
arcane
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Everything posted by arcane
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issue 27 Focused Feedback: Sonic Attack Revamp
arcane replied to The Curator's topic in [Open Beta] Focused Feedback
Sonic Attack is, among other things (1) a Blaster set and (2) factually the worst solo DPS blast set on live. It’s completely appropriate to adjust its support capabilities very slightly downward to justify giving it the damage buff it absolutely needs. -
issue 27 Focused Feedback: Architect Entertainment
arcane replied to The Curator's topic in [Open Beta] Focused Feedback
Yep, farmers who want to farm will continue to farm. Kinda looking forward to kicking it in Portal Corps again for my farming needs. -
Self-Fortitude sounds like a silly idea that does nothing to address the set’s issue and does everything to lean into power creep fantasies. Power Boosted Self-Fortitude would be possibly the easiest soft capping in the entire game. Easy no vote to that. Some of your other ideas look nice though. EDIT: no, Power Boosted Farsight should not be a measuring stick under any circumstances. You don’t “balance” sets by matching the most overpowered tricks in the entire game.
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issue 27 Focused Feedback: Sonic Attack Revamp
arcane replied to The Curator's topic in [Open Beta] Focused Feedback
These changes look awesome on paper to me... really eager to calculate the DPS with all the increases in DPA. -
issue 27 Issue 27, Page 4: General Feedback
arcane replied to The Curator's topic in [Open Beta] Focused Feedback
People keep telling me to expect changes to procs and fixes to broken powers like Burn/IG/Bonfire, but every single time my closed beta intel sources have been wrong. -
issue 27 Focused Feedback: Attack Typing Adjustments
arcane replied to The Curator's topic in [Open Beta] Focused Feedback
I for one am quite amused to hear that all endgame +4x8 players apparently build for soft capped S/L defense. /sarcasm. -
Primary source please
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Founders' Falls - add below water levels and Swim power
arcane replied to gamingglen's topic in Suggestions & Feedback
Yeah it’s aesthetically pleasing and all but being underwater pretty thoroughly sucks in Guild Wars 2. -
I never bother with Parry or Divine Avalanche. Attack chain DPS killers, both of em.
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Suggested QoL change - Pool Power Standardization
arcane replied to Zepp's topic in Suggestions & Feedback
Bumping this post for the benefit of people that are proposing dozens of buff ideas in this subforum and claiming each one is too insignificant to worry about. Thanks. -
Typically requires 4-5 attacks vs 3 and can’t be sustained with super long recharge stuff like Scrapper snipes, but yeah, Ageless/LotG’s/Hasten, recharge bonuses in your AoE’s etc. I don’t do it as often for Scrappers/Stalkers/Blasters but thinking about converting my DB/Rad to a full proc build.
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Suggested QoL change - Pool Power Standardization
arcane replied to Zepp's topic in Suggestions & Feedback
Example is too complicated. If we leave SR out of it there are tons of scenarios in which skipping Boxing/Kick will afford you another space for an LotG mule. DPS increased. Easy. Anyway, people that don’t understand the mathematical truth that things eventually spiral out of control if they only ever undergo positive change are… a bit dim tbqh. -
Why does every TF have to be a +0 snooze fest?
arcane replied to FungalGrowth's topic in General Discussion
Team with different people. I mostly see +4. -
Longer recharge and probably a bit overpowered but yeah sure. I’d love if they increased Laser Beam Eyes’ damage and recharge to match Gloom’s though it still wouldn’t be as good because of activation times (and as we know the devs don’t bother balancing activation times). I wouldn’t want the damage on Fire Ball increased because I don’t want the recharge to go up further.
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The first two you mention are snipes and the others are not.
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I have 4 SR characters and your assessment of the set is the polar opposite of my observed reality. Why do you expect me to validate you when you are essentially telling me the sky is red, from my perspective. Is it possible you are playing SR badly, or are we just going to go straight to everyone who says SR is good is a liar?
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Suggested QoL change - Pool Power Standardization
arcane replied to Zepp's topic in Suggestions & Feedback
“Ad hominems are a last resort when you don’t have an argument. Here’s half a dozen ad hominems in rapid fire.” Smart. I’m going to leave you alone and request that you please kindly consider doing the same for me. I don’t foresee a sudden burst of agreement happening any time soon. -
Suggested QoL change - Pool Power Standardization
arcane replied to Zepp's topic in Suggestions & Feedback
Lol, yeah *you* never resort to ad hominem 🙄😆 The lies are a complete waste of time -
Suggested QoL change - Pool Power Standardization
arcane replied to Zepp's topic in Suggestions & Feedback
I apologize for briefly forgetting that battlewraith is a forum troll not bound by logic or reason. I need to do better and stop responding to his nonsensical bait. -
Suggested QoL change - Pool Power Standardization
arcane replied to Zepp's topic in Suggestions & Feedback
Yeah “don’t like it, simply opt out” is not the design approach of any competent creator ever sorry. -
Cheapening the teleport pool seems wrong but maybe if it comes with a high recharge or something.
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If you think SR needs a buff in the end game I have no qualms just assuming you suck at SR. You really only had an argument with this mid-game stuff, but since you obviously think it needs a buff at 50 as well, I unfortunately cannot consider you credible 😕 Sorry
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You said SR’s problem was mid-game performance. I said ok let’s just say I believe you. Now, to fix your problem, do something that will boost its mid-game performance BUT NOT its endgame performance (because everyone here knows SR is strong enough endgame). The only change that could possibly relieve your mid-game problem, while also NOT buffing a top tier endgame powerset, is reordering the powers. You don’t get to say only the mid-game is the problem so let’s buff the already-overpowered endgame. So all of your other proposals can be immediately ruled out for not being appropriately targeted at the only actual problem area.
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KB->KD is extremely powerful for one single enhancement slot. No way should you get to do that effect for free. Many powers radically transform under the effect - Bonfire, Tornado, etc.
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If SR is truly suffering mid-game (I'll take your word for it) but obviously not suffering late-game (simple fact), the only logical solution is to re-order powers and leave everything else the same. Further buffs will impact the late-game and SR shouldn't get any stronger late-game.