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lemming

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Everything posted by lemming

  1. Even though Necro: If you are doing the Mayhems via Newspaper, appropriate level range needed by the lead. If you are doing them via Lord Schweinzer, you can run them in any order from him. He'll give you a particular one, but you can reselect. In the mission, you'll be exemplered to the highest level for the mission. I tend to do all the ones that can be accessed via the sub near him first. (Sometimes you have to abandon and reselect since it will be either the close sub, or the one in the far southwest) I then do Brickstown (ship in south near ferry), IP (tug in south middle), then Talos and PI (helicopter near Macronville) And if all you are after is the Invader badge, you can just hit the exploration badges and be done in 15 minutes. Especially if you have someone talking to Lord Pork to setup the missions.
  2. the odd thing, I hadn't even done anything as was being stealthy. or so I thought. Probably thought I'd ruin their perm with the storm cloud
  3. Yes. So, not adding all the different pools or Patron/Epic pools. Basically what you can't respec out of.
  4. Less than 2301. (I didn't bother figuring out the ones that get locked out such as Stone Armor with Claws, but maybe I'll do that later. )
  5. Has anyone noticed that their Storm Blast character being a priority target for mobs? Was in a few missions with a tank & blaster, ambushes would run past the tank, shoot me, then go "Oh yea, tank" And not my mission even. Today, dualed with a Sentinel and after the sentinel shoots someone in a group, 1/2 the group shot me who is sitting further away in Arctic Mist and hadn't done anything.
  6. Those five are all amazing bases. Lots of "How the F did they do that?" Great use of textures and putting parts together.
  7. One of my favorite Water combos is Water/Ninja on a blaster. I do have a Cold/Water Defender that is pretty darn useful for debuffs and buffs. Endurance isn't too bad once I got some sets in and with running Cardiac for my Alpha
  8. It's a really neat rock!
  9. You mean the Psi Blade and Fist?
  10. And one more thing: Rescue Alexander You don't necessarily need to lead him to the roof top exit. It's sufficient for you to go to it without him. My current run, I couldn't get him to follow me after he got distracted with beating up some warriors. And even after I came back to him, he ran back to where we find him and stopped.
  11. And not worth noting on a separate bug, but on the Burgle the Family Ship If it's possible, the money carts should not be on top of the cargo containers. Though I suppose some singularity might have accidentally tossed them up there.
  12. Did find a few more things on that mission. I don't know where your Dr Todd went off to, but I did find the two in separate areas after doing a lot of usual QA stuff. Noted in the bug report
  13. Ok, running on the Third Mission where you are in Striga. Find entrance to Secret Lab, get the codes from the guys standing around, open up hidden area, beat up scientist bodyguards, lead him to open up blastdoor, get info from computer, it blows up, Ravenstorm & Dr Todd show up, but quickly want to parlay Since you said you were beaten up, I chose the Rogue option and let myself get defeated. Went to Hospital which is in mission, but outside the lab. R & T were still in the lab, but there's no marker anymore for the vent access, so I had to find it via memory. The vent marker goes away when you click on the computer and it then blows up. Definite should have a marker so one can find it again. Once found, beat them and any ambushes, then mission proceeds normally. Other things found during mission: If you click on the computer, you can leave the lab, go outside and then go thru the download data, etc... R&T will come out to find you, but in the meantime, you have Arvin's sub as a marker along with clearing the 3 groups on the dock, and Defeat Heroes objective noted. If you click on the sub, you get "Can Not Enter" and the sub marker goes away. Once you clear the objectives, you can exit, but finding Ravenstorm & Dr Todd can be tricky. And none of the markers exist anymore.
  14. Ok, running on the Third Mission where you are in Striga. Find entrance to Secret Lab, get the codes from the guys standing around, open up hidden area, beat up scientist bodyguards, lead him to open up blastdoor, get info from computer, it blows up, Ravenstorm & Dr Todd show up, but quickly want to parlay Since you said you were beaten up, I chose the Rogue option and let myself get defeated. Went to Hospital which is in mission, but outside the lab. I think that's where you got confused. R & T were still in the lab, but there's no marker showing how to find the entrance, so I had to find it via memory. Definite should have a marker so one can find it again. Once found, beat them and any ambushes, then mission proceeds normally. I'll go ahead and write up a bug report for it
  15. One thing I really appreciate on some of the new arcs have been the ability to shortcut, especially if you already done the arcs a few times. Investigation in Skyway, skipping M1dway, etc... I do like the verbose stuff though as an option.
  16. It's the portal to the Moon Base!!!
  17. Hmm. That's different than what you said before. I'll try it out on Beta and see if I can recreate that
  18. Did you click the computer? Once you get the various clues, it blows up and you get the heroes
  19. I've been running a Storm/Cold Corrupter; Up to level 37 so far It's visually a great character and Storm Cell, Sleet, and Cat 5 is a nice combo And while I started a Storm Blast/Regen Sentinel, haven't even finished the tutorial yet
  20. Thought that was Rularuu, though he was supposed to be killed, but Silos modified the dagger? Or is there another?
  21. Hopefully you've been reporting the bugged ouro arcs as well. Sometimes a fix somewhere will break an item that was taking advantage of buggy behaviour elsewhere. It's certainly not new to HC since I remember quite often a release on live would break other things that had been working fine before. (Or an old bug would reappear) If it was possible for an autocomplete, I wouldn't object
  22. I've run both arcs now a few times. Definitely more difficult to convey the story to the team, but a lot of the arcs are like that. It's a bit better if run with just a couple others via discord, though unlike a TF, very solo friendly arcs. What I like about the arcs are they continue some of the story setups from previous pre-HC days.
  23. Uses: 1) Testing changes to a character for respecs and seeing what slotting seems to work best for me 2) Beta changes
  24. Wait until they port the Prophetess' attack that seems like an upside down sand storm to players. *shudder*
  25. This really is the reason I don't do redside as much, since I tend to prefer playing good guys. I sometimes have the character undercover and any bad thing done is an elaborate trick to make it look like I did something that evil.
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