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Everything posted by Wravis
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Focused Feedback: Role Diversity Bonus
Wravis replied to The Curator's topic in [Open Beta] Focused Feedback
I tried skimming through 10 pages and didn't see a response, so sorry in advance if I missed it but: Is there a reason Arachnos Widow is not support? One half of the Arachnos Widow specializations is melee support with no control whatsoever. I pick Night Widow Training and I am melee and support. I don't get a single power that has a control effect. Dispari brought this up in the first comment and there was no direct response, just "VEATS count for three roles". It's the wrong role 1/2 the time. They should never count towards control, because even Fortunatas offer support. Every Widow offers support. -
Focused Feedback: Various Power Updates
Wravis replied to The Curator's topic in [Open Beta] Focused Feedback
Easier to use and significantly worse. -
Focused Feedback: Various Power Updates
Wravis replied to The Curator's topic in [Open Beta] Focused Feedback
But my suggestion was to combine Clarity and Sonic Dispersion so they work as easily and hassle free as Faraday Cage. And provide the same level of protection. 😛 -
Focused Feedback: Various Power Updates
Wravis replied to The Curator's topic in [Open Beta] Focused Feedback
1 second cast time, negligible recharge time, protection for everything. You cast it once when your team gets to a new group. You never have to target a an individual player to hit them with Clarity. I waste more time having to target a teammate to hit them with Clarity than I do just recasting Faraday Cage in a new spot if people move. -
The entry period is over! Thank you everyone who submitted a base! We'll start checking out the bases and judging shortly.
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Focused Feedback: Various Power Updates
Wravis replied to The Curator's topic in [Open Beta] Focused Feedback
Sonic still needs help. Making Liquefy usable is a good step, but it still needs help. Clarity and Sonic Dispersion need to be combined, since Faraday Cage is better than both of those powers combined and having an AOE toggle that does the bulk of what Clarity does makes it a pretty useless choice. And Sonic Repulsion costs 1.04 end per second for essentially the same function as Repulsion Field from Force Field which only costs .78 end per second. -
Focused Feedback: VEAT Updates
Wravis replied to The Curator's topic in [Open Beta] Focused Feedback
Does Night Widow's poison DOT still break stealth? If so, placate is useless on them. -
Yeah, why on earth would you want to make a sentinel to be melee? Make a scrapper. Or a blaster.
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Focused Feedback: VEAT Updates
Wravis replied to The Curator's topic in [Open Beta] Focused Feedback
Just checked. It's 5% base. Still great! -
Focused Feedback: VEAT Updates
Wravis replied to The Curator's topic in [Open Beta] Focused Feedback
This is huge. This is amazing. Thank you so much! -
In addition to the rewards given by Homecoming's fine Community Reps, I will be giving 1 billion influence to the winner out of my own personal coffers! Go forth and make pretty things!
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The standard grass items are just flat planes. There are also grassy hills, and big rocks. You can combine all of those pieces to create land that looks more natural than a flat grass plane.
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Global (in game): @Wravis Forum Handle: Wravis Discord Handle (if applicable): Wravis Collaborators (if applicable): Jibily! Which is also me. Are you the owner or builder?: Yes! Base Name: Crash Base Code: Crash-15210 Base Shard: Everlasting Additional information you want us to know: There is an associated monster that can be there but it is not required. Just extra for fun!
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Go to places where people RP (Pocket D) and walk up to strangers! Keep an eye out for RP teams in LFG. If you're into the club scene, there's clubs open pretty much every night. If you're not into the club scene, there are RP groups who recruit. The biggest obstacle is having to talk to strangers.
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Kinetic Melee is my favorite melee set that isn't Night Widow. I knew it was bad. This saddens me though.
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Dropped Disasteroid
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What a dumb sentiment. Make it a good set. Let people pick the one with the name they prefer. Who cares if they overlap? Willpower is presented as a natural character's ability to shrug it off. Regeneration is presented as someone with powers healing it away. Just make it a distinction for flavor. Why have one be garbage just to keep it from being too similar to another? Or give it a minor difference. Make Regeneration have high S/L defense and high elemental resists, inverting Willpower's low S/L defense and low elemental resists.
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What's the hardest AT combination to play solo?
Wravis replied to FFFF's topic in General Discussion
So sad. -
What's the hardest AT combination to play solo?
Wravis replied to FFFF's topic in General Discussion
My Demon/Kin solos pretty well! But it took lots of work to get the build just right. And that's just one combo. -
Plant/Mind. You can basically get by just using Seeds of Confusion, Mind Probe, Subudue, Psionic Lance, and Psychic Shockwave. Plus Drain Psyche to become immortal.
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Why do you pick and choose which powers should and shouldn't follow the standard blast power formula? Intensify should last for longer for the same reason Cat 5 should suck more. "It's refreshing to have a blast set that doesn't follow the standard formula".
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Maybe it could work the same way SG Emblems work. You pick one, and any item with an emblem uses what ever you picked. Then if you change the selected emblem (or in this case, costume) all new items you place will use the new choice, but the old ones won't change.
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This there a way to move the graph?
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Weapon based assault sets for dominators
Wravis replied to Communistpenguin's topic in Suggestions & Feedback
I never knew I wanted this so badly !