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Glacier Peak

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Everything posted by Glacier Peak

  1. There was a time arriving at the start of the movie show time was late! Now if you get there when the ticket says showtime, you're waiting another 30 minutes through ads, a show they play at gas station pump mini-screens, ads, and then another ad, then previews, then the actual movie. I'm done with all my snacks before the movie starts!
  2. Spoilers! Edit: Wait, no spoilers!!! 🙃
  3. I just ran this multiple times last weekend and didn't have the issue you're describing. Did you go up the stairs right next to Mr. Y? The Injured Rogue PPD are only on the floors above Mr. Y.
  4. I ran this story arc for the first time when it was released this week. I was hoping I could get it without using Ouro, but it was locked to Level 44-49 and I was on my Level 50 badger. So I went to Ouro and found the contact. Details seemed clear so I started the first mission. Didn't realize until I was in the first mob that I was Level 44 for some reason. Not sure if that's a bug, but if the contact is for Level 44-49, I think it should exemplar me to Level 49. Anyways, first mission was interesting. Lots of pros - I'm a sucker for hidden stuff so I liked the addition of the Gremlins when clicking the hidden item in the later Architect Entertainment mission. LOVED the lore connections - we finally see Hero Corps leader Rebecca Foss in game. And it was cool to see returning Hero Corps characters at the end of the last mission outside the meeting. I liked the deeper insight in to Countess Crey too. Aside from that it felt like a Homecoming story arc (and not a Cryptic or Paragon Studios story arc). I was confused about why I needed to beat up trolls. I looked through my clues and scrolled through my NPC dialog and mission completion messages and didn't see any connection to Trolls. It was probably the only part (aside from the level shift thing I mentioned) that had me scratching my head like I missed something. Edit: Oh, also! Another great place to farm Crey defeat badges. They've got everything but mini paragon protectors.
  5. For the folks who will inevitably need to acquire the Arena All-Star Accolade (and it's five required badges) I wanted to put my notes/guide together for their use. Please see below for detail instructions and screenshots for how anyone can organize a successful Arena All-Star Accolade badge run! Arena All-Star Accolade Badge Run How to Get??? - Earn these badges: Helpful Hint! - Invite all participants in to a League before beginning! Arena Victor/Arena Duelist instructions (see Arena Match settings in image below): 2-Person Minimum Set up match as described in image Invite the player who needs badges Start match by clicking ‘List Event’ then ‘Start’ twice Enter match and be defeated by Designated Winner who needs badges Player who wins earns both badges (approx. 3 minutes per run) Pentad Victor instructions (see Arena Match settings in image below): 2-Person Minimum Set up match as described in image Invite the player who needs badges Start match by clicking ‘List Event’ then ‘Start’ twice Enter match and be defeated by Designated Winner who needs badges Player who wins earns the badge (approx. 3 minutes per run) Arena Survivalist instructions (see Arena Match settings in image below): 3-Person Minimum Setup match as described in the image Invite the player who needs badges Start match by clicking ‘List Event’ then ‘Start’ twice Designated Winner stay in match after timer finishes countdown, the rest quit out. Designated Winner stay in match until badges are awarded. Tournament Victor (Swiss Draw) instructions (see Arena Match settings in image below): 8-Person Minimum Setup match as described in the image Invite the player who needs badge and put in second slot of match only. Wait to ensure the designated winner has accepted the invitation and is showing in the arena screen before inviting the others Announce to all participants who the Designated Winner will be Recommended that all participants are within view of each other so organizer knows who has proceeded to the next match Designated Winner stays in match after timer finishes countdown, all others quit out once timer concludes. Occasionally, players advance to the next match but have no one to fight. It’s okay! The rounds will continue and the designated winner will still receive the badge at the end of the tournament. Lastly, after the 1st and 2nd rounds, at least 1 person (the Designated Winner) should see the following text announcement: "Round 2 begins in 2 minutes"
  6. It's not much, but after playing the new Issue 28, Page 1 content all week long I had to show my support! I scooped up all the new badges on the first day, but it's the 🌫️ Labyrinth of Fog 🐄 that has really kept my attention and the new Mini-Pet recipes that keep me goal-oriented (/e Pokémon theme: I'm going to collect them all!). Hopefully this helps the Homecoming Team!
