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Maxzero
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Wow how unfortunate. Luckily even if you can't Powerboost /Cold Shields the Demons still have 43.4% minimum positional defence (depending on how long Barrier has been up for) so they are still pretty safe. Just free's up Powerboost for something else. Okay old habit's die hard. Always like having some decent attacks on the MM (otherwise you have nothing to do) and it would be a shame to leave the Heat Loss end regen to waste. So: | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1608;754;1508;HEX;| |78DA65544B4F135114BEB79D827DD162CBFBD9F22EB4A58AA81B4D0021419AA0808| |F8521231D6092B653694964E9C29DCF9531BE880B13376EC1A5891A1FBF4237C685| |A002EB7A98EFD84ED249DBEFDCEF9C7BCE77CEBDD3E4CD09CF9BA95B6785F48FA7D| |57C7E31A9E60BDA5A46CFA61C4975455F12874F357D4365CFE2DC7A26636463131A| |FDF242CFAE745822C6D6979763E3463AB5386110A11674232B7CB386918ECD686A4| |A5BCBAFEA3997B99ECB695ACAF3DF95A3445E7331A9AFAC1668D57A2EA72FC52CB9| |93EA92C63A371A495982BE8FFD829FA2437CB613A908DB7BC68F40E513E3779B106| |D8AA8FA86757AA0B4578AD79238A7A87A4731014564C827A5E953641D7C47A6ECC0| |49A06B9AF13CB096C665C71E87DD853D1E37B0A686D10BF47BA4A9C1EF033EA13E1| |CD0221C2161C63C25AE9AF3558FDA906F0BBEA3DB8C61F412DC80EEE06D9BB93648| |BF13F91427EBAFFF039D8DBB8C3BC0E63DE47846F5DC5CCF7D4531B9D64B8C63A8D| |FBE8F3DED078C3F29BC4F1101EADD8BBDC2FB12B161E27CE0A46F107A3B199F53AD| |5A3EB7DA3DC477EE32FE0586F6D14B681E1A42578137A8B700EB0CF0FCEA79BECD3| |CF72E9E7317CF3FDA20CDB397A4A98EE75C57A447D8896940365BC3314CA22B8EEE| |2209E00B52DBC46A9B2E4345F702E319A8ED1D87DADE57A8D47B20CCF51AA96DE15| |BD6D28CEEFB780A0AD56EE309B5F1297507819B54B3839576F08DC853AE30385BF8| |2BEAF67D61FC002C504C0F6BED79084D030F18EF30DE456CE41EE37DE016B5DBCFB| |7A67F01B1D10BC0A18B88199A639C07BEA53D835C6F906F677C1BBD277E609E09BE| |A571BEA5F1C35B1A54C436D131EE3FC6FD27B8FF7A9ACD30DFA861F6B52AA537963| |E87A717A960862B98440573BC8219A96066AC8C13334896B9E22CD992FDD2DCE1A4| |13B3B3F797ABF4FF21641453D92D7352863091E8B434DF9F1D6B7C3FE27F5BB9475| |03012292B3861B1472DF649B2DD6C9FB2D8A723A55B5CDC0C503AE42ECE58EC5997| |F96F68DAD72CB66AB1AF5BEC7F278D070B| |-------------------------------------------------------------------| You rotate the two AoEs with pretty good chances to proc FF +recharge. The extra recharge from the procs should be more then enough to make Benumb and Heat Loss perma. Throw in damage procs in AoEs because why not? Having a AoE (even with a small range) that has -res innate, -res proc, 2 x damage proc and a +recharge is pretty solid.
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After reading up about it right you are.
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TW/Bio 9 second pylon kills eh? Lets see it. That Lore pet isn't there for the damage it's there for the -res debuff. It got off like 2 attacks.
