I dont have many stalkers, but every one has the tier1 quick attack still just to sometimes pump out that third stack. with a perma hasten/high enough build and ATO1 in AS, it recharges pretty fast and long animation attacks at 2 stacks is generally not a good idea
Im ganna hold back until some actual names are named. Right now everyone is snipping at the wind and reciting server rules bordering along the alignment Lawful Evil. But after reading this thread high chance its going to get locked.
being ranged helps a lot
resist based secondary like thermal or sonic
i cant remember if the airstrike is auto-hit or not, so unsure how useful saying high def pets are in this situation
But the hard truth is, get used to it. later lots of auto hit stuff rips through your pets and/or enough cascading failure bits will screw you
have fun in itrials
Give Reconstruction a fast ticking/low potency heal over time effect. regen tick + heal over time tick may actually make the set feel regenny
Dull Pain +10% resist to all or most in addition to current effects, unenhanceable resist
theres enough instant healing perma posts
moment of glory revamped to give a raw heal+regen+heal over time+resist. 30s duration, 5m rech, ignores +rech mods. Other tier9 abilities enhance or go with the sets themes, regen should get the same
give +recovery to Stalker's Fast Healing for both regen/wp
and something about Revive without grasping at sents
softcapped pets are happy pets
since mastermind pets do not get their masters IO bonuses, you have to take secondaries to compliment the primary like ye elden days of yesteryoreyear. masterminds really peak at 50 with all their enhancements, slots and aura IO buffs. frankenslotting hamis is also key. 2 or 3 cytos in prot bots and enforcers is game changing. acc/dmg hamis allows room to maximize damage and slap in aura buff enhancements
ninja/dark
beast/cold
demon/thermal
bot/trap
thug/trap
are just some examples of def stacking, resist stacking or -tohit/+def stacking. ninjas inherent isnt that bad with the 10% from aura IO buffs and -22%ish tohit from darknest night or fearsome stare while shadowfall's slotted def giving 5.5% def + maneuvers slotted 4.1% def. my shadowfall is slotted 3 ribo hamis, 2 def, 1 lotg
while mercs and necromancy does not have anything to really compliment a secondary with i made merc/ff/dark and necro/dark/thermal work. sorta.
Imagine getting team teleported as far away from combat as possible and the teleporter says "its for your own good" and you cant talk to null because task force mode or just dont wanna make the journey
imagine that not stopping
that is what dimension shift feels like to others.
Turn Freerun into Grapple/parkour and sure
in addition to current effects, add a Short range teleport
get a hover buff, and if mechanically possible, allow said hover buff to allow for the player to jump midair once per grapple
I dont know how committed you are to Dark Mastery, but give Power Mastery a lookover. Power Build Up effects Farsight and the enhanced effects stick after PBU fades.
Consider 3 Membrane Hamis for Farsight
You wont need maneauvers after experiencing a boosted farsight
super speed seems silly with mystic flight
i do not know what that 6th slot is in blazing bolt
and consider 3 ribos for your resist toggles. if you drop super speed and maneauvers you can work in Tough
With Hamis freeing up slots you can add one to hasten, one to aim and so on. if you do make the change to power mastery Conserve Power only needs one additional slot.
No low damage ATs like defenders, trollers, tanks, doms, mastermind and sents. everyone having TT/MT/ouro, +3 incarnates for everyone. it is very doable.
I think the server record is 45 mins for Dr Q.
Be careful tho, if you start to min/max in theory itll just start a fight