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Everything posted by VileTerror
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That's a great suggestion, Guardia! However, it might be best to post it in the Suggestions board specifically. There might even be one or two existing threads on the subject which could use a bump, if you're willing to search. I attempted a quick search myself just now, but didn't come up with any significant results.
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Here, let me help: "If there are less than 1500 people logged in to a shard you may play with up to three accounts at once."
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Discord Weekly Discussion - Week 36: Arachnos Widow
VileTerror replied to GM Miss's topic in General Discussion
Excellent point, Wild Claw. It would be wonderful if the costume situation could be addressed. As ever, more variety and options lead to more opportunities to express a deeper and more meaningful level of creativity. There's also the Inherent for both Widows and Soldiers; Conditioning. It does feel a bit . . . unshiny. More Regen and Recovery is definitely welcome, and I don't think either of the Arachnos Archetypes are hurting in terms of performance. It's just that, on the face of it, Conditioning doesn't feel quite thematic enough. Like it's just one small tweak or addition away from being truly fulfilling. -
Discord Weekly Discussion - Week 36: Arachnos Widow
VileTerror replied to GM Miss's topic in General Discussion
Favourite build? Blood Widow, of course. Why bother going in to Night or Fortunata? -
Assassin's Strike breaking hide but dealing no damage
VileTerror replied to GastlyGibus's topic in Bug Reports
Oo. Good point. I'll start watching my log to see if that could be the source of the issue. Thanks for the suggestion! -
Graves? Good!? NO. https://forums.homecomingservers.com/topic/9949-the-twinshot-trap/ *foams at mouth as eyes well up with unrestrained rage*
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You're welcome! Enjoy the freedom, and Welcome Home!
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Correct! Those costumes are ready to be used straight out of the (non-existent) box!
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All Costume and Base materials are now fully free and always unlocked (although some NPC-only materials haven't been flagged for player use yet). For Accolades, the Paragon Wiki is still accurate: https://paragonwiki.com/wiki/Villain_Accolade_Powers https://paragonwiki.com/wiki/Hero_Accolade_Powers All other purchaseable or time-locked rewards are now either available in the P2W Vendor, or otherwise available with minimal barrier.
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So, is this normally a thing? Solo, I should mention, even though I didn't think to snap any proof of that (not even sure how I would, other than recording the whole ordeal as a video). Also solo'd Yin and Sutter before this (again, no proof, how do I even?). Up to 1043 total Badges now, but I caved and levelled up to 22 so I could start working on the next wave of Contacts and content. I should note that I also don't have -any- characters over level 30 yet. While I've received some donations of Inf from other players (costume contests, hide-n-seek, et cetera), I've had little experience with this new content before now. I had stopped playing back on Legacy by 2009 or 2010. It's all quite new to me, so I'm genuinely unsure of where this feat falls on the scale of "actually impressive."
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What level are you? These are both level 30+ Contacts.
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Vanity pets models replacements for Beast Mastery?
VileTerror replied to kryptochan's topic in General Discussion
More customization in general is ALWAYS a Good Thing™ as near as I can tell. Definitely in favour of adding this to The List™. -
Replace or change repair for Bots MM
VileTerror replied to TheSpiritFox's topic in Suggestions & Feedback
How about Repair can be cast on Defeated Robot Henchpets, and bring them back. Or trigger a Malta-style Mecha-fushion? There are plenty of options. -
Don't give up the dream for pig/boar heads! We also need goat heads, horse heads, and cephalopoidal skulls!
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There also appear to be some sounds which are immune to positional data. They're equally load regardless of how far away the source is. I notice it with some of the new Sets' sound effects, like Street Justice.