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Eh not so sure. The -res stacking is extreme. Remember the more -res you stack the more powerful each -res gets since resistance is not only resistance to damage of a certain type its also resistance to resistance debuffs of the same damage type. So someone with 50% S/L will resist 50% of S/L resistance debuffs. But that also applies in reverse. If someone in negative resistances then further debuffs of that type have a greater effect so if a target -50% S/L resist then further S/L resistances debuffs would be 50% stronger. A Pylon has 20% damage resistance. This guy is stacking 2 x 30%, 2 x 24%, 1 x 20%, 1 x 9.3% plus pets (60%+ there). He should be spiking at well over 200% -resistance. That is plain inhuman. I know for a fact my Thugs/Storm would not be able to do that in the same situation. It cannot spike -resistance anywhere near as high and Tornado and Lightning Storm take time to do the damage. I am probably looking at 30-40 second kill at best. Current plan: | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1643;770;1540;HEX;| |78DA65544B4F5351103EB7BD15FAA285F2A6EF0AA52D148AF8DA682255134313141| |05D90A6B617B849DB8B6D31BAF407E8424DD41815372EDDEAD685EF9FE0CE9D0B11| |8DAEEB78E6B3BDB137906FEECC3733DFCC39BDB9EB59D78BB3374F0AC5BB502ED4E| |BF95CA1DED06A15BD5AB2E50A9B7A51D0E3C96A15A31ACE6A0DADD8D0AF695DE48B| |B489F9E59D0AC5D3928517BDBA1932314EED6C6CA4178C72299F35C85168E846557| |8960CA39C5ED40A25AD56DFD2B71DF27D795BD34A6E699ED137B71A54A98FDF8C5A| |51CB1B1BF935BD5CF69FDED68B6953875C8182FC7E6398F4CDD1FF43AFC0D3B4898| |BAA101955582E03F72D8476A1FE60ECFE89F75F16192F27284D91B98A181532E678| |4D319F2A2A0984A8AE32A0C8D8811EA083D1E154641DAF9BF1A08BF10169B272AED| |59AB04AEECC9455C6669E719F4C86353C22AE8DB9C21611D2D74BCBEF625DB62EF4| |EE46EF090F631C1A12E89D84168374DBA1DB8EDC41E40E2327086ED803DDA8F198B| |438D1D7798977E85A01462910B78B9E2030C238BCCFF34449B31BBB74A7D8E7052A| |14F360464F931EF1843AF54265EF07DE4CDF7BE05BC6FE778C835F68530155C47FF| |376AED2843EA8F461C2643FE3941708B5D3503B0DB5565232C0B996812132027611| |9EE33EB10C9F944A9C21D41FC2E682D85CD8CD18C14947FE6D101B7D4A738D20776| |48D3737BA0A3CC1B7CFBFC027EF7FAEC8B9825F891E57458DE61AE39D58C6701B67| |B0C10C3046DA02D864E033D7DBA59E21F842B84175AA1545ADE827E6C53E02DF303| |688338E5B3A7E8B7D13B7817719E3F7185FD26A2699AB4E5E605F6219B8C2983CCF| |38BDCAF3BDA29C146E440AE7348573B20C0A91E67A4AFABF19F75C42CC629E59F8F| |C6AEB574E7F7F6F50B2C333DBE1C974780E7578E63B3C8B668F9D67C9A9AD2F4573| |496D7D198492E27DDBDBBFF8E63707C515C463ACFF7BDBA72811DCEF738A3CF73D3| |37F92EBED9BF9F75943E40EEF77DD21BF57B2D715935D30D94B26FB68B2354FF3B0| |C93E42F608EC63643B612FFAA80D72E74DFCE326FEAE89B3EE6DF7FA03C6FB0426| |-------------------------------------------------------------------| Edit Barrier to 5% def and resist. Pets Power Boost + Shields means pets are Softcapped to all positionals plus S/L/E/NE ~80%+ S/L resistance Capped Fire and Cold resistance ~70% Energy/Toxic resistance ~55% resistance to everything else Combined with a 50% damage debuff on hard targets means my pets are super tanking and crazy tier resistance stacking (-200%+). Good party buffs too (End recovery +40% to all Pos Def and -res/def debuffs) and thematically consistant.
