Ridiculous Girl Posted August 15 Share Posted August 15 (edited) On 7/14/2024 at 7:12 PM, Laucianna said: In Twinshots second arc when you go back to Manticores mansion, you can fly through the inner chambers celling hole and get out the map ❤️ whelp, i decided to check out the regular old midnighter's mansion and guess what? same thing! 😄 Server: Excelsior Zone/Mission: Midnighter Club Position: [173.3 31.0 -269.6] Edited August 15 by Ridiculous Girl added quote "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz Link to comment Share on other sites More sharing options...
RiktiHater Posted August 21 Share Posted August 21 Floating peregrine rocks at [-1456.3 93.0 -3985.1] Just past the portal corp area on the left if you're going towards the trainer. Tony Hank Pro Skier Link to comment Share on other sites More sharing options...
Jacke Posted September 2 Share Posted September 2 Discovered that the Founders Falls Safeguard minimap is badly aligned. Bug is the same for both standard and Vidiotmaps minimaps, so I assume it's something wrong with City. Including @AboveTheChemist as when it's fixed, there may be an impact that needs to be tweaked in Vidiotmaps. Here's a link to the old Vidiotmap of the Founders Falls Safeguard as it shows what should be visible, as well as the starting location when entering the map. Now follows screenshots of the Founders Falls Safeguard right after entry with default minimap and then current Vidiotmaps minimap. Toon is in the SE corner of the Zone, but the minimap shows only the base map as correctly aligned, with all overlay features including the Toon position offsets to the Left, or West. Third screenshot is the Vidiotmaps version of the Founders Falls Mayhem just to confirm that it is alright, showing the Toon in the NE corner of the map on entry. Remember! Let's be careful out there! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum Link to comment Share on other sites More sharing options...
Rudra Posted September 14 Share Posted September 14 Found a flying roof in Founder's Falls. Mission: Founders' Falls Position: [1213.6 114.7 1900.5] Link to comment Share on other sites More sharing options...
SnoBahr Posted September 16 Share Posted September 16 Sorry that I don't have a screenshot of this - I had used the Support system in-game to report this. Server: Everlasting Zone/Mission: Abandoned_Office_15_Layout_02_01 Position: [178.6 14.5 126.5] On the landing there was a coffee table against the wall, and it was noticeably above the floor, by at least 1/2 (if viewed in the base editor). Instanced MSRs on Everlasting, 3:30pm Eastern on Mondays, Wednesdays, and Fridays. Come to the RWZ and look for Barky McBarker for who to /T. Hit, Heal, Buff, or Debuff. MSRs are not farms, there is no sitting. Link to comment Share on other sites More sharing options...
Captain Fabulous Posted September 21 Share Posted September 21 Atlas Park at 2677.0 0.2 -1333.0 Link to comment Share on other sites More sharing options...
Night Posted Monday at 02:37 AM Share Posted Monday at 02:37 AM (edited) One of the doors/door frames to a short building under an awning is slightly misaligned/rotated to stick out, Kings Row at [-296.5 -41.8 297.9] Edited Monday at 05:36 AM by Night Link to comment Share on other sites More sharing options...
Night Posted Monday at 05:35 AM Share Posted Monday at 05:35 AM (edited) There are two large rectangular bases of buildings that seem to have sunken down too far below street level geometry and are clipping through into the car park tunnel underneath Port Oakes at [-573.3 143.9 198.2] and [-555.5 145.3 329.0]. Checking the building above, it seems the two square platforms are the ones to blame as they match the texture and run down through the height of the building they're clipped into to stick out down below. Strangely the two platforms are also the ones with all the props on the roof, so hopefully the props are attached to them to make height adjustment easier. 😶 Pictured the left and right building clipping, both as seen from outside the tunnel, and the building above whose parts appear to be clipping through down below. Edited Monday at 05:36 AM by Night 1 Link to comment Share on other sites More sharing options...
Molubdos Posted Thursday at 10:31 PM Share Posted Thursday at 10:31 PM Oh boy, this one's an interesting one. V_Sewer_to_Ofc_30_layout_05 This map has an errant Office Entrance Tile at [0, 0, 28.5], located underneath the last tile in the mission, opening out into the void. When loading into the map (at least via AE), it (can) spawn you at this door instead of the correct Sewer Entrance Tile, at [216, 0, 1855] Link to comment Share on other sites More sharing options...
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