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merrypessimist

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Everything posted by merrypessimist

  1. So last night I had a terrible mission arc idea, while my computer was... unavailable. Is there any way that the AE editor could be run in an "offline" version where you don't have to be logged into City to edit story arcs? I know that the missions are saved as text files basically and while it would be theoretically possible to write an entire arc in notepad or equivalent, the existing UI is very helpful in making sure that I dot all the "i"s as it were. Given that there is still the old costume creator equivalent for offline use, would it be possible/doable to whip up something similar for AE? Speaking for myself and I suspect at least a couple storytellers a non-logged in AE editor would be helpful for those times when the creative urge strikes but getting into City isn't possible for whatever reason.
  2. Clearly he's mourning his master stepping outside time, the poor little wolfy boy.
  3. I'm torn between Full Auto and Eagle's Claw. Both animations are just so over the top they make me giggle when I use them.
  4. 1) Isn't this already possible? As I recall you just need to open the pets tab on your team window and you can rename pets in there. 3) I'd love to see more Summer Blockbuster content. Maybe a ghostbusters or independence day homage. Call it "Classic Summer" or something. 6) I don't use macros, but I'm all in favor of more options for people who need them. 8 ) I wouldn't use them, but this falls under my "more options are good" philosophy for costumes. Long as they don't clip or otherwise look like junk. 10) Probably couldn't hurt. 12) As I recall the existing "snake legs" for mobs are just invisible regular legs and animated fake legs. From what I remember back on the Live forums trying to adapt them to the existing animations breaks said animations in hilarious ways.
  5. I tend to get my drinking done BEFORE I sit down to play.
  6. Yeah but your number two will probably re-invite you back just to spite you.
  7. For me, I consider "soloing AV" to be at least even level (+0-2), using only powerset/incarnate powers (why hello there degenerative!) and no p2w buffs, temp pets, etc. Also no shivans/warburg nukes. Naturally this includes pool powers, but accolades optional since I mostly don't bother getting them.
  8. They were an entirely SCORE development as I recall.
  9. A different question is "what mechanical role would hero patron-equivalents offer that aren't already supplied by either the existing EPP or PPP pools?" Simply put, what mechanical niche would hero patrons fill?
  10. Thank you for your feedback, Kyksie.
  11. Croatoa already has two native giant monsters. There's also arguably a Cimeroan one, but it only shows up during one of the Incarnate story arcs. I forget which one offhand but it's the one that explains how the Sentinel arrived in Paragon, IIRC.
  12. That IS supposed to just remove them from your chat tab. Perhaps you ran into a global channel cap? I've also found that sometimes quitting out to the desktop and logging back in can restore global channels that seem to be missing.
  13. Because it's no longer canonical content, for one. Second it does not launch from the LFG interface, and third Penny Yin's arc is arguably less annoying.
  14. Yes. Thunderspy is one of... I want to say at least half a dozen different server groups using the source code that got released back in the day. Homecoming is the best (I'm here after all) and if I recall the only one of the lot that made the transition to full 64-bit code. I also think but am not 100% certain that it's the only server cluster that's added new story arc content.
  15. How, exactly? It's not like a player with three characters, one for each color (blue, red, gold) to play an hour or two on each in a given day. I seem to get the feeling you're ignoring or dismissing perspectives that don't match what you already assume and want to be true.
  16. I play everything, and really the only reason a majority of them end up as a vigilante (pure hero is not for me) is because it's easier to find teams when I want one. That said, I still have plenty of rogues (same reason) and a couple goldsiders who haven't come to primal and been forced to pick one of the main sides.
  17. Because for MMs and trollers/doms at least you can drop it on your (tanky) pet and when you send that in to die gloriously it will do more damage to the mobs it's punching in the unmentionables. It as mentioned also takes a number of procs, some of which can be helpful. For a heavier damage AT it's probably not worth taking.
  18. Don't worry, my Lumi and all her buddies absolutely have backup videos of you snorting kool aid off the backside of a half naked person at one of our "getting to blackmail know you" parties. No worries about that getting out, NO SIREE. [*also misses the classic Secret World*]
  19. Does just using the "find contact" button to get the contact in your list still work even if Marchand/Calvin don't offer you introduction missions?
  20. Wouldn't the proc trigger on the enemies you blasted with the attacks (and gain the end) if it goes off?
  21. Super stunners rez 100% of the time if there are any targets within their range. The number of targets determines what percentage of their HP they reclaim when they get up. If you don't want super stunners rezzing, kill them from 25' or further away.
  22. I play staff on several ATs and on all of them I use Body exclusively. +dam and -res are more useful than end redux or recharge, both of which are more than covered by my protective set and/or set bonuses.
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