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Speedrunner using a Demon/Cold to drop a Pylon in 9 seconds: Impressive. Yes he is using a Lore Pet and other consumables but I suspect even without them his time would still be sub 20 seconds. Basically he uses Burn Out to double stack Sleet and Heat Loss for massive -res to burst targets down. Actually has some defensive value too since Shields gives Positional defence and resists. Thinking of a build that stacks Leadership, Ice Shield, Arctic Fog, Pet uniques (+10%) and Barrier (Heat Loss means you don't need Ageless) to get around 42-43% positional defence and probably 80% S/L resist and capped Cold, Fire resist. -37% damage, mez debuff and -regen from Benumb makes AVs a joke. Possibilities.
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For me it would be Demons/Time. If you go Barrier you could have pets that are 40%+ Def all (50% for half of Barrier duration) while having like 80% resist. Combine that with the general -resist of Demons and you are looking at one tanky customer that does some pretty damn good damage. Even got a theoretical build I will make someday: | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1569;758;1516;HEX;| |78DA65544B4F135114BED319286D292D8F0A485B5A1E164A2954F0B5D1045013A50| |6057CAC4803034CD257689BC8D2857FC08D1AA3B272A93B01776E7CC4B84430464D| |4C8CA2F2141277F574BE133A4927997EE77CE771BF7BEE9D466F0E553E3D7FEB8C9| |09C83F1582633118D65B2EA5C424B4E992FC5B2B9B9585C141E33BDFE626C623497| |48A492E121957ED9D19233C68C81DCF474784C4BA8D432A9A573F158564B25856D2| |4958A87CFC5B599D9AC43B787D5D8943A9799D5D256DD1F4DABEA941D69852CEAEB| |3E9BD626C386E6D1D8A4CA52E71B485A98DEFB4EC14FBE4CDC50848828C234C6B86| |7D251D92EA045283B05AC10E5BBF0575D07B5423C93746E8D3849423F6943D6EBCB| |FFC87AACE227FC8A75A0F51778EB6FF8F7488B8C7E26B913B19A1062AD116879403| |965E82FCAFC42E72C3467333893D9051D5E27D07711F5D59463E11C0BE734D40123| |9CFB907ADB58BBED3A6650798D710F7AAAF619FFA1AFF33466F191F66D8776D9FE0| |29C6F199A7D4BF0FDCFE1B7901607EFC1D125F4D8235ABB9ACFA1FA2D7AD7BC01D6| |BD627C0D3CF48DFA7808D7293DA00889FAD5F239D4E6E91132312EDEADAB5ED2B31| |B8EA23AD2871D289453CFBBADAF92F498D78149B45981011BF8A09D9127F798D436| |726DE3382674F82AE313ACE7DEC7E9B807B16BEF00A6F09926D5C4B54D7FA1A97B1| |79A7A36E1F76C316E838FECC0FF44B51E9EB2671553F0AF31AE005B3F14D0221648| |63334FB9996FCA17AA6FE1FA969794574BF9E5B25ED7F61E3ADBDE41E757CA6D679| |DED7EAC7FC4C7E866F4405FC00B3FD00C7F91A003EB281D63E8DB7999F10AE328D6| |098EC35FA69A2EBE015D8BB815A125E80E7D47DFD00F59D7DC3D0FEDDDB751BB447| |498F71A76E1AC362B85E8E55BD1EB473FB762F862F59B122C617A4B984809D357C2| |F49730C3254CB4C8E447C896382AE9514BF1EBCF6F580FFE4538BA65642E48FABDD| |F2CC9DA2E32927417B371DEC19C87E9138920965F30D8FDC1A2AA6306FBB8C13E41| |B68DED9306FB14D98D6CABCEC2AAB0FF0339E7130B| |-------------------------------------------------------------------| I edit my Barrier to 5% Def and Res to give a more accurate picture.
