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Double XP is active on all shards until October 21st
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Everything posted by PeregrineFalcon
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Ok, I totally get the change for the tier 2 power in secondary sets. It allows people to chose to not take, or delay taking, a sub-optimal power. That's a great change. Other than that, can I ask what the point of changing the power availability for the non-Epic & non-Arachnos ATs? Maybe I'm being dumb here, but it seems to me like this is only going to add to the power creep. Yeah, I know it's not really feedback, and I'm not criticizing. I'm just wondering if we can get a little insight into the thought process here.
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Focused Feedback: Sentinel Stone Armor
PeregrineFalcon replied to The Curator's topic in [Open Beta] Focused Feedback
Also, the power description of Terra Firma refers to itself as Mud Pots. -
Sorry, I should have been more specific. Let me try again. "I've seen it claimed in other threads over the last couple of years that the defense numbers would be too high would if ported to Tankers." I was expressing my belief that this point of view makes no sense in the hopes that someone can explain to me why I'm wrong, or if I'm wrong.
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I'm still hoping that someone can explain to me why Energy Aura would be horribly wrong/unbalanced on a Tanker. It's been claimed that the defense numbers would be too high. But, as I said, Super Reflexes and Shield are both capable of getting over 50% defense with just a little help from IOs. So what if it is a little easier to get EA's numbers over 50%? So what if its defense numbers are a little bit higher than SR's or SD's? It's not like the mobs will miss harder than ever before. A miss is still just a miss. Maybe one day someone will be able to explain to me why the devs are scared to port EA to Tankers, but I have the feeling that today is not that day.
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Replace the Help Menu With Something Useful!
PeregrineFalcon replied to BlackSpectre's topic in Tools, Utilities & Downloads
Did the installation work? And was there a lot of out of date info in this? -
[Beta] Patch Notes for October 2nd, 2022
PeregrineFalcon replied to Faultline's topic in [Open Beta] Patch Notes
This just won't be a problem. Join us on MY ISLAND for the Treat-Or-Treat league! It'll be fun. You'll get all of the badges and you won't have to worry about fighting those EB's that you're not built for. :D -
[Beta] Patch Notes for October 2nd, 2022
PeregrineFalcon replied to Faultline's topic in [Open Beta] Patch Notes
Thank you for that! -
The tragedy of the Brute Fury nerf. A timeless lament
PeregrineFalcon replied to Snarky's topic in Brute
You know, I don't agree with Snarky very often, but when I do it's because he's right. Restoring Brute's upper limit to damage, and tying it strictly to active attacks, not to damage auras, would be a way to restore the damage chasing play style of Brutes without benefiting AFK farmers. I suspect that farmers, or at least those of the AFK variety, are a big part of the reason that Brute's damage way nerfed in the first place. -
Whenever I've seen the term used it's by people who can't (or won't put forth the effort to) accomplish something criticizing those people who have succeeded in accomplishing something. For example; those people who've never even been in a raid group criticizing raiders as "tryhards." So maybe you're right, but I've never seen it used in the context you're describing.
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For years now Tankers have been asking for Energy Aura. In that time the developers have created two entirely new power sets, Electrical Affinity and Musical Chairs, or whatever it's called. But for some reason they just haven't had the time to port Energy Aura over to Tankers. They've have the time to add new mechanics to Energy Melee, Sorcery Pool and Electrical Blast, but, for some reason, they just haven't had the time to port Energy Aura over to Tankers. They've even had the time to create an entirely new game difficulty mode. But, for some reason, they just haven't had the time to port Energy Aura over to Tankers. So that's my suggestion. If the devs really want to show us that they "listen to feedback" then why not give us something that's been asked for since the retail forums? Port Energy Aura to Tankers, please. Thank you.
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I don't think this would be a good idea. Constantly having to give your pets new orders is the desired play style and the entire point behind the MM AT. Also, I have an "Attack My Target" macro in the power tray of all of my MMs that I hit whenever a target dies. I'm divided on this suggestion. I like it, and I'd love it if my MMs had some Status Protection. On the other hand, a lot of suggestions lately have involved giving Status Protection to squishies. Not everyone can have Status Protection, mezzes become worthless if everyone has Status Protection.
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This game launched with a trinity. One of the AT's is even called Tanker. That should have clued you in back in 2004. It's a little late to be complaining about a trinity now. I love how "tryhard" is now an insult. Like people trying hard to do something successfully is somehow a bad thing. And Champions Online was dead in the water with the Day One Patch. Forcing a trinity onto the game had nothing to do it with. Oh really? Everquest launched with a trinity in 1999. So did Star Wars Galaxies in 2003. Same with City of Heroes and World of Warcraft in 2004. Same with Rift and SWTOR in 2012. So tell me again how a trinity is something only found in Asian fantasy MMOs. No wait, don't bother. Nothing that you wrote in the OP is true and it's likely that your response won't be either. Improvise, adapt and overcome.
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Picking AT and sets based on concept only
PeregrineFalcon replied to Snarky's topic in General Discussion
Both. I have some characters that I regularly bring into all of the games that I play. I always try to find a class/AT/power set that best fits my concept of them. I also will find a class/AT power set that I want to try and then come up with a name and backstory for that character. -
By running this game without permission from the IP owner the Homecoming team could be sued by the IP owner. That's not likely to happen though because the IP owner has known about Homecoming for years now and said nothing. However, neither you, nor your nephew, can get in any trouble whatsoever for playing this game. If you're in the United States that is. If you're not in the US then I have no idea, you should talk to a lawyer who lives in your country. And, just to clarify a few other things: The Homecoming team uses Firewalls and professional network security software to prevent these from becoming an issue. Also, you'd be downloading the software from the same servers that the games are run on. Short version: it's just not an issue.
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Things you enjoy that other people seem to not enjoy
PeregrineFalcon replied to Yomo Kimyata's topic in General Discussion
I like the Cake Room. Actually, I've always liked the Cake Room. I get why others don't, I just don't mind it. -
I think that what they did to Energy Transfer when they ported EM to Scrappers shows that they don't want Scrappers to be able to do too much damage, but they want to set that hard ceiling without all of the work to rebalance all of the relevant power sets. So at this point it's obvious that they're either never going to port SS to Scrappers, or they'll do a nerfed version of it without Rage.
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I'm sure you're right, but how people know if they're even interested? Is it a PvP event? A treasure hunt? A costume contest? Will we be answering trivia questions or telling "yer mom" jokes? If you're going to advertise an event why is it so difficult to tell people what the event is? Is it a secret or something?
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If I knew what this event was then I might be interested in participating. The OP tells me nothing about this "huge server event." Perhaps you'd like to explain what this event is?
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I never solo with my Defender, so it doesn't help. But yes, I am aware that Vigilance has a damage buff. ALL Tanker secondaries have an AoE. My main is Energy Melee and even it has two AoEs. A lot of people think that the removal of Bruising and the increase to the Tanker damage modifiers and AoE size has made them OP. Personally I'm ok with the change, but then my main is a Tanker not a Brute.