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merrypessimist

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Everything posted by merrypessimist

  1. I'm going to toss out "Not if you're wasting time whining about control powers" :)
  2. Having literally never used this set ever, is it possible that the boost is to the distance knockback is generated? Even if not, five stacks of that IO bonus would only be a 10% improvement, which would be .067 for a standard knockdown, bringing it to .737 which is STILL less than the 1.0 required to actually knock something somewhere. A 2% boost to your standard .67 knockback would be .0134 which again turns that .67 knockback into a .6834 knock.
  3. Am I the only one who really wishes this had become a real spinoff project? :)
  4. My understanding is that they're all three games with all the DLC (except pinnacle station for ME1) using the latest generation graphics engine for the series so they look better than the first pass. Based on what I've read the multiplayer "war effort" tracker in ME3 has been tweaked to not actually need the multiplayer participation too.
  5. One of the things I often say while playing is "Whoops, that wasn't what I planned."
  6. I watched the first three seasons having never played any of the Castlevania games, so they were fresh to me. Of course I'm old enough to know "oh yeah there was a guy call Belmont who fought Dracula in a Nintendo game" but nothing beyond that. That said I really enjoyed the first two seasons of the show and not enjoying the third one much. I haven't gotten around to watching the fourth yet since three was... what it was.
  7. I murder my way there and then kill the crap out of Holtz and then the Honoree.
  8. I am intrigued by your ideas and wish to subscribe to your newsletter.
  9. If the UI code supports this I am fully in agreement on these proposed changes.
  10. It's mechanically a forced "Target cannot hit caster" status. It breaks when you hit the mob (like a sleep) and enables them to attack you again. I don't recalls seeing percentages on placate powers, but I also don't use the pool placate either. All you really need in terms of actual usage is "Placate buys you a couple seconds of not being attacked" and stalkers get the fake-Hide effect too.
  11. The AE column is a door, and while all AE missions are hard flagged to set their door there, rarely it can be rolled by the random door selection algorithm. Just happens very rarely, smile when it happens and don't sweat it.
  12. It shows up as an icon on your buff bar under the hp/end/at specific bars. If you have numeric stacking enabled it'll tell you how many stacks you have at a glance. EDIT: It looks like a little green circle with a chain in it.
  13. Stealth, or perhaps "Combat Infiltration" to fit in the general theme and as a shout out to combat jumping.
  14. One or fewer. I'm one of those people who plan things out in advance.
  15. I strongly suspect that they'll CG young Keaton and have him just do the voiceover.
  16. You really can't go wrong either way. I'd honestly suggest just doing a coin toss and assigning 'fender to heads and corr to tails.
  17. Remind me again why this isn't all that needs to be said?
  18. To enable the display of merit vendor items you can't afford, there's a little checkbox down at the bottom on the right hand side that you can click to "hide items you can't afford." Untick that and you'll see everything the vendor offers even if you can't pay for it. Your friend clearly had that tickbox unchecked.
  19. Dark's stealth is ALSO a defense, in point of fact. So dark has a little bit of everything except knockback protection. :)
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