The Character Copy service for Beta is currently unavailable
×
-
Posts
812 -
Joined
-
Days Won
1
Everything posted by GM Tock
-
Usually this is a network issue with your ISP or home network. We can't give detailed advice on a fix (millions of combinations) but some generalities: If you're on Wi-Fi: Connect to the router with Ethernet and see if there's a difference. If there is, your Wi-Fi router needs repositioned (tip: higher is better, both router and your Wi-Fi Adapters if possible). Typical "dead zone" materials should be avoided in the path between router and device. Anything with metal or concrete (chimneys, HVAC ducts, 2nd floors, manufactured home walls), shelves full of books, appliances (particularly Microwaves), and where there's a lot of human traffic (hallways are bad) are all examples of places where radio signals have a hard time reaching. Wi-Fi networks usually cap out at 7-10 devices at once with most home equipment. If you know you have more than that on at once, consider turning off what you don't need running at game time. Consider adding extenders or Mesh Networking Equipment. This costs money (some mesh kits have a monthly fee) but can make a difference with Wi-Fi performance. If you're on Ethernet: See if another system has the same hiccups (if applicable.) Try taking the uplink out of the router and plugging your machine directly into it (easier if it's a laptop) and playing the game briefly. If the rubberbanding stops, your router could be the cause of the issue. Either method: Specific to Windows -- Use Task Manager: CTRL+ALT+DEL, click Task Manager, and open the performance tab. Find your network connection (Ethernet or Wi-Fi). The chart will show you everything that is running using the network at once. If it looks like a southwestern desert mesa while City of Heroes isn't running, that could be why it's happening. At that point I'd be checking for apps for network activity and closing what isn't needed. A "mesa" example. Considering a DSL connection of 7Mbps, it's safe to say this system is using almost all of it at the moment. Finding the app or two that's causing the ruckus and terminating them causes the mesa to die down. Now see if the game has rubberbanding issues!
-
Did some cleanup of posts that were off-topic as well as some Code of Conduct violations. Carry on.
-
Greycat is right. Check the missions folder in your game client, if there's anything in there, it'll be there. Also: these files are "local only". That means you need to look for them on the computer you actually made the arc on. Those files do not leave that system, even after a publish (or consequently, if you deleted and reinstalled Tequila and all the files, those will be deleted too ...if you didn't back them up.) Remember folks: save often, and back up your client folders if you're into Screenshots, Costumes, Architect Entertainment or Power Customizations. All of those files are saved locally.
-
faq Homecoming: GMFAQ (GM Fiddleback Answers Questions)
GM Tock replied to GM Fiddleback's topic in Help & Support
I miss Fiddleback. But there's quite a bit in this that needs updating. I'll put this thread in Tupperware for when he returns. ...what? Well, it's called GMFAQ - not GMTEGMFAQ, that sounds horrible. (GM Tahquitz Edits GM Fiddleback Answering Questions.) -
Personal Force Field (Let's give it some taste)
GM Tock replied to Solarverse's topic in Suggestions & Feedback
Posts were removed to keep this discussion about the OP. All good. Carry on! -
You are not violating the Code of Conduct by using /enterbasefrompasscode, and yes, it's not meant for player use. A later update will address that, as well as making Base Teleport... well, not useless in comparison. Keep in mind, certain groups like PvP will have contest rules against it's use, so be careful using it in certain types of play.
-
I lurvs War Mace!
-
As a reminder, please don't reply to a post that is a clear Code of Conduct Violation (such as a personal attack or abusive language.) Any posts quoting the reported post will be removed in turn, regardless of why. That's all, carry on!
-
To follow up on that fourth unbulleted point, we do not allow account transfers. Your characters will always remain at that login name and password in-game.
-
Losing connection to map server/can't connect to DB
GM Tock replied to Caligo Bastet's topic in Help & Support
When you get mapserver errors, and our status page doesn't say OK on the shard you play on, it's on our end. https://forums.homecomingservers.com/status/ Otherwise, like Marine X said, you'd have to check your connection: use "/netgraph 1" in-game as a helper to see any connection hiccups and lag. (Same command with 0 in place of 1 to turn it off.) Wi-Fi, if you're on a laptop, play closer to the router. If desktop, try a wired connection if you can. If you use Range Extenders or Mesh Networking, move one of the boxes to another outlet and see if the connection improves. ISP: check your ping rates outside. If your connection has frequent drops, you might want to talk to your ISP about a possible service check. A busy house impacts gaming. If others are online streaming HD video or using data-intensive activities, it can impact your gameplay. -
Walk now has increased accuracy while the power is activated. 😁
- 2094 replies
-
- 12
-
-
-
That's a start!
