Snickerdoodle1429 Posted June 26, 2019 Posted June 26, 2019 Hello everyone, I've been spending quite some time building up a bank in CoH! I'm reaching out to you all to share some really fun and efficient PvE builds regardless of AT! The more expensive the better so long as it is even more effective! Really looking for fun damage classes that have great solo and team potential for all +4 content/AV/TF/Trial content. Any ideas / builds are greatly appreciated! Snicker!
Murcielago Posted June 26, 2019 Posted June 26, 2019 Make an Ill/Rad controller. It can solo almost anything in this game.
Shinobu Posted June 26, 2019 Posted June 26, 2019 Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Faster Kittykat Kill: Level 50 Magic Defender Primary Power Set: Kinetics Secondary Power Set: Fire Blast Power Pool: Sorcery Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Mace Mastery Hero Profile: Level 1: Transfusion -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(15), Prv-Heal/Rchg(15), Prv-EndRdx/Rchg(19), Prv-Heal/EndRdx(19), Prv-Heal(21) Level 1: Flares -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg(21), SprDfnBst-Acc/Dmg/EndRdx(23), SprDfnBst-Dmg/EndRdx/Rchg(23), SprDfnBst-Dmg/Rchg(43), SprDfnBst-Acc/Dmg(46) Level 2: Fire Blast -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(5), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(7) Level 4: Fire Ball -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(7), SprFrzBls-Acc/Dmg/Rchg(9), SprFrzBls-Acc/Dmg/EndRdx(9), SprFrzBls-Dmg/EndRdx(11), SprFrzBls-Acc/Dmg(11) Level 6: Mystic Flight -- BlsoftheZ-ResKB(A) Level 8: Increase Density -- Ags-ResDam/Rchg(A), Ags-ResDam(48), Ags-ResDam/EndRdx(50) Level 10: Rain of Fire -- SprVglAss-Acc/Dmg/EndRdx(A), SprVglAss-Dmg/EndRdx/Rchg(25), SprVglAss-Rchg/+Absorb(25), SprVglAss-Acc/Dmg/EndRdx/Rchg(27), SprVglAss-Dmg/Rchg(27), SprVglAss-Acc/Dmg(40) Level 12: Speed Boost -- EndMod-I(A) Level 14: Spirit Ward -- Heal-I(A) Level 16: Maneuvers -- LucoftheG-Rchg+(A), RedFrt-Def(17), RedFrt-Def/EndRdx(17), Ksm-ToHit+(50) Level 18: Boxing -- Empty(A) Level 20: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), GldArm-3defTpProc(34) Level 22: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), StdPrt-ResDam/Def+(34) Level 24: Weave -- LucoftheG-Rchg+(A), Rct-Def(29), Rct-Def/EndRdx(29), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48) Level 26: Transference -- RechRdx-I(A), PrfShf-EndMod/Rchg(34), PrfShf-EndMod/Acc/Rchg(36) Level 28: Siphon Power -- RechRdx-I(A) Level 30: Siphon Speed -- RechRdx-I(A) Level 32: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(36), Acc-I(36), Acc-I(37) Level 35: Scorpion Shield -- LucoftheG-Rchg+(A), RedFrt-Def(37), RedFrt-Def/EndRdx(37) Level 38: Inferno -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg(40), SprAvl-Rchg/KDProc(40) Level 41: Web Cocoon -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(42), SprEnt-Acc/Hold/End(42), SprEnt-End/Rchg(42), SprEnt-Hold/Rchg(43), SprEnt-Acc/Hold(43) Level 44: Blazing Bolt -- ExcCnt-Dmg/ActRdx(A), ExcCnt-Dmg/Rng(45), ExcCnt-Dmg/EndRdx(45), ExcCnt-Acc/Dmg(45), ExcCnt-Stun%(46), ExcCnt-Dmg/Rchg(46) Level 47: Tactics -- ToHit-I(A) Level 49: Vengeance -- LucoftheG-Rchg+(A), LucoftheG-Def(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Agility Core Paragon ------------ My kin/fire defender, softcapped for defense save for negative energy which is hard to get since Scorpion Shield does not provide it; resist capped for fire/cold/smashing/lethal when Rune of Protection is running (and when it is not, you should alternate with Hybrid Melee Core, which gives slightly lesser resistance numbers but more importantly, both give you status protection). Not a ton of recharge but after all you're a kin and you can pretty much stand in the center of the storm with the tanks and scrappers and brutes and not die. Fun build, and a /fire defender does pretty good damage. ^_^ Probably the Kismet: Accuracy IO can be gotten rid of with the modern snipe mechanics that are about to be implemented.
