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biostem

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Everything posted by biostem

  1. They should keep the building, remove the AE signage, and have some NPCs in bad costumes panhandling for XP 😆
  2. Look at how the weapons are wielded in-game. Now, extrapolate how someone of that handedness would naturally draw said weapon, and thereby sheath/carry it when not in use. More options would be great, but then they'd have to also add new draw animations...
  3. This frustrates me so much - whenever I play a new game that has a world or zone map, I take at least a few moments to see if there are any points of interest marked on it, or any general features that stand out, and in CoH, those map markers are labeled, so there's no excuse!
  4. What if you adjusted the support powers to also benefit the caster, even if it was at a reduced rate. Regardless, I do not find it fun to be in melee without status protection and/or armor powers...
  5. Yeah... gathering information or taking the steps in order to identify and/or resolve a problem is not usually intuitive... *** shrugs ***
  6. Remember that Superman couldn't originally fly. Also, the particular clothing worn and their occupation reflect the time and styles of their day. I mean, if you look at what circus strongmen wore around the time Superman was created, it becomes a whole lot clearer...
  7. Aren't all AE buildings linked, as you can load up any AE content in any AE building - the only thing it can't do is teleport people from different AE buildings into the same instance...
  8. It'd be interesting to see some sort of event or faction that used portable holographic emitters to reproduce some of the AE content in other areas, (either for good or ill). You could have a small number of "real" faction members, which control the holo-emitters, and a larger number of generated members - defeating one of them would also disrupt/delete some of the holograms under their control...
  9. Crime in the starting areas was on the rise, and all evidence pointed to too many of the new heroes/villains opting to instead play around on the holodeck, I mean AE...
  10. Here's the problem - if you make a claim that something is wrong/broken, we need more than just your hearsay. You, of course, can post whatever you want, but all you're gonna get with unverified claims is pushback and theorycrafting. If you *really* want to see an issue get addressed, bring the data. If not, then carry on as you were... Let me give you a fairly simple test to conduct: Run a PI council set at your level and for 1 player. Clear a group except for one of the regular soldiers. Let them attack you with all your armors on, then turn them off. Now compare the results. If you have 50% s/l resistance, then an attack that does 50 w/ your armors on should deal about 100 with them off. If there's significant difference, then something may in fact be off. No one is asking for extensive number crunching or intimate knowledge of the game's backend calculations...
  11. Who said to use a farm? I said to use a radio mission set to +0/x1 or +1/x1 if you have a level shift. Further whether you find trying to get a log "scary" is immaterial to the discussion - if you are asserting that something is wrong/off/not working correctly, then it is incumbent upon you to "bring the receipts", as it were...
  12. I would also like to add that I couldn't find a way to have the log display the % by which your powers are reducing the damage, so you'd have to let the enemy attack you with and without the armor(s) on, then you could compare the results. There is some variability in damage numbers, but most enemies have only a few attacks, so they should use the same ones on you over and over - you could just load up a radio mission set to +0, (or +1 if you've got the Alpha level shift), so said level differences don't impact the results...
  13. Create a new chat window, add only the combat stuff into it. Fight 1 enemy or a single group, then you can click & drag to highlight, then copy it, or just scroll back up and take a screenshot. Here's a sample: Equinox Parasite HITS you! Pummel power had a 38.25% chance to hit and rolled a 4.51. Equinox Parasite hits you with their Pummel for 60.91 points of Smashing damage. Equinox Parasite knocks you off your feet with their Pummel! You received Incarnate Thread.
  14. From my understanding, the Null the Gull stuff was implemented the way it was due to time constraints and testing limitations involved in a proper UI. That being said, they could do something similar to what they did with the P2W vendor in Pocket D, where she doesn't have the dialogue options like in other locations, thereby permitting you to interact w/ her even if you're in the midst of a TF/SF...
  15. Can we please make it an official thing that if you post about something being "off" with a game mechanic, that you provide a combat log showing that...
  16. I have a shark-themed bio armor/savage melee tanker. His main build centers around durability, and uses uses the immob and quicksand from earth mastery (tinted red) for theme. His second build is more damage-oriented, using Mako's PPP for additional debuffs and some range. His final build is basically a joke one, which is generally pretty survivable, but uses a heavily procced whirlwind as his "Sharknado"...
  17. There is one - the Praetorian gauntlets have a keypad on the inner forearm, (though more would certainly be welcome)!
  18. There are several powers that have you tap your wrist/forearm, as if you were using an arm-mounted computer. I'd love to have that as a looping emote option!
  19. Hailing from a family with a legacy of making pacts with magical entities, Tara decided to be different, and instead of the typical earth/fire/water/air spirits, she instead sought out a radiation one, thus becoming "The Geiger Ghast":
  20. Quick question: Do IO effects/procs carry over to my pets, like the Kismet +tohit unique? Cheers!
  21. My thugs/sonic is now 50. Working on IO-ing them out and took them through a +4/x8 ITF the other day - didn't lose too many minions all things being equal, but Romulus made quick work of them...
  22. I'm pretty sure you couldn't create a comic book under "Super-man" or "Supermann", or any number of permutations, either. The rules are kept vague so as to avoid "rules lawyers" from trying to get away with something that is against the spirit of said rule.
  23. Go to a lower level zone, create a new chat window and add in the combat details, jump into a group of enemies, hit the power, then screenshot or copy-paste the results. That'll greatly help in identifying the issue...
  24. I don't think CoH processes the direction of attacks - only their damage or positional type. You can use a magnetic combat aura to kind of simulate it. What I would like to see is an option where your armor effects only pulse/activate when you either take damage, (for RES toggles), or if you successfully dodge an attack, (for DEF toggles).
  25. It's kind of too late in the game to add a new damage type. I mean, steam jet deals fire damage...
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