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Posted

Halloween Event

  • The Black Whip has been downgraded from Monster-class stats to Archvillain-class. As a result it will no longer drop reward merits when defeated.
  • Fixed Sinister Summoner badge art not displaying properly on low graphics settings.
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  • Number Six changed the title to Patch Notes for October 19, 2021
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Posted
  On 10/20/2021 at 7:19 PM, Number Six said:

Halloween Event

  • The Black Whip has been downgraded from Monster-class stats to Archvillain-class. As a result it will no longer drop reward merits when defeated.
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Was the problem the fight being too difficult for too many people? Or were you afraid people were using it to farm merits? I really hope the former, because a big ToT league goes through Jack & Eochai respawns faster than we can port back and forth between the Murder Motel...

Posted
  On 10/21/2021 at 3:59 AM, Starhammer said:

Was the problem the fight being too difficult for too many people? Or were you afraid people were using it to farm merits? I really hope the former, because a big ToT league goes through Jack & Eochai respawns faster than we can port back and forth between the Murder Motel...

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Quite a few people complained that the GM Black Whip was too difficult for a holiday event, especially for people who do the holiday event for badges on several characters.

  • City Council
Posted
  On 10/21/2021 at 4:22 AM, Apparition said:

Quite a few people complained that the GM Black Whip was too difficult for a holiday event, especially for people who do the holiday event for badges on several characters.

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It wasn't so much the difficulty that was being complained about, but the time it took to defeat it. Since the trial is limited to only 4 players with a max level of 29, some team compositions might not have the tools available to deal with the huge health pool and regen rates that giant monsters have. Even with a stack of envenomed daggers it could take quite a while to burn it down depending on the team's damage output.

 

  On 10/21/2021 at 4:30 AM, Wavicle said:

Doesn't bother me about the merit, but it would be cool if there was some way to Choose to take on the Monster version even for only the same rewards.

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It would take some awful hacks to make that workable in the current code.

 

BUT, once page 3 is out, it contains new tech that makes this kind of thing possible. So who knows what the future holds...

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Posted
  On 10/21/2021 at 1:01 PM, Number Six said:

It wasn't so much the difficulty that was being complained about, but the time it took to defeat it. Since the trial is limited to only 4 players with a max level of 29, some team compositions might not have the tools available to deal with the huge health pool and regen rates that giant monsters have. Even with a stack of envenomed daggers it could take quite a while to burn it down depending on the team's damage output.

 

It would take some awful hacks to make that workable in the current code.

 

BUT, once page 3 is out, it contains new tech that makes this kind of thing possible. So who knows what the future holds...

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And where are our page 3 patch notes! I need to plan! lol

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Posted
  On 10/21/2021 at 1:01 PM, Number Six said:

BUT, once page 3 is out, it contains new tech that makes this kind of thing possible. So who knows what the future holds...

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I can almost hear the mwahahahahaha from here.  :)

 

Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game...

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Clave's Sure-Fire Secrets to Enjoying City Of Heroes
Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise.
This game isn't hard work, it's easy!
Go have fun!
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Posted (edited)
  On 10/24/2021 at 2:20 PM, WindDemon21 said:

And it's supposed to be live November 3rd when the Halloween event ends?

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Testing will begin when the build is released. The HC team has pointed to releasing the build to the beta shard for extensive testing some time following the conclusion of the Halloween event, yes. 

Edited by Glacier Peak
Build
Posted
  On 10/24/2021 at 2:24 PM, Glacier Peak said:

Testing will begin when the build is released. The HC team has pointed to releasing the build to the beta shard for extensive testing some time following the conclusion of the Halloween event, yes. 

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Oh so not LIVE then the 3rd but open beta on the 3rd.

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Posted
  On 10/26/2021 at 8:09 AM, Ruby Rocket said:

I actually liked the tough Black Whip.  Challenging is always a good thing.

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There's plenty of love coming for people who are looking for new opt-in challenges.

Stay tuned! >:J

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Posted
  On 10/26/2021 at 7:57 PM, Bionic_Flea said:

But Cobalt Arachne, I don't want my challenges to be too hard . . . or too easy . . . you know, like Goldilocks!

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Oh my, Flea has latched their mandibles on to a new dev. Jimmy is finally free! 😄 

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