- 366 replies
-
- 1
-
-
- energy melee
- nerf
-
(and 1 more)
Tagged with:
-
Trains, Energy Melee, what's the connection again? Let's get back on track. 😁
- 366 replies
-
- 1
-
-
- energy melee
- nerf
-
(and 1 more)
Tagged with:
-
Forums are for discussion of ideas. And nothing's actually been said for a few pages. Nah. I think it's time to move along.
-
(Rearranges chairs and leaves.)
-
Suggestions and Feedback is one of our most important forums. Homecoming Team does not work in a vacuum, and we do read all the posts made in this part of the forum, even if we can’t reply to all the threads in here. But things can get fairly heated in some of these threads. We get it; a lot of players are very passionate about City of Heroes, and want to see it thrive. We do too. I'd like to give advice for a minute, and hopefully, this can be of some help. FEEDBACK To start off, let me make one part of this forum known well before diving into the other one: Feedback is definitely appreciated. Even if turns out something that vexes you and the community points out an answer that you are satisfied with, it’s still important for us to see where ‘pain points’ are in the user experience and areas where improvement might be helpful. In short: Don't be afraid to be honest. If something isn't fun, we do want to hear about it. If others disagree, that's fine, too. But generally if it's something that has a quick fix, most of the readers will share what they know. Now that Feedback is out of the way, time for the Suggestions. SUGGESTIONS Suggestions are broad and varied in scope, difficulty (in both discussing as well as the work in carrying it out) and form. And the players making suggestions have all sorts of backgrounds and perspectives. With that in mind, to keep talk in here productive: It’s the oldest rule on Wikipedia, and it does work: ASSUME GOOD WILL. What that means is that when someone makes a suggestion, assume that they do play the game, they enjoy it for the most part, and they want to help make it a better experience for everyone. Keep those things in mind when you write a reply, or ask clarifying questions if a suggestion or parts of it are unclear to you. “Don’t leave your child unattended.” In short, any suggestion made in this forum will be thoroughly examined by all of us, changed, ripped up, and added-on to until it’s possible that the resulting idea doesn’t resemble what you suggested in the first place. You need to allow others to add more consideration to your idea. If you find yourself having a problem with this, a good idea may be running your initial idea by friends first for feedback before sharing it here. A good player IS ALLOWED TO HAVE A BAD IDEA, and that’s okay. That doesn’t change anything about who they are. And if that good player I mentioned happens to be you, please understand that people not liking your idea DOES NOT mean you should take their replies personally. There may be other possibilities you didn’t account for initially, which is normal. You have the right to respond CONSTRUCTIVELY to an idea. If you don’t like it, no problem. Just say “I don’t like it”. You don't have to say why if you don’t want to. If you have a reason why you don’t like it, please tell us why. Focus your response on the idea, not the person. And yes, there are times where Assume Good Faith fails. If you suspect anyone who is in this camp after several attempts to ask questions to direct the conversation towards a productive discussion (e.g.: trolling, baiting, abusive posts, etc.) you don’t need to reply any further. In fact, the less people who respond to such posts, the faster it fades in the forum as active and recent discussion will overtake it. You can vote with silence, so to speak. (This also works for “dead horses”. Silence will make the thread fall in visibility.) If you’ve seen the idea before, we prefer if you discuss the idea in the more recent thread instead of “necroing” a post that folks have forgotten about. You can say you disagree with an idea, but when your most recent reply from yesterday is for a thread that was made in May 2019 it’s probably a waste of everyone’s time. (Hindsight being 20/20 and all… no pun intended for the past year.) Keep in mind... The following norms of forums also apply here: For best results, the threads you make should stay ON TOPIC. That means for all intents and purposes, the OP (Original Post) sets the topic of the thread, and all the replies should respond in some form to the topic set in the Original Post. (This isn't a hard-and-fast rule: if something is near the ballpark, you can diverge a LITTLE if you can get back to the topic at hand at some point.) However, if you think an OP isn’t an idea worth discussing in the first place, you don’t need to reply. If you wrote the OP, please remember that it's not your job to moderate your topic: if replies are off on a tangent, talk on topic. If it continues for more than several posts to a page of replies, let us know with "Report Post". One thought per thread, please. Posts with “My Wish List for 2025” with a shotgun list of moonshots, ZOMG new things, and “QOL fixes MmmKThxBai” in one post doesn’t really help us out much. When we want posts like that, believe me, we’ll ask for them. “Canvassing”, or posting the same message across multiple threads even if they’re off topic, is a bad idea. (Signatures don’t count, but that’s a separate issue.) Post blanking is another problem. (See “Don’t leave your child unattended” above.) Especially the party who wrote the OP: if you blank that post, no one can reply anymore so that kills any productive discussion possible. IN CLOSING... If civility fails, let us know. And as always, if you see a post that is a Content or Conduct violation in our Code of Conduct, don’t respond. Please use the Report Post feature, and do not reply further. Also, do not write a reply telling someone “I reported you.” Our moderation team will review the thread and take appropriate action to bring the post and/or thread back in line with our policies. Thanks for visiting, and we can't wait to hear from you!