Shinobu Posted June 26, 2019 Posted June 26, 2019 Of course, you can build a fire/kin corruptor very similarly. Here's an older build for my fire/kin corr, with slightly different design choices: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! AE Baby: Level 50 Natural Corruptor Primary Power Set: Fire Blast Secondary Power Set: Kinetics Power Pool: Sorcery Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: Level 1: Fire Blast -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Acc/Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Dmg/Rchg(9), SprWntBit-Acc/Dmg(9) Level 1: Transfusion -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(11), Prv-Heal/Rchg(11), Prv-EndRdx/Rchg(13), Prv-Heal/EndRdx(13), Prv-Heal(15) Level 2: Fire Ball -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(15), SprFrzBls-Acc/Dmg/Rchg(17), SprFrzBls-Acc/Dmg/EndRdx(17), SprFrzBls-Dmg/EndRdx(19), SprFrzBls-Acc/Dmg(19) Level 4: Mystic Flight -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(45) Level 6: Rain of Fire -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(21), SprScrBls-Dmg/EndRdx/Rchg(21), SprScrBls-Acc/Dmg/Rchg(23), SprScrBls-Dmg/Rchg(23), SprScrBls-Acc/Dmg(25) Level 8: Fire Breath -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg(25), SprMlcoft-Dmg/EndRdx/Rchg(27), SprMlcoft-Acc/Dmg/Rchg(27), SprMlcoft-Dmg/Rchg(29), SprMlcoft-Acc/Dmg(29) Level 10: Siphon Speed -- RechRdx-I(A) Level 12: Siphon Power -- RechRdx-I(A) Level 14: Spirit Ward -- Heal-I(A) Level 16: Increase Density -- UnbGrd-Max HP%(A), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(31) Level 18: Blaze -- Apc-Dam%(A), Apc-Dmg/EndRdx(33), Apc-Acc/Rchg(33), Apc-Acc/Dmg/Rchg(33), Apc-Dmg/Rchg(34) Level 20: Speed Boost -- EndMod-I(A) Level 22: Rune of Protection -- Ags-ResDam(A), Ags-ResDam/Rchg(34), Ags-ResDam/EndRdx/Rchg(34) Level 24: Boxing -- Empty(A) Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37), GldArm-3defTpProc(37), StdPrt-ResDam/Def+(37) Level 28: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), LucoftheG-Rchg+(39), ShlWal-ResDam/Re TP(39) Level 30: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(40), LucoftheG-Rchg+(40) Level 32: Inferno -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg(43) Level 35: Transference -- PrfShf-EndMod/Rchg(A), PrfShf-EndMod/Acc/Rchg(43), RechRdx-I(43) Level 38: Fulcrum Shift -- Acc-I(A), Acc-I(39), RechRdx-I(45), RechRdx-I(45) Level 41: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(46), LucoftheG-Rchg+(46) Level 44: Web Cocoon -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(46), SprEnt-Acc/Hold/End(48), SprEnt-End/Rchg(48), SprEnt-Hold/Rchg(50), SprEnt-Acc/Hold(50) Level 47: Aim -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(48) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(5) Level 50: Agility Core Paragon ------------ 1
Shinobu Posted June 26, 2019 Posted June 26, 2019 This one is a claws/bio armor scrapper that I love playing. Not quite softcapped on defenses, but considering you're a bio armor (regen/absorb) scrapper first and foremost, it's enough to be nearly softcapped on smashing/lethal. Handles many situations extremely well. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Fierce: Level 50 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Sorcery Power Pool: Leadership Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: Level 1: Strike -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/Rchg(7), SprScrStr-Dmg/Rchg(7), Hct-Acc/Rchg(9), Hct-Dmg/EndRdx(9), Hct-Acc/Dmg/Rchg(11) Level 1: Hardened Carapace -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(3), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5) Level 2: Inexhaustible -- Prv-Heal(A) Level 4: Slash -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg(15) Level 6: Spin -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg/Rchg(17), SprAvl-Acc/Dmg/EndRdx(17), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg(19), SprAvl-Rchg/KDProc(34) Level 8: Follow Up -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(21), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Acc/Dmg/Rchg(25) Level 10: Environmental Modification -- LucoftheG-Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(27), ShlWal-ResDam/Re TP(27), Rct-ResDam%(29) Level 12: Adaptation Level 14: Boxing -- Empty(A) Level 16: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(50) Level 18: Ablative Carapace -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal/Rchg(33), Prv-Heal(33) Level 20: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(36) Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36) Level 24: Mystic Flight -- BlsoftheZ-ResKB(A) Level 26: Eviscerate -- Erd-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Dmg/EndRdx/Rchg(31), Erd-Acc/Dmg/Rchg(37), Erd-Acc/Rchg(37), SprScrStr-Acc/Dmg(37), SprScrStr-Acc/Dmg/EndRdx/Rchg(39) Level 28: DNA Siphon -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(50) Level 30: Spirit Ward -- Prv-Absorb%(A) Level 32: Shockwave -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(39), SprFrzBls-Acc/Dmg/Rchg(40), SprFrzBls-Acc/Dmg/EndRdx(40), OvrFrc-Dam/KB(40) Level 35: Genetic Contamination -- Arm-Dam%(A), Arm-Dmg/Rchg(39), Arm-Dmg/EndRdx(42), Arm-Acc/Rchg(42), Arm-Acc/Dmg/Rchg(43) Level 38: Parasitic Aura -- Prv-Heal/Rchg/EndRdx(A), Prv-EndRdx/Rchg(42), Prv-Heal(43), Prv-Heal/EndRdx(45), Prv-Heal/Rchg(45) Level 41: Moonbeam -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Acc/Dmg(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Acc/Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(48) Level 44: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(46) Level 47: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(50) Level 49: Hasten -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31) Level 12: Defensive Adaptation Level 12: Efficient Adaptation Level 12: Offensive Adaptation Level 50: Agility Core Paragon ------------
Shinobu Posted June 26, 2019 Posted June 26, 2019 My typical Night Widow build. I've made a bunch of Night Widows that are variations on the same theme. I like Night Widows with melee attacks because it's so close to claws, which is a set I love to play on scrappers and brutes and stalkers. But a widow is also a support character with +defense and the ability to stealth and teleport allies (at least with this build). Softcapped defense and lots and lots of recharge. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Alita Widow Build: Level 50 Natural Arachnos Widow Primary Power Set: Night Widow Training Secondary Power Set: Widow Teamwork Power Pool: Speed Power Pool: Teleportation Power Pool: Leaping Power Pool: Medicine Ancillary Pool: Soul Mastery Villain Profile: Level 1: Swipe -- SprDmnofA-Rchg/DmgFear%(A), SprDmnofA-Dmg/Rchg(15), SprDmnofA-Acc/Dmg(29), SprDmnofA-Acc/Dmg/Rchg(37), SprDmnofA-Dmg/EndRdx/Rchg(37), SprDmnofA-Acc/Dmg/EndRdx/Rchg(39) Level 1: Combat Training: Defensive -- LucoftheG-Def(A), LucoftheG-Rchg+(3) Level 2: Strike -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(13), Hct-Dam%(13) Level 4: Tactical Training: Maneuvers -- Rct-Def/Rchg(A), Rct-ResDam%(5), Rct-EndRdx/Rchg(5), Rct-Def/EndRdx/Rchg(7), Rct-Def/EndRdx(9), Rct-Def(33) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7) Level 8: Follow Up -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Acc/Dmg/Rchg(11), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg(39) Level 10: Indomitable Will -- EndRdx-I(A) Level 12: Lunge -- SprSpdBit-Dmg/EndRdx/Rchg(A), SprSpdBit-Rchg/Global Toxic(15), SprSpdBit-Acc/Dmg/Rchg(17), SprSpdBit-Dmg/Rchg(17), SprSpdBit-Acc/Dmg(40), SprSpdBit-Acc/Dmg/EndRdx/Rchg(46) Level 14: Super Speed -- WntGif-ResSlow(A), BlsoftheZ-Travel(34), BlsoftheZ-Travel/EndRdx(34), BlsoftheZ-ResKB(39) Level 16: Recall Friend -- RechRdx-I(A) Level 18: Combat Training: Offensive -- Acc-I(A) Level 20: Combat Jumping -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(33), BlsoftheZ-ResKB(43), LucoftheG-Def(48), LucoftheG-Rchg+(50), LucoftheG-Def/EndRdx(50) Level 22: Foresight -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(23), StdPrt-ResDam/Def+(27), GldArm-3defTpProc(34), LucoftheG-Rchg+(46) Level 24: Mind Link -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(25), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(29), RedFrt-EndRdx/Rchg(33), LucoftheG-Rchg+(40) Level 26: Mask Presence -- ShlWal-Def(A), ShlWal-Def/EndRdx(40), ShlWal-Def/Rchg(48) Level 28: Aid Other -- Heal-I(A) Level 30: Aid Self -- Pnc-Heal(A), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal/Rchg(31), Pnc-EndRdx/Rchg(31), Pnc-Heal/EndRedux(43) Level 32: Resuscitate -- RechRdx-I(A) Level 35: Spin -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37), FuroftheG-ResDeb%(48) Level 38: Mental Training -- Run-I(A) Level 41: Gloom -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(42), Apc-Dam%(43) Level 44: Dart Burst -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46) Level 47: Tactical Training: Leadership -- ToHit-I(A) Level 49: Tactical Training: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- RechRdx-I(A) Level 1: Conditioning Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(23), NmnCnv-Regen/Rcvry+(27) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(21), PrfShf-EndMod/Acc(21), PrfShf-EndMod/Rchg(50) ------------ ------------
