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Everything posted by Biff Pow
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Speedsters, Burst of Speed and a Speed Pool revamp
Biff Pow replied to Rigged's topic in Suggestions & Feedback
My suggestion would be to turn Flurry into a cone attack like Shadow Maul, but move it to the third tier (need two Speed powers to unlock it.) Then either drop Whirlwind down to the first tier (it's not like people are going to be rushing to take it anyway), or add a new single target attack (with a teleport effect, a quick entry into melee.) -
Arachnos is also a pain without Focused Accuracy.
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I've played Super Strength far more than any other melee set, so it's probably my favourite even though I find Rage kind of kludgy. It's very powerful, no complaints about that, but when I'm on my other characters I appreciate not having to watch for a "crash". More recently I've played Psychic Melee a lot, because I love Confuse powers, and also slicing through Shock Treatment when she's in that annoying Power Surge mode is very satisfying. My suggestion for a new melee set would be "Mighty Melee", a Super Strength-like set that can be ported to all ATs. That way no changes need to be made to Super Strength, which would probably upset a lot of people even if they made the set more fun.
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Playing a Storm/Elec Blaster. Cool so far, still figuring out the best attack combos and how Storm Cell plays into everything. I love Direct Strike.
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Even if you want less enemies, I find upping to at least x2 team size is better because you will get the occasional Boss spawn, and they're much better xp. I find certain enemy groups (like the Lost) spawn Bosses more than others.
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The Opposite of Universal Damage: Typed Damage (8 New IO Sets)
Biff Pow replied to Biff Pow's topic in Suggestions & Feedback
That's all my suggestion is. Every power already has attack type: melee and Smashing, ranged and Energy, etc. We already have IO sets for the first type, my idea is new sets based on the second type. -
The Opposite of Universal Damage: Typed Damage (8 New IO Sets)
Biff Pow replied to Biff Pow's topic in Suggestions & Feedback
Yeah, I've made that suggestion before too. Or even add +Damage to the existing mez sets. -
My suggestion is for more sets like "Overwhelming Force", the Universal Damage Invention Origin set- attuned, unique, but not Superior levels. Instead of Universal Damage, each set works in specific damage powers: Smashing, Lethal, Fire, Cold, Ice, Energy, Neg. Energy, Toxic, and Psionic attacks. An example would be a set called "Future Sight", which can be slotted in attacks that do Psionic damage. The proc enhancement would be a short +Defense boost. Set bonuses would be similar level to Overwhelming Force, maybe even sharing some, plus new bonuses not seen in other sets. Maybe +ToHit (instead of +Accuracy), or resistance to types of debuffs? If you like the idea, feel free to suggest other set ideas. I feel the procs should avoid effects already associated with that damage type (ex: Ice doesn't more Slow Movement, maybe chance to create a small fog patch?)
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My builds tend to be so normal (entire Primary/Secondary, very few Pool Powers) that I think they might count as abnormal.
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I usually use it on Lts., since Minions die quick anyway. Best on debuffers (they debuff their allies instead), or a damage helper against Psi-resistant enemies. But a lot of the time it's just for fun, like boggle the Crey Lts. who throw a Confuse grenade and suddenly all your enemies are fighting each other.
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I'd like to say Super Strength is my favourite because I've played it the most, but Rage is kind of kludgy. Powerful but awkward. So I have to go with Psionic Melee because Boggle is fun.
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What are you going to pair with Storm Blast when it goes live?
Biff Pow replied to biostem's topic in General Discussion
I have an Elec/Elec Blaster that I'm going to switch to Storm/Elec, since that's the concept I was going for anyway. -
It's easier to see the Alpha effects on your Enhancement screen, obviously 80%-plus is not normally possible with Damage Resistance
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New Powerset: Quick (or something speedster themed)
Biff Pow replied to Gloomfall's topic in Suggestions & Feedback
How about Flurry changed to a cone attack, but moved to the third tier (need two other Speed powers to select)? Then either move Whirlwind down to level 4 or add some new power, maybe a teleport-punch attack. -
This is cool, I've always felt like Electric Blast didn't quite fit the Storm/lightning theme.
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Cool, your second pic caught me mid-Eye Beam zap. It was fun smashing with all Tanks again.
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So imagine our Devs decided to go for CoH 2...
Biff Pow replied to Scarlet Shocker's topic in General Discussion
Everyone in the same city, no splitting up the player base. No Player Villains, but you can create villains (and their henchmen, lair, etc.) for others to fight in AE-style player generated content. -
I would do +2 x4 or so (depends on the character), purple bosses are where the xp is at.
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If I were making a Speedster, I'd probably go with Electric Melee for the lightning theme, the teleport from Lightning Rod, and Chain Induction is kind of like running around hitting multiple targets.
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Most underrated power sets in game
Biff Pow replied to Scarlet Shocker's topic in General Discussion
And it has Boggle! Confuse powers are so much fun. -
No this isn't a request thread, it's just for fun. I've got a Phantom Army (okay, two Phantoms), confused enemies fighting each other, cool effects- Psychic Melee plus Incarnate powers feels like an Illusion Tanker.
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I'm constantly surprised by some of the names available on the lesser played servers. I hope the name release gets implemented eventually, but in the meantime try out Torchbearer or Indomitable.
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Grandpa, tell me about the old days...
Biff Pow replied to GastlyGibus's topic in General Discussion
Somebody's level 25 Family ambush hanging out in the woods in Perez Park while you're trying to get to a mission door...