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Psyonico

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Everything posted by Psyonico

  1. I love me some poison... I'm really tempted to build an ice/poison to see what it can do.
  2. Man, now you're making me want to play my ice/spines. It was my first /spines tank on HC and I usually forget I have him
  3. Going to have to disagree, @tidge Venomous Gas is basically the reason to take poison at all. I have mostly done poison defenders, so I don't really know it on controllers, but VG is basically the entire reason my poison defendets *can* solo.
  4. Hydra do toxic damage, which is Electric's big hole. If I remember correctly, ELA get 0 toxic resist.
  5. You're confligrating things and I think you're confusing people. The power Stealth gives a bonus to stealth (55 feet in PvE) this is not slottable/enhanceable It also gives defense (depending on AT modifier) Both the stealth radius and the defense drop "in combat". The stealth radius becomes 0 feet and the defense drops to that of what Combat Jumping or Hover provide. It *sounds* like you're saying the defense bonus goes into "in combat" numbers, but you are saying its stealth is dropping. The defense dropping would likely be because of this line in Stealth's data source.EventTimeSince>CommandedPet > 10 There are also lines about dealing with pseudopets which might have something to do with it.
  6. You can't enhance recharge bonusus, recharge enhancements would only affect the recharge of Shifting Tides. similarly, you can't enhance the +damage bonus, slotting damage will only improve the damage that Shifting Tides has a chance of doing.
  7. Do you mean the defense bonus? because Stealth gives a lot more than 15.42% stealth bonus.
  8. However, they are cheaper than standard SOs
  9. To my knowledge, time defenders aren't soloing AVs without incarnates/temps. Rad defenders, however can and are. Base, Radiant Aura can heal 16.73 HP/second at level 50 Base, Temporal Mending can heal 11.53 HP/second at level 50 So Randient Aura actually heals more over time than Temporal Mending
  10. it is always on.
  11. That is the expected behavior. At T4, the Barrier Core has the same duration and recharge. Therefore, if you set it to auto-fire it will be permanent.
  12. I certainly wouldn't complain if it got changed, but... It's nothing new Disruption Field, Sonic Repulsion, and Enflame are 3 examples I can think of where this also happens.
  13. You haven't addressed the issue of people who *want* to play on low population shards.
  14. Yes, disintegration and scourge are tracked separately, so they can both trigger at the same time.
  15. My favorite corruptor is a Beam/Traps. I don't know if I'm an expert in the set, but I've got some good experience. Biggest thing to remember is that Lancer Shot has a 100% chance to spread disintegration, so my first attack (when not nuking) would be Disintegrate followed by lancer followed by the cone attack. That combo brings some extra damage to BR's otherwise lacking AoE potential. I personally like the narrow cone attack as a ST attack, it provides -res, though admittedly, it has a bit of a wind up.
  16. If not the terrain thing, are you comparing quick and slow snipes? If I remember correctly, quick snipes have shorter range
  17. It can't be nodded because to my knowledge there is only one footstep sound, so regardless of what footwear you have, it's the same sound. So, I guess if you wanted *all* footsteps to sound like bare feet, you could mod it.
  18. There are viable sets other than Super Strength. I play a bunch of tanks and SS is my least favorite set because I hate the Rage crash but feel impotent without Rage. There was someone who did a comparison of the secondaries a while back. It wasn't a perfect test, but it did a good job sussing out the good from the not-so-good.
  19. My thought on siphon power post FS is that it's not needed in 95% of content, but the -damage is very helpful against AVs
  20. This has always been one of my favorite flying circus moments.
  21. My thought was it was dark or fire armor without enough -KB slotted
  22. I don't think you know what Trinity gaming is... It's not just about teaming, Trinity gaming is specifically linking for 3 things at the expense of everything else. Those three things being tank-dps-heals. Marine Affinity disproves your argument as it is one of the strongest sets I've seen in a while all while being light on heals.
  23. I have noticed this with sniper rifle. I suspect that all ranged powers have a "travel speed" of sorts and sniper rifle is just kind of slow compared to an actual rifle.
  24. I've got to say, this thread, and my general love of storm, got me to roll a mind/storm the other day. He's only 24 so far, but it seems promising. My big riff is that Terrify has an accuracy penalty, but fearsome stare and the symphony fear do not.
  25. Golden Roller and the Romulus Phalanx *are* things that can be attacked.
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