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What AT/Powers would you pick for level 20ish content?
Maxzero replied to SuperPlyx's topic in Archetypes
Honestly something with /Traps is nice simply for Force Field Generator 15%+ Def to the whole team plus mez protection is probably going to do more then any other team buff. Combine it with a Primary that does debuffs (either -res, -def or -hit) and you will contribute more to the group then pretty much anyone. -
I actually have my -res procs in Tornado and the /Mace AoE. In my Thug attack (Dual wield) I have no slotted recharge and use it just to proc FF +recharge. Since even with the low chance to proc it only needs to proc once a minute to be worthwhile. Have no room for Will Power pool. I remember Frosticus' video where he showed his attempt with Demons/Storm on the Pylon. He actually engaged first with himself and tanked all the pylons attacks while his pets came in later. Obviously because due the pylon knockback Demons could not do it themselves. How practical is that to do in regular play I have my doubts about. Everytime you fight Longbow are you going to intercept all the Frag Grenades? When fighting Carnival are you going to agro all the Master Ilusionists to protect your henchmen from Flash (bad idea)? When fighting Malta are you going to tank the Flash Grenades (extremely bad idea)?
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I have gotten lazy. My build is complete now but there is a ban on gameplay videos in Homecoming. From my tests so far my MM is miles ahead of my Troller. Sub 1 min easy. Plus does not exploit the stationary and auto Containment damage nature of the pylon.
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I find it difficult to fit a lot of those MM attacks in power wise. Things are pretty tight slot wise for MMs as well. I only uses 1 MM attack and its for +Recharge proc fishing anyway. Again you need your pets alive and attacking for you to gain that -res benefit. The difference between softcap def and 20 or so defence is massive. While accuracy ups the odds slighty def softcap means roughly 95% of attacks miss. That means even T1 pets are fairly safe up to +2 (+3 if you have Alpha). In Incarnate content they get boosted to your level anyway. 20% defence is far weaker you are probably looking at around 40% of attacks missing at best. Your T1 and T2 will die on a fairly regular basis. To me Thugs/Storm syncs to together so much better then Demons/Storm. Demons work much better with Sonic, Thermal and Time (super tanky pets!). For pure DPS maybe Demons/Storm has a theoretical edge but in practise it is difficult for it to live up to it.
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Considering MMs are probably the highest DPS AT already I have no problem with the lowering the proc chance for MM henchmen if the buff actually worked properly for pets. Simply put now I just don't even bother worrying about whether my pets get the buff simply because its too much hassle. Its rare for me to be in one zone long enough for me to: 1. Use buff 2. Resummon pets during buff 3. Wait for CD 4. Use buff again at appropriate time while having zero pet deaths in the meantime. So any nerf would be a buff to me if it actually worked properly.
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That's what I mean. MM pets do not benefit from recharge in anyway. While the hit from KB much be larger they won't get another hit like that for 25 seconds.
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Doesn't Doublehit take into account recharge? The pet may do more per Doublehit but how often does it use Knockout Blow compared to how often a Scapper might use Rend? Doublehit works as advertised for pets if you are willing to go through the hassle of resummoning. The 'balance' is just extra busy work to enable it. Doublehit for pets should be balanced around the damage it does rather then the amount of finicking around you are willing to do to enable it.
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How is the surivivability of Demons though? That's probably the only thing holding me back. My Thugs can softcap all defence with /Storm. Demons are about 20% defence with Leadership. Sure they get resistances but to me defence is much better then resists. They need to stay alive to provide the -res.
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How do they benefit extra? Henchmen are their DPS no different from a Blaster getting Double hits on their powers . If pets didn't benefit from double hit you may as well not take it at all.
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One key point about /Storm is that it is the only secondary where you can kill if your Henchmen are not around. Sometimes you play in fast moving groups and its just not worth it to summon a bunch of pets and buff them. A well built /Storm can kill a whole spawn just using Epic/Villain Power pools, Tornado, LS and the odd MM attack.
