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Glacier Peak

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Everything posted by Glacier Peak

  1. I'd like to hear other players perspectives. For me, being defeated causes me to do two things, select a resurrection option (self-rez insp, temp, p2w power, or RotF, Revive, ask teammate for rez insp or rez power, select my base resurrection, select the hospital, or in-mission hospital for some) and receive a certain amount of debt after... Level 10 I believe? The former is trivial and the latter is insignificant to me. I may experience a slight delay in my efforts during solo play by returning to the battle or the team may or may not have to wait for me to get back in to the action. Debt itself seems insignificant to me because, well, it's just gone so quickly I never really notice it. (Not like the old legacy days where I would've deleted a character and started over when faced with *levels* not bars of debt). Anyway, what's the impact to you upon being defeated?
  2. Fair enough - I did my best to cater to what-if scenarios presented by @Greycat. They can't all be winners!
  3. Rudra, my apologies - I will refrain from further clogging up the discussion with my banter! Good luck!
  4. Accessibility means there are options to do so. Accessibility and convenience are two different things. Are you asking this question rhetorically?
  5. I will do my best to cater solutions to these outliers: 1. The assumption here is that the player knows ahead of time that there will be a scheduled MSR. So under this assumption of foresight, there is a certain amount of due diligence on behalf of the player would ensure before the scheduled event, that particular character is either setup for how they intend to be played (whether accepting the effect of Group Fly or not). Or an alternative is assumed to be known to the player which gives said player options to alleviate their perceived inconvenience of said effect. Such options could include turning the effect off ahead of time via Null the Gull, quitting the team and joining another which is part of the MSR, using a temporary fly power to move out of range, or any other mentioned so far in this thread. 2. If a player is going to a Hamidon raid directly following an MSR, there is an opportunity to change their settings via Null the Gull. It exists, regardless of the perceived inconveniences said player may experience - a player can mitigate those perceived inconveniences ahead of time by directing their efforts towards minimizing travel time (using a base portal then going to Pocket D then using the base portal there and teleporting to zones connecting to the Hive/Abyss. 3. I don't care? 4. The indicator of whether Group Fly is affecting a player is... wow.. its that the player is being affected by the power? In addition to that lighbulb, players can go to Null the Gull and check to see if they are affected by Group Fly. Good discussion!
  6. Well don't count it until I can actually find the quote - I don't want to mislead folks if I am misremembering.
  7. I'm not agreeing or disagreeing with this suggestion (and I am all for increased accessibility for players). I am just more inclined to use the capabilities already provided to players in game to achieve the desired results of this suggestion, which is ultimately to turn off or on Group Fly effects.
  8. You missed the developers not wanting to add more junk to the Null the Gull coding, though I don't think it has been brought up in this thread.
  9. Still doesn't change the fact that players have ample opportunity to change it. Having 100 or a 1,000 characters doesn't change it either. That just means there are now thousands of opportunities to change it if a player wants to. As for your challenge, go to Null the Gull and select the Group Fly option and it will tell you whether its turn on or off.
  10. I believe it is also league mates as well - I'd have to check the CoD entry to confirm. Edit: Well still not sure... but it can affect up to 255 targets, so that would make sense. Edit 2: I've been told it does not affect league mates.
  11. That doesn't change the fact that a player still has 35 levels to remember...
  12. Well if a player quits the team, the Group Fly affect is removed. And I will admit I've never been bothered enough by Group Fly to ask someone to turn it off. One time someone had Shadow Fall turned on and I was like, "dang I can't see my dude - I'll just move over there away from the effect."
  13. The original booklet that came with the box game was good readin', I am glad someone else noticed these things!
  14. I'm all for increasing accessibility. Weren't rezzes auto accepted in the early days of legacy?
  15. I don't know if I would go so far as feeling shame, but if I haven't done my normal ritual of visiting all the Atlas exploration badges for the LRT, going to the P2W vendor, making last minute costume edits, and finally heading to Pocket D via Atlas Park to check/uncheck the usual Null the Gull options, it makes me feel like its not as easy to want to play that new character.
  16. Or quit the team since you're okay with going solo. Or ask the player using Group Fly to turn it off. Or remembered to have gone to Null the Gull to turn off affected by Group Fly any of the previous 50 levels. So many options!
  17. Updated: Also, see 'Staff' Section on the Browse tab of the forums to show all this with forum avatars too. Okay here's what I gathered based on my interactions on the forums, official Discord, and in game: Homecoming Team: Jimmy - Generally the lead when announcing major updates or information pertaining to the Homecoming community. Cipher - Posts announcements and monthly donation windows. Pays the bills and deals with the financials. Number Six - Technical team / server and system guru Telephone - Technical team / server and system guru Buckets - Technical team Flowers - Back end tooling for the team Game Masters: There are a lot… they are all helpful and professional. Depending on who is working the current shift/region/server, a different GM will respond to support tickets or requests for in game help. Full list of GMs available at: https://forums.homecomingservers.com/staff/ GM’s below: GM Widower GM Korvin GM Kal GM Conviction GM ColdSpark GM Kaiju GM Tempest GM Sparky GM Crumpet Support ticket master GM Joji GM GoodNyght GM Helferlein GM Impervium GM Mimiru GM Quasar GM Willow GM Kiwi GM Arael GM Flints GM Navigator GM Aegis They are all highly trained and specially selected great folks that operate under an exacting code of conduct, and GM Kal is very glad to work with all of them! GM Bot is their remote control bot that can do commands and send announcements, not an actual person, and is not automated in any way (other than cute replies when you do a /tell!) GM Solace GM Manga / Manga GM Globetrotter Are not currently Homecoming GMs, but are valued consultants. And every Mac user has Manga to thank for being able to play CoH. And Michiyo - Consultant, and runs the Homecoming Wiki and FBSA websites Most all of the Homecoming staff groups work on a consensus basis for any important decision. Homecoming Developers: Cobalt Arachne - Self-proclaimed villain developer. Most recent work includes the Dr. Aeon SF. Naomi - Costume and Emote Developer Piecemeal - Story developer. Most recent work includes the Dr. Aeon SF. Brought new life in to the Vahz, Freakshow, and looking at revamping the Warriors. Captain Powerhouse - Power and house Developer The Curator - Patch Notes Developer Faultline - Bit of everything Developer Booper - Powers and enhancement Developer Player-1 - Powers Developer Zanshin - Unknown Developer The CareTaker - Unknown Developer
  18. Back before Teleport Teammate/Group was a prompt 😁
  19. Null the Gull - a chicken for every pot! A solution to any problem! Just make the gull do it and it will be better. It may surprise folks that Null the Gull didn't exist for many years and players went about their way, finding alternative solutions to the problems they experienced in the game. For example, Group Fly has a 60 ft radius. If players move outside the radius of the caster, they won't be affected by it any longer.
  20. I wasn't very impressed with the story, but I thought everything else was decently done. It felt a bit detached from the MCU story arc and only returned to it with brief one-liners on the Avengers or Thanos.
  21. Hey that's what I've been using for the past few years.
  22. NoPhase was added too at some point to lock out usage of the Phase Shift power. It grants the same status as activating Hibernate, so those two can't be used back to back. Geode isn't affected by NoPhase though!! 😄
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