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Glacier Peak

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Everything posted by Glacier Peak

  1. Meant to post this in my previous post, both from Beta on Stone Tanker: PvE PvP One thing of note with the Granite Armor change; the additional 25% Psi resistance ends up getting DR'd to zero after about 25% resistance... if the player had absolutely no added Psi resistance from set bonuses or IOs, it may potentially add a little, but to my build - it was not felt at all.
  2. I really enjoy Veluta Lunata's arc and Lord Schweinzer is there for unlimited bank missions once unlocked.
  3. Yeah, for more context, my Granite Tanker: In PvE: Resistance to all but Psi capped at 90% / Defense to all but Psi at 56% In PvP: Resistance to all but Psi at 62% / Defense to all but Psi 33% Edit: And what's funnier is that in PvP squishy ATs actually get built in resistances from their epics' shields that can bring them up near those same PvP caps. They experience DR as well, but it can be seen as part of the reason for this attempt to balance out ATs in PvP.
  4. Wouldn't it be easier to run a virtual machine and mirror it over a network? That way all the hard work is done by your normal gaming setup and you only experience a little latency instead of a terrible graphical interpretation of the game.
  5. You're right! I didn't see them listed in the spreadsheet that @America's Angel updates, but the winner's AT\Powerset is usually announced each event.
  6. This is great to see! Thanks for the weekly updates AA.
  7. Imagine that being the beefed up version of the Hami raid, it spawns with a full bloom for every player, but each yellow miti/mito gives every player a merit.
  8. I wasn't meaning* to imply in my response to you that you weren't testing or giving feedback. And I can certainly understand your point though, in fact I am in the same boat. One thing I am good at is measuring and comparing stated effects (i.e., what the patch notes say or how it should work) against what is actually happening, and when there is a discrepancy, I ensure the bug report is very detailed to make sure my results can be retested by others.
  9. Head to any merit vendor or merit kiosk. They are free and you can get as many as you want.
  10. Loving the ice theme for the last SF!
  11. This has been an ongoing process over the past few months, with a number of very dedicated and PvP-knowledgeable players testing these and other proposed changes. And while it isn't solely up to PvPers to test these changes, players who are familiar with or compete in an organized manner (in the arena, for example) and in zones are also testing these proposed changes. Heck, even folks who don't PvP are testing these proposed changes. I honestly can't think of a reason for anyone not to be included for testing - if you or others would like to, I certainly recommend helping the community through the testing and providing feedback of these proposed changes.
  12. If anything, the time travel trope originated in Charles Dickens's novel 'A Christmas Carol' (1843). There may be earlier examples, but I am not aware of any lol
  13. To answer your question: If you want to use dual monitors - do either of the monitors have built in speakers? If they do, do you plan on using them? If yes, HDMI makes it so you don't need an additional audio cable (in at least one of the monitors). If not, use Display Port for both. The difference is that the HDMI 2.1 cable can output video AND audio signal, while Display Port has a larger bandwidth, due in large part to it ONLY outputting video (and not audio) signal. For example, I have two monitors. One monitor has a built in speaker (it's also a higher resolution and refresh rate, 1400p/165Hz) and the other is a 1080p with no speaker. I use a Display Port cable to hook up to the 1440p/165Hz monitor to enable it to reach its maximum potential (refresh rate and resolution) and a separate audio cable to connect the audio output. I use an HDMI cable to go to my 1080p monitor because it doesn't need an audio output option since it has no speaker and has low resolution. Newer certifications like HDMI 2.1 (updated from 2.0) and Display Port 1.4a (updated from 1.4) on the video card ports makes it so you can use more of the HDMI and Display Port cable bandwidth. I kind of like to think of it as... a big pipeline. On one end, your graphics card, it has a large capacity for rendering stuff, but it can't push it all through the pipe at once. It is constrained by the diameter of the pipe. The updates to the ports make it so more can go through the pipe. Hope that helps (or if smarter folks can explain it better, I defer to their expertise!)
  14. Simple work around, fly out in any direction about a mile or so and then drop/turn off fly. You'll hit the real floor of the zone. From there, just run/fly to the bottom of the blue square (making sure not to get to high off of the floor of the zone). Watch my video for reference on this technique: Around 5:35 timestamp.
  15. Nice work! I too, made a Mandalorian inspired/themed character. But I used the StarWars name generator to come up with a good name lol
  16. The old way of getting in the blue square involved getting to the bottom of the map, not just under the physical world, but the bottom of the zone itself. Then you had to position yourself under the blue square and then type /stuck and it would teleport you directly inside.
  17. @ZorkNemesis reported a good geometry error in PO a while back if you're curious.
  18. Oh darn! I am at work right now or else I'd provide step by step - but you can get under Galaxy City, Talos Island, PI, Port Oakes... gosh I guess pretty much any map (except for current Atlas Park, they fixed all the geometry holes I used). I know for a fact Talos had a blue square on live! I'll have to check when I get home if they are still there (I am pretty sure PO has one).
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