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For max DPS Thugs/Storm is probably the highest DPS in the game let alone as a MM. Can still softcap all pet def and softcap S/L/E def with 30ish resist for yourself. But yeah you are not indestructable. You have a Psi hole you need to watch out for. My current build: | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1574;759;1518;HEX;| |78DA65544B4F135118BD77664A9996D2228F82144A5BA0654AA71D752D898808528| |3167C2C0C19A1D09A9636ED34C2D2857FC08D2B4DDCB8746502BA334A108CFFC0F8| |DA18178AF1B1AE5FEFF7A54CD2499B73E7DCF33DEEB9F74E7AEB7CC7B3D97B538CF| |BA60B66B5BA9236AB56B652CC6FAE392F9B56AD6216183CEE8C655AF9D5914CAE64| |39E1DD7F2C5BC9D48AC5D2A6BE94AB6D548336FE5C6D7D5DCF58A54A9124F9CD0DE| |65E2C950AFA85427E236779C578216BAE652BD55CBEEC12EF997236BBE641594305| |518199727E55B7A54E9BAB59EA74BB1FDAD1E1FFDAC1E8A93BD83585314361D24DC| |2CF1263432A533E21B67FA4F7AF0D54585969C6C20F1EF606B2712E18993F013054| |D6F688F031A2EBBE24B2ABE0888C5A2EF7729CBB248BB93DC8E3A0CC8E10135C17E| |89DA47792BEDD8758854E549C73A834D74F73C33D8823C38051958D8611274288FB| |50C84D0EB86FE0CA3B960829B6937276B6C962E5FDEF710D61E8C9433D79E2B83E8| |DD082145ECC2B790F25C1F9DE11EE21BE85DA5D54BBEB08B913BF09FF20F6FCC55A| |7DFFD087BE03F48843ED6EF2A85BB82F03D38BDD48BD7E2EF66AE414AAA3862CB22| |9A0F19353FE4E72C8450EB9B9D0863A08BD889A07F100BA1D605CC40E5C47874E2E| |139EC56E03D3D86D601BB05B61C3DF411E555804EA0E52B7831F5023F5418BC40D9| |16B875023485C9076FE2E9408934BE12FB89EC814D68B904BA3FBC4BFC2BAA374CA| |B620768CD63B9640ED788A30899A715D228F0829760752C6B0AE12BB8A311319C22| |544ED0A626219635E404C9C7A8DEFE09A269F13EEE27A26C99BC437EC3941F55ECA| |78271BB1FA532E4E5A720EE79233A84D9AC81B45DC13E30EEEDD2E4CA7E824A6E8B| |41A747A032DF7546B61522D8CD1C29C6E61CEB4300B7646C5DED30D0E7BAB2F2A34| |84791E473F541F7C0990ABFF7035BF208C47D0B7A3638EF310FAD033CFC5B9FA69D| |7C730DF2FBBFE21F6107A80FB74CBD560B1D66DDBD8B48D176DE359ADB99EFA45DB| |785E6BDE85FA9CD6FC82D417E04A1A14FB1FF302FD75| |-------------------------------------------------------------------| For an all round build Thugs/Time is pretty damn good. Much safer defensively but weaker offensively. Since it does not need Ageless it can get away with Clarion. Up to you what you value more.
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Honestly I find rotations too rigid. I almost always use a priority system for my characters. Basically for this guy I make sure Freezing Rain, Storm, Tornado and Enflame are on cooldown. Then just alternate Blind and Arcane Bolt. Psionic Tornado for AoE situations.
