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Psyonico

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Everything posted by Psyonico

  1. Now I'm confused... Are you saying that controllers can't solo level 54 AVs without damage mitigation? I'd say that's pretty much a given. I chose my illusion/storm over my illusion/dark because of the comment you made about to-hit debuffs being helpful when you aren't at capped defense, the concept is the same though... PA doing the tanking and some damage while I whittle away with tar patch, blind, spectral wounds, with howling Twilight there to do a good chunk of -Regen. If, however that is still out of the scope of what you're looking for, I suspect a dark/energy perma-dom would be a good choice. I can't crunch the numbers right now, but I suspect with power boost and clarion radial you could get the ~10 stacked confuses needed to confuse through PToD, then your pets could (slowly) whittle away at the AV while you basically just keep confusing it and throwing in an attack randomly when you aren't casting confuse/hasten/PB/clarion/domination
  2. I'm surprised it took this long for someone to post this video.
  3. 1. you're moving the goalpost, you said you can't do it without capped defense/to-hit debuffs, I showed you it's possible. 2. I put up all my defense numbers on the right hand side of the video (I forgot my toggles at the beginning of the fight, so they were lower than what they were after I turned them on)
  4. Ok, to make things go a little faster, I slotted a Degenerative Interface.
  5. Fine, I just soloed (edit: at 54) Chimera on my Illusion/Storm with just an Alpha and a Destiny slotted, not capped defense, and did not use hurricane. It took me about 14 minutes to do and for some reason it didn't record correctly, otherwise I'd upload the video proof of it. I'll play around with my settings and do it again later.
  6. Looks like you've over slotted for accuracy at the expense of Damage and End Redux, which is where your problem is. You also don't have a Numina unique slotted, which will help a little. I've made just a couple of small changes to the build which should help with endurance without sacrificing much. Dark has no Defense Debuff Resistance, so Ageless Radial is generally a good idea to fix that, it will also fill up your endurance bar every 2 minutes if you are still having problems.
  7. My Illusion/Dark soloed Arbiter Sands in the MLTF without defense at the soft cap, I probably would solo the Maria Arc as AVs but I did it before I was fully built out and the flashback version is only EBs, even with AVs turned on, when you're solo.
  8. I've gone up to 801.7, which is all EBs... my Stone/Dark tank, probably my sturdiest tank against non-psi damage, was the last one standing in the team most of the time, but would go down pretty quickly if the rest of the team wiped.
  9. Have you tried @Linea's 801 AE Content? most of the higher difficulty ones will wipe a tank without decent (de)buffs on the team.
  10. https://hcwiki.cityofheroes.dev/wiki/The_Center
  11. Earth Control doesn't need a buff, so I don't see why the animation time would change
  12. I believe it is the same
  13. Willpower has the same thing.
  14. Illusion is fine for group play. You don't have quite as much lock-down as a set like earth, but you're still going to contribute a lot.
  15. I like Fire/Fire, though I will admit, it's very much a kill-or-be-killed set up. I suspect that will be different once I have his build complete (he's only level 43 or 44 right now).
  16. How do procs work in Distortion Field? I would think they wouldn't have a great chance to proc, meaning it may not be worth putting them in there. I like your build a lot, though I question skipping Flash and Temporal Selection. I suppose with Perma-PA you probably don't need Flash, but Temporal Selection is kind of a beast of a power. I also personally prefer taking travel powers earlier. Here's my take on an Ill/Time, has perma PA without relying on a Force Feedback proc. This is purely a hypothetical build, as I don't have one myself.
  17. This is the same person who believes "dedicated" ATs are better than people who take and use their secondary.
  18. Here is my Stone/Spines build, basically negates all of the penalties of granite (except for the -jump/fly). Should be fast enough out of rooted for you, and if not, that's what Teleport is for.
  19. I'd think if you can run WINE you can run CoH. that being said, this topic brings up CoH on Linux, so I think it's going to be possible.
  20. The OP did say they wanted to do *some* damage. While a Granite can overcome its penalties, I find it's easier to plug the Psi hole in Invulnerability than it is in Granite.
  21. This is a theoretical Invulnerability/Martial Arts tanker build that is based around a very solid Inv/SS build that I use. My Inv/MA is only level 8, so I don't have any real experience with this build, but it should get you going. These numbers are with a single foe in Invincibility.
  22. Going back to endurance for a moment This... I always slot my attacks 1 Acc, 1 endrdx, damage, then Recharge as a last slot before moving to sets, it makes a huge difference.
  23. Are you making 801 content official lore?
  24. This made me really curious. Fortunately, I happen to have a tank with Stealth, so I was able to test it out. Threat Level for a tank at level 50 is +4.0 Stealth grants -1.0 threat, meaning base 3.0 for tanks Using any attack (including Taunt) suppresses the -1.0 threat, so it jumps back up to the base 4.0.
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