  7. I'll be on today and tomorrow for the double header folks! Haven't seen anyone sign up on the forums, but I've heard a lot of interest in game.
  8. Yes. You can wear either the regular (Whole Milk) or Nictus Minotaur Prestige Costumes from the Cimerora Tier 1 Costume section. There's a pop-up when the hanger door is clicked at the bottom center that hints at this if you're not in costume.
  9. This was hilarious! I haven't seen the show, but I'm subscribing to this guy.
  10. The Official Homecoming Launcher, the Official Forums, and the Official Discord all have the information that this suggestion is requesting be displayed. It was odd that the latest Page update didn't have an in-game pop up like it normally does. The Homecoming Team might have just forgotten.
  11. Obviously up to @Laucianna, but there's a nice 'Guides' spot in the Fort Trident section (For discussion of Task Forces, Trials, and Endgame content) that is sitting rather empty also. https://forums.homecomingservers.com/forum/156-guides/ Edit: Mainly because this Guides subforum is pretty bloated. Then again, pinning a thread will alleviate that also.
  12. Intel 8700k has been good to me for 6 years now - no point in downgrading to a dumpster fire like the 13th or 14th gen Intel.
  13. Another reason that players should use the Official Homecoming Launcher - the Official Homecoming Launcher shows updates for players to see.
  14. You might also mention the True Labyrinth, no need to go in to detail, but Gate of Darkness portal once all motes are converted to Mote of the Gladiator. I also meant to edit my last comment about your Badges/Costume section: This is the accolade badge Conqueror of the Labyrinth: This is the accolade power icon Core Attunement: This is the power icon for Mote of the Gladiator Anyone who loves making macros and wants numbered images here ya go: /macro_image "Labyrinth_Shift_01" "Text" "Command" /macro_image "Labyrinth_Shift_02" "Text" "Command" /macro_image "Labyrinth_Shift_03" "Text" "Command" /macro_image "Labyrinth_Shift_04" "Text" "Command" /macro_image "Labyrinth_Shift_05" "Text" "Command" /macro_image "Labyrinth_Shift_06" "Text" "Command" /macro_image "Labyrinth_Shift_07" "Text" "Command" /macro_image "Labyrinth_Shift_08" "Text" "Command" /macro_image "Labyrinth_Shift_09" "Text" "Command" /macro_image "Labyrinth_Shift_10" "Text" "Command" Again, if you don't want to use up your account file limit, you can link to the below images for your guide: And I realize you may not want all this information on your guide (since you link to it already), but perhaps add the details from the patch notes? While in The Labyrinth of Fog, players are hunted continuously by The Minotaur In The Fog, a Monster that's Level 54+(5 to 10) and periodically (every 2-3 minutes) moves to the location of a player on the map (higher odds for the zone's oldest occupants, excludes those in the entrance lobby which is always safe), navigating the labyrinth's maze at inhuman speeds to find prey. For every 8 players in the zone after the first, the Minotaur will gain another +1 Level Shift (min +5, max +10). The navigation window will display the Minotaur's current level, or, if they're currently dead, will show a timer to their next respawn time: Defeating the Minotaur will award the new 'Slayer of the Minotaur' badge and the Minotaur will vanish from the zone for one hour, allowing people to adventure and battle enemies within without danger. The Minotaur rewards a choice table with 5 Prismatic Aether + 10 Monstrous Aether to all who participated in the defeat on an 18 hour cool-down. Additional defeats within that time will only reward half the payout. Alternatively, can select 3 Draught of Fog inspirations with no cool-down. The Minotaur will spawn with one of five different weapon power sets; All weapon powers deal 100% Negative Energy damage exclusively. All variants of the Minotaur come with the Unholy Plague Howl, Netted Pilums, Hoof Stomp, Trial By Combat, and Fog Given Form powers. Search for Malevolent Fog! Special 'Malevolent Fog' pinata enemies (no attacks, no regeneration) can be found in the labyrinth that, when