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Pretty sure this is the latest one: | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1538;743;1486;HEX;| |78DA65944B4F535110C7CF6D6F2D7DF190968750682958686969057589A1A2C1806| |9824BB15C4BA14DDA5E72DB4658BAF00B608C2B8DF8001F891B8DB8F51B285163A2| |1BA3892B05C17D9D7BFF0334E90DE477CE9CF9CFCC99734E6756CE3B5F5EBC392EA| |4E6445E29955209B558D6D47C3EA3592F2BE58AA6E4057DEE2BD98C6F42CB159732| |9A4F5DF425B28A5AB2D242E0C8FF401A9DCAE72BA59C5A3C30F4D6F84C541617A3B| |365552BA4662B85825AA490C299544936AB6AE98CB6EA302617F2B9A56CD98E85E5| |4C66C105B36E25897B7239978E26F52CB9746A46299549D941F584E8FF8124F8AB5| |AC4944988B82C4C050954885E59C89366633E340C0E0FE9B489F923AD49AC90B655| |16BE1BA07F155C271F89E34B5711FFD83C3305DAE7C0C66B3C57C0B50121CCAC35A| |F0B23A77C0F74DE071BB8A606CEE7BC05AD8D1A6E31125785C52319BEB7299E15F1| |24EB57F80D7D03D3E46283BFC566C7FEDB1C6087133CE1623682BE26B08F823A389| |7238CBAEE502E1772995D3FD0AFC69F60CF966CE822BF50FB02699BE02B379D453D| |CD6798A74DD08C81FDA3E013D2B4706F5A76E07B7C8F1824EE63EEFECB3C074D5B0| |27389EA6D8556B456E91366B27878079E53A84A265B3B6C523B77B0C70D6E103A39| |7BE70BF8773F676E82FE6760FF06187C0A3E226D1767EFF2A0830FF58BC6DDF27E3| |419B76EF80BF33318F9046E926F2FE7EEDDC58E7C7BA0FF1F18E09DF773274E7287| |9648DBC7DABEEFA827B08FEE84C6C1C03BDCA420DFA49017A79525ED006B07E21C3| |7C68C401B8CF2AD1A61AD1EC32D8BF7946A906FDE20DF9008EFFD03AD85B9F761BD| |E15E9BD8265B9473455F09C36FE435F32D187FC3DC6272BD8F29448CE3C5F8DCBAE| |5C3974A7FFA89EB9BC2C3AC564375ABB13A4BBCCE325A6719ABB34CD75A22A83329| |1FFE2208290C9BADF9F0A557E7EC7A9730566AC6D76BC6BF692CF11EA50062EC1CD| |924C96F365E42C725C9E09F5AFF41F8EFD6FADF45EF46D6708EC99A5CD3F454E23C| |FE0FCEC2F9B0| |-------------------------------------------------------------------| Yeah this the one I am actually using.
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I know the Alpha level shift applies at all times. Unfortunately you don't get the Incarnate only level shifts (that bring all pets up to you Incarnate level so 51-53). So in RWZ you should have level 49 tier 1s, level 50 tier 2s and level 51 Tier 3s. Anyway here is the latest build. Yes it +5s a lot of IOs, some probably give very marginal benefit but I do it anyway. Yes it is very expensive merit wise. | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1574;759;1518;HEX;| |78DA65544B4F135118BD77664A9996D2228F82144A5BA0654AA71D752D898808528| |3167C2C0C19A1D09A9636ED34C2D2857FC08D2B4DDCB8746502BA334A108CFFC0F8| |DA18178AF1B1AE5FEFF7A54CD2499B73E7DCF33DEEB9F74E7AEB7CC7B3D97B538CF| |BA60B66B5BA9236AB56B652CC6FAE392F9B56AD6216183CEE8C655AF9D5914CAE64| |39E1DD7F2C5BC9D48AC5D2A6BE94AB6D548336FE5C6D7D5DCF58A54A9124F9CD0DE| |65E2C950AFA85427E236779C578216BAE652BD55CBEEC12EF997236BBE641594305| |518199727E55B7A54E9BAB59EA74BB1FDAD1E1FFDAC1E8A93BD83585314361D24DC| |2CF1263432A533E21B67FA4F7AF0D54585969C6C20F1EF606B2712E18993F013054| |D6F688F031A2EBBE24B2ABE0888C5A2EF7729CBB248BB93DC8E3A0CC8E10135C17E| |89DA47792BEDD8758854E549C73A834D74F73C33D8823C38051958D8611274288FB| |50C84D0EB86FE0CA3B960829B6937276B6C962E5FDEF710D61E8C9433D79E2B83E8| |DD082145ECC2B790F25C1F9DE11EE21BE85DA5D54BBEB08B913BF09FF20F6FCC55A| |7DFFD087BE03F48843