-
- 26
-
-
-
-
-
-
-
From what I understand, 435 is under end of life as the last update for that was Dec. 2019. NVidia's proprietary driver for Linux works a touch differently than Windows. Under Windows, regardless of card or family, you install the current driver. When a NVidia product hits EOL, Nvidia announces the last Windows driver that card can install successfully, and that's it. You keep running the game with no further driver updates, but any titles that insist on current drivers have a fit, that's the end. (City of Heroes may throw a warning message, but it can be suppressed.) NVidia on Linux, however, different story. Linux driver releases are tied to chip family. The 435 driver is for all 'legacy' cards at the moment before GTX 600. The 440 driver works on GTX 600-RTX 3000, and the 450 driver has the same hurdle (the difference being 450 IS open source, so that driver's eventual goal is being the way forward with Wayland and Vulkan, although right now support is sketchy at the moment). City of Heroes can run on outdated cards... so it shouldn't matter. But on Linux, XWindows and Wayland cannot use a graphics driver that doesn't update. The reason why there is a difference is because of how Linux handles kernel modules. Kernel Modules are how Linux's monolithic kernel 'talks' to your hardware. The kernel gives out generalized instructions, and a Linux OS compiles a set of kernel modules specific to your hardware which turns the generalized commands into signals your hardware drivers can understand for low-level control of actual hardware to happen. As new kernels keep getting released, the driver kernel modules need to be recompiled to take effect with the new kernel. With no new updates on the 435 driver, if a Linux kernel change breaks the Nvidia driver kernel module from compiling, that prior kernel version before the break is the last version of the Linux kernel that will run with the video card on closed source drivers. You can switch to nouveau to keep running Linux on it without replacing the card, but COH play in that driver is unusable in my experience. There's no set schedule on when a change like this will happen or 'doomsday' to prepare for concerning when it'll happen, just no promises it'll continue to work going forward. That means 'freezing' your system on Kernel updates, similar to a USB Live Boot drive, and rejecting new software that requires the kernel upgrades. Basically, you'd be running the system in a fashion similar to Windows 7 or XP right now. It'll work, but not a good idea security-wise. And as future software updates require new Linux kernels, harder and harder to maintain. Easiest route would be to stop updating the system the moment you need to roll back to a prior kernel. Ubuntu has LTS "point-releases" which makes this slightly easier on you, but the same principle applies. I learned of this with my ancient gaming laptop (Bought in 2009, still works!) which uses the GTX 260M chipset. Like yours, stuck on 435, no Vulkan support (can't turn on DXVK, but it still works in Wine on Mesa/Open GL only), and likewise, waiting for the end to come. If your system dual boots into Windows 10, it's less of a doomsday... just means you can't play COH in Linux anymore on that machine. If this is a desktop, there's another fix but it's not a cheap one: upgrade your video card. Even out of production ones like the GTX 900/1000 series below the 60s (950/1050 and lower) or the low end 1600's will make it work again without necessarily changing out your power supply along with it. Something to keep in mind.
-
Give kheldian.s Peace Bringers Warshades a little love!
GM Tock replied to lighttechyah's topic in Suggestions & Feedback
A suggestion thread stops being productive when people blank their posts out of anger. Please don't do that. Thread locked. -
I think if you posted in here, there's a bunch of folks who would love to help.
-
Don't use the one under Graphics in Options... it tends to "balloon" on you on a High-DPI display. Text is super readable and clear, yes. But when disabled, the % slider doesn't even work. Can't hit anything to close it, or accept your settings, since the window prevents being off-screen panned to the left. Just hit Cancel in the corner. Instead once logged in, open Options, then the Windows tab, and use that one. "Automatic UI Scale" is the one you want. Toggle it Disabled then re-Enable to do it automatically, or Disable it and set a percentage you like.