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QoL Suggestion: Lock Trays during Respec
VileTerror replied to Darkneblade's topic in Suggestions & Feedback
Alternative solution: https://forums.homecomingservers.com/topic/14927-save-and-load-command-for-power-tray-configuration/ It's something I had been thinking of for a long time, and I think it's "low hanging fruit" as far as coding is concerned. -
I have actually been meaning to post this for a while, and if I failed in my search-fu and someone else already made this suggestion, I apologize. I realize another topic on this subject just came up, and they proposed a different solution. Since I had this partially written already, sitting in limbo, I figure that I'd go ahead and finish composing my thoughts and get it out there. One of the problems I have, which I don't seem to see many other players expressing, is that I have so many Temp Powers that I never even get to see any of my Primary or Secondaries, let alone my Pool Powers, after a Respec. This is a pretty significant pain in the rear, frankly. Pre-Respec: Post-Respec: I would like to have the addition of new functions for rearranging Powers in the Tray Slots in the form of slash commands, a la: /chatloadfile /bindloadfile /optionsavefile /wdwsavefile etc. /traysave /trayload /traysavefile /trayloadfile Saving would create a simple TXT document which records the name of any Power currently in a Tray Slot, and the specific Slot and Tray which that Power is in. ie: Mastermind_Buff.Traps.Web Grenade,1,1 Mastermind_Buff.Traps.Caltrops,2,1 Mastermind_Buff.Traps.Triage Beacon,3,1 ... Load would replace any Power in a Tray Slot (or empty Slot) with the Power listed in the TXT file. Prioritizing in order of left to right, in cases where the Power is already in that Tray (which would return an error, since you can't have the same Power twice in the same Tray). Any Tray Slots not recorded would be unchanged from the current layout (granting players authority to either /cleartray or not before using /loadtray at their own discretion). Not only would this help with the post-Respec clean-up of Trays, but would also be a huge help for players like me with over 100 Alts who like to put the same Temp/Prestige Powers in to the same Slots on every character. And when I update my Power Tray configuration, it would be stellar not to have to manually change it on each character one at a time, one power click-and-drag at a time. Please. And thank you.
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Rogue and Villain have this ability, since (I believe) there used to be two instances of Ouroboros; one for Heroes and one for Villains. The Hero instance locks the use of the Hero Ouroboros Portal Power, and the Villain instance locks the use of the Villain version. Now that both sides are in the Hero instance, the Villains have free reign to create endless loop portals. Just my assumption based on memories from a decade ago.
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Mortimer Kal Briefing for Part Two: The Hands Of A God Third paragraph of dialogue. "The problem is that Odysseus and his Warriors are currently isn't engaged in any real gang wars," ... wut?
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As certain people from the internets have taught me to say: "Windmill Slam" for the Architect program. Forget about fussing over the UI! The thing can look like OpenOffice's Calc just so long as I have something to parse the mission files in a less cluttered, chunky-bubbles UI than the in-game Mission Architect stuff.
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Can we get any more Play to Win Vendors?
VileTerror replied to Bionic_Flea's topic in Suggestions & Feedback
30 seconds? That's overly optimistic with this plate of spaghetti, I'm afraid. If you do the 30 seconds of copy-and-paste in the code, you've still got the two to twenty hours of work tracking down all the apparently-not-unrelated bits and bobs which that little tweak nuked from high orbit with an egg beater. -
Megawatt's stupid power set/pool suggetsions
VileTerror replied to Megawatt's topic in Suggestions & Feedback
Don't forget Whip Control and/or Assault! That'd be nice and Natural-friendly (as long as they don't use the Corruption Whip's flaming decals). It's a shame that the Traps Set wasn't named something like "Equipment" or "Artifice" . . . 'cause a Traps Control Set would be absolutely awesome! What other name could we give such a Set? -
I can play City of Heroes blindfolded. With my forehead.
VileTerror replied to SmokinIndo's topic in Suggestions & Feedback
And it bears repeating, because not everyone is here for "the challenge." The population isn't at risk of declining as long as character customization and base building remain robust and engaging, to say nothing of the social dynamics of being an environment where people can either chat player-to-player, or roleplay. Anyone who attempts to argue that the game will die without challenging their personal sensibilities of what constitutes difficulty are not looking at the bigger picture. -
Which alignment are you currently?