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Everything posted by krj12
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I took a bit of a break from these for a couple weeks, but decided to kick one off this evening. Very good group, with excellent teamwork, and a nice completion time of 44 minutes! Team Composition: Plant/Storm Ill/Rad x 2 Grav/ Traps Dark/Dark x 2 Fire/Dark I've run a lot of these, and the visual effects are usually very intense, but this one was something else. Two darks and a plant led to a lot of creepy crawly vines, and my green effects combined with someone's orange led to a very Halloween feel. :) Screenshots:
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I agree. But I will be shocked if it's ever implemented, since it's been suggested over and over and over.
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Can you post the Axe/Fire build? Thinking of replacing the Fire/Fire tanker with something else.
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Decided to go DB/SR for the moment, since it fit my character concept the most. May reroll if it doesn't play well, EA also looks interesting. Hope someone out there has a build for the combination.
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I've seen builds for willpower and invuln in other threads. Anyone have builds for SR and EA? I'm curious about defense and resist caps for a stalker vs scrapper, are they the same? I want to be able to handle anything a level 54 mob can dish out. Also something that has good DDR would be desirable - hate it when my defense gets stripped in an ITF.
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I've been thinking about making a DB scrapper, but haven't seen too many builds on this forum. Couple of questions: 1. Is DB better on a scrapper or stalker? 2. Need suggestions for a secondary. My only requirements are that it has good survivability for level 54 content, and not have outrageous graphics that highly obscure or hide the costume. Any builds out there and how does it compare DPS wise with other scrapper sets?
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Jan. 23rd - Color Theory theme costume contest!
krj12 replied to GM Kaiju's topic in Events & Contests
Be nice if they could implement some kind of in-game event calendar, like other MMOs have. Doesnt even need to have a fancy interface, just a simple listing would do. -
Started it up again this evening, and we had a great time! The fire trollers were out in force today, and we had a 49 minute completion, which is pretty good. Group composition: Plant/Storm Earth/Kin Fire/Rad x 2 Fire/Kin Illusion/Traps Mind/Kin Illusion/Empathy Screen shots:
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What to do with Khalisti Wharf? (Suggestions within)
krj12 replied to Solas67's topic in Suggestions & Feedback
Two tiers of radio missions: * Normal level 45 up radio and newspaper missions. Wide array of villain groups to make it more interesting than PI. Allow heroes/villains to work together on missions without having to change alignment. * Incarnate Level Radios - Mobs are level 52 at +0. Make xp gains the same as a normal radio mission so it isnt abused. This is mostly for the challenge. and Incarnate Level Contacts/Mission Arcs -
Maybe just one per build, vs one of each type. Seems a bit OP otherwise. Might be a good influence sink though if they were purchasable from an npc, at a hefty price.
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Depends on what you mean.... at 50+4, there is nothing that is going to effortlessly blow anything away unless you mean a Fire Brute doing a fire farm.
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Yet another this evening. Definitely needed it after a stressful week. Great group of players, dominated by Illusion power set, which is always chaotic fun. It ran fairly smoothly, with a death here and there, usually when someone wandered off on their own. :) Great completion time of 46 minutes. Powersets: Plant/Storm Grav/Storm Illusion/Kin Illusion/Cold Dark/Kin Illusion/Rad x 2 Electric/Time Screenshots:
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Plant/Storm - just because I love the pure chaos and lots of eye candy.
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Appears to be available now - must have been some routing issue from my location, the rest of my team had no issue.
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Just got kicked off the server a few minutes ago, and cannot reconnect. Getting: Internet connection seems to be fine though.
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So how tall do you guys make your characters?
krj12 replied to Beef Ninja's topic in General Discussion
Depends on the character concept. Most of my female characters around 6 ft or so. Most male characters between 6'2 and 6'5, unless they're conceptually a hulk type character. -
I have no complaints with my Ice/Ice blaster. She does a good amount of damage and the slows and knockdowns make it feel like a very high dps controller.
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Ran another this evening - seemed very much a repeat of the last one. Lots of dark powers, we had maybe one death, and a completion time of about 53 minutes. Not bad! Group composition: Illusion/Storm Grav/Dark x 2 Fire/Dark x 2 Plant/Nature Illusion/Poison Screen shots:
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Well, ran another today - very dominated by dark and plant this time, so lots of creepy crawly vines and stuff all over the place. :) I think someone said at the beginning "well, no one should get hit". They weren't kidding - I think I might have been hit twice in the entire TF. No deaths, and a speedy 42 minute time. Great job team! Group composition: Plant/Storm Fire/Nature Illusion/Rad Dark/Cold Dark/Dark Plant/Kin Illusion/Traps Dark/Kin Screenshots:
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Any thoughts on across character inventory improvements ?
krj12 replied to plainguy's topic in Suggestions & Feedback
I agree on the need for an account wide bank. The current system of converting merits to Hero Merits and back, emailing umpteen items to your global handle, etc, etc is very time consuming. -
Incarnate squishies, do you autofire Clarion or Hasten?
krj12 replied to cohRock's topic in General Discussion
Being mezzed is fairly rare, so I'd have to go with hasten. -
Ran another mostly Troller ITF this evening, we did pick up one Dom - close enough. :) Lots of plants and ice this time.... not the speediest ITF in the world, took about an hour, but good times had by all. :) Group composition: Plant/Storm x 2 Ice/Kin Fire/Rad Plant/Poison Dark/Cold Dark/Rad Ice/Ice Dominator A few screenshots:
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The only thing missing is a little more melee defense, I like running ITFs and that's a must-have there... would love to see several more builds since I just about have my sonic/sonic to 50, and not overly thrilled with a build I'm running from an earlier thread.
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- sonic resonance
- sonic blast
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Change Sidekick to level rather than level-1
krj12 replied to BelleSorciere's topic in Suggestions & Feedback
Most level 50 TFs advertise whether they're running at +4 or not, if you're not comfortable running at that setting, just don't join that team? -
Jan. 23rd - Color Theory theme costume contest!
krj12 replied to GM Kaiju's topic in Events & Contests
I wish I hadnt forgotten this cc, actually created a new character for it. Oh well.