Just giving every character in the game with the fighting pool a free extra power pick is obviously a non-starter for anyone that cares about balance, difficulty, etc. I would personally be embarrassed to be caught asking for blanket freebie buffs all over the place but oh well.
Here are a couple of ideas to buff Boxing and Kick instead. What if they both affected Tough and Weave like they do Cross Punch?
(1) Boxing grants one of the toggles mag 2 stun protection and the other toggle some modest stun resistance. So similar protection to stuns as Acrobatics grants for holds. Kick grants one of the toggles mag 4 KB protection and the other toggle some modest KB resistance.
(2) Tough and Weave base values are cut in half, but having Boxing or Kick each doubles their value. So you get the same thing you get now with one power, or 1.5x what you get now with both powers. I would probably prefer this option as it’s less power creepy - technically only a buff if you pursue both Boxing and Kick.
Both would be plain and simple buffs to the Fighting pool, but neither would just flat out give everyone free power picks like the “buff me!” junkies want. Which is what I hope like hell we can avoid.