Shinobu Posted June 26, 2019 Posted June 26, 2019 Lastly, a brute. I'm proud of my claws/fire farmer but since you're looking for more team-friendly and all-around builds, here's a rad/rad brute that I liked playing quite a bit. Smashing/lethal softcapped with close to hardcapped resists, very very tough. I get the impression that you want to throw money at a build or three, and that is kind of how I've built a lot of my characters, which is why I decided to post several builds for you to look at. I'm not always good at the finer details of build design, but I do know how to toss in as much defense and resistance and recharge as possible in whatever order I consider best for that build, with money no object. ^_^ Usually the other details like endurance cost and damage and the like take care of themselves since I'm throwing so many WIOs and ATOs and purples at the build. I can post a couple more if you like. I have a very good elec/shield scrapper that I enjoy playing, and a Street Justice/Shield brute that is another of my old favorites. I could post a softcapped (save for neg energy) empathy/energy blast defender build that I was pretty happy with, because softcapping an empath is pretty cool. I attempted to solo an ITF with that one lol. Could have done it if I'd brought temp pets, I think, but I got stuck on trying to kill the healing nictus with Rommie having died out of sight of it. Hmm, I forgot to post a blaster build too. You can softcap those as well. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Rose Pink: Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Radiation Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Radioactive Smash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), HO:Nucle(13) Level 1: Alpha Barrier -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), GldArm-3defTpProc(11) Level 2: Proton Sweep -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(17), SprBrtFur-Acc/Dmg/Rchg(17), SprBrtFur-Dmg/EndRdx/Rchg(19), SprBrtFur-Acc/Dmg/EndRdx/Rchg(19), SprBrtFur-Rech/Fury(21) Level 4: Proton Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11) Level 6: Super Speed -- Clr-Stlth(A) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 10: Fallout Shelter -- StdPrt-ResDam/Def+(A) Level 12: Radiation Siphon -- KntCmb-Acc/Dmg(A), Prv-Heal/EndRdx(15), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(27), Prv-Heal(31) Level 14: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(15) Level 16: Radiation Therapy -- Prv-Heal(A), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33) Level 18: Irradiated Ground -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Rchg/KDProc(23), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg(37), SprAvl-Dmg/EndRdx(37) Level 20: Beta Decay -- RechRdx-I(A) Level 22: Boxing -- Dmg-I(A) Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39) Level 26: Devastating Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Acc/Dmg(34), SprBlsCol-Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36) Level 28: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(29), LucoftheG-Def/EndRdx(29), ShlWal-ResDam/Re TP(33), Rct-ResDam%(50) Level 30: Particle Shielding -- Prv-Absorb%(A), Prv-Heal/Rchg(31) Level 32: Atom Smasher -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg(34), SprUnrFur-Dmg/EndRdx/Rchg(40), SprUnrFur-Acc/Dmg/EndRdx/Rchg(40), SprUnrFur-Acc/Dmg/Rchg(42), SprUnrFur-Dmg/Rchg(42) Level 35: Ground Zero -- Arm-Dam%(A), Arm-Dmg/EndRdx(42), Arm-Acc/Rchg(43), Arm-Acc/Dmg/Rchg(43), Arm-Dmg/Rchg(43) Level 38: Gloom -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Rchg/SlowProc(40), SprWntBit-Acc/Dmg(45), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/Rchg(50) Level 41: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Dmg/EndRdx(48) Level 44: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(46) Level 47: Gamma Boost -- Prv-Heal(A), Prv-Heal/EndRdx(50) Level 49: Taunt -- PrfZng-Dam%(A) Level 1: Brawl -- KntCmb-Knock%(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(21) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23) ------------
