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Everything posted by Hyperstrike
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Just gonna say, IMNSHO, "nothing to "fix"".
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Where on the Intelligence Spectrum do you like to play?
Hyperstrike replied to LeapingLemur's topic in Everlasting
Watch some Beavis & Butthead. Or Idiocracy (also by Mike Judge). The man has basically laid out a full primer for abject idiocy, and it is both scary and funny as hell! -
Please revert the Rage change.
Hyperstrike replied to MalphiteMeIRL's topic in Suggestions & Feedback
It isn't that nobody would want to play it on a Scrapper. The problem lies in the fact that the entire set would need to be rejiggered to the point where it would, effectively, be a completely different set (see Street Justice). -
With all the grumbling about SS, it's still nearly 3x as prevalent as the next most preferred secondary for Tanks... Sorry, I'm gonna laugh over this.
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Got complaints about being a mastermind in a group
Hyperstrike replied to plainguy's topic in Mastermind
I can understand about being SITUATIONALLY peeved with MM pets. Pets can sometimes be navigational obstruction in tight-quarters maps, and getting pinned in place (ESPECIALLY in combat) can be INFURIATING. But it's part of the game. Like it or lump it. Just randomly grumble-whinging about MMs? I'll leave that as my commentary. As expressing myself unequivocally would probably get me kicked off the forums... -
Invuln will generally result in a tougher tank. Willpower has a few advantages, but not enough to make up for the sheer toughness that Invuln provides.
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- invulnerability
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It's not gonna happen. They will flat-out unbalance the game.
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YeahNO! You'll get us hauled into court by Microsoft.
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It's possible that you've got damaged files, including Tequila. I would rename your current folder. Download a fresh copy of the Tequila, and redownload. Giant pain in several sub-navel locations. But it's something that occasionally needs doing.
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Strange question. Do you have screen magnification on? Or are you running a non-standard resolution? Also if you're on Windows 10, Go into your City of Heroes folder. Find Resurgence.exe Right-click and select PROPERTIES Go to the Compatibility Tab Click on Change high DPI settings Check the box in High DPI scaling override Set the drop-down to Application. See if that fixes it.
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Pretty much what Liability said. Ninja Run, teleports, rocket packs. CAN you put it earlier in a build? Sure! It's just I tend to present builds taken Primary --> Secondary --> Ancillary/Epic/Patron. It generally makes the build a bit more understandable as there's a clear power progression.
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Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Biggus Swordus AND PRETTY!: Level 50 Magic Brute Primary Power Set: Titan Weapons Secondary Power Set: Energy Aura Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Crushing Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/Rchg:50(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Rchg/HoldProc:50(7) Level 1: Kinetic Shield -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(7), ShlWal-ResDam/Re TP:50(9) Level 2: Dampening Field -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-Rchg/ResDam:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(11), GldArm-3defTpProc:50(13) Level 4: Titan Sweep -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(17), SprBrtFur-Acc/Dmg/Rchg:50(17), SprBrtFur-Dmg/EndRdx/Rchg:50(19), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(19), SprBrtFur-Rech/Fury:50(21) Level 6: Power Shield -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(21) Level 8: Build Momentum -- RechRdx-I:50(A), RechRdx-I:50(23) Level 