Dmg(A), FcsSmt-Dmg/EndRdx(3), FcsSmt-Dmg/Rchg(27), FcsSmt-Acc/EndRdx/Rchg(37), FcsSmt-Acc/Dmg/Rchg(43), SmsHym-Dmg/Rchg(50) Level 2: Storm Kick -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(3), CrsImp-Dmg/Rchg(27), CrsImp-Acc/Dmg/Rchg(31), CrsImp-Acc/Dmg/EndRdx(43), CrsImp-Dmg/EndRdx/Rchg(45) Level 4: Earth's Embrace -- DctWnd-Heal/EndRdx(A), DctWnd-Heal(5), DctWnd-Rchg(9), DctWnd-Heal/Rchg(25), DctWnd-Heal/EndRdx/Rchg(40) Level 6: Cobra Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(25), Mk'Bit-Acc/EndRdx/Rchg(34), PlvFst-Acc/Dmg/Rchg(42), PlvFst-Acc/Dmg/EndRdx/Rchg(46) Level 8: Rooted -- RgnTss-Heal/EndRdx(A), RgnTss-Heal/EndRdx/Rchg(45) Level 10: Warrior's Provocation -- RechRdx(A) Level 12: Brimstone Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam(13), ImpArm-ResDam/EndRdx(13), ImpArm-ResDam(17) Level 14: Mud Pots -- Obl-Dmg(A), Obl-Acc/Rchg(15), Obl-Dmg/Rchg(15), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(45), EndRdx(46) Level 16: Teleport -- EndRdx(A) Level 18: Crystal Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(19), GifoftheA-Def/EndRdx(19), GifoftheA-Run+(21) Level 20: Stone Skin -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(50) Level 22: Hasten -- RechRdx(A), RechRdx(23), RechRdx(23) Level 24: Assault -- EndRdx(A), EndRdx(42) Level 26: Minerals -- EndRdx(A), LucoftheG-Def/Rchg+(42) Level 28: Crippling Axe Kick -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(29), Mk'Bit-Dmg/EndRdx(29), Mk'Bit-Dmg/Rchg(31), PlvFst-Acc/Dmg/Rchg(43), PlvFst-Acc/Dmg/EndRdx/Rchg(46) Level 30: Recall Friend -- WntGif-ResSlow(A) Level 32: Granite Armor -- ResDam-I(A), ResDam-I(33), DefBuff-I(33), DefBuff-I(33), ShlWal-ResDam/Re TP(34), LucoftheG-Def/Rchg+(34) Level 35: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Mlt-Dmg/EndRdx(37) Level 38: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(39), PlvFst-Acc/Dmg/Rchg(40), PlvFst-Acc/Dmg/EndRdx/Rchg(40) Level 41: Conserve Power -- RechRdx(A) Level 44: Physical Perfection -- NmnCnv-Regen/Rcvry+(A) Level 47: Laser Beam Eyes -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(48), Dcm-Dmg/Rchg(48), Dcm-Acc/EndRdx/Rchg(48), Dcm-Acc/Dmg/Rchg(50) Level 49: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run(A), Run(11), Run(21) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(9), EndMod-I(11) ------------ Now that being said, if you're looking for a true natural build then I'd agree with WP/StJ
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