defeated, increases the zone's Level Shift navigation bar meter by 50 points and grants 1 Reward Merit to all players in the zone who meet the following conditions: Cannot be dead. Cannot be in the entrance lobby, the Core, or a secret area. A single player who participated in the defeat will receive a 'Draught of Fog' inspiration. These special inspirations provide the user with 15 minutes of a single Level Shift stack exclusive to them and their pets, as well as immunity to the Diseased debuff. These Inspirations are not bound and can be freely traded or stored in Super Group bases. Malevolent Fog are most commonly found in rooms that are dead ends, and their FX makes them stands out in the foggy environment. Once defeated, another Malevolent Fog will spawn somewhere else in the labyrinth to take its place. This should naturally filter them down to lesser visited places over time while ensuring there is always some to be found. The zone-wide buff grants +1 Level Shift, +DMG/ToHit/Recharge/Recovery for each stack. It can be stacked up to ten times from either Malevolent Fog defeats or cumulative Elite Boss defeats. The current Level Shift total can be seen on your buff bar as a black icon with a white number: The Labyrinth's Level Shifts stack up to a max of 10! The Level Shift buffs decay at a rate of once per 5 minutes, each decay will reduce the total stack of Level Shifts by 1. Players are given two pop-tray powers while in the labyrinth to assist them: Escape From Fog: Teleports yourself back to the entrance lobby of the labyrinth. 1 second cool-down. Follow Through Fog: Teleport yourself to a target Team or League mate. May fail if the target does not have space nearby or is going through a door. Intended to help teams stick together. 1 second cool-down. Gladiators In The Fog? Throughout the colored floors, players can encounter Gladiators In The Fog. Standing next to one will prompt the Gladiator to respond. Depending on how many badges from the Labyrinth you currently have, the Gladiator will do one of the following: Respond with hints/tips/lore dialog about the Labyrinth. Gift a Draught of Fog inspiration. Become hostile and attack the player. (More Labyrinth badges = higher chance of attack) Each Gladiator will only interact with the same player once ever. Defeated Gladiators drop a single Draught of Fog inspiration to one participating player. Explore the Labyrinth! There are many secrets and prizes to be discovered within the Labyrinth of Fog. Including many not detailed at all in the patch notes! Finding a secret area will reward the 'Hidden In Fog' exploration badge. Secret area doors have a confirmation box when clicked to enter them. Some secret areas are easy to find, others more difficult. All secret areas reward the same exploration badge. The secret areas show up as '???' locations and immediately grant the badge upon discovery.
  15. This is much like how I've been seeing it ran on Indom. I've gone back and forth on the whether Motes are really needed, but they certainly help familiarize players to the zone who may not be very well acquainted yet.
  16. Prestige Costume Aura material!
  17. I've found success in splitting the league in to different teams that focus on fighting gladiators, Malevolent Fogs, or stream rolling mobs of Elite Bosses. I was on a league where we defeated the Minotaur at even level shift (we were both +7).
  18. And I have questions!
  19. Have you tried it yet? Any thoughts?
  20. The badge art is wrong on Protector of Paragon City. It will be fixed in a later patch. They are different badges with different requirements. Patch notes describe what is needed for each.
  21. Defeat the five variants of the Minotaur to get the minitaur. I'll speculate that the Mini Benefactor is tied to the Malevolent Fog somehow.
  22. I'm not one to recommend erasing stuff unless storage space is an issue. When I switched to the Homecoming Launcher, I feel like it copied everything I had in my Tequila folder. You could double check that yourself by comparing the two installation folders.
  23. Gladiator ⚔️
  24. Nostalgia
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