Shinobu Posted June 26, 2019 Posted June 26, 2019 Okay, one more. Here's a softfcapped dark/atomic blaster build. Not quite capped for neg energy defense once again, but actually very, very close. This one is not one of my builds although I've used it. This came from a friend in Repeat Offenders. Anyway, a softcapped blaster can be tons of fun, and with Moonbeam getting changed to perma instasnipe very soon this build would be even more fun. ^_^ Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Gibson Girl: Level 50 Science Blaster Primary Power Set: Dark Blast Secondary Power Set: Atomic Manipulation Power Pool: Fighting Power Pool: Sorcery Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Dark Blast -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(3), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg(7) Level 1: Electron Shackles -- Acc-I(A) Level 2: Gloom -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(7), SprBlsWrt-Acc/Dmg/EndRdx(9), SprBlsWrt-Acc/Dmg/Rchg(9), SprBlsWrt-Dmg/Rchg(11), SprBlsWrt-Acc/Dmg(13) Level 4: Positron Cell -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(43), SphIns-Acc/Rchg(43), SphIns-ToHitDeb/EndRdx/Rchg(43), SphIns-Acc/EndRdx/Rchg(46), SphIns-%ToHit(46) Level 6: Negatron Slam -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(25), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(27), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Rchg/HoldProc(45) Level 8: Moonbeam -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(13), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Acc/Dmg/EndRdx(15), SprWntBit-Dmg/Rchg(17), SprWntBit-Acc/Dmg(19) Level 10: Ionize -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(11) Level 12: Aim -- RechRdx-I(A) Level 14: Boxing -- Acc-I(A) Level 16: Beta Decay -- ToHitDeb-I(A), ToHitDeb-I(17) Level 18: Tenebrous Tentacles -- SprFrzBls-Acc/Dmg/Rchg(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(19), SprFrzBls-Acc/Dmg/EndRdx(21), SprFrzBls-Rchg/ImmobProc(21), SprFrzBls-Dmg/EndRdx(23), SprFrzBls-Acc/Dmg(25) Level 20: Metabolic Acceleration -- Mrc-Rcvry+(A) Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23) Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(48) Level 26: Life Drain -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(34), Thn-Acc/Dmg/Rchg(40), Thn-Dmg/Rchg(40), Thn-Dmg/EndRdx(42), Thn-Acc/Dmg(45) Level 28: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31) Level 30: Mystic Flight -- BlsoftheZ-ResKB(A) Level 32: Blackstar -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Dmg/Rchg(33), Erd-Acc/Rchg(33), ClvBlo-Acc/Dmg(34), ClvBlo-Dmg/EndRdx(34), ClvBlo-Dmg/Rchg(37) Level 35: Radioactive Cloud -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(36), SprEnt-Acc/Hold/End(36), SprEnt-Acc/Hold/End/Rchg(37), SprEnt-Rchg/AbsorbProc(37) Level 38: Positronic Fist -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(39), Hct-Dam%(40) Level 41: Scorpion Shield -- LucoftheG-Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42) Level 44: Spirit Ward -- Prv-Absorb%(A) Level 47: Rune of Protection -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(48), RctArm-ResDam/Rchg(48), RctArm-ResDam/EndRdx/Rchg(50) Level 49: Maneuvers -- LucoftheG-Rchg+(A), RedFrt-Def(50), RedFrt-Def/EndRdx(50) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A) Level 50: Agility Core Paragon ------------
Papaschtroumpf Posted June 26, 2019 Posted June 26, 2019 Send me a set of winter "purple" Os. I know it's just a cratch in your cash, but I'm willing to do my part to help! Appreciate it, thanks! ;+)
Myrmidon Posted June 26, 2019 Posted June 26, 2019 https://forums.homecomingservers.com/index.php?topic=5099.0 Get the Pine’s Builder and start working on ideas for yourself. It will come in very handy for all future character builds. Playing CoX is it’s own reward
Shinobu Posted June 26, 2019 Posted June 26, 2019 https://forums.homecomingservers.com/index.php?topic=5099.0 Get the Pine’s Builder and start working on ideas for yourself. It will come in very handy for all future character builds. For shame, expecting a gentleman of wealth to assemble his own builds! Looking at how other people solve problems is how you learn anyway. To that end: https://forums.homecomingservers.com/index.php/topic,5642.0.html A Repeat Offenders repository of builds that certainly includes the blaster build I posted, and quite possibly all of my posted builds, I haven't looked. Certainly a good place to start if you aren't certain on how to assemble a build yourself, or what the possibilities are for a given AT and powerset combo.
Redlynne Posted June 27, 2019 Posted June 27, 2019 And here I was thinking of how many Costume Contests you could hold under Atlas ... Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
DSorrow Posted June 27, 2019 Posted June 27, 2019 Make an Ill/Rad controller. It can solo almost anything in this game. My vote goes for an Ill/Cold, I just soloed ITF on mine the other day. Torchbearer: Sunsinger - Fire/Time Corruptor Cursebreaker - TW/Elec Brute Coldheart - Ill/Cold Controller Mythoclast - Rad/SD Scrapper Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.
