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lemming

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Everything posted by lemming

  1. I've run it twice and cleared the raids, but the new arcs are not very accurate with the map markers. Xiddo has a good point too. The whole zone is a bit chaotic and some mobs do move a bit.
  2. lemming

    Bio/Fire build

    Well, from looking at the stats, looks like you have more defense & resist than my build. I think I might have more regen & health. I can't seem to run Mids, so guessing. I rarely run into any problem with my build and almost never turn off offensive. This is also a build that I keep thinking I'll respec at some point, but other than wanting to figure out how to put Fold Space in, very serviceable. I would definitely shift a couple slots around as well. Fairy Wears Boots: Level 50 Natural Class_Tanker Character Profile: ------------------ Level 1: Inherent Inherent Brawl EMPTY Level 1: Inherent Inherent prestige_DVD_Glidep EMPTY Level 1: Inherent Inherent Sprint Crafted_Run (50) Level 2: Inherent Inherent Rest EMPTY Level 2: Inherent Fitness Swift Crafted_Run (50) Level 2: Inherent Fitness Hurdle Crafted_Jump (50) Level 2: Inherent Fitness Health Attuned_Numinas_Convalesence_A (1) Attuned_Numinas_Convalesence_E (1) Attuned_Panacea_F (1) Level 2: Inherent Fitness Stamina Attuned_Performance_Shifter_A (1) Attuned_Performance_Shifter_F (1) Attuned_Power_Transfer_F (1) Level 1: Tanker_Defense Bio_Organic_Armor Hardened_Carapace Attuned_Aegis_A (1) Attuned_Aegis_B (1) Attuned_Aegis_F (1) Attuned_Aegis_E (1) Level 2: Tanker_Defense Bio_Organic_Armor Inexhaustible Attuned_Power_Transfer_A (1) Attuned_Power_Transfer_F (1) Attuned_Miracle_E (1) Attuned_Miracle_F (1) Level 6: Tanker_Defense Bio_Organic_Armor Environmental_Adaptation Attuned_Luck_of_the_Gambler_A (1) Attuned_Luck_of_the_Gambler_B (1) Attuned_Luck_of_the_Gambler_E (1) Attuned_Luck_of_the_Gambler_F (1) Level 8: Tanker_Defense Bio_Organic_Armor Evolution Level 0: Tanker_Defense Bio_Organic_Armor Efficient_Adaptation Level 0: Tanker_Defense Bio_Organic_Armor Defensive_Adaptation Level 0: Tanker_Defense Bio_Organic_Armor Offensive_Adaptation Level 12: Tanker_Defense Bio_Organic_Armor Ablative_Carapace Attuned_Numinas_Convalesence_A (1) Attuned_Numinas_Convalesence_C (1) Attuned_Numinas_Convalesence_D (1) Attuned_Numinas_Convalesence_E (1) Level 14: Tanker_Defense Bio_Organic_Armor Adaptation Attuned_Unbreakable_Guard_A (1) Attuned_Unbreakable_Guard_B (1) Attuned_Unbreakable_Guard_D (1) Attuned_Unbreakable_Guard_F (1) Level 18: Tanker_Defense Bio_Organic_Armor DNA_Siphon Crafted_Accuracy (50) Crafted_Heal (50) Crafted_Heal (50) Crafted_Recharge (50) Level 26: Tanker_Defense Bio_Organic_Armor Genetic_Contamination Attuned_Obliteration_A (1) Attuned_Obliteration_B (1) Attuned_Obliteration_C (1) Attuned_Obliteration_D (1) Attuned_Obliteration_E (1) Level 32: Tanker_Defense Bio_Organic_Armor Parasitic_Aura Attuned_Numinas_Convalesence_A (1) Attuned_Numinas_Convalesence_B (1) Attuned_Numinas_Convalesence_C (1) Attuned_Numinas_Convalesence_D (1) Attuned_Numinas_Convalesence_E (1) Attuned_Numinas_Convalesence_F (1) Level 1: Tanker_Melee Fiery_Melee Scorch Superior_Attuned_Superior_Might_of_the_Tanker_A (1) Superior_Attuned_Superior_Might_of_the_Tanker_B (1) Superior_Attuned_Superior_Might_of_the_Tanker_C (1) Superior_Attuned_Superior_Might_of_the_Tanker_D (1) Superior_Attuned_Superior_Might_of_the_Tanker_E (1) Superior_Attuned_Superior_Might_of_the_Tanker_F (1) Level 10: Tanker_Melee Fiery_Melee Taunt Attuned_Perfect_Zinger_F (1) Level 24: Tanker_Melee Fiery_Melee Breath_of_Fire Superior_Attuned_Superior_Gauntleted_Fist_A (1) Superior_Attuned_Superior_Gauntleted_Fist_B (1) Superior_Attuned_Superior_Gauntleted_Fist_C (1) Superior_Attuned_Superior_Gauntleted_Fist_D (1) Superior_Attuned_Superior_Gauntleted_Fist_E (1) Superior_Attuned_Superior_Gauntleted_Fist_F (1) Level 28: Tanker_Melee Fiery_Melee Fire_Sword_Circle Crafted_Armageddon_A (50) Crafted_Armageddon_B (50) Crafted_Armageddon_C (50) Crafted_Armageddon_D (50) Crafted_Armageddon_E (50) Crafted_Armageddon_F (50) Level 30: Tanker_Melee Fiery_Melee Combustion Attuned_Overwhelming_Force_B (1) Attuned_Overwhelming_Force_C (1) Attuned_Overwhelming_Force_D (1) Attuned_Overwhelming_Force_E (1) Attuned_Overwhelming_Force_A (1) Attuned_Overwhelming_Force_F (1) Level 38: Tanker_Melee Fiery_Melee Greater_Fire_Sword Crafted_Hecatomb_C (50) Crafted_Hecatomb_D (50) Crafted_Hecatomb_E (50) Crafted_Hecatomb_B (50) Crafted_Hecatomb_A (50) Crafted_Hecatomb_F (50) Level 4: Pool Sorcery Mystic_Flight Crafted_Fly (50) Level 0: Pool Sorcery Translocation Level 16: Pool Fighting Boxing EMPTY Level 20: Pool Fighting Tough Attuned_Gladiators_Armor_A (1) Crafted_Gladiators_Armor_F (50) Attuned_Gladiators_Armor_E (1) Level 22: Pool Fighting Weave Attuned_Reactive_Defenses_A (1) Attuned_Reactive_Defenses_F (1) Attuned_Luck_of_the_Gambler_E (1) Attuned_Luck_of_the_Gambler_F (1) Level 35: Epic Energy_Mastery Focused_Accuracy Attuned_Gaussians_Synchronized_FireControl_F (1) Attuned_Gaussians_Synchronized_FireControl_E (1) Level 41: Epic Energy_Mastery Physical_Perfection Attuned_Preventive_Medicine_A (1) Attuned_Preventive_Medicine_B (1) Attuned_Preventive_Medicine_F (1) Attuned_Power_Transfer_F (1) Level 49: Epic Energy_Mastery Conserve_Power Crafted_Recharge (50) Level 44: Pool Speed Hasten Crafted_Recharge (50) Crafted_Recharge (50) Crafted_Recharge (50) Level 47: Pool Teleportation Recall_Friend Attuned_Winters_Gift_C (1)
  3. I entered this contest with no delusions and still got a couple nice comments from the judges. It also prompted me to tour the various bases mentioned which really was the best part of the contest for me. There are a lot of talented driven people involved around here. And while I don't build very complicated bases, I'm benefiting directly because the base builders push for more stuff available, and now I get to make my labels for various places in the base a little less clunky! Yay!
  4. lemming