ED6EF2A85BB82F03D38BDD48BD7E2EF66AE414AAA3862CB22| |9A0F19353FE4E72C8450EB9B9D0863A08BD889A07F100BA1D605CC40E5C47874E2E| |139EC56E03D3D86D601BB05B61C3DF411E555804EA0E52B7831F5023F5418BC40D9| |16B875023485C9076FE2E9408934BE12FB89EC814D68B904BA3FBC4BFC2BAA374CA| |B620768CD63B9640ED788A30899A715D228F0829760752C6B0AE12BB8A311319C22| |544ED0A626219635E404C9C7A8DEFE09A269F13EEE27A26C99BC437EC3941F55ECA| |78271BB1FA532E4E5A720EE79233A84D9AC81B45DC13E30EEEDD2E4CA7E824A6E8B| |41A747A032DF7546B61522D8CD1C29C6E61CEB4300B7646C5DED30D0E7BAB2F2A34| |84791E473F541F7C0990ABFF7035BF208C47D0B7A3638EF310FAD033CFC5B9FA69D| |7C730DF2FBBFE21F6107A80FB74CBD560B1D66DDBD8B48D176DE359ADB99EFA45DB| |785E6BDE85FA9CD6FC82D417E04A1A14FB1FF302FD75| |-------------------------------------------------------------------| Hits like an absolute train. Proc's all over the place. 350+ damage on the ST hold, 190+ damage on the AoE would be even more if I didn't have a -res in there but it's worth it. The +recharge in the tier 1 attack only need to proc every couple of minutes to be worth. Pets are softcapped Def to all of course (its why I like it over the Demon/Storm build). Ageless is 100% required to manage end use. You can be CCed and you have a psi hole but unlike Troller you can Immo enemies so it does not run out of AoE and does not rely on Containment for damage. This is a real 100% functional build I have on Excelsior. Need to finish +5 everything though.
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All Ill/ Controllers are fine solo. Invincible pets plus defense buffs makes you pretty damn safe. The main issue on why on moved back to MMs from Trollers was: 1) Ill does not have a spammable Immo so enemies run out of your AoEs. 2) Outside of PA Ill is lacking in real game changing abilities. As a MM I can still cobble together an attacking chain from Patron Pools, Anc Pools and the odd MM attack. All while pets are putting put a solid 200+ DPS independently from me. Honestly a Demon/Storm or Thug/Storm can cross a 1000 DPS on a pylon fairly easily. I have just been too busy with other games to make a video and now I can't. Honestly it's not even close on ST DPS anymore anything MM/Storm is number 1. At work but I will post my latest setup that uses Burnout for a double Gang War, Lightning Storm and Tornado start. Could probably drop a pylon in 30 seconds.
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So any updates on this?
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It's awkward as all hell. You need to resummon pets WHILE the hybrid Incarnate is active. From then it works as normal until you zone or the pets die.
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Proc Info! What You Didn't Know About Beast Mastery! *EXTREME*
Maxzero replied to Zeraphia's topic in Mastermind
Achilles Heel proc does not stack in any way. So multi proccing that does not help. The -def procs are more interesting. Both Merc's and Thug Enforcers use them well too. -
What Is The Most Resource Efficient Way To Get KB Protection?
Maxzero replied to EonRecoil's topic in General Discussion
Hover (any kind of flight) basically reduces KB recovery time in half. Plus you don't get knocked flying.