10: Entropic Aura -- EndRdx-I:50(A) Level 12: Follow Through -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(23), Hct-Acc/Rchg:50(25), Hct-Dmg/EndRdx:50(25), Hct-Dam%:50(27), FrcFdb-Rechg%:50(27) Level 14: Taunt -- PrfZng-Dam%:50(A) Level 16: Energy Protection -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-Rchg/ResDam:50(29), UnbGrd-ResDam/EndRdx/Rchg:50(31), StdPrt-ResDam/Def+:30(31) Level 18: Rend Armor -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(31), SprUnrFur-Acc/Dmg/Rchg:50(33), SprUnrFur-Dmg/EndRdx/Rchg:50(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(33), SprUnrFur-Rchg/+Regen/+End:50(34) Level 20: Energy Cloak -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(34) Level 22: Kick -- FrcFdb-Rechg%:50(A) Level 24: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(34), UnbGrd-Rchg/ResDam:50(36), UnbGrd-ResDam/EndRdx/Rchg:50(36), UnbGrd-Max HP%:50(36) Level 26: Whirling Smash -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(37), Erd-Acc/Dmg/EndRdx/Rchg:30(37), ClvBlo-Acc/Dmg:50(37), ClvBlo-Dmg/EndRdx:50(39), ClvBlo-Dmg/Rchg:50(39) Level 28: Energy Drain -- RedFrt-Def/Rchg:50(A), LucoftheG-Def/Rchg:50(39), ShlWal-Def/Rchg:50(40), Rct-Def/Rchg:50(40) Level 30: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40) Level 32: Arc of Destruction -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(42), SprAvl-Acc/Dmg/EndRdx:50(42), SprAvl-Acc/Dmg/Rchg:50(42), SprAvl-Acc/Dmg/EndRdx/Rchg:50(43), FrcFdb-Rechg%:50(43) Level 35: Energize -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(43), Pnc-Heal/Rchg:50(45), Pnc-Heal/EndRedux/Rchg:50(45), Pnc-Heal:50(45) Level 38: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(46) Level 41: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(46), Rct-ResDam%:50(46) Level 44: Superior Conditioning -- EndMod-I:50(A) Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(48), SprWntBit-Acc/Dmg/EndRdx:50(48), SprWntBit-Acc/Dmg/Rchg:50(48), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(50), SprWntBit-Rchg/SlowProc:50(50) Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(13), Mrc-Rcvry+:40(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(15) Level 1: Momentum Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1488;689;1378;HEX;| |78DA6594CB4F135118C5EFB45379B4A5541EA5D0961684422B95AA7B02F248941A2| |244E3AA69602C4D6ADB744A94A50BF78A1A373EF095F8007CFD41EE95A78FA8ABFA| |39E750169D4CF3CB3DF7FBEE9C7B3A775237275D5B33B7C694E63C97CF98667AA2B| |C52311CA94C36B768574A754FE4B2D915333C7FA3585E128E5F9C0CCF5D9A5A58B8| |1A699069BF559E4E1979C3482CE42A9942FA8A9129150B2667268D6B46C13412530| |5A39C5D4D8FAF9433CA3D572CE613D3B9EC722557C8BAACD1AC74C9C073385832CA| |E672AED46C8DE74B86B1E49F2AE5160FD74965CC8A515E85DB2E311295DFB74EC5A| |BEA507774A592BAB2DD25D740FD1E791F3CF600DCF8DFA659BD36D5A161AE1D6CBC| |60B7B8F9BF0435BAF6135AE32FB0F937F907749D06B7C5931D3D0EFB3AB4D667E47| |3F0F80BF225D8FE0ADC922E077A35073DB5D3D38EACDB80BD6A0D7165699DE47B41| |9365B4AA9A22D076A5DEC96C9C511BEA87C0AE61320676C7C9DBE09EF4BAD1ABDC2| |6B40F32F2300B0FB308308B00B308318B904F0A83BADA9775BCCCC2EB42EE213718| |6E213D642B18F1821FA5AB8D59B4318B08B3B049101DF4D741CF76D17CF4E7A3BF0| |8FDF5D35F3FFDF5FF050FC49F9F19F9BFDA2CCF27B6C91D328F3C07AF9305F093A0| |C77A81AAF61E277C0D7AC1E80CD68F1E80BA780B722F41EE25CABD7C170FBDF4D0F| |B087B1F7E4C3E219F82B175927BFE2C5D7DE8D5FB0278562C089E0C91BD6418EC14| |2F03F432402F23F4E295B9219E89A15DD48FEC913FC026AF5271D4A878185938454| |B700F89D7F078EA0DF9967C072637C84DB04F9E394A3FA37C9F936440AF9D6FB9E5| |52B13A65B44E49D62967EA94B375CAB45EFB1E5467EB66E7744E8AA2594A53AB9C7| |328D59DE6DA7782B37B478A4D8BF00B711929B79C1746E584D675ED1F299AF610FF| |71CB1AF8C557F3541D6B13895EFF017CFCF6D7| |-------------------------------------------------------------------|
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Okay the forum software won't show it to you at full res. Here's a direct link to the file on my website. http://cox-supergroups.com/6480-by-3840.jpg
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Okay, I lied. I forgot, I have Windows Screen Magnification on. As such, the resolution is lower. So res is 4304x2528.