Zolgar Posted June 27, 2019 Posted June 27, 2019 If you want something big and smashy, Titan/Bio scrappers are a lot of fun, this is my build for soloing GMs: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Titan: Level 50 Magic Scrapper Primary Power Set: Titan Weapons Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Flight Power Pool: Speed Power Pool: Leaping Ancillary Pool: Weapon Mastery Hero Profile: ------------ Level 1: Defensive Sweep (A) Superior Avalanche - Recharge/Chance for Knockdown (3) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (3) Superior Avalanche - Accuracy/Damage/Recharge (5) Superior Avalanche - Accuracy/Damage/Endurance (5) Superior Avalanche - Accuracy/Damage (48) Luck of the Gambler - Recharge Speed Level 1: Hardened Carapace (A) Unbreakable Guard - +Max HP (15) Unbreakable Guard - Resistance (15) Unbreakable Guard - Resistance/Endurance (17) Unbreakable Guard - RechargeTime/Resistance Level 2: Inexhaustible (A) Performance Shifter - Chance for +End (34) Performance Shifter - EndMod (50) Performance Shifter - EndMod/Recharge Level 4: Environmental Modification (A) Luck of the Gambler - Recharge Speed (17) Luck of the Gambler - Defense (34) Luck of the Gambler - Defense/Endurance (50) Reactive Defenses - Scaling Resist Damage Level 6: Crushing Blow (A) Hecatomb - Chance of Damage(Negative) (7) Hecatomb - Damage/Endurance (7) Hecatomb - Accuracy/Recharge (9) Hecatomb - Accuracy/Damage/Recharge (9) Hecatomb - Damage/Recharge (46) Achilles' Heel - Chance for Res Debuff Level 8: Follow Through (A) Superior Blistering Cold - Recharge/Chance for Hold (11) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (11) Superior Blistering Cold - Accuracy/Damage/Recharge (13) Superior Blistering Cold - Accuracy/Damage/Endurance (13) Superior Blistering Cold - Accuracy/Damage Level 10: Adaptation Level 12: Build Momentum (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge Level 14: Kick (A) Empty Level 16: Ablative Carapace (A) Panacea - +Hit Points/Endurance (36) Panacea - Heal/Endurance (36) Panacea - Endurance/Recharge (37) Panacea - Hea/Recharge (37) Panacea - Heal/Endurance/Recharge Level 18: Rend Armor (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc (19) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (19) Superior Critical Strikes - Damage/Endurance/RechargeTime (21) Superior Critical Strikes - Accuracy/Damage/RechargeTime (21) Superior Critical Strikes - Damage/RechargeTime (48) Superior Critical Strikes - Accuracy/Damage Level 20: Evolving Armor (A) Unbreakable Guard - Resistance (43) Unbreakable Guard - Resistance/Endurance (43) Unbreakable Guard - RechargeTime/Resistance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 22: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (23) Gladiator's Armor - Resistance (23) Gladiator's Armor - End/Resist (31) Steadfast Protection - Resistance/+Def 3% Level 24: Weave (A) Luck of the Gambler - Recharge Speed (25) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Endurance Level 26: Whirling Smash (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (27) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (27) Superior Scrapper's Strike - Damage/Endurance/Recharge (29) Superior Scrapper's Strike - Accuracy/Damage/Recharge (29) Superior Scrapper's Strike - Damage/Recharge (50) Superior Scrapper's Strike - Accuracy/Damage Level 28: DNA Siphon (A) Touch of the Nictus - Chance for Negative Energy Damage (45) Touch of the Nictus - Accuracy/Endurance/Recharge (45) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration (46) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge Level 30: Hover (A) Luck of the Gambler - Recharge Speed (31) Luck of the Gambler - Defense (31) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Arc of Destruction (A) Armageddon - Chance for Fire Damage (33) Armageddon - Damage/Endurance (33) Armageddon - Accuracy/Recharge (33) Armageddon - Accuracy/Damage/Recharge (34) Armageddon - Damage/Recharge Level 35: Genetic Contamination (A) Fury of the Gladiator - Chance for Res Debuff (37) Fury of the Gladiator - Accuracy/Damage/End/Rech (39) Obliteration - Accuracy/Damage/Endurance/Recharge (39) Obliteration - Chance for Smashing Damage Level 38: Parasitic Aura (A) Preventive Medicine - Chance for +Absorb (39) Preventive Medicine - Heal/RechargeTime/Endurance (40) Preventive Medicine - Heal/RechargeTime (40) Preventive Medicine - Endurance/RechargeTime (40) Preventive Medicine - Heal/Endurance (46) Preventive Medicine - Heal Level 41: Hasten (A) Recharge Reduction IO (42) Recharge Reduction IO Level 44: Combat Jumping (A) Luck of the Gambler - Recharge Speed Level 47: Caltrops (A) Positron's Blast - Chance of Damage(Energy) (48) Annihilation - Chance for Res Debuff Level 49: Fly (A) Winter's Gift - Slow Resistance (20%) Level 1: Brawl (A) Empty Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Run Speed IO Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Flight Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (43) Numina's Convalesence - Heal Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (42) Performance Shifter - EndMod (42) Endurance Modification IO Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 1: Momentum Level 50: Spiritual Core Paragon Level 50: Mighty Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Vanguard Radial Superior Ally Level 50: Assault Core Embodiment Level 50: Ageless Radial Epiphany ------------ Always happy to answer questions in game, typically hanging around Help. Global is @Zolgar, and tends to be tagged in Help.
