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biostem

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Everything posted by biostem

  1. I also recommend playing a brute, but with some additional caveats: 1. If I'm looking for a solid, but straightforward build, I take radiation armor. It has good resist, a self heal, and gamma boost, which is a power that provides an additional buff to your recovery and regeneration. 2. A primary set like claws, while not the strongest, has some useful ranged attacks mixed in, and follow-up, which provides a good damage and tohit buff, that can pretty much be made permanent. Savage melee is also good for the endurance cost discount and recharge buff that it provides. 3. Don't focus too much on the high-end and costly invention-based builds at first, but rather read some guides on how to build some wealth easily via the Architect Entertainment system. I'm not suggesting you farm your way to 50 or anything, but accumulate enough influence/infamy to buy up the salvage, recipes, and then craft basic invention-origin enhancements starting at level 22, so your powers hit more reliably and you don't have to worry about replacing all those enhancements as you level. You can worry about better stuff later. 4. Depending upon how strictly you want to adhere to a character concept or just beef up your character, consider dipping into the various power pools. I wouldn't pick such powers if there's a better choice in your primary or secondary power set, but here are a few once to consider: a. The new "combat teleport" power from the revamped teleportation pool provides a 10% tohit buff for a few seconds after using it. It's a great way to quickly engage a group of enemies and make extra sure those initial hits land. b. The "mighty leap" power from the Force of Will power pool includes a "free" additional power call "takeoff". While it provides a temporary jump buff, it also has you perform a foot stomp that can knockdown nearby enemies. It's on a fairly long 2 minute timer, but knocking all nearby enemies on their butts can really be useful if you're in a pinch. c. If you like the freedom of movement being able to fly grants you, also consider "mystic flight" from the Sorcery power pool, since in addition to said flight power, you also gain access to "Translocation", which is a teleportation power. You can't enhance the latter aspect of said power, but being able to both fly and teleport with 1 power pick is great. Similarly, the "Experimentation" power pool has the "Speed of Sound" power, which is like super speed, but also grants you the "Jaunt" power, which is a teleport power that comes along with it. 5. Lastly, and most importantly, play what you find fun. I don't like waiting for that endurance bar to tic so I can use my next power, so I go with sets that have ways of replenishing it easily and quickly. I don't like standing there waiting for a power to come off of cooldown. so I play sets with faster recharges or dip into power pools to fill in any gaps in my attack chain. Maybe you like attacks that feel strong and really tear out chunks of an enemy's health bar, so perhaps Titan Weapons or War Mace would appeal more to you. Maybe you want sets that provide more utility/secondary effects, so something like Dark Melee, with its additional self-heal, fear power, and other buffs/debuffs would be more to your liking. You get like 1000 slots per server, so try them all out! Again, I'm not advocating that you spend all your playtime farming, but you can run one of the many Architect Entertainment "Tunnel Farms" to quickly get up to level 6+ after just run, and at least get a feeling for how a set performs.
  2. Could you give us some details about your computer - CPU, GPU, etc? I only see that you mentioned your RAM and OS... Cheers!
  3. All the more reason to switch things up, no?
  4. Well, a generic "superteam" MM primary would be a great start, IMO; Have it where the T1s are kind of your front line fighters, T2s are ranged attackers, and T3 is support. Basically, imagine 2 scrappers and a tank as your T1s, 2 blasters or possible defenders as your T2s, and a controller as your T3.
  5. I like them if you want to dip into a variety of powers, instead of taking a more focused power pool. For instance, the super jump and foot stomp that it gives offers a great 2-for-1 power pick on tight builds. Poison dart can be a handy pulling power on melee builds prior to getting your epic set, and the SS + limited teleport is pretty fun to mess around with. Either way, I'm glad to have the option to take these sets...
  6. Some sort of thrown-weapon ranged set is definitely missing, (daggers, darts, boomerangs, etc). We have a touch of this in martial assault, or you could kind of count some of the claws or spines attacks, but there's still not a complete ranged set where you throw weapons. A cloning or "multiple man" set; You can kind of pull this off to a limited degree with the change to phantom army, but it's still only 1 power. I'll echo what others have said regarding a chain/whip set as well. Cheers!