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As Apparition states, CoH is a funky game. I have a friend at NVIDIA who did SLI testing for me years back, after the graphical upgrades from Paragon. Basically SLI gave NOTHING to the game. Okay I'm currently running: Windows 10 Enterprise LTSC (their Long Term Service variant) CPU: i7 970 (6 cores, 3.2Ghz) Memory: 24GB (DDR3) GPU: RTX 2060 Drive: Samsung 850 Evo SSD Running 1920x1080 in a mostly empty Cimerora, I pull down 56-60 FPS. In Windowed mode, it would pull about 45-50 FPS. But, by extension, when I'm running Windowed at 6480x3840 and I'm getting 37-41 FPS.
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All of the "sword" powers in Ice generally suck on a DPA basis.
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If you're looking to just flat-out BUY a computer from someplace like Dell. Click on Desktop Computers and All-In-One PCs --> For Home Then just check "dedicated graphics card". Pretty much everything on there will be OVERKILL for the game. Keep in mind that the DIY computer generally looks cheaper. Factor in your time and labor and what that's worth to you. ALSO, note that those prices generally DO NOT factor in the OPERATING SYSTEM. Also, a DIY machine doesn't come with any sort of warranty. So if something's screwed up, you get to deal with every individual piece's Customer Service.
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64 bit version: Cannot take screenshot with UI
Hyperstrike replied to EmperorSteele's topic in Bug Reports
Try entering /screenshotui 1 Then try your normal screenshot key (not something bound to a macro). -
The thing is, Ice Patch is KD. Intentionally. Granted, SOME enemies are susceptible to KD/KB and will ALWAYS react as KB. But that's relatively few.
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Basically, in a non-Tank/Brute setup, you're VERY seldom going to see something capped to all positions or all types. FF Defenders/Corrs/Controllers being an exception. So, at some point, you're going to have a tradeoff. Wish I could tell you differently. But I'd be lying through my teeth.
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Not really. Either way, the Defense Crash is going to hit you. Generally WP out the gate delivers lower Resists and is harder to cap Defenses without frankenslotting. WP delivers better Psi protection, Regen and Endurance Recovery. Now, that's not to say that WP CANNOT be built Godlike. It's just tougher than it is with Invuln. Mainly because Invuln is just so damn good.
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Yeah, basically Kick >>> Boxing. At least with Kick, you can slot something potentially useful (like the FF proc). There's really nothing that useful you can slot into Boxing. It's not really meant for a normal attack chain rotation. As Seigmoraig said, it's one of those things you just toss out there if you get Recharge debuffed.
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I'd take a slightly different tack from Cabron's build. Slight modifications (and the choice of a Cardiac Alpha). Gets you to maxed Resists in most Types. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Zag: Level 50 Mutation Scrapper Primary Power Set: Titan Weapons Secondary Power Set: Radiation Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Crushing Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/Rchg:50(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Rchg/HoldProc:50(7) Level 1: Alpha Barrier -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:40(19), UnbGrd-ResDam/EndRdx/Rchg:50(19), UnbGrd-Rchg/ResDam:50(25), GldArm-3defTpProc:50(37) Level 2: Titan Sweep -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(7), Arm-Acc/Dmg/Rchg:50(9), Arm-Acc/Rchg:50(9), Arm-Dmg/EndRdx:50(11), CrtStr-Rchg/+50% Crit:50(11) Level 4: Hasten -- RechRdx-I:50(A), RechRdx-I:50(42) Level 6: Proton Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(34), UnbGrd-Rchg/ResDam:50(36), UnbGrd-ResDam/EndRdx/Rchg:50(36), UnbGrd-Max HP%:50(37) Level 8: Gamma Boost -- PrfShf-End%:50(A) Level 10: Super Jump -- Jump-I:50(A) Level 12: Follow Through -- GldStr-Acc/Dmg:50(A), GldStr-Dam/Rech:50(13), GldStr-Dam/End/Rech:50(13), GldStr-Acc/End/Rech:50(15), GldStr-Acc/Dmg/End/Rech:50(15), FrcFdb-Rechg%:50(17) Level 14: Build Momentum -- GssSynFr--ToHit/Rchg:50(A), GssSynFr--ToHit/Rchg/EndRdx:50(17), GssSynFr--Build%:50(43) Level 16: Fallout Shelter -- StdPrt-ResDam/Def+:30(A), UnbGrd-ResDam:50(31), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(36), UnbGrd-ResDam/EndRdx/Rchg:50(37) Level 18: Radiation Therapy -- TchoftheN-Acc/EndRdx/Heal/HP/Regen:30(A), TchoftheN-Acc/Heal:50(39), TchoftheN-Heal/HP/Regen/Rchg:50(40) Level 20: Rend Armor -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(21), Hct-Acc/Dmg/Rchg:50(21), Hct-Acc/Rchg:50(23), Hct-Dmg/EndRdx:50(23), AchHee-ResDeb%:20(25) Level 22: Combat Jumping -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def:50(39), LucoftheG-Rchg+:50(39), ShlWal-ResDam/Re TP:50(40) Level 24: Beta Decay -- AchHee-ResDeb%:20(A), AchHee-DefDeb:20(48) Level 26: Whirling Smash -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(27), SprScrStr-Acc/Dmg/Rchg:50(27), SprScrStr-Dmg/EndRdx/Rchg:50(29), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(29), SprScrStr-Rchg/+Crit:50(31) Level 28: Particle Shielding -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(42), Prv-Absorb%:50(43), Prv-Heal/Rchg:50(45), Prv-Heal/Rchg/EndRdx:50(46), Prv-EndRdx/Rchg:50(46) Level 30: Kick -- FrcFdb-Rechg%:50(A) Level 32: Arc of Destruction -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(33), SprCrtStr-Acc/Dmg/Rchg:50(33), SprCrtStr-Dmg/EndRdx/Rchg:50(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(34), SprCrtStr-Rchg/+50% Crit:50(34) Level 35: Conserve Power -- RechRdx-I:50(A) Level 38: Meltdown -- RechRdx-I:20(A) Level 41: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(42), UnbGrd-Rchg/ResDam:50(43), UnbGrd-ResDam/EndRdx/Rchg:50(45) Level 44: Ground Zero -- SprAvl-Acc/Dmg:50(A), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), SprAvl-Rchg/KDProc:50(50) Level 47: Weave -- LucoftheG-Def:50(A), LucoftheG-Def/EndRdx:50(48), LucoftheG-Rchg+:50(48), Rct-ResDam%:50(50) Level 49: Physical Perfection -- Mrc-Rcvry+:40(A), PrfShf-End%:50(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:40(A) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(40) Level 1: Momentum Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1475;699;1398;HEX;| |78DA6594CB4F135114C6EF7406A13C8B500AF286B6D31628545DF84A880A9A284D8| |89898B8A9231D6192DA366D4D64E9C2A58A807163A22EC4B8F15F306E7DFE096E7D| 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|F98678E662E22F442DB4A5C97A75A91BE1BE45D8C3287B18630F47D9C3A8C48F205| |E1F79803AA30FC1B14760E231EF9EE48D336F9C7D18675FC6D98FC44FE45D970337| |C17B32714673EF6382E7BBC7A8DC77F9C8A3FA8DCA2D2EC7AA6627AA94449572A04| |A3958A5CC5429B346E54DA03457F1FAE47E43296FD4CBACB67BF6FB6E65106F996F| |BB35DED61F3B9AA671D5E60AF861E76D579E94AB91E0BAFF0128FCEFC5| |-------------------------------------------------------------------|
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Where on the Intelligence Spectrum do you like to play?
Hyperstrike replied to LeapingLemur's topic in Everlasting
All over the place. Most of my characters could be summed up as "Fairly intelligent, with a dash of Beavis & Butthead". Mostly because I've found B&B absolutely hilarious ever since I first watched them. #FrogBaseballEmotePlease! Some of my toons are just flat out nutjobs (The Mighty Pi) And some are intentionally jokey (Stabbitha, a magical princess type who accidentally got shipped off to a school for assassins, Polly Armory, What The Hell?, Dishabille)