Clave Dark 5 Posted June 27, 2019 Posted June 27, 2019 The Clave Dark 5 Foundation is currently studying ways to prevent poverty for players named Clave Dark 5. I'm sure I could compose many good policy papers with that sort of dosh. :) Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Snickerdoodle1429 Posted June 28, 2019 Author Posted June 28, 2019 Greatly appreciate the build ideas!! I do have PINE and tinker with is myself however I also really enjoy seeing other peoples creativity and the cool combinations that can still be fun and effective! I already see combos I have never used that look like great fun so thank you @Zolgar / @Shinobu Anyone/everyone is welcome to continue adding and I'll build them as fast as I can! 8)
SlimPickens Posted June 28, 2019 Posted June 28, 2019 my global could always use contributions to the altitis foundation. Its a terrible affliction, and the cure is just a donation away!
Snarky Posted June 28, 2019 Posted June 28, 2019 A dark melee Invul Brute built for....drum roll. Global recharge. Shoot for 120% before haste. It is SICK what that does to this toon. I ran one once. The only downside is you feel like you drank 7 pots of coffee by the end of the task force. Everything about the build benefits from global recharge. It is sick what the toon can survive and what it can dish out. It’s 30 second buff becomes perma likewise heal and unstoppables downtime is minimal so you are almost always at maxed out resists and end generation. Crash? No problem hit your AoE end drain and get a full blue bar back then hit your Huge heal and get your green bar back
justicebeliever Posted June 28, 2019 Posted June 28, 2019 my global could always use contributions to the altitis foundation. Its a terrible affliction, and the cure is just a donation away! I originally thought this post was going to be more like Brewster's Millions,and you give me 100M influence and if I can spend it all in a week and having nothing to show for it, I'd get the whole 10 Billion. Guess I have to go back and earn Inf the old-fashioned way...on the Market! "The opposite of a fact is falsehood, but the opposite of one profound truth may very well be another profound truth." - Niels Bohr Global Handle: @JusticeBeliever ... Home servers on Live: Guardian ... Playing on: Everlasting
Hyperstrike Posted June 29, 2019 Posted June 29, 2019 Hello everyone, I've been spending quite some time building up a bank in CoH! I'm reaching out to you all to share some really fun and efficient PvE builds regardless of AT! The more expensive the better so long as it is even more effective! Really looking for fun damage classes that have great solo and team potential for all +4 content/AV/TF/Trial content. Any ideas / builds are greatly appreciated! Snicker! First things first. Have you created an alt named "Brewster" and made him look like Richard Pryor? If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Zolgar Posted June 29, 2019 Posted June 29, 2019 Another one for you, Electric/Rad controller. It's a little outside of the FotD Ill/Rad and FotM Fire/Rad, I've actually seen very few others run this combo, but it is wickedly effective. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ R34ctor: Level 50 Magic Controller Primary Power Set: Electric Control Secondary Power Set: Radiation Emission Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Fire Mastery Hero Profile: ------------ Level 1: Tesla Cage (A) Unbreakable Constraint - Chance for Smashing Damage (9) Unbreakable Constraint - Endurance/Hold (11) Unbreakable Constraint - Accuracy/Recharge (11) Unbreakable Constraint - Accuracy/Hold/Recharge (40) Unbreakable Constraint - Hold/Recharge Level 1: Radiant Aura (A) Preventive Medicine - Chance for +Absorb (3) Preventive Medicine - Heal/RechargeTime/Endurance (3) Preventive Medicine - Heal/RechargeTime (5) Preventive Medicine - Endurance/RechargeTime (7) Preventive Medicine - Heal/Endurance (7) Preventive Medicine - Heal Level 2: Chain Fences (A) Annihilation - Chance for Res Debuff (9) Annihilation - Accuracy/Damage/Endurance/RechargeTime (13) Annihilation - Accuracy/Damage/Endurance (13) Annihilation - Accuracy/Damage/RechargeTime (15) Annihilation - Accuracy/Damage Level 4: Radiation Infection (A) Achilles' Heel - Chance for Res Debuff (5) Dark Watcher's Despair - To Hit Debuff/Endurance Level 6: Accelerate Metabolism (A) Recharge Reduction IO (37) Performance Shifter - EndMod (40) Performance