    Loop Hero

    Couple places to streamline the repeats; I do encourage you to do the various choices, but this will speed up repeats to 15 minutes or so.
  5. I have mini-mode for a few of my characters and that was funded by the Halloween priming. (100+ chars doing the bare minimum...) Some of the other forms are kinda neat, but over priced IMO. (100 is maybe where I would have put as the top price at this point.) Sakura covers it pretty well.
  6. The prismatic costumes toggle off on death. I check them out on Beta
  7. Minor, and may be able to be recreated on other arcs To recreate: 1) Start Arc via Ouro 2) First mission, have the non-leader talk to Tunnel Rat 3) On exit, John will not talk to the leader, but will want to talk to the person that talked to Tunnel Rat
  8. One could slot Airburst which gives a 2% increase apparently.
  9. I didn't get a chance to screw around with it on either test platform. From what I understand, more useful. At least enough that I can break out my old blaster concept. Maybe there's hope for Regen
  10. Everlasting, the RP server is second most populated at about 3/4 the population of Excelsior. Those two always have something going on
  11. Good news! It's been fixed in an upcoming release. I did test the fix on Beta (couple patches back) and the desk can not be destroyed
  12. That would be a good improvement as well.
  13. Most of my chars wind up with barrier, but Destiny is my most varied with the goal of t4 in one of each Destiny, The revive in Barrier is sometimes why I carry it. I wonder if the safe zone from Incan could work with decent coordination. Though I think that's why the reliance on Barrier, easier to coordinate a team, rather than make sure you got the right power arrangement.
  14. That's why my meteor is slotted for KB. I need some characters that can do this
  15. Larger stack sizes would be nice, though someone needs to go thru how the auction house handles it. If you've hit the "Get All Inf" button and gotten the Busy Consignment spam, you'll want that worked on first since it shows some oddness to deal with first. Whoever designed the AH did not build it for scalability of mass sales.
  16. This is a serviceable Bots/FF build, it needs some work, but for the most part I just direct the bots and things die. metalpostcard.txt
  17. I tend to be pretty laissez-faire about PUGs even more so. Most of the time, I try to join one with other SG mates that are on voice, so we can discuss stuff which makes even the terrible ones fun. I do need to start running more TFs. ITFs depending on content of the team, will go +2-+4. Most other stuff is base, but will query if needed. So far my favorite was someone being very wordy in their instructions and how important it was to listen to them, then they went to the wrong door before a mission and was complaining how buggy stuff was. I eventually left the mission when he mentioned needing to restart the TF and saw them in front of a different door. That at least solved that one. And yes, notes are very handy for this...
  18. I'm pro-tank and pro-brute. (Really, I like melee, but tend toward those two the most, but my main is a scrapper. And stalkers have their place as well) Did Tanks get buffed a little too much? Maybe? I know my fully outfitted tanks & brutes are practically interchangeable at this point. Ok, just looked at my bio/fire tank and fire/fire brute. Even with my brute upping fury, the tank does nearly the same amount with greater fire sword. (Well, that's with Bio set to do damage with the tank, it is 100 pts less when defensive mode, and just a tad less when in efficiency mode) Hard to really compare since they both are fully outfitted, but different set bonuses Defensively, they both can sit around in +4/x8 council without issues and most other content. ATO for brutes is definitely not as good as the tankers ones. Set bonuses are probably fine. The Procs: +Regen portion could maybe use a boost, but looks like the end discount seems decent. +Fury proc. Not so useful now since Fury generation got boosted without it. To help brutes have a little power creep, probably upping their damage a tiny bit and maybe start their defenses & resists slightly higher. Maybe tie it into their fury level.
  19. Brother/Sister of Corruption and the Cimeroran Traitors are all found in the Valerus & Alexandra arcs. Romulus at the very end of Sister Solaris' arc counts toward Traitors, and was the only source for that badge for some months. Sounds like the defeat badges need updating which I'm going to procrastinate just a little longer about, but may finally break down and just do it. 😉
  20. I play at 10% for most sound, usually 0% on music.
  21. It's a lose/lose/lose. I live in a small space with them and I don't like annoying others, especially if I live with them.
  22. I would think listing numbers of each AT gets skewed by how many different combos some ATs have. Epics, as said, you can just do multiple builds. Blasters: 14 Primaries (and 15 in i6), and 15 secondaries. So if you just want to try each primary & secondary, that's fifteen alts. Time played is probably a better measurement if you exclude farming (maybe). On improving Brutes: Their ATO sets are not very good as discussed before, though they could use something in the basic setup too.
  23. It would be nice if the game could have this stuff adjustable without having to download mods, but I assume it's not an easy thing to spin up. And for a lot of people, even with mods being easy to install for many, some people are not that technically minded. (I find the mod program easy, but I also have been figuring out computers for 40+ years) Of course, even if it was in options, we'd still have people confused. A lot of differences in opinion on what is a cool effect and what is an annoying effect. And tons of overlap. This is with visual and sound. And sometimes it's how much it may repeat. I think one example: Demons. I don't have a huge problem with them, but I can see the problem with their constant noise. The mod for turning them into cat noises is great, but I can't run it because it annoys my wife and my cats.
  24. I forgot about those. Revive Teammate is a handy one that is my most often used one.
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