  7. A lesser demon, abused and abandoned by her summoner, was rescued and rebuilt by a technological hero. She now uses her second chance to fight evil as "The Cyber-Imp": cyber-imp 4.costume
  8. "What's that? Kids don't like wooden horses and nutcrackers anymore? But all I'm good at is woodworking! What's a 'Play-station'? *eye twitch* Do you know how much time and effort I've put into all these toys!? *twitch twitch* I'll show all those little brats some 'holiday cheer'!!!", said the elf now only known as "Jolly Holly's Folly"... jolly hollys folly 2.costume
  9. Here's another using that arm/shoulder combo. Love it! I call her "The Shard Striker": shard striker.costume
  10. I'd suggest giving beasts/elec a try. Faraday cage makes a great defensive zone for you and your pets to fight in, and you can easily take advantage of the various chaining abilities.
  11. Here's my attempt. I hope you like it! 🙂 menagerie mel.costume
  12. That's a great costume! I really like how the arms looked, so I decided to build off of that combination and make something that was my own. I present to you, "Piston Fist": pistol fist 5.costume
  13. A little holiday cheer, another double entendre, and quite possibly the first "confectio-kinetic" I've seen - "Marshmallow Hell": marshmallow hell.costume
  14. Weapons that deliver powerful combat-enhancing compounds, derived from various types of wasps, to the wielder - sounds like a great idea, right? Well, it turns out prolonged use can cause changes in the wielder, and the effects are highly addictive. Now, if that wasn't enough, this equipment only generates its effects while being used against an actual opponent. Such constant prolonged use has led this person to call herself "The Overridden", (during those few moments of clarity she's able to manage after a prolonged battle)... overridden.costume
  15. Basically, I would love to see the below costume piece made available as a skirt/shorts option, mainly so you can use another belt with it, instead of having to be stuck with no belt or a fairly ugly, (IMO), one that uses the same colors as this piece. Your thoughts? Thanks for reading!
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  16. Are those her spirit animals on her shoulders, subtly teaching her animalistic combat techniques, or are they just stuffed animals that she imagines are talking to her? Either way, she insist you refer to her as "Feral Sheryl": feral sheryl.costume
  17. Here's my attempt. I call her "Iron Rayne": 😉 iron rayne.costume
  18. I couldn't replicate the costume exactly, but for what it's worth, here's my attempt: vayne 1.costume
  19. A fiery demon with a positive attitude, a drive to spread "holiday cheer", and a penchant for double entendres, she calls herself "The Toastmaker": "First she'll make a toast to you, then you'll flat-out toast you!" toastmaker.costume
  20. Here is my attempt, (the 2nd version of the costume file has a bit of an eye glow while in combat): enforcer from afar.costume enforcer from afar 2.costume
  21. Proving the old adage "Any landing you can walk away from..." wrong, (plus the presence of an unusual energy field and weird minerals didn't help), I present to you "The Crashtronaut": crashtronaut.costume
  22. I was having a bit of "costume-creators' block", so I was trying to brainstorm some ideas. I was playing Fallout 76, and they have some weapons with paint jobs reminiscent of WWII bombers. Going with that, I was thinking: "What if a heroine built a combat suit that was sort of patterned after such a paint job". To that end, I present to you a woman who is "Grinning as She Goes": grinning as she goes.costume
  23. I agree. Frankly, I've gotten better results by "fudging" animal faces/heads via different eye/mouth options than via the premade ones...
  24. This may be a bit hard to explain, but here goes; Certain costume pieces/patterns/textures can become distorted or clip if you adjust the body sliders certain ways. I'd love to be able to adjust the sliders while actually looking at the costume I've created/am working on, without having to switch back to another screen which only shows a generic body. Thanks for your consideration!
  25. When you trade your arm for "ultimate power", but don't read the fine print, one possible outcome is "Darla Doom-Hand": darla doom-hand 2.costume
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