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Everything posted by biostem
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Then increase the AoE, or have it able to affect pets while they're playing their summon animation. EDIT: Another alternative, (though more complicated), would be to add a new version of each pet summoning power as you unlock the upgrades; Basically a "Summon T1 + upgrade 1" and "Summon T1 + upgrade 1 & 2"...
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I've experienced this as well. The best short-term advice I can give is to position all your trays/windows exactly where you want then use wdwsave and wdwload, (possibly even binding the load command to a handy key). The latter command should restore the windows/trays to the exact position they were at when you used the save command. If you have multiple characters you want to do this with, use the wdwsavefile filename and wdwloadfile filename commands instead.
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It would be interesting to do something like turn the upgrade power into an auto that basically pulses from you as a PBAoE every so often. Use the MM commands to better control and reign-in your pets, and your secondary to bolster their survivability. I would also like to see this. There has been some discussion on the forums about this, but it seems modifying pet behavior is easier said than done. It would be nice for the generic zombies to get some love. Sounds kind of like a "Boomer" from Left4Dead. It would be nice for the older MM sets to get a bit of a revamp. This would be great! Maybe just use the T1/2/3 version for minion, LT, boss+ enemies.
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If you bring up your powers window, you should see a link in the upper left that says "Combat Attributes". Click that, then go through the various pieces of data available and right click, then choose to track some of the key stats, like accuracy, tohit, last attack hit chance, and so on. You can also create a custom chat tab to show combat data, (including your actual attack roll), to see what your chance to hit the target was vs what you rolled. It can seem like information overload, but it can really help to see what your performance is at...
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I went with a sort of "frogman" theme for the character. Here's my take on it: frogman.costume
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Thanks, but @Struck is the one who started the thread. Still, great to see everyone sharing their screenies!
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Very cool! Funny story - my avatar picture was one of the first screenshots I ever took; I couldn't figure out how to rotate the camera around, so I activated rest, since it locks you in place, in order to get the shot...
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Can we get merge Bosses for the other factions?
biostem replied to Oubliette_Red's topic in Suggestions & Feedback
Hydra are a group where it makes sense for them to be able to merge. I could kind of see lesser Clockwork combining to form a larger one. -
Energy or fire make for some good generic "ki attacks". Darkness, ice, sonic, or electricity for more of an elementalist/furies type, (think Lo Pan's enforcers from Big Trouble in Little China). Beam rifle or assault rifle can make for a good modern ninja-soldier. Pistols can give you more of a"hard boiled" type of martially-trained cop/detective/PI type.
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Can we get merge Bosses for the other factions?
biostem replied to Oubliette_Red's topic in Suggestions & Feedback
Not a merge mechanic per se, but it'd be kind of cool if members of the Carnival of Shadows/Light did things like forming a human pyramid or if strongmen threw acrobats as a sort of "fastball special". It'd also be cool if, for instance, a Rikti could call down a suit of power armor for backup, but you could try and destroy it before they were able to don it... -
This was taken during the Rikti invasion at the end of closed beta: And this was me trying to copy Posi's costume back in like i1 or so:
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Suggestion: All psi-fist or all psi-blade options for psi-melee
biostem replied to biostem's topic in Suggestions & Feedback
There are some nice aura effects that, when set to their "combat" versions, cane make for a convincing power effect. -
New Shield Defense costume piece: Invisishield
biostem replied to ninja surprise's topic in Suggestions & Feedback
I'd also like an "all energy" option, like we see for some sword models. It'd also be great if we could have a "classic invisible" version, where you just kind of see the faint outline of the object, like how Space Ghost or Wonder Woman's jet was frequently portrayed. -
I am sure this is unpopular, but I miss the city life
biostem replied to arkieboy72472's topic in Suggestions & Feedback
Good news! The game code is out there in the wild, now; Setup your own server and establish whatever rules you want! -
Are you solo or teamed? There seems to be some mechanism, (whether intended or not, I cannot say), that prevents you from getting AE tickets while teamed. I get them while solo without issue...
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I am sure this is unpopular, but I miss the city life
biostem replied to arkieboy72472's topic in Suggestions & Feedback
You understand that her being labeled as "P2W" is meant to be tongue-in-cheek, given that no one is actually paying any real money to her, yes? Sure, you pay influence or infamy for some of the items she has for sale, but as previously mentioned, that is more about removing money from the in-game economy... -
It's a tohit buff, grants resistance to tohit debuffs, and grants extra perception. Tactics from leadership is somewhat similar, but offers confuse protection instead of the resistance to tohit debuffs, and also affects your entire team. I have an extra 20% accuracy bonus from IO set bonuses, but AFAIK, extra acc isn't as good as tohit buffs...
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I didn't have a big budget to work with when I put my machine together, so what I did was to get one of these, then one of these, and finally one of these. It'd require minimal building from your perspective, and should run CoX and many other games just fine. If you want to splurge, also pick up an SSD to round it all off... EDIT: Here's a link for a GTX 1050 ti, which doesn't appear to need external power, so it'd be an even easier install...
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I am sure this is unpopular, but I miss the city life
biostem replied to arkieboy72472's topic in Suggestions & Feedback
My point is that a bunch of people gathering in a location out of necessity doesn't turn that location into an actual "community hub" - People go in, do what they were forced to come there for, and leave. Maybe, maybe a tiny fraction actually socialize there, but that's the exception, not the norm; Most players want to run quests, defeat enemies, level up, etc...