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Snarky

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Everything posted by Snarky

  1. Just started an Ele/Invul Sentinel. Loving how my blue bar gets propped up. Of course I am still low level but will be getting to mid twenties real quick
  2. Yeah Inv is. A great set. I tend to pair it with Dark melee on brutes. The synergy is insane. I am dabbling around with a few Sentinels and really starting to like Ice Willpower. It is a middle of the road damage at best but it is 109% ranged and I enjoy the concept and costume.
  3. Considering all powers and attack chains and leaving out PBaoe and such what are some of the best Primaries. Will probably pair with Will unless Elec makes it in the top might pair that with Invul
  4. Snarky

    Best ranged AoE

    Yeah I have tried Blasters and they do not quite do this because by design the set is custom built for Blapping and you have to hard tweak and mine for anything else. With the Sentinel secondary set independent of range and a set like will that just throws blue energy fuel at you the possibility to set at range not be messed and comfortably blast is enticing I think I will keep trying ice. Are the two target area powers there target capped or is it anything in that area? Thanks for the input
  5. Simply asked. What is the best Primary for a Sentinel who will only be at 40+ range and who wants to concentrate on AoE? And why? Also this will prob work best in teams because I do not see myself soloing large mobs. So do certain AoEs that might be close have an edge in teams like Rad DeBuffs etc
  6. Snarky

    Ice Energy

    I used to try and run ranged back in the day to limited success. Probably my best effort was a Energy Blaster I/Od for defense and lightly incarnated. I could only 50 Blaster and Doms. I tried Ice many times in the past. I do not think I ever ran one long even at 50 So Ice again lol. Any pointers would be helpful. My questions right now are mainly about the AoE in Ice. Does it cover a larger are than a standard ball blast and does it affect more than 10 I think of the Ice powers as shining in mid 30 teams. High level mobs tend to be tougher in every way and you just need pure damage to take them down. Still locking down a Siiper Stunner or Malta end drainer is a good trick. Also if the AoE is an actual area effect without max target then that gives an advantage to this less than loved set. And the tier 9 is ranged which is why I keep trying to make this work. Ice energy will be a completely ranged build. Unlike 98% of the other Blappers and Brutetrollers
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