I was underwhelmed by Mighty Leap/Takeoff for an SS Tank, but it tided him over until he got his real Stomp power.
(I means you likely won't be taking CJ, so make sure the other FoW powers make up for it, for you.)
Sorcery is pure win, IMHO:
Mystic Flight is END-hungry, but is easily the best personal Teleport in the game. Oh, it lets you fly, too.
Rune of Protection is one of those powers I keep in my back pocket and seldom use, but it's nice to know I can pop that, put my aura heal on auto-fire, and survive one more fight that I shouldn't be able to.
Arcane Bolt let my character stop using Blackwand as part of my attack chain. (The agony of the Ill/Rad controller!)
I understand the pool has two other powers, but I've never tried them.