Shifter - EndMod/Recharge Level 8: Jolting Chain (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge (31) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (34) Superior Winter's Bite - Accuracy/Damage/Recharge (34) Superior Winter's Bite - Accuracy/Damage/Endurance (37) Superior Winter's Bite - Damage/RechargeTime Level 10: Conductive Aura (A) Performance Shifter - EndMod/Accuracy (25) Performance Shifter - Chance for +End (31) Miracle - +Recovery (46) Miracle - Heal Level 12: Static Field (A) Superior Overpowering Presence - RechargeTime/Energy Font (17) Superior Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (21) Fortunata Hypnosis - Sleep/Recharge (23) Fortunata Hypnosis - Chance for Placate Level 14: Enervating Field (A) Endurance Reduction IO Level 16: Mutation (A) Recharge Reduction IO Level 18: Paralyzing Blast (A) Superior Will of the Controller - Recharge/Chance for Psionic Damage (19) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (19) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (21) Superior Will of the Controller - Endurance/Recharge (25) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge Level 20: Lingering Radiation (A) Pacing of the Turtle - Accuracy/Slow (40) Pacing of the Turtle - Endurance/Recharge/Slow Level 22: Hasten (A) Recharge Reduction IO (23) Recharge Reduction IO Level 24: Super Speed (A) Winter's Gift - Slow Resistance (20%) Level 26: Synaptic Overload (A) Coercive Persuasion - Contagious Confusion (27) Coercive Persuasion - Confused/Endurance (27) Coercive Persuasion - Accuracy/Recharge (39) Coercive Persuasion - Accuracy/Confused/Recharge (43) Coercive Persuasion - Confused/Recharge Level 28: Choking Cloud (A) Superior Entomb - Recharge/Chance for +Absorb (29) Superior Entomb - Accuracy/Hold/Endurance/Recharge (29) Superior Entomb - Accuracy/Hold/Endurance (31) Superior Entomb - Endurance/Recharge (43) Superior Entomb - Accuracy/Hold (46) Superior Entomb - Hold/Recharge Level 30: Combat Jumping (A) Luck of the Gambler - Recharge Speed (39) Shield Wall - +Res (Teleportation), +5% Res (All) (39) Reactive Defenses - Scaling Resist Damage Level 32: Gremlins (A) Soulbound Allegiance - Chance for Build Up (33) Soulbound Allegiance - Damage/Endurance (33) Soulbound Allegiance - Accuracy/Recharge (33) Soulbound Allegiance - Accuracy/Damage/Recharge (34) Soulbound Allegiance - Damage/Recharge Level 35: Fire Ball (A) Ragnarok - Chance for Knockdown (36) Ragnarok - Damage/Endurance (36) Ragnarok - Accuracy/Recharge (36) Ragnarok - Accuracy/Damage/Recharge (37) Ragnarok - Damage/Recharge Level 38: Kick (A) Empty Level 41: Fire Shield (A) Unbreakable Guard - +Max HP (42) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (42) Unbreakable Guard - RechargeTime/Resistance (43) Steadfast Protection - Resistance/+Def 3% Level 44: Consume (A) Armageddon - Chance for Fire Damage (45) Armageddon - Damage/Endurance (45) Armageddon - Accuracy/Recharge (45) Armageddon - Accuracy/Damage/Recharge (46) Armageddon - Damage/Recharge Level 47: Tough (A) Unbreakable Guard - Resistance (48) Unbreakable Guard - Resistance/Endurance (48) Unbreakable Guard - Resistance/Endurance/RechargeTime (48) Unbreakable Guard - RechargeTime/Resistance (50) Gladiator's Armor - TP Protection +3% Def (All) Level 49: Weave (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance Level 1: Prestige Power Slide (A) Celerity - +Stealth Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (17) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (15) Performance Shifter - EndMod Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Musculature Radial Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Robotic Drones Radial Superior Ally Level 50: Clarion Core Epiphany Level 50: Control Core Embodiment ------------ Always happy to answer questions in game, typically hanging around Help. Global is @Zolgar, and tends to be tagged in Help.
Snickerdoodle1429 Posted June 30, 2019 Author Posted June 30, 2019 That last one looks really fun @Zolgar. Definitely a more unique set combo as well so I give it a try for sure! I'm curious if anyone has a killer Fire/Kin controller build in their back pockets.. something that has great survivability and melting power regardless of build price! Also curious about Fire/Time and Ice/fire Blasters! Throw your submissions here if you're welling to share! Thanks again everyone, Snicker
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